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[00:19] <Scummette> [scummvm] criezy opened pull request #2343: Glk tts implementation (master...glk-tts) https://git.io/JfNDj
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[03:32] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JfN54
[03:33] <Scummette> scummvm/master a63c614 dreammaster: GLK: Adding testing/unstable flagging for sub-engines
[04:02] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JfNdv
[04:02] <Scummette> scummvm/master 9b9a27e dreammaster: GLK: ADRIFT: Separate out ADRIFT 5 games, mark as unstable
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[07:05] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JfNAQ
[07:05] <Scummette> scummvm/master 800558b sluicebox: SCI: Add SQ3 Mac introduction workaround
[07:15] <Scummette> [scummvm] mduggan pushed 3 new commits to master: https://git.io/JfNxl
[07:15] <Scummette> scummvm/master 220f64d mduggan: ULTIMA8: Stop object sounds when destroying it in crusader
[07:15] <Scummette> scummvm/master 8c7eb19 mduggan: ULTIMA8: Implement CruHealer and BatteryCharger processes
[07:15] <Scummette> scummvm/master 35cf852 mduggan: ULTIMA8: Add crusader keypad gump
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[07:29] <travis-ci> scummvm/scummvm#14149 (master - 35cf852 : Matthew Duggan): The build was broken.
[07:29] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/800558bc8f68...35cf8527b30e
[07:29] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/700774247
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[07:31] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/JfNpK
[07:31] <Scummette> scummvm/master 2122c5a mduggan: ULTIMA8: Include header to fix build
[07:32] <grogbot> <mduggan> ugh sorry I missed a file from the commit
[07:33] <Scummette> [scummvm] sev- pushed 4 new commits to master: https://git.io/JfNp5
[07:33] <Scummette> scummvm/master f07c456 sev-: DIRECTOR: Init digital video cast for D3
[07:33] <Scummette> scummvm/master db702f3 sev-: DIRECTOR: Do not leak screenshots
[07:33] <Scummette> scummvm/master 275ffb3 sev-: GUI: Fix mess with useRTL flaf in ThemeLayout
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[07:48] <travis-ci> scummvm/scummvm#14150 (master - 2122c5a : Matthew Duggan): The build was fixed.
[07:48] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/35cf8527b30e...2122c5a84c02
[07:48] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/700779226
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[07:50] <travis-ci> scummvm/scummvm#14151 (master - 2d7afe5 : Eugene Sandulenko): The build was fixed.
[07:50] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/2122c5a84c02...2d7afe5793c9
[07:50] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/700779694
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[07:51] <Scummette> [scummvm] sev- pushed 3 new commits to master: https://git.io/JfNhz
[07:51] <Scummette> scummvm/master 281dbd8 sev-: DIRECTOR: Init BitmapCast
[07:51] <Scummette> scummvm/master 9be8063 sev-: DIRECTOR: LINGO: Do not error out on division by zero
[07:51] <Scummette> scummvm/master c8d0a99 sev-: DIRECTOR: LINGO: Fix copy/paste error
[08:17] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JfNj6
[08:17] <Scummette> scummvm/master bb64c73 sluicebox: SCI: Fix LONGBOW Marian messages at end of trial
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[08:52] <travis-ci> aryanrawlani28/scummvm#3 (master - bb64c73 : sluicebox): The build passed.
[08:52] <travis-ci> Change view : https://github.com/aryanrawlani28/scummvm/compare/5256a5db36e1...bb64c730bf50
[08:52] <travis-ci> Build details : https://travis-ci.com/aryanrawlani28/scummvm/builds/172449982
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[10:33] <grogbot> <ZvikaZ> Hi. I'd like to request Martin Kiewitz (@m-kiewitz) to review my PR: https://github.com/scummvm/scummvm/pull/2339 Can someone help me, and request if from him in the PR page?
[10:34] <grogbot> <ZvikaZ> (and who else is still active in AGI?)
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[11:27] <Scummette> [scummvm] rvanlaar pushed 1 new commits to master: https://git.io/JfAop
[11:27] <Scummette> scummvm/master 398893b rvanlaar: DIRECTOR: Set machinetype for windows games to IBM.
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[15:15] <Scummette> [scummvm] rvanlaar opened pull request #2344: DIRECTOR: Move flag loading to casts itself for D4. (master...flags) https://git.io/JfAQX
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[16:16] <grogbot> <trembyle> There are some math games that use director.
[16:16] <grogbot> <trembyle> I'd have to check whether those are on the wiki yet.
[16:37] <Scummette> [scummvm] djsrv pushed 2 new commits to master: https://git.io/JfAdA
[16:37] <Scummette> scummvm/master 85e5a0d djsrv: DIRECTOR: LINGO: Fix float->float cast
[16:37] <Scummette> scummvm/master a7624e8 djsrv: DIRECTOR: LINGO: Fix reference comparison
[17:06] <Scummette> [scummvm] sev- closed pull request #2344: DIRECTOR: Move flag loading to casts itself for D4. (master...flags) https://git.io/JfAQX
[17:06] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JfAFp
[17:06] <Scummette> scummvm/master 82ade7d rvanlaar: DIRECTOR: Move flag loading to casts itself for D4.
[17:28] <Scummette> [scummvm] djsrv pushed 3 new commits to master: https://git.io/JfAbN
[17:28] <Scummette> scummvm/master 9741d39 djsrv: DIRECTOR: LINGO: Fix missed _assemblyContext
[17:28] <Scummette> scummvm/master 903f2ac djsrv: DIRECTOR: LINGO: Implement local function calls
[17:28] <Scummette> scummvm/master 3a4e6f8 djsrv: DIRECTOR: LINGO: Separate cast and field refs
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[18:22] <grogbot> <rootfather> @ZvikaZ done 🙂
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[18:24] <grogbot> <ZvikaZ> > @ZvikaZ done 🙂 @rootfather thanks 😀
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[19:11] <Scummette> [scummvm] bgK pushed 1 new commits to master: https://git.io/JfAhY
[19:11] <Scummette> scummvm/master 8ccb564 bgK: 3DS: Fix crash when quitting with the home button when a game is started
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[19:50] <Scummette> [scummvm] djsrv pushed 2 new commits to master: https://git.io/JfxeM
[19:50] <Scummette> scummvm/master 624c861 djsrv: DIRECTOR: LINGO: Clean up script creation
[19:50] <Scummette> scummvm/master 531b93b djsrv: DIRECTOR: LINGO: Destroy anonymous context on pop
[20:02] <grogbot> <DreamMaster> Just pushed the GLK testing announcement to scummvm-web, if someone could deploy it to the website
[20:02] <grogbot> <rootfather> it's already there thanks to our github hooks 🙂
[20:03] <grogbot> <DreamMaster> Oh, bonza 🙂
[20:03] <grogbot> <DreamMaster> It's probably been told to me before, but I keep forgetting
[20:04] <grogbot> <rootfather> we should probably link to https://www.scummvm.org/downloads/#daily btw
[20:05] <grogbot> <rootfather> since it contains links to the buildbot and to the win32 nightlies
[20:06] <grogbot> <DreamMaster> Currently, I've been linking directly to buildbot in the testing announcements
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[21:18] <Scummette> [scummvm] djsrv pushed 2 new commits to master: https://git.io/JfxUb
[21:18] <Scummette> scummvm/master 242c68b djsrv: DIRECTOR: LINGO: Remove Object scriptContext prop
[21:18] <Scummette> scummvm/master 28d05a2 djsrv: DIRECTOR: LINGO: Revert divide by 0 revert
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[21:57] <Lightkey> DreamMaster: Comglo-what? Also missing dot near the end. :-P
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[22:46] <grogbot> <criezy> It looks like mac users are more interested in playing IF games than Ultima games 😛
[22:46] <grogbot> <criezy> Both engines were disabled in macOS daily builds due to the same issue (freetype lib not found) and less that a day after the Glk testing announcement we had a bug report because of it. Yet nobody complained in the month since the Ultima testing announcement.
[22:50] <grogbot> <DreamMaster> @criezy Thanks for looking into the problem
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[23:50] <Lightkey> "to play them again You will" <-- I see you have trouble finding it, it's after "again". :-P
[00:00] --- Tue Jun 23 2020