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[00:37] <Scummette> [scummvm] djsrv pushed 4 new commits to master: https://git.io/JfdMP
[00:37] <Scummette> scummvm/master b248a78 djsrv: DIRECTOR: LINGO: Merge Sprite/Frame/Score Script
[00:37] <Scummette> scummvm/master 8db0405 djsrv: DIRECTOR: Load D4 cast scripts
[00:37] <Scummette> scummvm/master af62c56 djsrv: DIRECTOR: Consider sprites with CastScripts active
[00:54] <Scummette> [scummvm] djsrv pushed 1 new commits to master: https://git.io/JfdDv
[00:54] <Scummette> scummvm/master 3b50243 djsrv: DIRECTOR: LINGO: Revert kTheDate/Time versions
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[01:45] <Scummette> [scummvm] dreammaster pushed 4 new commits to master: https://git.io/JfdDj
[01:45] <Scummette> scummvm/master 5de4ec7 dreammaster: GLK: COMPREHEND: Adding const qualifier to script methods
[01:45] <Scummette> scummvm/master 4f31899 dreammaster: GLK: COMPREHEND: Change Function to an Array
[01:45] <Scummette> scummvm/master 1e30aab dreammaster: GLK: COMPREHEND: Added dump function debugger action
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[02:36] <Scummette> [scummvm] npjg pushed 2 new commits to master: https://git.io/JfdSC
[02:36] <Scummette> scummvm/master 2e86cf3 npjg: DIRECTOR: Register point properly
[02:36] <Scummette> scummvm/master 1afefb7 npjg: DIRECTOR: Address undrawing edge case
[02:43] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfdS2
[02:43] <Scummette> scummvm/master 0388bfc npjg: DIRECTOR: Fix a careless typo
[03:10] <Scummette> [scummvm] dreammaster pushed 3 new commits to master: https://git.io/JfdSp
[03:10] <Scummette> scummvm/master 3ceb244 dreammaster: GLK: COMPREHEND: Also print dumped scripts to console
[03:10] <Scummette> scummvm/master 551a4fc dreammaster: GLK: COMPREHEND: Use warning for missing opcodes
[03:10] <Scummette> scummvm/master 580c49b dreammaster: GLK: COMPREHEND: Implement movement opcode
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[05:03] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/JfdQA
[05:03] <Scummette> scummvm/master c97fa94 mduggan: ULTIMA8: Support more Crusader intrinsic. Fix function names while I'm at it.
[05:23] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/Jfd7R
[05:23] <Scummette> scummvm/master 4edfcb3 mduggan: ULTIMA: Add more crusader variants to detection tables
[05:33] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/Jfd7o
[05:33] <Scummette> scummvm/master 1dd56df mduggan: ULTIMA: Make detection of crusader demos better (they still crash though..)
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[08:45] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://git.io/JfdpU
[08:46] <Scummette> scummvm/master 6e568ba sev-: GRAPHICS: MACGUI: Catch 'delete' button in MacText. No code for processing yet
[08:46] <Scummette> scummvm/master 1ca0510 sev-: DIRECTOR: LINGO: Remove now redundant sanity check
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[09:17] <Scummette> [scummvm] rvanlaar opened pull request #2335: DIRECTOR: implement debugflag for screenshotting (master...screenshot) https://git.io/Jfdhj
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[12:37] <Scummette> [scummvm] sev- pushed 3 new commits to master: https://git.io/JfFk6
[12:37] <Scummette> scummvm/master 6059566 sev-: COMMON: Added scumm_strcasestr()
[12:37] <Scummette> scummvm/master c18a605 sev-: DIRECTOR: LINGO: Switched preprocessor to scumm_strcasestr()
[12:37] <Scummette> scummvm/master 34c2163 sev-: DIRECTOR: LINGO: More robust detection of menu definition in STXTs
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[13:11] <ScummBot> Port build status changed with 34c21635: Failure: master-3ds, master-amigaos4, master-psp2full
[13:14] <grogbot> <Mataniko> @rsn8887 I believe for NDS we also built 3 different distros with different engines enabled
[13:14] <grogbot> <Mataniko> instead of dynamic plugins
[13:37] <ScummBot> Port build status changed with 34c21635: Failure: master-mingw-w32
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[14:31] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JfFYD
[14:31] <Scummette> scummvm/master 8df2cd8 sluicebox: SCI: Fix KQ6 Minotaur message audio in audio+text mode
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[14:34] <ScummBot> Port build status changed with 34c21635: Failure: master-ps2
[14:47] <Scummette> [scummvm] moralrecordings closed pull request #2332: DIRECTOR: LINGO: Implement cb_thepush2 (master...push2) https://git.io/JfdBD
[14:47] <Scummette> [scummvm] moralrecordings pushed 1 new commits to master: https://git.io/JfFOB
[14:47] <Scummette> scummvm/master 0a699b9 rvanlaar: DIRECTOR: LINGO: Implement cb_thepush2
[15:13] <ScummBot> Port build status changed with 34c21635: Failure: master-mingw-w64, master-ds, master-mingw-w64-cplusplus11
[15:20] <ScummBot> Port build status changed with 34c21635: Failure: master-switch
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[16:28] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfFZD
[16:31] <Scummette> scummvm/master 0c084bb npjg: DIRECTOR: Fix logical type error
[16:31] <Scummette> [scummvm] djsrv pushed 3 new commits to master: https://git.io/JfFZQ
[16:33] <Scummette> scummvm/master c4914ea djsrv: DIRECTOR: LINGO: Add name to ScriptContext
[16:33] <Scummette> scummvm/master d14e105 djsrv: DIRECTOR: Add _score to Cast
[16:33] <Scummette> scummvm/master f2ec6cb djsrv: DIRECTOR: LINGO: Implement b_script
[16:33] <Scummette> [scummvm] athrxx pushed 2 new commits to master: https://git.io/JfFZb
[16:33] <Scummette> scummvm/master 77dc9df athrxx: SCI: (CMS driver) - minor sound improvement
[16:33] <Scummette> scummvm/master 43678ae athrxx: SDL: fix --output-rate commandline option
[16:39] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://git.io/JfFnJ
[16:39] <Scummette> scummvm/master 9fc750d digitall: DIRECTOR: LINGO: Fix Compilation on Various Platforms
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[16:45] <baudian> o/
[16:48] <baudian> anyone here has already coded a cinematique compressor to repack resource volume files?
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[17:28] <ScummBot> Port build status changed with 9fc750da: Success: master-3ds, master-amigaos4
[17:52] <grogbot> <Henke37> @aryanrawlani28 MT-32 is as you most likely figured out already an external hardware synth. scummvm bundles an emulator for it. key word being bundles
[17:53] <grogbot> <Henke37> be careful with keeping track which parts are 3rd party code and which parts are project code
[17:55] <ScummBot> Port build status changed with 9fc750da: Success: master-psp2full, master-mingw-w32, master-ps2
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[18:01] <grogbot> <NMIError> @aryanrawlani28 The MT-32 display only supports ASCII characters 32-127, so UTF-32 is not going to work 😉
[18:02] <grogbot> <trembyle> even in Japan?
[18:03] <grogbot> <NMIError> AFAIK, yes
[18:03] <grogbot> <Henke37> i don't think they'd blow the budget on japanese glyphs when they have dedicated rom chips for the sample data
[18:04] <grogbot> <NMIError> I think the units are the same worldwide
[18:05] <grogbot> <trembyle> ok, good points. I had just never seen it before so wasn't sure
[18:05] <grogbot> <trembyle> never seen a japanese one I mean
[18:05] <grogbot> <NMIError> I think you have; they're all Japanese 😉
[18:06] <grogbot> <trembyle> ha yeah I guess you're right! 🙂
[18:18] <grogbot> <aryanrawlani28> @Henke37 Will do :) @NMIError Ah, thank you! I didn't know that! Since it is an old device, I was also thinking the same thing. Cool, I guess majority of the work is done then 🙂
[18:26] <Scummette> [scummvm] djsrv pushed 2 new commits to master: https://git.io/JfFWX
[18:26] <Scummette> scummvm/master 1a62dda djsrv: DIRECTOR: LINGO: Remove c_property
[18:26] <Scummette> scummvm/master 256f809 djsrv: DIRECTOR: LINGO: Implement script/xtra method call
[18:30] <ScummBot> Port build status changed with 9fc750da: Success: master-mingw-w64, master-ds, master-mingw-w64-cplusplus11
[18:38] <ScummBot> Port build status changed with 9fc750da: Success: master-switch
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[19:12] <Scummette> [scummvm] digitall closed pull request #2282: COMMON: Allow use of C++11 final keyword (master...c++11-final) https://git.io/JfrDr
[19:12] <Scummette> [scummvm] digitall pushed 4 new commits to master: https://git.io/JfFlx
[19:12] <Scummette> scummvm/master 7c131e0 csnover: COMMON: Allow use of C++11 final keyword
[19:12] <Scummette> scummvm/master 3490153 ccawley2011: LUA: Remove use of final as a variable name
[19:12] <Scummette> scummvm/master 4032427 ccawley2011: DRACI: Remove use of final as a variable name
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[19:30] <travis-ci> scummvm/scummvm#14074 (master - 56f3132 : Cameron Cawley): The build was broken.
[19:30] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/256f809bc7e1...56f3132d1045
[19:30] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699832480
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[19:52] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JfF40
[19:52] <Scummette> scummvm/master 2d20707 dreammaster: GLK: COMPREHEND: CC: Fix 'leave house' action
[19:58] <grogbot> <DreamMaster> These days it's always easy to tell when something has been changed in common.. my computer starts going bonkers recompiling everything, and revving up the fan to overdrive 😉
[20:00] <grogbot> <Henke37> that reminds me, i am still waiting for my PR involving str.cpp
[20:02] <grogbot> <DreamMaster> Speaking of strings.. following on from the recent discussion in passing.. if no-one else has already tried tackling it, I'll spend some time on the weekend seeing if I can't create a string template that can be used for both for the String and U32String classes
[20:03] <grogbot> <DreamMaster> I'll do a pull request when/if done so it can be properly reviewed first
[20:03] <grogbot> <Henke37> *cough*std::basic_string*cough*
[20:04] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://git.io/JfF4b
[20:04] <Scummette> scummvm/master e8f8e9b digitall: TESTBED: Remove use of final as a variable name
[20:05] <grogbot> <DreamMaster> I'm not familiar with it, but it may prove helpful, thanks. Mostly it'll just be shoving everything in String to be a template, changing all the chars to <T>, and then figuring out what's unique for U32String that won't be provided by the template.
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[20:06] <grogbot> <Henke37> it's banned tho. everything useful in the std namespace is banned. because them stdlib authors can't be trusted.
[20:06] <Scummette> [scummvm] djsrv pushed 3 new commits to master: https://git.io/JfFBv
[20:06] <Scummette> scummvm/master 4e401e4 djsrv: DIRECTOR: LINGO: Improve method call debugging
[20:06] <Scummette> scummvm/master 9dbfd35 djsrv: DIRECTOR: LINGO: Fix 'me' in kScriptObj handlers
[20:06] <Scummette> scummvm/master 596ca65 djsrv: DIRECTOR: LINGO: Fix LC::call local var creation
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[20:07] <grogbot> <DreamMaster> Yep :). In this case, we already have our own string class, so it'll be mostly, hopefully, just making String a template with a different name.. BasicString sounds good, and making String a concrete implementation of it with type char
[20:08] <grogbot> <Henke37> be sure to mind the rules about class template instantiations. don't want every compilation unit to compile this code
[20:08] <grogbot> <DreamMaster> Thing will actually be useful to have a specific unsigned char implementation as well. Some of the games I've worked on supported accented characters, so there's less type ambiguity if i didn't need to explicitly cast chars from String as it currently is to unsigned char within such engines in the future.
[20:11] <grogbot> <Henke37> shouldn't you use a character set converter instead?
[20:11] <grogbot> <Henke37> unless the game is so fun as to use octet offsets to edit strings at runtime
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[20:21] <travis-ci> scummvm/scummvm#14076 (master - e8f8e9b : D G Turner): The build was fixed.
[20:21] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/2d2070755109...e8f8e9bdf17e
[20:21] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699848742
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[20:22] <grogbot> <madmoose> Geez, travis is being noisy.
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[20:31] <grogbot> <DreamMaster> I don't really see the point. The games in question simply use 8-bit characters, and have had their own font. So it's simply a matter of ensuring that characters are used as correctly unsigned indexes into the font, rather than being signed, and becoming negative indexes
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[20:31] <travis-ci> scummvm/scummvm#14075 (master - 2d20707 : Paul Gilbert): The build is still failing.
[20:31] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/56f3132d1045...2d2070755109
[20:31] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699845624
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[20:37] <travis-ci> scummvm/scummvm#14077 (master - 596ca65 : djsrv): The build was fixed.
[20:37] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/e8f8e9bdf17e...596ca65eff4a
[20:37] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699849341
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[20:42] <delacroix> !seen drenn1
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[22:10] <Scummette> [scummvm] npjg pushed 2 new commits to master: https://git.io/JfFzI
[22:10] <Scummette> scummvm/master 4fdba31 npjg: DIRECTOR: LINGO: Fetch cast IDs in b_cast
[22:10] <Scummette> scummvm/master 8d25169 npjg: DIRECTOR: Implement rudimentary constraint of sprite
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[22:32] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfFzN
[22:36] <Scummette> scummvm/master 9c52da7 npjg: DIRECTOR: Restore rendering of width/height of sprite
[22:36] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfFgJ
[22:36] <Scummette> scummvm/master 30f6ea5 npjg: DIRECTOR: Fix another careless typo
[22:37] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfFgL
[22:37] <Scummette> scummvm/master 2fe2e92 npjg: DIRECTOR: Fix another careless typo
[22:38] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfFg3
[22:38] <Scummette> scummvm/master 30a14b6 npjg: Revert "DIRECTOR: Fix another careless typo"
[22:44] <Scummette> [scummvm] digitall closed pull request #2246: CONFIGURE: Add -fno-operator-names for clang/gcc (master...config_no_alternates) https://git.io/Jf8da
[22:44] <Scummette> [scummvm] digitall pushed 2 new commits to master: https://git.io/JfFgw
[22:44] <Scummette> scummvm/master a4aaeed mduggan: CONFIGURE: Add -fno-operator-names for clang/gcc
[22:44] <Scummette> scummvm/master d66b771 mduggan: WINTERMUTE: Remove use of 'not' operator
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[22:48] <travis-ci> scummvm/scummvm#14080 (master - 30f6ea5 : Nathanael Gentry): The build was broken.
[22:48] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/9c52da7cf798...30f6ea5018d4
[22:48] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699893598
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[22:48] <Scummette> [scummvm] sev- closed pull request #2327: WINTERMUTE: Add save thumbnails to Corrosion (master...wme_corrosion_saveload) https://git.io/JfQpv
[22:48] <Scummette> [scummvm] sev- pushed 3 new commits to master: https://git.io/JfFgM
[22:48] <Scummette> scummvm/master c55b33b lolbot-iichan: WINTERMUTE: Move store/delete _cachedThumbnail to methods
[22:48] <Scummette> scummvm/master 5bb603d lolbot-iichan: WINTERMUTE: Delete _cachedThumbnail on cleanup
[22:48] <Scummette> scummvm/master 1734e7c lolbot-iichan: WINTERMUTE: Add save thumbnails to Corrosion
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[22:55] <Scummette> [scummvm] sev- closed pull request #2329: WINTERMUTE: Implement walking with arrow keys for Corrosion (master...wme_corrosion_walking) https://git.io/Jf7f1
[22:55] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://git.io/JfF2f
[22:55] <Scummette> scummvm/master a171c84 lolbot-iichan: WINTERMUTE: Add some quick engine actions
[22:55] <Scummette> scummvm/master b1d6daf lolbot-iichan: WINTERMUTE: Add keymap for walking actions for Corrosion
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[22:58] <travis-ci> scummvm/scummvm#14081 (master - 2fe2e92 : Nathanael Gentry): The build was broken.
[22:58] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/30f6ea5018d4...2fe2e9236e59
[22:58] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699893919
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[23:33] <travis-ci> scummvm/scummvm#14084 (master - 1734e7c : lolbot-iichan): The build was fixed.
[23:33] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/d66b771511f3...1734e7c40bfe
[23:33] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699896645
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[23:44] <Scummette> [scummvm] OMGPizzaGuy pushed 2 new commits to master: https://git.io/JfFaW
[23:44] <Scummette> scummvm/master 34ceda4 OMGPizzaGuy: ULTIMA8: Combine event handling to a single switch statement
[23:44] <Scummette> scummvm/master ee63bbc OMGPizzaGuy: ULTIMA8: Replace uses of CoreApp::ForceQuit() with Engine::quitGame()
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[23:44] <travis-ci> scummvm/scummvm#14085 (master - b1d6daf : lolbot-iichan): The build was fixed.
[23:44] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/1734e7c40bfe...b1d6daf62c1b
[23:44] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699897933
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[00:00] --- Fri Jun 19 2020