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[01:17] <Scummette> [scummvm] elasota pushed 1 new commits to master: https://is.gd/lqasR3
[01:17] <Scummette> scummvm/master 9a5abe9 elasota: MTROPOLIS: Fix hidden elements having mouse collision
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[02:17] <Scummette> [scummvm] elasota pushed 1 new commits to master: https://is.gd/kK8QQd
[02:17] <Scummette> scummvm/master 8cb9d8d elasota: MTROPOLIS: Permit transitions to the same scene
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[03:46] <Scummette> [scummvm] djsrv closed pull request #4004: DIRECTOR: LINGO: Replace printSTUBWithArglist with macro printWithArglist (master...argMacro) https://is.gd/1CtZTi
[03:46] <Scummette> [scummvm] djsrv pushed 1 new commits to master: https://is.gd/5KOhRh
[03:46] <Scummette> scummvm/master 60fdff4 r41k0u: DIRECTOR: LINGO: Replace printSTUBWithArglist with macro printWithArglist
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[05:05] <grogbot> <eriktorbjorn> Pity Obsidian seems to be a hard game to find. Or maybe it's because so many are selling actual obsidian objects that it gets drowned out.
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[05:22] <grogbot> <eriktorbjorn> Though apparently there are a couple of other mTropolis games, one of which I do have.
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[06:06] <grogbot> <antoniou79> Is Byzantine: The Betrayal also a mTropolis game or is it just the demo? Our page has it only under demos.
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[06:08] <grogbot> <eriktorbjorn> No idea. The one I have is "The Day the World Broke". Which I know nothing about, but I liked the title.
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[07:28] <Scummette> [scummvm] neuromancer pushed 7 new commits to master: https://is.gd/b5JiAO
[07:28] <Scummette> scummvm/master ffb8e5a neuromancer: HYPNO: added missing video during levels c5x in boyz
[07:28] <Scummette> scummvm/master 0cf6363 neuromancer: HYPNO: added support for playing stereo music in boyz
[07:28] <Scummette> scummvm/master 0b8df5e neuromancer: HYPNO: fixed typo in video path in boyz
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[08:23] <grogbot> <antoniou79> Ah according to mobygames Byzantine full game is in Director
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[10:08] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://is.gd/KwdQyD
[10:08] <Scummette> scummvm/master fddcc5a digitall: MTROPOLIS: Fix GCC Set But Unused Variable Warning
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[10:49] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://is.gd/43GI5T
[10:49] <Scummette> scummvm/master fffb69b digitall: AGS: Fix Various Signed vs. Unsigned Comparison Warnings
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[11:20] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://is.gd/RxvvUR
[11:20] <Scummette> scummvm/master 8af2dc3 digitall: AGS: Fix Remaining Compiler Warnings
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[11:30] <grogbot> <OzzieMonkey> Hi everyone! I submitted a bug report a few days ago about an issue that comes up when emulating MT-32 in Monkey Island 2, but it only happens in the Ultimate Talkie Edition. Essentially, the foreground instruments appear to be disabled for the first few seconds of the bone song. AFAIK this issue has been present since the UTE was made, and I've tried it out on DOSBOX and the same thing happens, but I was wondering if ScummVM was able to
[11:30] <grogbot> take that extra step and implement a fix. https://bugs.scummvm.org/ticket/13572
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[11:50] <Scummette> [scummvm] bluegr closed pull request #3990: SCUMM: Fix missing Dr. Fred line when he receives a new diamond (master...fix/scumm-dott-missing-waitForMessage-dr-fred) https://is.gd/mFZFKV
[11:50] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/u0wsvB
[11:50] <Scummette> scummvm/master e315264 dwatteau: SCUMM: Fix missing Dr. Fred line when he receives a new diamond
[12:28] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/Iic6EO
[12:28] <Scummette> scummvm/master d2c524b sev-: DEVTOOLS: COMPANION: Fix 'mac' mode without encoding specified
[12:28] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-6: https://is.gd/8PryeF
[12:28] <Scummette> scummvm/branch-2-6 3c621fd : I18N: Update translation (French)
[13:13] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/RYq2LL
[13:13] <Scummette> scummvm/master 418e15e sev-: WAGE: Added support for punycoded file names and added first entry with use of it
[14:04] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-6: https://is.gd/fJJiIv
[14:04] <Scummette> scummvm/branch-2-6 f548411 antoniou79: I18N: Update translation (Greek)
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[16:57] <Scummette> [scummvm] lotharsm pushed 1 new commits to branch-2-6: https://is.gd/TfHWYx
[16:57] <Scummette> scummvm/branch-2-6 b15b2f5 lotharsm: I18N: Update GUI translations datafile
[17:24] <Scummette> [scummvm] neuromancer pushed 3 new commits to master: https://is.gd/tZblqQ
[17:24] <Scummette> scummvm/master 8722c25 neuromancer: HYPNO: do not hit the player when attack frames are zero in boyz
[17:24] <Scummette> scummvm/master c36379f neuromancer: HYPNO: do not save profile if name is empty in boyz
[17:24] <Scummette> scummvm/master 4cd06a5 neuromancer: HYPNO: update checkpoint after solving one puzzle in spider
[17:59] <Scummette> [scummvm] dwatteau opened pull request #4011: SCUMM: Fix missing voice when selling back the hub cap and pirate hat (master...fix/monkey2-missing-speech-pirate-hat-hub-caps-booty-boutique) https://is.gd/iMAlo7
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[18:52] <Scummette> [scummvm] lephilousophe opened pull request #4012: DOCS: Update Android docs to match new touch controls settings (master...update-android-doc) https://is.gd/OHRxmg
[18:53] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/trnoJe
[18:54] <Scummette> scummvm/master 48e32b2 neuromancer: HYPNO: update checkpoint after solving other puzzles in spider
[19:26] <Scummette> [scummvm] r41k0u opened pull request #4013: DIRECTOR: LINGO: Implement scriptNum of sprite STUB in lingo-the.cpp (master...scriptnum) https://is.gd/Sw9zgb
[19:29] <Scummette> [scummvm] lephilousophe closed pull request #4012: DOCS: Update Android docs to match new touch controls settings (master...update-android-doc) https://is.gd/OHRxmg
[19:29] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/brWmhy
[19:29] <Scummette> scummvm/master e5b7df2 lephilousophe: DOCS: Update Android docs to match new touch controls settings
[19:31] <Scummette> [scummvm] lephilousophe closed pull request #4001: RISCOS: Implement plugin provider (master...riscos-plugins) https://is.gd/Gmddfb
[19:31] <Scummette> [scummvm] lephilousophe pushed 7 new commits to master: https://is.gd/oiSxAE
[19:31] <Scummette> scummvm/master f60d229 lephilousophe: PLUGINS: Implement R_ARM_PC24 relocations
[19:31] <Scummette> scummvm/master 052477a lephilousophe: PLUGINS: Allow use of commas in executable name
[19:31] <Scummette> scummvm/master 9a8ed07 lephilousophe: PLUGINS: Use host_os instead of backend to select PLUGIN_DIRECTORY
[19:36] <Scummette> [scummvm] lephilousophe pushed 3 new commits to branch-2-6: https://is.gd/x56XLB
[19:36] <Scummette> scummvm/branch-2-6 ad5993d lephilousophe: ANDROID: Let user customize its preferred touch modes
[19:36] <Scummette> scummvm/branch-2-6 27de1f1 lephilousophe: ANDROID: Merge touch mode and toggle keyboard buttons
[19:36] <Scummette> scummvm/branch-2-6 a125b0e lephilousophe: DOCS: Update Android docs to match new touch controls settings
[19:36] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-6: https://is.gd/p8cjQZ
[19:36] <Scummette> scummvm/branch-2-6 8fcc9d2 : I18N: Update translations templates
[19:38] <Scummette> [scummvm] ccawley2011 pushed 1 new commits to master: https://is.gd/IeS0kC
[19:38] <Scummette> scummvm/master 038579d ccawley2011: PLUGINS: Improve warnings when allocation fails
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[22:19] <grogbot> <Thunderforge> Full list https://wiki.scummvm.org/index.php?title=MTropolis/Games
[22:20] <grogbot> <Thunderforge> Only the demo is mTropolis. See our wiki page above.
[22:24] <grogbot> <Thunderforge> Basically, imagine Starship Titanic meets Journey to the Center of the Earth, but it's a kid's game. The earth is a machine, it's messed up, you have to go inside and fix it, and you meet lots of "Mechanimals". I played this back in the day. Got all the way to the last act before it repeatedly crashed under the original player in a particular conversation, and reloading save games didn't fix it. So I never finished it. Looking
[22:24] <grogbot> forward to trying it again and maybe finishing it!
[22:25] <grogbot> <Thunderforge> It often happens that when ScummVM supports a game, the rights holders are willing to do a rerelease, such as through GOG.com. But if you want a physical copy, best to get it now before word gets out that ScummVM supports it and it becomes more in demand on eBay!
[22:26] <grogbot> <Thunderforge> Heh, just realized I responded to three of your messages instead of three different conversations. Oh well, hope you found my ramblings helpful!
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[00:00] --- Sat Jun 18 2022