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[01:01] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/JimFq
[01:01] <Scummette> scummvm/master 7c483ba bluegr: GROOVIE: Clean up mini game debug messages and comments
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[04:27] <grogbot> <Seri> heh. that was something i pondered the other day when i was playing with the scummvm decoder. was one of the main differences i could see between the reference txt and our decoder
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[07:05] <grogbot> <somaen> Languge patch? The game was afaik released in a variety of languages, none of those are patches.
[07:10] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JiYu1
[07:10] <Scummette> scummvm/master e655e5f sev-: GROOVIE: Fix copy/paste error in Gallery puzzle
[07:17] <Scummette> [scummvm] Die4Ever pushed 1 new commits to master: https://git.io/JiYgl
[07:17] <Scummette> scummvm/master 22d8413 Die4Ever: GROOVIE: T11H gallery fixes and tests
[07:33] <grogbot> <eientei> Chinese or Greek?
[07:34] <grogbot> <eientei> There's fanmade patches for Chinese, Greek, Turkish and Brazilian Portuguese
[07:39] <Scummette> [scummvm] zeldin-of-two-factors pushed 1 new commits to master: https://git.io/JiYwL
[07:39] <Scummette> scummvm/master 20eb91c zeldin: GRAPHICS: Add Latin Extended-A to GUI font
[07:40] <grogbot> <sev> @seelezs looks like our team never looked into those patches. Could you please guide us on where to get them?
[07:42] <Scummette> [scummvm] zeldin-of-two-factors pushed 1 new commits to branch-2-5: https://git.io/JiYwB
[07:42] <Scummette> scummvm/branch-2-5 129e5ca zeldin: GRAPHICS: Add Latin Extended-A to GUI font
[07:48] <grogbot> <eientei> Chinese: http://www.grim-fandango.com/media/downloads/translations/chinese/GF_Setup.exe Greek: http://www.grim-fandango.com/media/downloads/translations/greek/grim-fandango-greek-1-0-b.zip Turkish: http://www.grim-fandango.com/media/downloads/translations/turkish/GrimFandagoTurkce.rar Portuguese (Brazil): http://www.grim-fandango.com/media/downloads/translations/portugese/gfandango_patchbr.zip
[07:49] <grogbot> <sev> cool
[07:49] <grogbot> <sev> thank you!
[07:49] <grogbot> <eientei> np
[07:52] <grogbot> <eientei> Looking at https://github.com/scummvm/scummvm/blob/master/engines/grim/detection.cpp#L195-L273 and these still need re-adding > French (patched) [existing entry needs checking whether patched or not] > German (patched) > Italian (patched) > Portuguese (patched) > Spanish (unpatched)
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[08:06] <Scummette> [scummvm] lotharsm closed pull request #3437: CONFIGURE: Do not undefine __STRICT_ANSI__ for mingw (master...mingw-strict) https://git.io/Jiv4r
[08:06] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/JiYK7
[08:06] <Scummette> scummvm/master 229a6f3 orgads: CONFIGURE: Do not undefine __STRICT_ANSI__ for mingw
[09:06] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JiY9o
[09:06] <Scummette> scummvm/master 3e9c1f8 sev-: DIRECTOR: Comment out detection entry with bad punycode
[09:20] <Scummette> [scummvm] mgerhardy closed pull request #3427: TWINE: Add LBA Preview Version dated August 15 1994 (master...lba) https://git.io/J6s4S
[09:20] <Scummette> [scummvm] mgerhardy pushed 2 new commits to master: https://git.io/JiYQP
[09:20] <Scummette> scummvm/master d132d04 einstein95: TWINE: Add LBA Preview Version dated August 15 1994
[09:20] <Scummette> scummvm/master 281b87f einstein95: TWINE: Mark later Preview Version as unstable
[09:20] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JiYQ1
[09:20] <Scummette> scummvm/master e55690c : I18N: Update translations templates
[10:07] <ScummBot> Build [#803](https://buildbot.scummvm.org/#builders/156/builds/803) of `master-win9x` failed.
[10:08] <grogbot> <eientei> Anyone know how to find what version of Myst III: Exile a copy is for adding it to detection
[10:08] <grogbot> <eientei> Just copied my 4CD version to HD and it's not detected lol
[10:10] <grogbot> <rootfather> Just checked my German 4CD version, and it has a version number in readme.txt
[10:10] <grogbot> <rootfather> on Disc 1
[10:13] <grogbot> <eientei> Ok, so mine is v1.0... which doesn't say much
[10:13] <grogbot> <eientei> In M3.exe it has the string Version string goes here
[10:13] <grogbot> <rootfather> Yeah, I see mine is v1.2, which is not precise either
[10:15] <grogbot> <eientei> The date in it isn't exact either, as the readme is dated "April 6, 2001" while the EXE has a build timestamp of 11/04/01
[10:16] <grogbot> <rootfather> I don't have my Windows XP version ready right now, but maybe they print the version string somewhere on the menu or the loading screen
[10:16] <grogbot> <rootfather> I've seen this on serveral other games
[10:16] <grogbot> <eientei> Good point, I'll try that
[10:20] <grogbot> <eientei> Also can someone rename the Myst 3 patches in https://downloads.scummvm.org/frs/extras/patches/ (where ScummVM directs you to) to reflect what languages they're for
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[10:27] <grogbot> Command sent by eientei
[10:27] <grogbot> ... it wasn't detected because the entry for the "initial US release" was checking the ENGLISH.m3t from the v1.22 patch
[10:28] <grogbot> <rootfather> Hm, I dont know if someone kept track of the language versions of those patches. @aquadran or @somaen maybe?
[10:34] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/JiYjl
[10:34] <Scummette> scummvm/master a4f8e4a lotharsm: CREDITS: Update credits
[10:34] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JiYjR
[10:34] <Scummette> scummvm/master 7eb4803 : I18N: Update translation files
[10:35] <Scummette> [scummvm] lotharsm pushed 1 new commits to branch-2-5: https://git.io/JiYju
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[10:58] <ScummBot> Build [#2341](https://buildbot.scummvm.org/#builders/34/builds/2341) of `fetch-master` failed.
[11:11] <grogbot> <aquadran> I guess they were kept this way for purpose. French version has suffix for example
[11:51] <Scummette> scummvm/branch-2-5 3880b32 lotharsm: CREDITS: Update credits
[11:51] <Scummette> [scummvm] benoit-pierre opened pull request #3447: KYRA: (LOL) - fix keymap not getting re-enabled after a save (master...lol_fix_keymap_on_save) https://git.io/JiOmr
[11:56] <Scummette> [scummvm] benoit-pierre opened pull request #3448: KYRA: (LOL) - fix possible accesses out of script' stack bounds (master...lol_fix_out_of_script_stack_bounds_accesses) https://git.io/JiOYE
[12:43] <grogbot> <eientei> So in versions > 1.0, there's a version string in M3.exe if you search for "Version"
[12:51] <Scummette> [scummvm] einstein95 opened pull request #3449: MYST3: Add detection for English v1.0, Chinese (Simplified) (master...myst3) https://git.io/JiOC8
[12:51] <grogbot> <Henke37> why can't people just use the version resource? sigh.
[13:03] <grogbot> <eientei> Version resource?
[13:04] <grogbot> Command sent by eientei
[13:04] <grogbot> ... oh right, the thing from Mac OS Classic
[13:05] <grogbot> <Henke37> i meant the PE format thing
[13:15] <grogbot> <eientei> Ah yeah
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[13:35] <Scummette> [scummvm] henke37 opened pull request #3450: Music manager refactoring (master...musicMan) https://git.io/JiOEF
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[14:21] <eriktorbjorn> Did anyone manage to get FFmpeg to play that Clandestiny intro video?
[14:22] <eriktorbjorn> All I get when I try is "Invalid data found when processing input".
[15:05] <grogbot> <antoniou79> Vlc tries to play some of them, but it's without sound and a glitchy image full of artifacts, that you can barely tell what's going on. It also does not play the full thing as far as I can tell.
[15:06] <grogbot> <antoniou79> With a few it won't even start.
[15:06] <grogbot> <antoniou79> cdanim2a.gjd "plays" for a bit
[15:09] <grogbot> <antoniou79> Info while playing on VLC
[15:09] <grogbot> <antoniou79> https://cdn.discordapp.com/attachments/581224061091446795/901488957919985664/cdanim2aGJDCodecInfoonVLC.jpg
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[15:44] <Scummette> [scummvm] BenCastricum opened pull request #3451: SCUMM: SAMNMAX - Add Missing actor animation in German CD version, fixes bug #12249 (master...bugfixes) https://git.io/JiO7l
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[16:49] <Scummette> [scummvm] sev- pushed 3 new commits to master: https://git.io/Ji3v9
[16:49] <Scummette> scummvm/master be64198 sev-: GROOVIE: Made o_sleep() non-blocking
[16:49] <Scummette> scummvm/master eca09ac sev-: GROOVIE: Added skeleton for Triangle puzzle
[16:49] <Scummette> scummvm/master ab4131f sev-: GROOVIE: Some cleanup to Beehive puzzle logic
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[17:01] <grogbot> <Die4Ever> I wonder if a header needs to be added to the file
[17:10] <Scummette> [scummvm] lephilousophe opened pull request #3452: ALL: Fix mingw32 build (master...fix-mingw32) https://git.io/Ji3T3
[17:14] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/Ji3Tb
[17:14] <Scummette> scummvm/master fc7f51a bluegr: GROOVIE: Add stubs for the Pente (11H) + Othello (Clan/UHP) mini-games
[17:54] <grogbot> <madmoose> eriktorbjorn: ./ffplay -f roq video.roq makes it play but it's extremely glitchy for me (more glitchy than in-game)
[18:00] <grogbot> <madmoose> Interestingly they're not glitched in the same places.
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[18:25] <grogbot> <madmoose> No, I retract that. ffmpeg is broken in the same places and more.
[18:28] <grogbot> <seelezs> turkish
[18:29] <grogbot> <seelezs> i caj upload turkish patch
[18:30] <grogbot> <seelezs> for old grim fandango (not remestered)
[18:32] <grogbot> <seelezs> if your team add this patches it will be wonderfull
[18:33] <grogbot> <seelezs> if turkish patch not working i can give
[18:34] <grogbot> <seelezs> and someone please explain how to run this patches
[19:47] <Scummette> [scummvm] SupSuper closed pull request #3436: SDL: Generalize VSYNC option for 2D games too, in both surface and opengl graphic modes. (master...master) https://git.io/J6jY1
[19:47] <Scummette> [scummvm] SupSuper pushed 4 new commits to master: https://git.io/Ji3B4
[19:47] <Scummette> scummvm/master 3a59c28 vanfanel: SDL: Generalize VSYNC option so it works for 2D games too, in both SDL surface and opengl graphic modes.
[19:47] <Scummette> scummvm/master 046b48f vanfanel: SDL: Add OSystem::kFeatureVSync to SDL surface and OpenGL graphics.
[19:47] <Scummette> scummvm/master 58a2438 vanfanel: SDL: Remove redundant #if.
[19:47] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji3Bu
[19:47] <Scummette> scummvm/master ca79695 : I18N: Update translations templates
[19:55] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/Ji3Rs
[19:55] <Scummette> scummvm/master 8a7780c sev-: DIRECTOR: Use tail md5 for the fallback detection
[19:55] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji3RZ
[19:55] <Scummette> scummvm/master da25ca0 : I18N: Update translation files
[19:58] <grogbot> <madmoose> The first visibly erroneous blocks in the intro video (frame 29, third frame of the crow's eye) appear to be produced by ROQPlayer::processBlockQuadVectorBlockSub case 1
[20:14] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji3ER
[20:14] <Scummette> scummvm/master 4f5c619 IlDucci: I18N: Update translation (Spanish)
[20:14] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji3EV
[20:43] <Scummette> scummvm/master c3a71a6 lotharsm: I18N: Update translation (German)
[20:43] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji3g4
[20:43] <Scummette> scummvm/master 66d8189 criezy: I18N: Update translation (French)
[20:45] <Scummette> [scummvm] athrxx closed pull request #3447: KYRA: (LOL) - fix keymap not getting re-enabled after a save (master...lol_fix_keymap_on_save) https://git.io/JiOmr
[20:45] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://git.io/Ji3gS
[20:45] <Scummette> scummvm/master e24fe0a benoit-pierre: KYRA: (LOL) - fix keymap not getting re-enabled after a save
[20:49] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://git.io/Ji32I
[20:49] <Scummette> scummvm/master 42f8af2 sev-: GROOVIE: Added some code for Triangle puzzle
[20:49] <Scummette> scummvm/master 6dd999e sev-: GROOVIE: More code for Triangle puzzle
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[20:55] <Scummette> [scummvm] bluegr closed pull request #3451: SCUMM: SAMNMAX - Add Missing actor animation in German CD version, fixes bug #12249 (master...bugfixes) https://git.io/JiO7l
[20:55] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/Ji32D
[20:55] <Scummette> scummvm/master dc5a8de : SCUMM: SAMNMAX - Add Missing actor animation in German CD version, fixes bug #12249
[21:02] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji3aC
[21:02] <Scummette> scummvm/master 00a01ba sev-: I18N: Update translation (Russian)
[21:02] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Ji3al
[21:02] <Scummette> scummvm/master 9675561 sev-: I18N: Update translation (Ukrainian)
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[21:39] <grogbot> <MultimediaMike> Good data point... Do you have a plan for debugging or do you require backup?
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[21:42] <grogbot> <madmoose> @MultimediaMike No solid plan, apart from bed-time. I'll pick it up again tomorrow. Any hints appreciated 🙂
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[22:08] <Scummette> [scummvm] besentv opened pull request #3453: DIRECTOR: Do not override tail flag in fallback detection (master...master) https://git.io/Ji3o9
[22:09] <grogbot> <MultimediaMike> Three problem manifests with the demo version?
[22:09] <grogbot> <MultimediaMike> I might be able to bring in some assistance
[22:19] <Scummette> [scummvm] ccawley2011 opened pull request #3454: DIRECTOR: Use a second file when detecting disneylearning (master...disneylearning) https://git.io/Ji3K8
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[22:58] <Skipp_OSX> hello, is there a channel for agi/sci dev?
[22:58] <grogbot> <Henke37> if there is, it's not over here on discord.
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[23:16] <Scummette> [scummvm] bluegr closed pull request #3454: DIRECTOR: Use a second file when detecting disneylearning (master...disneylearning) https://git.io/Ji3K8
[23:16] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/Ji31G
[23:16] <Scummette> scummvm/master b4bef6d ccawley2011: DIRECTOR: Use a second file when detecting disneylearning
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