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[05:21] <rootfather> This is a test message for the new discord bridge
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[05:22] <rootfather> And legend has it less typos help.
[05:22] <grogbot> And the other direction
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[05:25] <rootfather> And now with 100% more usernames!
[05:25] <grogbot> [discord] <rootfather> (hopefully)
[05:26] <grogbot> [discord] <rootfather> Okay, sorry for the noise, but the Discord<->IRC relaying is now fixed again.
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[06:04] <grogbot> [discord] <Bosca> Nope
[07:27] <grogbot> [discord] <eriktorbjorn> Is it just me, or is The Dig broken at the moment?
[07:28] <grogbot> [discord] <Bosca> ?
[07:29] <grogbot> [discord] <eriktorbjorn> I get "ERROR: got unexpected non-zero IACT block, bufID 2" on the opening cutscene.
[07:29] <grogbot> [discord] <Bosca> Oh gee, what happened
[07:29] <grogbot> [discord] <Bosca> Let me check
[07:29] <grogbot> [discord] <eriktorbjorn> But it's been a long time since I tried, so maybe I just need to re-copy the files from CD. I don't think I did anything to them, but...
[07:29] <grogbot> [discord] <eriktorbjorn> (And sometimes a fresh recompile helps too.)
[07:29] <grogbot> [discord] <Bosca> Yes it happens for me too
[07:30] <grogbot> [discord] <Bosca> Sigh... Time to bisect
[07:33] <grogbot> [discord] <Bosca> Of course it had to be a commit of mine... 😛 https://github.com/scummvm/scummvm/commit/1d97c535c243d6e80fe9633cd4e944fdb19739d3
[07:33] <grogbot> [discord] <Bosca> Thanks for the heads up
[07:33] <grogbot> [discord] <Bosca> Now to understand HOW a debugger section instruction should even be able to cause this
[07:39] <Scummette> [scummvm] AndywinXp pushed 1 new commits to master: https://is.gd/hfOMxv
[07:39] <Scummette> scummvm/master 9e5661f AndywinXp: SCUMM: DEBUGGER: Fix debugger being able to crash DIG at startup
[07:39] <grogbot> [discord] <Bosca> Aaand done, let me know if it also works on your end
[07:39] <grogbot> [discord] <Bosca> Oh, we have another commit bot? 😄
[07:40] <grogbot> [discord] <eriktorbjorn> It doesn't crash, but I hear a lot of static.
[07:40] <grogbot> [discord] <eriktorbjorn> Oh, and now it crashed again.
[07:41] <grogbot> [discord] <eriktorbjorn> No, wait, I forgot to recompile.
[07:41] <grogbot> [discord] <eriktorbjorn> Works now, I think.
[07:41] <grogbot> [discord] <eriktorbjorn> I thought I had recompiled, because it didn't crash on my first attempt. 🙂
[07:42] <grogbot> [discord] <Bosca> Yes sometimes the audio thread manages to operate earlier and therefore it kind of works until it gets all static-y
[07:43] <grogbot> [discord] <eriktorbjorn> My screen was a bit cluttered, because I was trying to see how many LucasArts adventures I could fit on screen at once. (Answer: Quite a few.) 😜
[07:43] <grogbot> [discord] <eriktorbjorn> https://cdn.discordapp.com/attachments/581224061091446795/1020600826491842570/lucasarts.jpg
[07:43] <grogbot> [discord] <Bosca> Haha not bad though!
[07:44] <grogbot> [discord] <eriktorbjorn> Yeah. I had to leave out some versions, of course, and others I don't even have. And it sounded pretty awful when they were all running like that.
[07:48] <grogbot> [discord] <Bosca> Hmm those non-fixed aspect ratios though 😜 😄
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[07:56] <grogbot> [discord] <rootfather> Accidentally, yes 😄
[07:56] <grogbot> [discord] <rootfather> Should be hopefully fixed by now
[08:05] <grogbot> [discord] <eriktorbjorn> I like them that way.
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[08:40] <grogbot> [discord] <sev> I never heard about it. We use the standard OGG decoder and there are no tricks specific to that engine
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[10:04] <Scummette> [scummvm] sev- closed pull request #4236: GRAPHICS: Add crossKeyBlit and crossKeyBlitMap (master...crosskeyblit) https://is.gd/3vMiPs
[10:04] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/Fq06rx
[10:04] <Scummette> scummvm/master 74cead5 ccawley2011: GRAPHICS: Add crossKeyBlit and crossKeyBlitMap
[10:06] <Scummette> [scummvm] sev- closed pull request #4248: DOCS: MAN: Various small improvements to the manual page (master...feat/improve-help-usage-manual-page) https://is.gd/GTjIhE
[10:06] <Scummette> [scummvm] sev- pushed 39 new commits to master: https://is.gd/4BNtqr
[10:06] <Scummette> scummvm/master bc937ed dwatteau: DOCS: MAN: ScummVM supports adventure and role-playing games
[10:06] <Scummette> scummvm/master ee1e8c6 dwatteau: DOCS: MAN: Just mention docs.scummvm.org and don't mention it twice
[10:06] <Scummette> scummvm/master 1079911 dwatteau: DOCS: MAN: List the SCUMMVM_SAVEPATH environment variable
[10:29] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/Ezm7BI
[10:29] <Scummette> scummvm/master 658e411 einstein95: CONFIGURE: Use grep -F instead of deprecated fgrep
[10:30] <Scummette> [scummvm] lephilousophe closed pull request #4269: Fix warning about fgrep in Arch Linux (master...patch-8) https://is.gd/0gz7MR
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[12:54] <grogbot> [discord] <Big Beef> yea i am, weird
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[14:10] <Scummette> [scummvm] bluegr closed pull request #4266: SCUMM: Fix an original palette issue at Stan's in MONKEY1-CD (WORKAROUND) (master...fix/scumm-monkey1-cd-palette-color-stans) https://is.gd/8F1e6i
[14:10] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/PwQ2RU
[14:10] <Scummette> scummvm/master d488212 dwatteau: SCUMM: Fix an original palette issue at Stan's in MONKEY1-CD (WORKAROUND)
[14:55] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://is.gd/INVs2h
[14:55] <Scummette> scummvm/master f26851d sev-: AD: Added "gamedata" to detection graylist
[14:55] <Scummette> scummvm/master cb6966f sev-: SLUDGE: Add more files to detection entries for addressing graylisted names
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[16:59] <grogbot> [discord] <madmoose> https://www.kickstarter.com/projects/tonywarriner/revolution-the-quest-for-game-development-greatness/
[17:00] <grogbot> [discord] <madmoose> Toni Warriner's book about Revolution Software is just opened on Kickstarter, should be of interest to most people here 🙂
[17:01] <grogbot> [discord] <madmoose> Tony Warriner's book about Revolution Software is just opened on Kickstarter, should be of interest to most people here 🙂
[17:35] <grogbot> [discord] <Schmurtz> it helps thanks, I was thinking it was managed byTHEORADEC. I have problems when I try to compile ogg, so I have to look why.
[18:38] <grogbot> [discord] <sev> Theoradec is used there, but only for cutscenes.
[18:40] <grogbot> [discord] <lephilousophe> if your device has not much power, you can look at tremo which is a vorbis fixed-point arithmetic implementation
[18:40] <grogbot> [discord] <lephilousophe> if your device has not much power, you can look at tremor which is a vorbis fixed-point arithmetic implementation
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[21:19] <Scummette> [scummvm] rvanlaar pushed 2 new commits to master: https://is.gd/SIk3kz
[21:19] <Scummette> scummvm/master 9ddb71f rvanlaar: DIRECTOR: Improve comment ILS
[21:19] <Scummette> scummvm/master a105a0c rvanlaar: DIRECTOR: unregister shared cast before deleting
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[21:53] <Scummette> [scummvm] rvanlaar pushed 1 new commits to master: https://is.gd/b42yat
[21:53] <Scummette> scummvm/master f440529 rvanlaar: DIRECTOR: only cleanup sharedcast when it exists
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[00:00] --- Sun Sep 18 2022