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[00:02] <grogbot> <Glomp> > @Glomp , @trembyle , do you prefer playing SQ2 and KQ4 in the apple 2 version, because it's superior to the PC version, or because of other reasons (maybe nostalgia? which is OK, after all, nostalgia has significant role in ScummVM...) @ZvikaZ for me it's purely for the sound. The iigs music was far and above any other version at the time. I think there was also a slight graphics upgrade but I'd have to do a screenshot comparison with
[00:02] <grogbot> my pc version from GOG to check
[00:04] <grogbot> <Glomp> > @Glomp I'm not a developer, but as a user / tester I've been playing with this recently. It does sound very good overall. @trembyle I agree. The sound is cleaner than any emulator I've tried (though gsplus comes close)
[00:06] <grogbot> <Glomp> > And what's GS? Is it some flavour of an Apple 2? @ZvikaZ GS stood for graphics & sound, both which got a significant upgrade on this version
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[00:43] <grogbot> <Glomp> > @Glomp Can you refer to these developer notes? @ZvikaZ Found it! It had to do with looping. The comment is on 2007-08-18: https://wiki.scummvm.org/index.php/User:Buddha%5E/GSoC2007-ProjectDiary
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[00:55] <grogbot> <rsn8887> @Bluddy no, vita uses arm
[00:58] <grogbot> <rsn8887> Vita is a bit more sophisticated than psp I think. It has ASRL and some other security features which might make loading binary data and executing it harder than on psp?!
[00:58] <grogbot> <rsn8887> No clue really
[00:59] Last message repeated 1 time(s).
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[02:42] <Scummette> [scummvm] djsrv pushed 1 new commits to master: https://git.io/Jf5N9
[02:42] <Scummette> scummvm/master 31399a6 djsrv: DIRECTOR: Add Mac key code mappings
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[03:52] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://git.io/Jf5xB
[03:52] <Scummette> scummvm/master 67b907a sluicebox: SCI: Add KQ6 workarounds for castle basement
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[05:14] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://git.io/Jf5hL
[05:14] <Scummette> scummvm/master 7e399d9 digitall: ULTIMA4: Remove Statement With No Effect
[05:17] <grogbot> <ZvikaZ> > @ZvikaZ Found it! It had to do with looping. The comment is on 2007-08-18: https://wiki.scummvm.org/index.php/User:Buddha%5E/GSoC2007-ProjectDiary @Glomp I enjoyed reading this, but didn't found anything that seemed relevant to your sustain issue 🤔
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[05:48] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://git.io/Jf5hz
[05:48] <Scummette> scummvm/master c19283a digitall: ULTIMA8: Fix Signed vs. Unsigned Comparison Compiler Warning
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[09:01] <Scummette> [scummvm] mduggan pushed 6 new commits to master: https://git.io/JfdT1
[09:01] <Scummette> scummvm/master d5bd282 mduggan: ULTIMA8: Store crusader globals in byteset rather than bitset
[09:01] <Scummette> scummvm/master 3e680ea mduggan: ULTIMA8: More Crusader usecode for items
[09:01] <Scummette> scummvm/master 46f971d mduggan: ULTIMA8: More crusader intrinsics supported
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[09:18] <travis-ci> scummvm/scummvm#14031 (master - 1fb7bf0 : Matthew Duggan): The build was broken.
[09:18] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/c19283a76c03...1fb7bf0940ff
[09:18] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699233514
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[09:27] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/JfdkQ
[09:27] <Scummette> scummvm/master eeb2d2c mduggan: ULTIMA8: Fix unit tests
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[09:44] <travis-ci> scummvm/scummvm#14032 (master - eeb2d2c : Matthew Duggan): The build was fixed.
[09:44] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/1fb7bf0940ff...eeb2d2cf1f5e
[09:44] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699240135
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[09:50] <ScummBot> Port build status changed with 1fb7bf09: Failure: master-amigaos4, master-psp2full, master-ios, master-debian-x86, master-mingw-w32, master-ps3, master-debian-x86-clang, master-mingw-w64, master-debian-x86_64, master-debian-x86-nullbackend, master-mingw-w64-cplusplus11, master-osx_intel, master-ios7
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[09:58] <ScummBot> Port build status changed with eeb2d2cf: Success: master-amigaos4, master-psp2full, master-ios, master-debian-x86, master-mingw-w32, master-ps3, master-debian-x86-clang, master-mingw-w64, master-debian-x86_64, master-debian-x86-nullbackend, master-mingw-w64-cplusplus11, master-osx_intel, master-ios7
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[13:06] <Scummette> [scummvm] npjg pushed 2 new commits to master: https://git.io/JfdGR
[13:06] <Scummette> scummvm/master 75210d8 npjg: DIRECTOR: Render sprites from channel structs
[13:06] <Scummette> scummvm/master c7714d3 npjg: DIRECTOR: Work around flashing reverse sprites
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[13:20] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfdZv
[13:20] <Scummette> scummvm/master d879feb npjg: DIRECTOR: LINGO: Don't try to read null channel
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[13:24] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfdZY
[13:24] <Scummette> scummvm/master 7a5fd23 npjg: DIRECTOR: Prettify some debug output
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[14:11] <travis-ci> scummvm/scummvm#14035 (master - 7a5fd23 : Nathanael Gentry): The build has errored.
[14:11] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/d879feb237db...7a5fd2301cfb
[14:11] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699305819
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[14:29] <grogbot> <rsn8887> No clue really
[15:49] <Scummette> [scummvm] djsrv pushed 1 new commits to master: https://git.io/JfdBz
[15:53] <Scummette> scummvm/master 3872837 djsrv: DIRECTOR: LINGO: Don't process event when stopping
[15:53] <Scummette> [scummvm] rvanlaar opened pull request #2332: DIRECTOR:LINGO Implement cb_thepush2 (master...push2) https://git.io/JfdBD
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[16:04] <travis-ci> scummvm/scummvm#14038 (master - 3872837 : djsrv): The build passed.
[16:04] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/7a5fd2301cfb...387283755b6d
[16:04] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/699370444
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[16:07] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfdRu
[16:07] <Scummette> scummvm/master 5639b0e npjg: DIRECTOR: Improve sprite position calculations
[16:14] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfdRM
[16:14] <Scummette> scummvm/master 961eb63 npjg: DIRECTOR: Don't get position of null cast
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[17:46] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfdzW
[17:46] <Scummette> scummvm/master 41871d0 npjg: GRAPHICS: MACGUI: Fix logic errors in empty array handling
[18:27] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/Jfdgg
[18:27] <Scummette> scummvm/master fad9426 npjg: DIRECTOR: Send mouse events to actionable sprites first
[19:05] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/Jfdas
[19:05] <Scummette> scummvm/master 1f4e197 lotharsm: DISTS: Update project description, add multiple screenshots
[19:07] <Scummette> [scummvm] NMIError opened pull request #2333: KYRA/MIDI: Fix minor MT-32/GM issues (master...kyra-midi-fixes2) https://git.io/Jfdac
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[19:29] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/JfdVG
[19:29] <Scummette> scummvm/master f8fa6ec npjg: GRAPHICS: MACGUI: Remove redundant conversion
[19:47] <Scummette> [scummvm] rvanlaar pushed 1 new commits to master: https://git.io/Jfdwk
[19:47] <Scummette> scummvm/master 90c1ee3 rvanlaar: DIRECTOR: fix where dumped scripts starts with '-'
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[20:07] <grogbot> <rsn8887> I am happy to report that cloud saving works on Vita, too, now, thanks to this little commit I made a while ago: https://github.com/scummvm/scummvm/commit/68fad60eb6d478b33ffae618ef86bef60e95226c
[20:08] <grogbot> <rsn8887> So I can now play on my Vita and continue later on my Switch. All thanks to cloud support, thanks ScummVM !
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[20:56] <Lightkey> Eye of the Beholder is free on GOG.com for the next two days.
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[21:03] <Scummette> [scummvm] npjg pushed 1 new commits to master: https://git.io/Jfdoh
[21:03] <Scummette> scummvm/master af73749 npjg: DIRECTOR: Don't load channels for empty frameset
[21:06] <Lightkey> The whole trilogy, actually.
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[21:53] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/Jfd6S
[21:53] <Scummette> scummvm/master de2fd5e sev-: DIRECTOR: Fix warning
[21:58] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/Jfd6A
[21:58] <Scummette> scummvm/master a6cfbb7 sev-: GRAPHICS: MACGUI: Fix crash when deleting last character in MacText
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[23:12] <Scummette> [scummvm] trembyle opened pull request #2334: DIRECTOR: Fix detection version for warlock-win (master...master) https://git.io/JfdXJ
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[23:53] <Scummette> [scummvm] sev- closed pull request #2334: DIRECTOR: Fix detection version for warlock-win (master...master) https://git.io/JfdXJ
[23:53] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/Jfd1R
[23:53] <Scummette> scummvm/master cef7a85 trembyle: DIRECTOR: Fix detection version for warlock-win
[00:00] --- Thu Jun 18 2020