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[02:04] <Scummette> [scummvm] sluicebox opened pull request #1508: WIN32: Fix embedding disabled engine files (master...win32resourcesfix) https://git.io/fhFLR
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[03:02] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/fhFtG
[03:02] <Scummette> scummvm/master d27cfc8 dreammaster: GLK: Disable unsupported sub-engines in release mode
[04:14] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://git.io/fhFtP
[04:14] <Scummette> scummvm/master 12788e6 dreammaster: GLK: FROTZ: Change default fg/bg from int to uint
[04:14] <Scummette> scummvm/master ded74ad dreammaster: GLK: FROTZ: Fix default colors for non-V6 games
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[06:51] <Scummette> [scummvm] sluicebox opened pull request #1509: SCI: Fix LONGBOW Day 8 archer pathfinding (master...longbowpathfindingfix) https://git.io/fhFmo
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[09:56] <timofonic> Hello
[09:56] <timofonic> Strangerke: I'm sorry to hear that. Excuse me if my question was annoying to you...
[09:58] <timofonic> What about Glx support for Dreammaster's ScummGlk? I found this Glx interpreter that aims to be fast, for example: https://github.com/DavidKinder/Git
[09:58] <timofonic> Also, what about the Hugo engine becoming part of ScummGlk?
[10:01] <timofonic> Oh, not the same Hugo as the IF one
[10:05] <timofonic> https://github.com/curiousdannii/hugo/ What about Roodylib? I wonder if IF-related developers could be attracted to the ScummGlx subproject too
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[10:26] <Strangerke|work> timofonic: It doesn't annoy me, but the AGS community was so hostile at the time that I'd prefer them to come back to us if they really want to work with us
[10:27] <Strangerke|work> For the rest, you should ask those questions to Dreammaster :)
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[17:20] <Scummette> [scummvm] eriktorbjorn opened pull request #1510: GLK: FROTZ: Disable typographic niceties for Beyond Zork font (master...fix-10865) https://git.io/fhF0V
[17:23] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: https://git.io/fhF0i
[17:23] <Scummette> scummvm/master 3759b4a eriktorbjorn: GLK: FROTZ: Initialize _quotes, _dashes and _spaces to 0
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[17:30] <m_kiewitz> Tumbleweed Park FREE on Epic Games store
[17:30] <m_kiewitz> https://www.epicgames.com/store/en-US/product/thimbleweed-park/home#
[17:30] <m_kiewitz> *Thimbleweed
[17:39] <Strangerke|work> Epic games store.... grml
[17:39] <Strangerke|work> That shit is so broken I never managed to install their shitty DRM crap
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[17:59] <Scummette> [scummvm] ccawley2011 opened pull request #1511: README: Fix typo (master...patch-1) https://git.io/fhFEB
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[20:30] <Scummette> [scummvm] digitall closed pull request #1511: README: Fix typo (master...patch-1) https://git.io/fhFEB
[20:30] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://git.io/fhFgs
[20:30] <Scummette> scummvm/master a3767e6 ccawley2011: README: Fix typo
[20:33] <Scummette> [scummvm] digitall closed pull request #1445: BUILD: Improve rules for compiling Windows resource scripts (master...winres-rules) https://git.io/fpbii
[20:33] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://git.io/fhFgB
[20:33] <Scummette> scummvm/master 309286c ccawley2011: BUILD: Improve rules for compiling Windows resource scripts
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[21:00] <timofonic> Strangerke|work: I understand it. I always liked to be able to play classic AGS games anywhere. I don't get the attitude of the AGS community, it's self-destructive. I hope the AGS community finally understands it and collaborate sanely with the ScummVM project.
[21:02] <timofonic> Anyway, I'm quite interested in Dreammaster's ScummGlk and Blade Runner engine :D
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[21:09] <ScummBot> Port build status changed with 309286cf: Failure: master-mingw-w32
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[22:51] <ScummBot> Port build status changed with 309286cf: Failure: master-mingw-w64
[22:53] <Scummette> [scummvm] ccawley2011 opened pull request #1512: WIN32: Fix building outside the source directory (master...patch-1) https://git.io/fhFaM
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[23:22] <Scummette> [scummvm] digitall closed pull request #1512: WIN32: Fix building outside the source directory (master...patch-1) https://git.io/fhFaM
[23:22] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://git.io/fhFVn
[23:22] <Scummette> scummvm/master a6f82fc ccawley2011: WIN32: Fix building outside the source directory
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[00:00] --- Fri Feb 22 2019