[00:03] [scummvm] ccawley2011 opened pull request #4454: AUDIO: Use fixed-point arithmetic in the CMS emulator (master...cms-fixed-point) https://is.gd/ya3VmG [00:37] [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/DCCREs [00:37] scummvm/master c8da630 tag2015: DIRECTOR: Set Silly Noisy House (German) as D4 [01:35] [discord] Haven't found it yet, but I did find this Amiga-esque slideshow demo [01:35] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1043701015230304317/screenshot.png [01:36] [discord] ``` [01:36] [discord] THE MAGICAL GRAPHICAL ADVENTURE "SIMON THE SORCERER" WILL SHORTLY BE APPEARING ON THE ARCHIMEDES..........STUNNING GRAPHICS HAVE BEEN CREATED BY A [01:36] [discord] TEAM OF PROFESSIONAL ARTISTS TAKING OVER FORTY MAN MONTHS TO PRODUCE DISNEY LIKE ANIMATION..........ADD THIS TO SOME THIRTY FIVE CAPTIVATING SOUNDTRACKS AND [01:36] [discord] ABSORBING GAMEPLAY "SIMON THE SORCERER" IS SET TO BECOME A CLASSIC..........THE ARCHIMEDES VERSION BOUGHT TO YOU BY GAMESWARE, BRINGING YOU THE BEST IN ACOR [01:36] [discord] N GAMES..........ARCHIMEDES PROGRAMMING: ROB WYATT...........ORIGINAL PC PROGRAMMING: ALAN BRIDGMAN..........TOTAL OF 107 SCREENS TO FIND ONES WAY AROUND... [01:36] [discord] ........THE GAME STORY..........SIMON'S STORY BEGINS AT HIS 14TH BIRTHDAY PARTY..........AS HE WATCHES HIS UNCLE PERFORM AMAZING FEATS OF MAGIC, SIMON THROWS [01:36] [discord] AWAY HIS AMBITION TO BE A TRAIN DRIVER TO BECOME A MAGICIAN..........WEEKS LATER A LOST PUPPY TURNS UP ON HIS DOORSTEP, CLUTCHING IN HIS MOUTH A MYSTERIOUS, [01:36] [discord] LEATHER-BOUND BOOK..........THE BOOK IS WRITTEN IN A STRANGE LANGUAGE THAT NOBODY CAN UNDERSTAND BUT SIMON STRUGGLES TO READ A PAGE..........A SPINNING DISC [01:36] [discord] PORTAL OPENS UP BEHIND HIM AND THE DOG JUMPS QUICKLY THROUGH IT..........IN A MOMENT OF FOOLHARDY SPONTANEITY, SIMON LEAPS THROUGH AFTER THE DOG..........SI [01:36] [discord] MON LANDS IN A STRANGE FANTASY WORLD AND AFTER ESCAPING FROM A GOBLIN'S COOKING POT, FINDS HIMSELF IN A WIZARD'S COTTAGE..........SIMON'S QUEST IS TO RESCUE [01:37] [discord] THE GOOD WIZARD CALYPSO FROM THE EVIL CLUTCHES OF SORDID THE SORCERER COMPLETING A NUMBER OF TASKS ALONG THE WAY, TRAVELLING THROUGH OVER 100 LOCATIONS...... [01:37] [discord] ....YOUR LIFE WILL NEVER BE THE SAME AGAIN, WHEN YOUR COPY OF SIMON THE SORCERER ARRIVES..........GAMESWARE (0703) 456523 [01:37] [discord] ``` [01:51] [discord] Found it, it's on the disc with the full version [02:41] [discord] @ccawley2011 here's the demo, tested and runs fine in rpcemu with hostfs [02:41] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1043717622656663682/simon-demo-acorn-en.zip [02:53] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [02:54] [discord] Ok, so it won't run unless the CD is in the drive [02:55] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 260 seconds [02:55] Nick change: DominusExult -> Dominus [03:58] reset (~reset@user/reset) left irc: Quit: reset [04:03] [discord] Revisiting the topic of The Dig from the other day, I enjoy re-watching every now and then an HD fan remake of the intro: [04:03] [discord] https://www.youtube.com/watch?v=xHJlIhpNS2I [04:18] gsi_ (~gsi@dynamic-077-190-172-038.77.190.pool.telefonica.de) left irc: Ping timeout: 256 seconds [04:19] gsi (~gsi@dynamic-077-190-082-044.77.190.pool.telefonica.de) joined #scummvm. [04:54] speachy (~speachy@rockbox/developer/speachy) left irc: Quit: WeeChat 3.5 [05:34] [discord] Seems like Return to Monkey Island will be coming to GOG soon. [06:43] dgriffi (~dave@hermes.661.org) joined #scummvm. [08:27] TMM_ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [08:27] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [09:23] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Remote host closed the connection [09:27] Smedles (~quassel@61-245-148-167.3df594.adl.nbn.aussiebb.net) joined #scummvm. [10:13] [discord] That does defeat the point of the demo somewhat 🙂 [10:44] [scummvm] sergio256256 opened pull request #4455: COMMON: fixed String::rfind when pos has default value (max value of size_t) (master...master) https://is.gd/UmzrO1 [10:53] ldevulder (~ldevulder@2a01:e0a:4f3:5890:ce2d:e0ff:fe68:3ff5) left irc: Quit: Leaving [11:54] ccawley2011 (~ccawley20@146.66.56.2) joined #scummvm. [11:54] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [12:31] reset (~reset@user/reset) joined #scummvm. [12:36] eriktorbjorn (~eriktorbj@scummvm/eriktorbjorn) joined #scummvm. [12:36] #scummvm: mode change '+o eriktorbjorn' by ChanServ!ChanServ@services.libera.chat [12:40] [discord] Thanks for providing it though. I've repackaged it in a form that's more suitable for extracting on RISC OS: https://drive.google.com/file/d/1OxVm213tPkOs2vVgD-Po-wlX3ZuEGhwC/view?usp=sharing [12:43] [discord] I also have a floppy version of the demo, which works OK in Arculator: https://drive.google.com/file/d/1ItsNbp00-4KLWRZ1l8uoiEEk72D5Bmzz/view?usp=sharing [12:44] [discord] Wonder what the difference is in the executables [12:45] [discord] The biggest difference is probably the audio system - the floppy version uses Desktop Tracker, while the CD version uses a custom MIDI player. [12:46] [discord] Would it be possible to have a copy of this demo as well? [12:47] [discord] Sure, I can upload it in a sec but it's on "The RISC Disc, Volume 1" if it's faster for you to get the disc [12:48] [discord] https://archive.org/details/cdrom-riscos-risc-disc-1 [12:49] [discord] The file on the disc is launched via the main disc launcher, but you could probably make it executable [12:50] [discord] Specifically https://archive.org/download/cdrom-riscos-risc-disc-1/RISC_DISC_1.iso/COMMERCIAL%2FGAMESWARE%2FSIMON [12:50] [discord] The accompanying music track was converted from the Amiga MOD format [12:51] [discord] Which, combined with the style of the demo, does make it seem like it was a port of an Amiga demo [12:58] [discord] OK, here it is in a zip file instead of an ArcFS archive: https://drive.google.com/file/d/1Tps9TUNQ-EJUgI11bbDgctQa-BYOgRc8/view?usp=sharing [13:03] [scummvm] sergio256256 closed pull request #4455: COMMON: fixed String::rfind when pos has default value (max value of size_t) (master...master) https://is.gd/UmzrO1 [13:06] [discord] Oh nice! [13:13] [discord] Unpopular take but i like gogs launcher more than Steam's, steam has gotten messier and messier over the years as they keep adding new features to it, gog launcher just feels so clean and focused on the games [13:20] [scummvm] sev- closed pull request #4409: COMMON: Add Mac file metadata retrieval API to Archive and implement it for StuffIt (master...add-mac-file-metadata) https://is.gd/QHhsWj [13:20] [scummvm] sev- pushed 1 new commits to master: https://is.gd/ZHFeiK [13:20] scummvm/master b3c70aa elasota: COMMON: Add Macintosh Finder Info types and add parsing of it to StuffItArchive. [13:23] [scummvm] sev- closed pull request #4441: COMMON: Fix handling negative numbers and escaped percents in Common::U32String::format (master...ustr-format) https://is.gd/RUmj4A [13:23] [scummvm] sev- pushed 2 new commits to master: https://is.gd/HZz8W7 [13:23] scummvm/master 29024cd ccawley2011: COMMON: Fix handling negative numbers in Common::U32String::format [13:23] scummvm/master 3441c72 ccawley2011: COMMON: Fix handling escaped percents in Common::U32String::format [13:32] [scummvm] sev- closed pull request #4443: COMMON: Move FFT, DCT, MDCT, RDFT, SineTable, CosineTable and getSineWindow into Math (master...math-move) https://is.gd/wbDgHt [13:32] [scummvm] sev- pushed 1 new commits to master: https://is.gd/DubCvT [13:32] scummvm/master e04000d ccawley2011: COMMON: Move FFT, DCT, MDCT, RDFT, SineTable, CosineTable and getSineWindow into Math [13:38] [scummvm] sergio256256 opened pull request #4456: COMMON: fix String::rfind for default value of pos (max value of size_t) (master...master) https://is.gd/XQGbjW [13:41] gsi (~gsi@dynamic-077-190-082-044.77.190.pool.telefonica.de) left irc: Read error: Connection reset by peer [13:42] gsi (~gsi@dynamic-077-190-082-044.77.190.pool.telefonica.de) joined #scummvm. [13:48] [scummvm] ccawley2011 opened pull request #4457: AGOS: Use proper filenames for the Acorn Floppy version of Simon 1 (master...acorn-simon) https://is.gd/14OvAi [13:55] [discord] On the subject of demos of RISC OS games, here's a demo of the 3D Construction Kit that @gu3 might be interested in: https://drive.google.com/file/d/14-Ri2bxDApi4dr4jjYN76ZswDdO1dFAA/view?usp=sharing [13:55] [discord] On the subject of demos of RISC OS game demos, here's a demo of the 3D Construction Kit that @gu3 might be interested in: https://drive.google.com/file/d/14-Ri2bxDApi4dr4jjYN76ZswDdO1dFAA/view?usp=sharing (edited) [13:55] [discord] On the subject of demos of RISC OS game, here's a demo of the 3D Construction Kit that @gu3 might be interested in: https://drive.google.com/file/d/14-Ri2bxDApi4dr4jjYN76ZswDdO1dFAA/view?usp=sharing (edited) [13:55] [discord] On the subject of demos of RISC OS games, here's a demo of the 3D Construction Kit that @gu3 might be interested in: https://drive.google.com/file/d/14-Ri2bxDApi4dr4jjYN76ZswDdO1dFAA/view?usp=sharing (edited) [14:00] Deledrius (~Deledrius@user/deledrius) left irc: Quit: App.Exit [14:02] Deledrius (~Deledrius@user/deledrius) joined #scummvm. [14:04] [discord] yahaw peoples [14:07] [scummvm] sev- pushed 2 new commits to master: https://is.gd/vkMR6x [14:07] scummvm/master c687f86 sev-: DEVTOOLS: CREATE_ENGINE: Various small tweaks in generated engine [14:07] scummvm/master 4873c8d sev-: DEVTOOLS: CREATE_ENINGE: sprintf -> snprintf [14:11] [discord] Hi [14:20] [discord] Apparently Pegasus wants PICT version 2. And it does get set to 2 by an opcode, but not until after it has already tested for the version at least once. So if I initialize it to 1 in the constructor, the game won't start. Seems it's working by pure luck. [14:28] Smedles (~quassel@61-245-148-167.3df594.adl.nbn.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [14:28] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [14:43] [scummvm] sev- pushed 2 new commits to master: https://is.gd/raH4QN [14:43] scummvm/master 3079652 sev-: DEVTOOLS: CREATE_ENGINE: Added GUIO example to the generated engine skeleton [14:43] scummvm/master 79b4eff sev-: DEVTOOLS: CREATE_ENGINE: Print out error message on unsuccessful directory creation [14:59] TMM_ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [14:59] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [15:39] [discord] Thanks!, this will help for the reversing of the games, however, the 3DCK editor itself will not run in Freescape (at least, how this is planed so far) [15:50] [discord] I also believe there is a demo of the 3DCK for Amiga and AtariST [15:52] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1043916860271378503/unknown.png [15:54] [discord] I've found another version of the demo - this one contains a pre-made game along with the demo of the editor: https://drive.google.com/file/d/1q5-Eb6Z6RZKI_33DNVj12f6Hj0AkH90U/view?usp=sharing [15:55] [discord] Great, this is better, since we aim to support the pre-made game. [15:58] [discord] @ccawley2011 do you know if the previous freescape games were officially released for the acorn? [15:58] [discord] (and if you can find demos for them, it will be awesome) [15:58] [discord] BTW, if you need to load RISC OS sprites for the border, I wrote a decoder for it for another engine, so you're welcome to reuse that: https://github.com/ccawley2011/scummvm/commit/f7ee8a0be66f8b378136a78d537a29a73c43e185 [15:59] [discord] This will be useful for sure [15:59] [discord] As far as I'm aware, only the first 3D Construction Kit was released for the Archimedes. [16:00] LePhilousophe[m] (~lephilous@scummvm/LePhilousophe) left irc: Quit: You have been kicked for being idle [16:18] [scummvm] sev- closed pull request #4424: GRAPHICS: Optimize and fix subtitles (master...optimize-subtitles) https://is.gd/a9TUGI [16:18] [scummvm] sev- pushed 9 new commits to master: https://is.gd/BdSC7X [16:18] scummvm/master 30743f4 lephilousophe: VIDEO: Optimize subtitles rendering [16:18] scummvm/master 220eed5 lephilousophe: VIDEO: Add a close method for subtitles [16:18] scummvm/master 54ec6bd lephilousophe: MOHWAK: Adapt to subtitles changes and optimize [16:18] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/OFUGkM [16:18] scummvm/master 2e4744f : I18N: Update translations templates [16:21] [scummvm] sev- closed pull request #4372: HADESCH: Support playing HFS partition fully extracted as macbinary (master...macbin) https://is.gd/3dKOgJ [16:21] [scummvm] sev- pushed 3 new commits to master: https://is.gd/FJy8UI [16:21] scummvm/master 98f178c phcoder: DETECTOR: Allow detecting with MacBinary with no resource fork [16:21] scummvm/master c92ec62 phcoder: COMMON: Convenience function for retrieving data fork [16:21] scummvm/master 64cd45c phcoder: HADESCH: Support files in MacBinary format [16:22] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/tfGCfK [16:22] scummvm/master 639b3cf : I18N: Update translation files [17:05] ny00123 (~ny00123@2a0d:6fc2:6620:9900:612f:9b37:953d:e815) joined #scummvm. [17:20] speachy (~speachy@tunnel658658-pt.tunnel.tserv12.mia1.ipv6.he.net) joined #scummvm. [17:20] speachy (~speachy@tunnel658658-pt.tunnel.tserv12.mia1.ipv6.he.net) left irc: Changing host [17:20] speachy (~speachy@rockbox/developer/speachy) joined #scummvm. [18:07] [discord] Out of interest, if you copy the full game to HostFS and ensure that it's been seen before running the demo, does it work without the CD in the drive? [18:07] [scummvm] sev- pushed 3 new commits to master: https://is.gd/PgWOGT [18:07] scummvm/master dcb401f sev-: ICB: Fix output string firmat. CID 1433586 [18:07] scummvm/master 30e4c84 sev-: AGI: Fix memory management with _propData. CID 1446667 [18:07] scummvm/master 7330645 sev-: GLK: SCOTT: Fix mismatched new[]/delete. CID 1488026, 1488033 [19:50] [scummvm] OMGPizzaGuy pushed 2 new commits to master: https://is.gd/D2FBM7 [19:50] scummvm/master 4db39ab OMGPizzaGuy: ULTIMA8: Allow loading of savegame versions that are not current. [19:50] scummvm/master 9810d27 OMGPizzaGuy: ULTIMA8: Fix MiniMapGump::generate command and add MiniMapGump::clear command [20:06] speachy (~speachy@rockbox/developer/speachy) left irc: Quit: WeeChat 3.6 [20:11] reset (~reset@user/reset) left irc: Quit: reset [20:23] speachy (~speachy@tunnel658658-pt.tunnel.tserv12.mia1.ipv6.he.net) joined #scummvm. [20:23] speachy (~speachy@tunnel658658-pt.tunnel.tserv12.mia1.ipv6.he.net) left irc: Changing host [20:23] speachy (~speachy@rockbox/developer/speachy) joined #scummvm. [20:30] Build [#85](https://buildbot.scummvm.org/#builders/21/builds/85) of `tools-master-amigaos4` completed successfully. [20:30] Build [#85](https://buildbot.scummvm.org/#builders/3/builds/85) of `tools-master-windows-x86-64` completed successfully. [20:31] Build [#85](https://buildbot.scummvm.org/#builders/16/builds/85) of `tools-master-debian-x86-64` completed successfully. [20:31] Build [#64](https://buildbot.scummvm.org/#builders/158/builds/64) of `tools-master-win9x` completed successfully. [20:31] Build [#85](https://buildbot.scummvm.org/#builders/47/builds/85) of `tools-master-debian-i686` completed successfully. [20:32] Build [#31](https://buildbot.scummvm.org/#builders/170/builds/31) of `tools-master-riscos` completed successfully. [20:32] Build [#31](https://buildbot.scummvm.org/#builders/168/builds/31) of `tools-master-riscos-vfp` completed successfully. [20:33] Build [#85](https://buildbot.scummvm.org/#builders/71/builds/85) of `tools-master-windows-x86` completed successfully. [20:33] Build [#80](https://buildbot.scummvm.org/#builders/53/builds/80) of `tools-master-raspberrypi` completed successfully. [21:15] [discord] Oh, I do not see that engine listed on our Wiki. Could you please do it? We keep track of all such things, so people do not duplicate the effort. Here; [21:23] [discord] Nope [21:24] [discord] Ah, OK. That does seem to confirm that it's not relying on environment variables being set by the full version. [21:34] [discord] OK, here it is: https://wiki.scummvm.org/index.php?title=DAS [21:35] [discord] Looks like the check is in `EXECUTE/!RUNNER`, but it's compressed and my experience ends there [21:47] reset (~reset@user/reset) joined #scummvm. [22:04] ny00123 (~ny00123@2a0d:6fc2:6620:9900:612f:9b37:953d:e815) left irc: Remote host closed the connection [22:34] ccawley2011 (~ccawley20@146.66.56.2) left irc: Read error: Connection reset by peer [22:54] [scummvm] phcoder opened pull request #4458: SHERLOCK: Add support for Chinese Rose Tattoo (master...tatoo-cn) https://is.gd/QCfLqu [23:13] [scummvm] digitall pushed 1 new commits to master: https://is.gd/lMQfvr [23:13] scummvm/master 302e641 digitall: HADESCH: Fix Signed vs. Unsigned Variable GCC Compiler Warning [23:28] mal- (~mal@dsl-hkibng42-56733b-36.dhcp.inet.fi) left irc: Ping timeout: 252 seconds [23:40] mal- (~mal@dsl-hkibng42-56733b-36.dhcp.inet.fi) joined #scummvm. [00:00] --- Mon Nov 21 2022