[00:00] LeChuck joined #scummvm. [00:00] Oops, I'm not really on #scummvm. [00:02] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [00:05] gsi (~gsi@dynamic-077-012-150-201.77.12.pool.telefonica.de) joined #scummvm. [00:08] gsi_ (~gsi@dynamic-077-181-170-132.77.181.pool.telefonica.de) left irc: Ping timeout: 256 seconds [00:33] [scummvm] criezy opened pull request #4066: Fix crash when clicking Hide while downloading icons (master...icons-download-crash) https://is.gd/XeD13Z [00:44] ced117 (~ced117@april/member/ced117) left irc: Ping timeout: 255 seconds [00:46] ced117 (~ced117@april/member/ced117) joined #scummvm. [00:50] Unless people are provided with a preconfigured ai tool [01:13] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [01:54] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. 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[04:39] [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/6VEVaQ [04:39] scummvm/master 2fb1abe dreammaster: CHEWY: Workaround to enable the taxi in English Big City scene [04:39] [scummvm] dreammaster pushed 1 new commits to branch-2-6: https://is.gd/5BTy9L [04:39] scummvm/branch-2-6 bfbeef4 dreammaster: CHEWY: Workaround to enable the taxi in English Big City scene [04:49] reset (~reset@user/reset) left irc: Quit: reset [04:55] ny00123 (~ny00123@2a0d:6fc2:6620:3e00:fa35:4d51:c575:8aa4) left irc: Quit: Leaving [05:06] [scummvm] djsrv pushed 3 new commits to master: https://is.gd/BEwlgK [05:06] scummvm/master c38ac3e djsrv: DIRECTOR: LINGO: Add ignoreGlobal flag to Datum [05:06] scummvm/master 158e33e djsrv: DIRECTOR: LINGO: Set ignoreGlobal to true for XObjects [05:06] scummvm/master db3341e djsrv: DIRECTOR: LINGO: Add tests for show/clearGlobals on XObjects [05:50] Build [#516](https://buildbot.scummvm.org/#builders/85/builds/516) of `zzz_clean-master` completed successfully. 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[10:13] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [10:15] There is that HD mod for The Longest Journey, of course. Personally, I didn't think it made enough difference to be worth it for me. Not from the little I looked at it, at least. [10:19] [scummvm] alxpnv pushed 1 new commits to master: https://is.gd/nK8FhV [10:19] scummvm/master 7e4d9b1 alxpnv: ASYLUM: make byte twiddling macros endian agnostic [10:26] I thought the TLJ one was pretty good. T7G, while I'd like to see it, would probably be tricky if it was to include the puzzles as well [11:16] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [11:18] sev (~sev@scummvm/sev) joined #scummvm. [11:18] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [11:20] k0t00n (~borosky@213.134.185.182) joined #scummvm. [11:21] borosky (~borosky@213.134.185.182) left irc: [13:00] For those curious: this and some other mods made possible by ScummVM have links on this page: https://www.scummvm.org/links/ [13:31] Seri (~woesc@user/scottt) left irc: Quit: Leaving. [13:32] Should the Loom replacement music be mentioned there? We don't actually have any replacement tracks to point to, only instructions on how to make them yourself. [13:34] Just for reference, it's described in https://wiki.scummvm.org/index.php/Loom#Audio_tracks [13:51] borosky (~borosky@213.134.185.182) joined #scummvm. [14:01] ny00123 (~ny00123@2a0d:6fc2:6620:3e00:7679:81ec:17d9:810a) joined #scummvm. [14:07] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [14:12] sev (~sev@f196234.upc-f.chello.nl) joined #scummvm. [14:12] sev (~sev@f196234.upc-f.chello.nl) left irc: Changing host [14:12] sev (~sev@scummvm/sev) joined #scummvm. [14:12] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [14:21] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [14:23] sev (~sev@f196234.upc-f.chello.nl) joined #scummvm. [14:23] sev (~sev@f196234.upc-f.chello.nl) left irc: Changing host [14:23] sev (~sev@scummvm/sev) joined #scummvm. [14:23] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [14:41] k0t00n (~borosky@213.134.185.182) left irc: [15:33] [scummvm] sev- pushed 2 new commits to master: https://is.gd/fRHzgL [15:33] scummvm/master e42610c sev-: DIRECTOR: Added more debug output to frame loading [15:33] scummvm/master 9fda5bb sev-: DIRECTOR: Fix crash for movies without score, e.g. Shared Cast [15:34] [scummvm] sev- pushed 1 new commits to master: https://is.gd/bcL8AF [15:34] scummvm/master eff425e sev-: JANITORIAL: Remove leftover debug output [16:01] Sure, it could be added. You can go to the ScummVM Web repo and create a PR adding it to links.YAML [16:13] [scummvm] bluegr closed pull request #4028: SCUMM: Improvements to sound override (master...sound-override) https://is.gd/Hb7Qqh [16:13] [scummvm] bluegr pushed 11 new commits to master: https://is.gd/h958A8 [16:13] scummvm/master 78dacfa YYxsCnnPP: SCUMM: Add sound override for HE 70 games [16:13] scummvm/master f43402b YYxsCnnPP: SCUMM: Fix sound duration when overriden [16:13] scummvm/master fb3f68f YYxsCnnPP: SCUMM: Add speech support for sound override [16:36] Smedles (~quassel@2403:580d:1:0:aaa1:59ff:fe53:1a69) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [16:36] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [16:45] [scummvm] antoniou79 pushed 1 new commits to master: https://is.gd/uLGuiT [16:45] scummvm/master e442fa9 antoniou79: TOON: Don't walk to flux when clicking on him [16:52] [scummvm] antoniou79 pushed 1 new commits to branch-2-6: https://is.gd/PsHg4T [16:52] scummvm/branch-2-6 1811ed8 antoniou79: TOON: Don't walk to flux when clicking on him [16:52] [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-6: https://is.gd/y1QbRo [16:52] scummvm/branch-2-6 e7dbc4f : I18N: Update translations templates [16:59] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [16:59] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [16:59] LePhilousophe (valemboi20@scummvm/LePhilousophe) left irc: Ping timeout: 244 seconds [17:01] I'm going away for a couple of days, so that will have to wait. [17:09] BrainChild (~BrainChil@185.237.182.250) left irc: Quit: Leaving... [17:17] No hurry 🙂 [17:46] Idk what the term for it is, but is there a filter or method to smooth out edges in old games that have a ton of stray pixels [17:54] Big Beef: This youtube video was recently posted by logix. You may find it interesting: https://www.youtube.com/watch?v=sclZDCjUVvI [17:54] Dominus (~dominus@exult/developer/dominus) left irc: Remote host closed the connection [17:54] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [18:11] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [18:30] [scummvm] criezy pushed 1 new commits to master: https://is.gd/mMr71Q [18:30] scummvm/master aecfc68 criezy: AGS: Add detection for newest Gemini Rue version on GOG [18:30] [scummvm] criezy pushed 1 new commits to branch-2-6: https://is.gd/7PL3Ll [18:30] scummvm/branch-2-6 5e68a56 criezy: AGS: Add detection for newest Gemini Rue version on GOG [18:31] [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-6: https://is.gd/nHqLKj [18:31] scummvm/branch-2-6 a283c60 : I18N: Update translation files [18:35] sev (~sev@80.56.196.234) joined #scummvm. [18:35] sev (~sev@80.56.196.234) left irc: Changing host [18:35] sev (~sev@scummvm/sev) joined #scummvm. [18:35] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [19:14] ajax16384 (~ajax16384@109.60.130.33) joined #scummvm. 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[20:14] #scummvm: mode change '+ooo sev ccawley2011 bgKb' by sodium.libera.chat [20:16] [scummvm] sev- pushed 1 new commits to master: https://is.gd/EjDjB2 [20:16] scummvm/master fc44a92 r41k0u: DIRECTOR: LINGO: Implement abort builtin command, issue warnings for unsupported commands showResFile, showXlib [20:16] [scummvm] sev- closed pull request #4057: DIRECTOR: LINGO: Implement abort builtin command, issue warnings for unsupported commands showResFile, showXlib (master...abort) https://is.gd/sydcWh [20:23] ldevulder (~ldevulder@2a01:e0a:4f3:5890:ce2d:e0ff:fe68:3ff5) left irc: Remote host closed the connection [20:40] [scummvm] ccawley2011 pushed 1 new commits to master: https://is.gd/ZWD9hJ [20:40] scummvm/master 7b4aff4 ccawley2011: OPENGL: Add a return value to setUniform(), and use Common::String [20:40] [scummvm] ccawley2011 closed pull request #4067: OPENGL: Add a return value to setUniform(), and use Common::String (master...setUniform) https://is.gd/LSQvc5 [21:34] [scummvm] StableSteady opened pull request #4068: COMMON: MACGUI: Fix transparency artifacts in submenu (master...gsoc-pink) https://is.gd/gcecy5 [21:36] [scummvm] sev- closed pull request #4068: COMMON: MACGUI: Fix transparency artifacts in submenu (master...gsoc-pink) https://is.gd/gcecy5 [21:36] [scummvm] sev- pushed 1 new commits to master: https://is.gd/2D4esW [21:36] scummvm/master 44f19d7 StableSteady: COMMON: MACGUI: Fix transparency artifacts in subMenu [21:44] ny00123 (~ny00123@2a0d:6fc2:6620:3e00:7679:81ec:17d9:810a) left irc: Quit: Leaving [21:48] [scummvm] peterkohaut pushed 1 new commits to master: https://is.gd/r8w9xa [21:48] scummvm/master fc98faf peterkohaut: BLADERUNNER: Mark enhanced edition as unsupported [21:54] [scummvm] digitall pushed 1 new commits to master: https://is.gd/qt1z0d [21:54] scummvm/master 037393a digitall: SAGA2: Remove Dead / Unused Debug Code from Tile Classes [21:59] [scummvm] athrxx pushed 1 new commits to master: https://is.gd/B8QjYJ [21:59] scummvm/master ff5a1cb athrxx: KYRA: cleanup static resource loader [23:14] [scummvm] ccawley2011 opened pull request #4069: OPENGL: Allow enabling vertex attributes without using a VBO (master...attributes-vbo) https://is.gd/hwfz6R [23:16] ccawley2011 (~ccawley20@233.51.115.87.dyn.plus.net) left irc: Read error: Connection reset by peer [23:28] Seri (~woesc@user/scottt) joined #scummvm. [23:36] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [23:38] we did upscaling of the vector assets back in 2000 with FreeSCI, it can often work really well [23:39] kinda like upscaling Flashback, etc sometimes you'd need to inject a new/different line draw here and there because the only reason it looked good originally was due to the low resolution [23:41] i think another world did something similar where they upscaled the characters but still redrew the backgrounds because that detail doesn't scale as gracefully [23:41] or sometimes the LUT for circles and whatnot need some tweaking [23:41] even Another World required some character asset re-authoring, Eric talked about it in a PS Blog post IIRC [00:00] --- Wed Jun 29 2022