[Back to Index]

  
[00:04] <Scummette> [scummvm] a-yyg pushed 1 new commits to master: https://git.io/J4aTJ
[00:04] <Scummette> scummvm/master 31623f8 a-yyg: SAGA2: Fix weapon evaluation
[00:04] <-- Sylvain left irc: Ping timeout: 258 seconds
[00:43] <-- Lightkey left irc: Ping timeout: 250 seconds
[00:56] --> Lightkey joined #scummvm.
[01:53] <-- Dominus left irc: Ping timeout: 256 seconds
[01:54] --> Dominus joined #scummvm.
[02:33] <-- tsoliman left irc: Quit: I've been banished!
[02:36] --> tsoliman joined #scummvm.
[03:01] --> gsi joined #scummvm.
[03:02] <-- TMM_ left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere.
[03:02] --> TMM_ joined #scummvm.
[03:05] <-- gsi_ left irc: Ping timeout: 256 seconds
[05:06] bgK (~arch@scummvm/bgK) got netsplit.
[05:06] eriktorbjorn (~d91tan@scummvm/eriktorbjorn) got netsplit.
[05:06] --> Unseen2a joined #scummvm.
[05:07] --> eriktorbjorn joined #scummvm.
[05:07] Nick change: Unseen2a -> Unseen2
[05:07] <-- eriktorbjorn left irc: Changing host
[05:07] --> eriktorbjorn joined #scummvm.
[05:07] --> bgK joined #scummvm.
[05:07] #scummvm: mode change '+o eriktorbjorn' by ChanServ!ChanServ@services.libera.chat
[05:07] <-- bgK left irc: Signing in (bgK)
[05:07] --> bgK joined #scummvm.
[05:09] Endy (ender@sand.enderboi.com) got netsplit.
[05:20] Endy (ender@sand.enderboi.com) got lost in the net-split.
[05:46] <-- reset left irc: Quit: reset
[05:53] --> _sev joined #scummvm.
[05:53] <-- _sev left irc: Changing host
[05:53] --> _sev joined #scummvm.
[05:53] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat
[06:01] <grogbot> <markamiga500> the best way i can describe it (i originally speak french , its hard for me) its the cinematic are "Hatched" at every half second (approximatelly , i dont have tools to chrono it) but yes...
[06:04] <-- _sev left irc: Read error: Connection reset by peer
[06:08] <grogbot> <markamiga500> I discover this game with you guys , look pretty neat. did a french version exist ?
[06:11] <grogbot> <gu3> yes, there is one that was distributed by Infogrames.
[06:11] <grogbot> <gu3> https://www.mobygames.com/game/private-eye/cover-art/gameCoverId,201460/
[06:12] <grogbot> <gu3> oh, sorry, you mean Spider-man game.
[06:12] <grogbot> <gu3> I don't know if there is any french version, mobygames only list a german one.
[06:16] <grogbot> <markamiga500> Im truly more interested in Private Eye , bulleye my kind of old game. I love noir movies like the maltese falcon
[06:16] <grogbot> <markamiga500> this game and blade runner just wow for me
[06:28] <grogbot> <gu3> Private Eye should run fine in the PS3, unfortunately I don't have access to that hardware to test it. If there is some issue with the movies, perhaps the video decoding should be optimized. I will try to look into it. In the meantime, can you please open an issue here: https://bugs.scummvm.org/ ?
[06:42] <grogbot> <markamiga500> oh my god im not good at this , but i can give a try 😉
[06:44] <grogbot> <gu3> Even if part of the report is french, that's fine. We can translate it. It is mostly to track the issue and let you know when we think it is fixed.
[06:46] <grogbot> <markamiga500> Ok , right now i was going to sleep , cannot withstand anymore... i will check that tomorrow. I will PM you to keep update directly with you.
[06:46] <grogbot> <markamiga500> Good night fellows
[07:12] --> Endy joined #scummvm.
[07:13] <Endy> I don't know what playlist the boss has on in the office, but it just started playing the Monkey Island 1 theme.
[07:13] <Endy> Not sure the rest of the office appreciated my interpretive dance :P
[07:23] <grogbot> <sonneveld> Endy: I appreciated it even if I didn't see it
[07:36] <Endy> Aww thanks :D
[07:41] --> Sylvain joined #scummvm.
[08:05] <Scummette> [scummvm] ysj1173886760 pushed 8 new commits to master: https://git.io/J4o8l
[08:05] <Scummette> scummvm/master bd6f680 ysj1173886760: GRAPHICS: MACGUI: fix rendering text.
[08:05] <Scummette> scummvm/master bb739da ysj1173886760: DIRECTOR: implement b_rect
[08:05] <Scummette> scummvm/master 6e208c4 ysj1173886760: DIRECTOR: implement b_intersect. amend the implementation of b_rect.
[08:29] <Scummette> [scummvm] ysj1173886760 pushed 2 new commits to master: https://git.io/J4oP0
[08:29] <Scummette> scummvm/master 6ddac2e ysj1173886760: DIRECTOR: implement kTheLoc of sprite.
[08:29] <Scummette> scummvm/master 4204616 ysj1173886760: DIRECTOR: amend the implementation of asString for point type datum.
[08:42] --> BrainChild joined #scummvm.
[09:12] <Scummette> [scummvm] ysj1173886760 pushed 2 new commits to master: https://git.io/J4KLw
[09:30] <-- Sylvain left irc: Ping timeout: 250 seconds
[09:45] <eriktorbjorn> Not much of a payoff for such an obscure Easter egg. And unfortunately it doesn't work in ScummVM's MacVenture engine yet. At least not when I tried it: https://www.youtube.com/watch?v=Ptltp_RST1Y
[10:07] <-- Deledrius left irc: Ping timeout: 265 seconds
[11:31] <Scummette> scummvm/master 161276d ysj1173886760: DIRECTOR: implement offset of string.
[11:31] <Scummette> scummvm/master e4762ae ysj1173886760: DIRECTOR: don't scroll for auto expand text.
[11:31] <Scummette> [scummvm] criezy closed pull request #3156: CGE2: Text To Speech (TTS) for the Sfinx Game (master...cge2-tts) https://git.io/JCgES
[11:31] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/J46uY
[12:22] --> reset joined #scummvm.
[12:52] <Scummette> scummvm/master d3dd051 taylorzhancher: CGE2: Adding TTS feature
[12:52] <Scummette> [scummvm] ysj1173886760 pushed 1 new commits to master: https://git.io/J4im1
[12:52] <Scummette> scummvm/master a2d453a ysj1173886760: GRAPHICS: MACGUI: don't apply the kerning offset for the generated font
[13:15] --> Deledrius joined #scummvm.
[15:39] <-- TMM_ left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere.
[15:39] --> TMM_ joined #scummvm.
[15:49] --> ny00123 joined #scummvm.
[15:56] --> Sylvain joined #scummvm.
[16:13] --> fedor joined #scummvm.
[16:15] <fedor> Hi! Can someone rewrite and merge Symbian patches? :)
[16:16] <fedor> I mean review. Stupid swipe text fix
[16:46] <-- BrainChild left irc: Quit: Keep smiling and bye for now.
[17:04] <Scummette> [scummvm] djsrv pushed 3 new commits to master: https://git.io/J4XWE
[17:04] <Scummette> scummvm/master 5890475 djsrv: DIRECTOR: LINGO: Make CFrame field names more consistent
[17:04] <Scummette> scummvm/master 7f0ae2b djsrv: DIRECTOR: LINGO: Improve switching between windows
[17:04] <Scummette> scummvm/master fc1831a djsrv: DIRECTOR: LINGO: Replace _hasFrozenContext
[17:11] <grogbot> <sev> fedor: eventually someone will review them
[17:18] --> Maturion joined #scummvm.
[17:45] <eriktorbjorn> I didn't realize there was a project to re-implement the Gabriel Knight 3 engine, but apparently there is: https://github.com/kromenak/gengine
[17:46] <eriktorbjorn> Apparently no Linux support yet, though. And it says it uses fmod, which is closed source I believe?
[17:47] <grogbot> <rootfather> yes, looks like fmod is indeed commercial and closed source
[17:55] <eriktorbjorn> Not sure how that fits with the GPL 3 license. Fortunately, it's not my problem. :-)
[18:02] <fedor> sev, okay. Rest and wait :)
[18:03] <-- fedor left irc:
[19:03] <Scummette> [scummvm] a-yyg pushed 1 new commits to master: https://git.io/J4XAX
[19:03] <Scummette> scummvm/master e31b998 a-yyg: SAGA2: Put warnings on kill task check
[20:42] <grogbot> <markamiga500> Hi Quick Question , I see the game in Cold Blood is supported. did the french version is supported also : " De Sang Froid " ??
[21:08] --> BrainChild joined #scummvm.
[21:17] <-- ny00123 left irc: Quit: Leaving
[21:21] <grogbot> <DreamMaster> Where did you see that it was supported?
[21:25] --> _sev joined #scummvm.
[21:25] <-- _sev left irc: Changing host
[21:25] --> _sev joined #scummvm.
[21:25] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat
[21:30] <-- _sev left irc: Read error: Connection reset by peer
[21:33] --> _sev joined #scummvm.
[21:33] <-- _sev left irc: Changing host
[21:33] --> _sev joined #scummvm.
[21:33] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat
[21:37] <-- j0hnny left irc: Ping timeout: 255 seconds
[21:40] <-- _sev left irc: Read error: Connection reset by peer
[21:50] --> j0hnny joined #scummvm.
[21:57] <grogbot> <IlDucci> The Spanish version worked as well as the English one
[21:58] <grogbot> <IlDucci> But it wasn't ready yet, AFAIK
[22:05] <grogbot> <DreamMaster> Right. It's not yet been officially announced for testing
[22:11] <Lightkey> eriktorbjorn: trembyle seems to have known and didn't tell us!
[22:14] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/J41i6
[22:14] <Scummette> scummvm/master 23ca360 criezy: SDL: Fix crash when switching to a 3D graphics manager
[22:20] <-- Maturion left irc: Read error: Connection reset by peer
[22:50] <-- BrainChild left irc: Remote host closed the connection
[23:13] <-- akaWolf left irc: Ping timeout: 240 seconds
[23:20] <-- Polynomial-C left irc: Quit: leaving
[23:22] --> Polynomial-C joined #scummvm.
[23:46] --> akaWolf joined #scummvm.
[23:56] <Scummette> [scummvm] djsrv pushed 5 new commits to master: https://git.io/J4MvR
[23:56] <Scummette> scummvm/master eded70b djsrv: DIRECTOR: Start _currentFrame at 1, not 0
[23:56] <Scummette> scummvm/master f5c3e65 djsrv: DIRECTOR: LINGO: Implement framesToHMS and HMStoFrames
[23:56] <Scummette> scummvm/master 3b1dc4a djsrv: DIRECTOR: LINGO: Add HMS tests
[23:59] <-- Sylvain left irc: Ping timeout: 276 seconds
[00:00] --- Tue Jul 27 2021