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[00:49] <Scummette> [scummvm] bluegr pushed 2 new commits to master: https://git.io/JiCby
[00:49] <Scummette> scummvm/master aacf47c bluegr: GROOVIE: Cleanup, fixes and comments for the beehive mini-game
[00:49] <Scummette> scummvm/master 9bcac28 bluegr: GROOVIE: Allow the intro videos to be skipped for 11H
[01:26] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/JiCxC
[01:26] <Scummette> scummvm/master f2b4ff7 bluegr: GROOVIE: Fix loading from the launcher for T11H
[01:26] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JiCxW
[01:26] <Scummette> scummvm/master 1ff1eed : I18N: Update translations templates
[01:30] <Scummette> [scummvm] bluegr closed pull request #3466: STARTREK: Add 1993 Mac demo (master...startrek) https://git.io/JicUC
[01:30] <Scummette> [scummvm] bluegr pushed 2 new commits to master: https://git.io/JiCxw
[01:30] <Scummette> scummvm/master 78d269f einstein95: STARTREK: Add 1993 Mac demo
[01:30] <Scummette> scummvm/master 94f9310 einstein95: STARTREK: Mark CD demo as such in detection
[01:30] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JiCxK
[01:30] <Scummette> scummvm/master 283bd03 : I18N: Update translation files
[01:45] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/JiCpX
[01:45] <Scummette> scummvm/master f24a25b bluegr: GROOVIE: Implement loading from the launcher for Clandestiny and UHP
[01:45] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JiCp1
[01:45] <Scummette> scummvm/master 6295c5d : I18N: Update translations templates
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[01:47] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/JiCpF
[01:47] <Scummette> scummvm/master 022b107 bluegr: GROOVIE: Fix incorrect GUIO flags
[01:47] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JiCpA
[01:47] <Scummette> scummvm/master 3359d29 : I18N: Update translation files
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[02:36] <Scummette> [scummvm] trembyle pushed 1 new commits to director_add_more_games: https://git.io/JiWfn
[02:36] <Scummette> scummvm/director_add_more_games d972c97 mistydemeo: DIRECTOR: add various new games
[02:39] <Scummette> [scummvm] trembyle closed pull request #3444: DIRECTOR: add various new games (master...director_add_more_games) https://git.io/JiLKH
[02:39] <Scummette> [scummvm] trembyle pushed 1 new commits to master: https://git.io/JiWf2
[02:39] <Scummette> scummvm/master 9921488 mistydemeo: DIRECTOR: add various new games (#3444)
[02:55] <Scummette> [scummvm] mistydemeo opened pull request #3469: DIRECTOR: add Windows Henachoco games (master...director_add_win_itachoco) https://git.io/JiWUZ
[03:23] <grogbot> <mduggan> Sorry, I haven't added faithful mouse support yet, it's on the todo along with proper numpad support
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[05:05] <ScummBot> Build [#30](https://buildbot.scummvm.org/#builders/159/builds/30) of `daily-master` completed successfully.
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[06:40] <grogbot> <ecto> Cool, thanks for the answer! I thought I did something wrong 😉 Looking forward to it. Btw. I edited the scummvm.cfg so that I have a 960x540 resolution pixel-perfect scaled to 1920x1080. This comes close to the original resolution and it's looking gorgeous! (I did the same for Ultima 8 with 480x270.).
[06:41] <grogbot> <ecto> Thanks for the whole Ultima8/Crusader support in ScummVM!
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[07:36] <Scummette> [scummvm] sev- pushed 0 new commits to director_add_more_games: https://git.io/JiWVK
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[07:52] <Scummette> [scummvm] mgerhardy closed pull request #3465: TWINE: Add French demo dated 21 October 1994 (master...lba) https://git.io/JinhB
[07:52] <Scummette> [scummvm] mgerhardy pushed 1 new commits to master: https://git.io/JiWry
[07:52] <Scummette> scummvm/master 829eba0 einstein95: TWINE: Add French demo dated 21 October 1994
[07:52] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JiWrQ
[07:52] <Scummette> scummvm/master d545c46 : I18N: Update translations templates
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[08:32] <grogbot> <madmoose> @Die4Ever @MultimediaMike @Seri I've managed to get the Quake III RoQ decoder to decode the videos correctly.
[08:32] <grogbot> <madmoose> https://cdn.discordapp.com/attachments/581224061091446795/902476130374799360/unknown.png
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[08:33] <grogbot> <madmoose> There's an extra flag that triggers this case: https://github.com/id-Software/Quake-III-Arena/blob/dbe4ddb10315479fc00086f08e25d968b4b43c49/code/client/cl_cin.c#L1090
[08:33] <grogbot> <madmoose> I'll try to see where the flag comes from tonight and update the ScummVM decoder.
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[10:10] <grogbot> <Seri> odd. surprised that hasn't been hit by other RoQs
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[11:02] <Scummette> [scummvm] sev- pushed 0 new commits to sdl-no-prefix: https://git.io/JiWhK
[11:19] <Scummette> [scummvm] lephilousophe pushed 18 new commits to android-3d: https://git.io/Jilei
[11:19] <Scummette> scummvm/android-3d 11da2ee lephilousophe: OPENGL: Fix compilation with USE_BUILTIN_OPENGL
[11:19] <Scummette> scummvm/android-3d 72b83e4 lephilousophe: ANDROID: Switch to GLES2
[11:19] <Scummette> scummvm/android-3d d42dcfd lephilousophe: ANDROID: Merge 3D graphics backend
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[11:22] <Scummette> [scummvm] sev- pushed 0 new commits to android-3d: https://git.io/Jilvk
[11:34] <grogbot> <Seri> oh. that's how
[11:37] <Scummette> [scummvm] aquadran closed pull request #3460: PLAYGROUND3D: Introduce testing and playground environment engine for 3d renderers (master...testbed3d) https://git.io/JiZTK
[11:37] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://git.io/JilJT
[11:37] <Scummette> scummvm/master 2776f7c aquadran: PLAYGROUND3D: Introduce testing and playground environment for 3d renderers
[11:37] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JilJt
[11:37] <Scummette> scummvm/master c645002 : I18N: Update translation files
[11:38] <grogbot> <madmoose> @Seri This fixes the intro video in ScummVM, but it breaks the other videos. There's a flag that controls it. https://gist.github.com/madmoose/2fa18f8303148b805491336a79323e8e
[11:39] <grogbot> <Seri> yeah
[11:39] <grogbot> <Seri> ios cheats
[11:40] <grogbot> <Seri> i haven't worked out the win32 exe does it, but the iOS app literally tests if the resource name starts with 'door' or 'act'
[11:40] <grogbot> <Henke37> i'd assume that either _offScale or _scaleX & _scaleY are wrong.
[11:41] <grogbot> <Seri> or trailer.rnr
[11:44] <grogbot> <madmoose> @Henke37 The decoder in quake doesn't do either of those but it's likely the same mechanism. The Clandestiny decoder checks an extra flag compared the quake decoder.
[12:12] <eriktorbjorn> That's odd... --enable-all-engines skips Groovie 2 for me.
[12:12] <eriktorbjorn> It tells me that "the following dependencies are unmet:" and then gives me an empty list.
[12:15] <eriktorbjorn> I think I see. Other engines have "cxx11" in their configure.engine, but Groovie has "c++11".
[12:26] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/JiltG
[12:26] <Scummette> scummvm/master 90bc15d criezy: GROOVIE: Fix disabling the groovie2 subengine when c++11 is not available
[12:31] <eriktorbjorn> criezy: Thanks. I was going to do that, but wanted to recompile first to see that it worked, and that takes a while. :-)
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[15:53] <Scummette> [scummvm] athrxx pushed 2 new commits to master: https://git.io/Jilyf
[15:53] <Scummette> scummvm/master ece7e26 athrxx: KYRA: (MR/Traditional Chinese) - add support
[15:53] <Scummette> scummvm/master 07df840 athrxx: NEWS: mention KYRA 3 Traditional Chinese support
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[15:53] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JilyI
[15:53] <Scummette> scummvm/master 704ed4e : I18N: Update translations templates
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[18:12] <grogbot> <Thunderforge> Can a few of you check if the Discord link on the main page works? We have a bug report that says it doesn't, but it works for me. https://bugs.scummvm.org/ticket/13018
[18:12] <grogbot> <Thunderforge> https://cdn.discordapp.com/attachments/581224061091446795/902622274346180658/Screen_Shot_2021-10-26_at_1.13.41_PM.png
[18:17] <grogbot> <Thunderforge> @fedor4ever Looks like you were the bug reporter above. Can you double-check it? ^
[18:20] <Scummette> [scummvm] athrxx closed pull request #3468: KYRA: (LOL) - fix invalid use after free (master...lol_fix_use_after_free) https://git.io/JiCkZ
[18:20] <Scummette> [scummvm] athrxx pushed 2 new commits to master: https://git.io/Ji8UW
[18:20] <Scummette> scummvm/master cfb9bfc benoit-pierre: KYRA: (LOL) - fix invalid use after free
[18:20] <Scummette> scummvm/master 6585c8e benoit-pierre: KYRA: (LOL) - refactor `LoLEngine::snd_loadSoundFile`
[18:21] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji8U4
[18:21] <Scummette> scummvm/master b2b7375 : I18N: Update translation files
[18:24] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://git.io/Ji8Up
[18:24] <Scummette> scummvm/master b31b0c5 neuromancer: PRIVATE: added detection of french demo
[18:24] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji8Tk
[18:24] <Scummette> scummvm/master 3f3b0e0 : I18N: Update translations templates
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[18:53] <grogbot> <Khvostik> You know what I'd added? Line "ScummVM is not an Emulator" in big letters at top of the website 😆 Sooo many news, even dedicated retro youtubers and sites with recent release called it that
[19:05] <grogbot> <madmoose> Also confusing ScummVM and SCUMM 😛
[19:05] <grogbot> <Khvostik> This also
[19:06] <grogbot> <eientei> Discord link works fine here
[19:07] <grogbot> <eientei> It's possible they were banned from the server on the account they use on Android Firefox
[19:08] <grogbot> <eientei> the discord API returns 200 for the invite link https://discord.com/api/v9/invites/5D8yTtF?with_counts=true&with_expiration=true
[19:28] <grogbot> <Die4Ever> Honestly, if they don't already know, then they probably wouldn't understand whatever explanation we could fit there, and the end result of them being able to play these games on systems they weren't originally released for is the same
[19:29] <grogbot> <Die4Ever> Maybe just say "it's not technically an emulator" with a link to the wiki or something lol
[19:50] <grogbot> <madmoose> I can at least argue that a ScummVM engine does the same thing thing as the original executable, which I think would fall under the text book definition of "to emulate".
[19:53] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://git.io/Ji8Gn
[19:53] <Scummette> scummvm/master eab1fe4 aquadran: TINYGL: Implemented tglPolygonOffset function
[19:53] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji8GW
[19:53] <Scummette> scummvm/master 7ff4a70 : I18N: Update translation files
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[19:57] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://git.io/Ji8Gx
[19:57] <Scummette> scummvm/master e7ef971 aquadran: PLAYGROUND3D: Added polygon depth offset test
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[20:15] <grogbot> <sev> @Die4Ever the words that it is not an emulator is right in the top description. But who reads that...
[20:16] <grogbot> <Die4Ever> Haha yeah, the message I was replying to was saying big text at the top
[20:17] <grogbot> <sev> yes, I understand. I just mean that the users are very ignorant
[20:18] <grogbot> <sev> what makes me quite unhappy is that @somaen was sending nice letters to many outlets
[20:18] <grogbot> <sev> and some of them ended up inserting "emulator" or "emulation"
[20:18] <grogbot> <Die4Ever> Yeah, maybe bold text would be enough though if we want to bring more attention to it, but I'm not sure it's important for non technical people
[20:19] <grogbot> <sev> the problem which I have with that is the implication emulation brings
[20:19] <grogbot> <sev> a follow-up question is "where are the ROMs"
[20:19] <grogbot> <sev> and then: can I run Doom?
[20:19] <grogbot> <Die4Ever> Brb, working on adding Doom engine to ScummVM
[20:19] <grogbot> <sev> and then: why you idiots don't implement saving states, other emulators do it
[20:20] <grogbot> <Die4Ever> True, that's more of a cultural thing though, in a mechanical sense the distinction doesn't matter to the users, but you're right that it carries a culture with it
[20:21] <grogbot> <Henke37> implement the totally-original fps part of hopkins first.
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[20:46] <grogbot> <Strangerke> it's only used in some variants, not all of them
[20:47] <grogbot> <Strangerke> iirc it's IdTech0
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[23:08] <Scummette> [scummvm] bluegr pushed 2 new commits to master: https://git.io/Ji8V0
[23:08] <Scummette> scummvm/master 7407089 bluegr: GROOVIE: Remove unused parameter
[23:08] <Scummette> scummvm/master 97ff731 bluegr: GROOVIE: Add file dumping functionality via console and dump_resources
[23:08] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji8VE
[23:08] <Scummette> scummvm/master 885250c : I18N: Update translations templates
[23:09] <Scummette> [scummvm] bluegr closed pull request #3446: GROOVIE: dump_resources config option (master...groovie-dump-resources) https://git.io/Jim92
[23:14] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/Ji8V9
[23:14] <Scummette> scummvm/master 83e33e1 bluegr: GROOVIE: Don't dispose file streams when dumping via --dump_resources
[23:14] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji8VH
[23:14] <Scummette> scummvm/master 24fcf32 : I18N: Update translation files
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