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[00:39] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JtQQO
[00:39] <Scummette> scummvm/master 9b31cce sluicebox: SCI32: Fix SQ6 missing message in brain
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[01:24] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JtQdv
[01:24] <Scummette> scummvm/master 9a452b1 antoniou79: I18N: Update translation (Greek)
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[01:27] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JtQdc
[01:27] <Scummette> scummvm/master bb946d6 criezy: I18N: Update translation (French)
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[03:24] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JtQxE
[03:24] <Scummette> scummvm/master 5bc8d36 dreammaster: AGS: Draw method specific for AGS
[03:35] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JtQpJ
[03:35] <Scummette> scummvm/master 4e17362 dreammaster: AGS: Fix drawing paletted cursors
[03:43] <Scummette> [scummvm] OMGPizzaGuy pushed 1 new commits to master: https://git.io/JtQpc
[03:43] <Scummette> scummvm/master 9fda713 OMGPizzaGuy: ULTIMA8: Rework bordered text for better color blending
[04:11] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JtQpi
[04:11] <Scummette> scummvm/master 0b3b2a2 dreammaster: AGS: Workaround for pink screen flash during Black Cauldron remake intro
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[04:48] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JtQjh
[04:48] <Scummette> scummvm/master a054c12 dreammaster: AGS: Fix rendering of Mallone in Blackwell Deception
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[04:51] <travis-ci> scummvm/scummvm#18307 (master - a054c12 : Paul Gilbert): The build was broken.
[04:51] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/0b3b2a2dc340...a054c12856fb
[04:51] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/760107818
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[05:00] <Scummette> [scummvm] dreammaster opened pull request #2798: AGS: Fix text rendering onto surfaces with a transparent pixel color (master...ags_font) https://git.io/Jt7ec
[05:16] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/Jt7ej
[05:16] <Scummette> scummvm/master 78022b8 dreammaster: AGS: Fix some compiler warnings
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[05:20] <travis-ci> scummvm/scummvm#18309 (master - 78022b8 : Paul Gilbert): The build was fixed.
[05:20] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/a054c12856fb...78022b853017
[05:20] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/760110681
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[06:35] <ScummBot> Port build status changed with 9fda7134: Failure: master-amigaos4
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[08:10] <ScummBot> Port build status changed with a054c128: Success: master-amigaos4
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[11:31] <grogbot> <timofonic> @MiLO83 You are doing an interesting fork. I'm also following your Discord Server. Thanks a lot! https://github.com/MiLO83/scummvmx
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[13:37] <Scummette> [scummvm] OMGPizzaGuy pushed 1 new commits to master: https://git.io/Jt72i
[13:37] <Scummette> scummvm/master b3e3c9e OMGPizzaGuy: ULTIMA8: Update ttf border render to allow semi-transparent border color
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[14:45] Nick change: ahti[m] -> pipeweed[m]
[14:54] <grogbot> <KekichAnna> o7
[15:35] <grogbot> <monyarm> That feels like something that should be merge into base scummvm. Maybe under an option in the Engine Settings?
[15:36] <grogbot> <monyarm> I mean don't some engines already support modding using alternate formats?
[15:47] <Scummette> [scummvm] BeWorld2018 opened pull request #2799: MORPHOS: fix module.mk (master...camd_fix) https://git.io/Jt7MJ
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[17:14] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/Jt75O
[17:14] <Scummette> scummvm/master d2bb119 criezy: AGS: Fix drawing tinted sprites
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[18:59] <grogbot> <MiLO83> v0.96-beta.1L.x64.Debug (ScummVMx SCI Engine is still Alpha/Beta, Not v1 yet)
[19:00] <grogbot> <MiLO83> Someone can merge it if its wanted when its Stable / Final
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[19:27] <grogbot> <model3113> Okay so I just installed the GOG copy of The Longest Journey. I was reading the wiki and it mentioned mods, which caught my eye. I went over to the TLJHD site and it's saying that I need residualvm to make the mods work (on PC obvs) do I still need to do that step? The PC install (after installing RVM) seems to want to just overwrite everything but on the scumm wiki it wants to just have me make a separate mods folder and go from
[19:27] <grogbot> there.
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[19:41] <grogbot> <KekichAnna> You can try either.
[19:41] <grogbot> <KekichAnna> Choose the easiest one first
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[19:48] <grogbot> <chrisis123> @model3113 you don't need ResidualVM anymore (it's been discontinued/merged into ScummVM) but the latest stable ScummVM build (2.2.0) doesn't support TLJ (or other 3D engines) yet. You need to get a daily build from the bottom of the downloads page here https://www.scummvm.org/downloads/#daily (be aware though that those are bleeding edge untested builds so there may be bugs or regressions).
[19:56] <grogbot> <model3113> Thanks. I already have the dev build installed for GF
[19:59] <grogbot> <model3113> I'm just confused as to how the mods fit in at this point, do they overwrite the original files or just sit beside them (doubling the overall game's size)?
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[20:01] <grogbot> <chrisis123> I would definitely recommend the "mods" folder and just extract all mods there as it's non destructive (ScummVM just loads files from there if they exist as long as you tick"load modded assets"). Unless you're really disk space constrained in this case I guess you could also overwrite all the files...
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[20:05] <grogbot> <model3113> It's on a Kindle. I guess I could just clear space but the MODdb desc mentioned it overwrites and I was a little confused. I mean I still have the installable.exe so nothing is permanent.
[20:05] <grogbot> <model3113> Thanks for the support.
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[20:31] <grogbot> <model3113> Yeah the RVM download didn't work on my PC.
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[21:07] <Scummette> [scummvm] orgads opened pull request #2800: SCUMM: Fix verb selection on overlapping verbs (master...scumm-highlighted) https://git.io/Jt5qb
[21:22] <Scummette> [scummvm] somaen pushed 1 new commits to master: https://git.io/Jt5mu
[21:22] <Scummette> scummvm/master e8111e2 somaen: TINSEL: Fix uninitialized pFilm in StartupBackground for Noir
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[22:24] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Jt5Ot
[22:24] <Scummette> scummvm/master c694c0f : I18N: Update translation (Japanese)
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[22:31] <buriedalive> /!\ this chat has moved to irc.crimeircd.net #pp /!\
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[22:31] <eldritchYW> /!\ this chat has moved to irc.crimeircd.net #pp /!\
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[22:43] <grogbot> <Henke37> goodie, a chance to see if grogbot mirrors kickbans.
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[22:45] <O-dog1> N3IB9x2IVjjU6oRKKWdS5W6taQGkFg9wqKXzNW1l2qIeOwlUa5CSZbc6cSbOk79xyDBaCxy8VopQ46VcdEwNpvihcJgMf0ZLcQ4uIw76DL9r9lVhzbrNiWcl
[22:45] <O-dog1> rmit5ttbBHqANxEsWUh20kEAY0zYdKfgyFs1JswakUIDfMZXXdo2RRGQeEAygh4Y03Ide8QkS3qD8ENdMEK7BnfwFq9b8Nk3xK7bK1EV0ipM275x11gez5gg
[22:45] <grogbot> <Henke37> anytime now mr grogbot.
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[23:31] <_sev> good that the folks at freenode have a proper anti-flood infra
[23:35] <grogbot> <sev> @MiLO83 I highly doubt your fork will ever be merged with scummvm
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[23:59] <grogbot> <trembyle> @sev can you elaborate on why that is?
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