[00:04] Hi guys! Can someone tell me who's the Board Administrator of the ScummVM website? [00:05] criezy (~criezy@host109-146-72-197.range109-146.btcentralplus.com) left irc: Quit: criezy [00:06] we have one of those? [00:10] I tried to register me in scummvm forum, but this is the message I received "Information. You have been permanently banned from this board. Please contact the Board Administrator for more information. A ban has been issued on your IP address." [00:10] And I don't know why... [00:12] considering the message it would seem that you have one of those...Isn't it? [00:15] if i had to guess, i'd guess @sev [00:17] Ok, thank you Henke! I'll try to contact him! [00:21] He is listed as forums maintainer on the wiki, at least. [00:57] I'm an admin [00:58] Dm me with details, I'll check it out later [01:01] Ok, thank you Mataniko! [01:44] ST (~ScottT@2403-5800-5100-e01-94a5-12a6-75bb-9915.ip6.aussiebb.net) left irc: Ping timeout: 250 seconds [01:44] ST (~ScottT@61-245-158-3.3df59e.adl.nbn.aussiebb.net) joined #scummvm. [01:44] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [02:20] dreammaster (~dreammast@c-73-241-66-252.hsd1.ca.comcast.net) joined #scummvm. [02:20] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [02:25] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JeoPc [02:25] scummvm/master 7161995 dreammaster: GLK: LEVEL9: Fix game Ids for Price of Magik [02:26] ST (~ScottT@61-245-158-3.3df59e.adl.nbn.aussiebb.net) left irc: Ping timeout: 250 seconds [02:38] DominusExult (~dominus@port-92-196-70-106.dynamic.qsc.de) joined #scummvm. [02:38] DominusExult (~dominus@port-92-196-70-106.dynamic.qsc.de) left irc: Changing host [02:38] DominusExult (~dominus@unaffiliated/dominus) joined #scummvm. 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[03:38] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JeoPd [03:38] scummvm/master 3d112e1 dreammaster: TINSEL: Add DW1 CD Argentum Collection detection [03:43] travis-ci (~travis-ci@ec2-18-234-67-202.compute-1.amazonaws.com) joined #scummvm. [03:43] scummvm/scummvm#10928 (master - 023a587 : Paul Gilbert): The build has errored. [03:43] Change view : https://github.com/scummvm/scummvm/compare/7161995bb422...023a587b5b2c [03:43] Build details : https://travis-ci.org/scummvm/scummvm/builds/612986289 [03:43] travis-ci (travis-ci@ec2-18-234-67-202.compute-1.amazonaws.com) left #scummvm. [04:00] So just for kicks I started a new QFG4 game ... and I hit the "goo slide" bug right away .. I thought it was already fixed [04:02] I'm trying to remember how to compile ScummVM so that I get a console debugger so I can copy/paste the backtrace [04:10] dreammaster (~dreammast@c-73-241-66-252.hsd1.ca.comcast.net) left irc: [04:29] I logged a bug and CCed sluicebox since he's been fixing a lot of the QFG4 bugs and also Martin since he fixed it the first time it happened. [07:08] Begasus (~begasus@ptr-4qba4ecaj6k0mbi2z29.18120a2.ip6.access.telenet.be) joined #scummvm. [07:35] Begas_VBox (~Begasus@d54C05BEA.access.telenet.be) joined #scummvm. [07:46] cd (~cd@unaffiliated/cd) left irc: Quit: cd [08:01] ajax16384 (~User@109.60.130.33) joined #scummvm. [08:01] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [08:23] [scummvm] digitall pushed 1 new commits to master: https://git.io/JeoDL [08:23] scummvm/master 28287d7 digitall: AUDIO: Fix Missing Default Switch Cases [08:23] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JeoDt [08:23] scummvm/master b46f07b criezy: I18N: Update translations templates [08:24] [scummvm] sluicebox opened pull request #1943: GRAPHICS: Horizontal Screen Shake (master...mastershake) https://git.io/JeoDq [08:29] Goo bugs?? NoooooooOOOOOoooohhh..... [09:25] [scummvm] bgK opened pull request #1944: RFC: Remove the scummmodern GUI theme (master...gui-remove-modern-theme) https://git.io/Jeoym [09:54] anus (~anus@anus911.powered.by.lunarbnc.net) left irc: Quit: Free ZNC ~ Powered by LunarBNC: https://LunarBNC.net [09:54] anus (~anus@anus911.powered.by.lunarbnc.net) joined #scummvm. [10:14] [scummvm] digitall pushed 1 new commits to master: https://git.io/Jeoy5 [10:14] scummvm/master be56e9a digitall: GRAPHICS: Fix Missing Default Switch Cases [10:29] ajax16384 (~User@109.60.130.33) left irc: Quit: Leaving [12:12] criezy (~criezy@host109-146-72-197.range109-146.btcentralplus.com) joined #scummvm. [12:12] #scummvm: mode change '+o criezy' by ChanServ!ChanServ@services. [12:23] ccawley2011 (~ccawley20@host109-146-208-175.range109-146.btcentralplus.com) joined #scummvm. [12:23] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services. [12:25] Hello [12:27] Looking at ScummVM code contributions, I found this by an intriguing and interesting developer. What do you developers think about it. May it be useful for reverse engineering? https://github.com/moralrecordings/mrcrowbar/ [12:31] He also has a blog with interesting RE stuff https://moral.net.au [13:24] SylvainTV (~Sylvain@alille-658-1-78-47.w92-147.abo.wanadoo.fr) left irc: Ping timeout: 240 seconds [13:24] SylvainTV (~Sylvain@alille-658-1-78-47.w92-147.abo.wanadoo.fr) joined #scummvm. [13:24] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [13:34] SylvainTV (~Sylvain@alille-658-1-78-47.w92-147.abo.wanadoo.fr) left irc: Read error: Connection reset by peer [13:34] SylvainTV (~Sylvain@alille-658-1-78-47.w92-147.abo.wanadoo.fr) joined #scummvm. [13:34] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [13:53] it is useless thing in RE [13:53] especially for scummvm which is written in cpp [13:56] you have to reverse format first, after you have to write a description for that tools (named as lemming loader in example) and after you can modify. while you can do all other much faster without all that. so this is a tool to modify games which you know, sort of extended game trainer, not a RE tool. [13:57] maybe i am missing the point, as I do not know python and do not want to dig in, but from first sight it looks that way [13:59] https://github.com/moralrecordings/mrcrowbar/blob/master/mrcrowbar/lib/games/lemmings.py see how much code you have to write and RE all by yourself before you could actually do what he tell in instructions? [14:01] ccawley2011_ (~ccawley20@host109-146-208-175.range109-146.btcentralplus.com) joined #scummvm. [14:01] #scummvm: mode change '+o ccawley2011_' by ChanServ!ChanServ@services. [14:02] ccawley2011 (~ccawley20@host109-146-208-175.range109-146.btcentralplus.com) left irc: Ping timeout: 245 seconds [14:32] @Scorp Maybe it can be useful for prototyping if knowing Python? Maybe it can be made "smarter" over time thus requiring to write a lot less code over time and automate most of the process by code generation and such? I'm just speculation. So what's the point of such tool? I guess I'll have to ask moralrecordings himself too, who knows what his plans are. [16:24] timofonic: looks like a data editor. it can be useful for RE when you're mapping out binary file formats and just want something to visualize the contents and poke at fields to find out what they do ingame. i usually just make my own tools [16:31] @SupSuper I see. I had hopes to be more useful than that. Do you release them as Open Source? What programming language do you use to code them? Do you reuse code between different game engines? [16:45] timofnic: SupSuper summarized what this tool could be used. Basically it is easier and faster to make a non-polished, but working for yourself rather than learning how to create same thing with someone's else tool, so I do not see much use for that crowbar tool, at least for myself. For fast poking and navigation I usually use templates in 010editor. [16:46] timofonic: they're too crude and custom to be of use to anyone else. i'm sure every programmer has their personal swiss army knife of code utilities 😛 [16:49] ny00123 (~ny00123@141.226.11.230) joined #scummvm. [16:54] @SupSuper I see :D [16:56] i find c++ too unwieldy for prototyping. some people make command-line utilities, i make guis in c#. here's an example: https://i.imgur.com/u5e88u3.png [16:57] just a file lister and viewer, so when the game references something like "JACK2.BM" i can see what the heck it is without all the layers of bits and encryption [16:59] but the routines are custom for every engine, only stuff like "load a binary" or "map bytes to pixels" are reusable [17:07] Jack Orlando, new engine soon? Wow! Thanks! [17:07] I see, little pieces of code [17:10] From Paul David Doherty, l9cut developer. Let's see if there's a new l9cut release. Anyone interested in level9 subengine and such?: Latest version seems to be 3.13 with database 050, though I think I had an unreleased update somewhere (will have to look again to find it in my chaos here) and also some bug reports or feature requests that I received, which I haven't dealt with yet. [17:11] @DreamMaster and others... What do you think? [17:12] I think he should release, of course 🙂 [17:13] dreammaster does not use L9 cut I believe, he implemented Glk engine [17:13] timofonic: soon = When It's Done" 😛 need to pick it up again someday [17:14] @SupSuper right, I tend to use php personally 🙂 As it have tons of built-in stuff without all these libs and dependencies which have to be installed first. [17:14] @Scorp But l9cut is relevant for level9 games, right? [17:14] Even though it is actually a web scripting language it somehow have quite a lot of stuff to work with bits and stuff [17:14] timofonic: sure, as the name suggests [17:15] but [17:15] it is not required to play the L9 game [17:15] as engine does that stuff for you without L9 cut [17:16] @Scorp Feel free to email PDD, the email it's in a image on his site. Or PM me if it's possible over Discord relay and I'll send you his email address ;) [17:16] @Scorp oh, I wasn't aware of it. Sorry. [17:16] erm, why? not like I need new release 🙂 but it is always better to release than not. [17:17] Okay... [17:26] dreammaster (~dreammast@c-73-241-66-252.hsd1.ca.comcast.net) joined #scummvm. [17:26] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [18:32] Strangerke_ (~Strangerk@cust-208-39-111-94.dyn.as47377.net) joined #scummvm. [18:35] Strangerke (~Strangerk@cust-208-39-111-94.dyn.as47377.net) left irc: Ping timeout: 268 seconds [18:35] Nick change: Strangerke_ -> Strangerke [18:45] Begas_VBox (~Begasus@d54C05BEA.access.telenet.be) left irc: Quit: Vision[0.10.3]: i've been blurred! [18:45] Begasus (~begasus@ptr-4qba4ecaj6k0mbi2z29.18120a2.ip6.access.telenet.be) left irc: Quit: Ex-Chat [18:46] timofonic (~timofonic@unaffiliated/timofonic) left irc: Ping timeout: 240 seconds [18:46] timofonic (~timofonic@unaffiliated/timofonic) joined #scummvm. [18:51] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JeoAh [18:51] scummvm/master 54583f9 dreammaster: GLK: LEVEL9: Stretch images to cover the entire upper window area [18:52] Raziel^ (~Raziel@ipbcc13c68.dynamic.kabel-deutschland.de) joined #scummvm. [18:52] #scummvm: mode change '+v Raziel^' by ChanServ!ChanServ@services. [19:00] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. [19:54] Drenn (~Drenn@toroon0717w-lp140-01-142-113-122-88.dsl.bell.ca) joined #scummvm. [20:06] timofonic (~timofonic@unaffiliated/timofonic) left irc: Remote host closed the connection [20:17] JohnnyonFlame (~quassel@170.233.51.211) left irc: Ping timeout: 240 seconds [20:20] cd (~cd@unaffiliated/cd) joined #scummvm. [20:25] dreammaster (~dreammast@c-73-241-66-252.hsd1.ca.comcast.net) left irc: [20:59] ccawley2011__ (~ccawley20@host109-146-208-175.range109-146.btcentralplus.com) joined #scummvm. [20:59] #scummvm: mode change '+o ccawley2011__' by ChanServ!ChanServ@services. [21:03] ccawley2011_ (~ccawley20@host109-146-208-175.range109-146.btcentralplus.com) left irc: Ping timeout: 252 seconds [21:04] Raziel^ (~Raziel@ipbcc13c68.dynamic.kabel-deutschland.de) left irc: Quit: AmigaOS 4 (Unregistered copy). Evaluation period is over. Program will now quit. Thank you for using AmigaOS. [21:22] [scummvm] sev- closed pull request #1938: BUILD: Disable updates if no Sparkle implementation is available (master...update-fix-configure) https://git.io/Jeo00 [21:22] [scummvm] sev- pushed 2 new commits to master: https://git.io/Jeoj0 [21:22] scummvm/master f204867 lotharsm: BUILD: Disable updates if no Sparkle implementation is available [21:22] scummvm/master 2615c68 lotharsm: BUILD: Properly disable updates if no Sparkle implementation is available [21:23] ccawley2011_ (~ccawley20@host109-146-208-175.range109-146.btcentralplus.com) joined #scummvm. 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[21:26] ccawley2011__ (~ccawley20@host109-146-208-175.range109-146.btcentralplus.com) left irc: Ping timeout: 250 seconds [21:31] [scummvm] sev- closed pull request #1934: DIRECTOR: Add Lingo v4 bytecode interpreter (master...chopsuey) https://git.io/JerKt [21:31] [scummvm] sev- pushed 21 new commits to master: https://git.io/Jeoj5 [21:31] scummvm/master 19a9b38 moralrecordings: DIRECTOR: Add iD4 disks and Chop Suey to detection table [21:31] scummvm/master a9d863a moralrecordings: DIRECTOR: Add more debug stubs [21:31] scummvm/master 2aa2b19 moralrecordings: DIRECTOR: fix hash calculation in detection tables [21:32] [scummvm] sev- closed pull request #1940: GRIFFON: Replace use of abs() with ABS() (master...griffon-abs) https://git.io/JeogQ [21:32] [scummvm] sev- pushed 1 new commits to master: https://git.io/JeojF [21:32] scummvm/master c5a5e0f ccawley2011: GRIFFON: Replace use of abs() with ABS() [21:33] [scummvm] sev- closed pull request #1931: BACKENDS: Remove the Windows CE port (master...remove-wince) https://git.io/JewzV [21:33] [scummvm] sev- pushed 4 new commits to master: https://git.io/JeojA [21:33] scummvm/master f2b9f7b ccawley2011: BACKENDS: Remove the Windows CE port [21:33] scummvm/master c4b1695 ccawley2011: GRAPHICS: Remove downscalers only used by the Windows CE port [21:33] scummvm/master a983899 ccawley2011: README: Remove references to the Windows CE port [21:37] JohnnyonFlame (~quassel@170.233.51.211) joined #scummvm. [21:41] Hi [21:41] I made a thing [21:42] https://cdn.discordapp.com/attachments/581224061091446795/645740538179354628/scummvm.png [21:43] https://github.com/janisozaur/arm64-binaries/tree/master/scummvm [22:01] Some_Person (someperson@someperson.net) joined #scummvm. [22:01] Is there a way to make ScummVM's mouse absolute instead of relative on Windows? [22:02] dreammaster (~dreammast@c-73-241-66-252.hsd1.ca.comcast.net) joined #scummvm. [22:02] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [22:08] [scummvm] dreammaster pushed 7 new commits to master: https://git.io/JeKeF [22:08] scummvm/master 7341fed dreammaster: GLK: ADRIFT: Cleanup [22:08] scummvm/master 9ab74a0 dreammaster: GLK: ADVSYS: Cleanup [22:08] scummvm/master d9ce285 dreammaster: GLK: ALAN2: Cleanup [22:10] @janisozaur awesome! [22:12] JohnnyonFlame (~quassel@170.233.51.211) left irc: Read error: Connection reset by peer [22:12] JohnnyonFlame (~quassel@170.233.51.211) joined #scummvm. [22:18] ny00123 (~ny00123@141.226.11.230) left irc: Quit: Leaving [22:18] [scummvm] sluicebox opened pull request #1945: SCI32: Fix QFG4 error when sliding down slope (master...qfg4slidedownpath) https://git.io/JeKvm [22:35] travis-ci (~travis-ci@ec2-18-232-82-152.compute-1.amazonaws.com) joined #scummvm. [22:35] scummvm/scummvm#10946 (master - 42191dd : Paul Gilbert): The build passed. [22:35] Change view : https://github.com/scummvm/scummvm/compare/8b7f1a0bcb78...42191ddbd1b1 [22:35] Build details : https://travis-ci.org/scummvm/scummvm/builds/613227764 [22:35] travis-ci (travis-ci@ec2-18-232-82-152.compute-1.amazonaws.com) left #scummvm. [22:47] hmm... currently, the EventRecorder segfaults, I haven't bisected it though [22:47] (honestly, I never managed to do anything useful with it :P) [22:48] the idea was splendid, too bad we never got it to work completely :( [22:49] Anyone? I'm seeing that the UWP version apparently has that feature, but installing that on Windows Server seems to be problematic. Also it hasn't been updated in years. [23:02] [scummvm] dreammaster pushed 3 new commits to master: https://git.io/JeKfc [23:02] scummvm/master 397c9a0 dreammaster: GLK: HUGO: Cleanup [23:02] scummvm/master 00cff85 dreammaster: GLK: JACL: Add interpreter version [23:02] scummvm/master 39a210a dreammaster: GLK: SCOTT: Cleanup [23:05] ccawley2011_ (~ccawley20@host109-146-208-175.range109-146.btcentralplus.com) left irc: Quit: Leaving [23:12] UWP version does seem to work, but it has limitations of its own. Notably, aspect ratio correction is broken [23:26] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JeKfX [23:26] scummvm/master c02b390 dreammaster: GLK: QUEST: Added version [23:34] ldevulder__ (~ldevulder@176.167.154.131) joined #scummvm. [23:37] ldevulder_ (~ldevulder@i15-lef02-th2-89-83-228-249.ft.lns.abo.bbox.fr) left irc: Ping timeout: 252 seconds [23:53] heroux (sandroco@gateway/shell/insomnia247/x-ucuqvppoefjbqqnf) left irc: Ping timeout: 265 seconds [23:54] heroux (sandroco@gateway/shell/insomnia247/x-rzvztrwoyjjvgkld) joined #scummvm. [00:00] --- Mon Nov 18 2019