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[00:21] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/Doju7o
[00:21] <Scummette> scummvm/master 0856d13 sev-: TETRAEDGE: Fix compilation for some platforms
[00:36] <Scummette> [scummvm] elasota pushed 1 new commits to master: https://is.gd/l50UzN
[00:36] <Scummette> scummvm/master 13c5fc3 elasota: MTROPOLIS: Fix some wrong IDs for documents in widescreen mod. Fixes Limitation document not appearing in the booths area on Windows version and in Immediate Action on Mac.
[01:06] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://is.gd/vzErvM
[01:06] <Scummette> scummvm/master 3912775 mduggan: TETRAEDGE: Fix gcc compiler warnings
[01:22] <Scummette> [scummvm] Quote58 opened pull request #4634: IMMORTAL: Add initial game engine (master...immortal) https://is.gd/vh3jhL
[01:31] <Scummette> [scummvm] tag2015 opened pull request #4635: AGS: Incorporate some commits from upstream (master...ags_from_upstream) https://is.gd/NyTxQb
[01:41] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/9Nt0hg
[01:41] <Scummette> scummvm/master 47be539 sluicebox: CI: Update vcpkg
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[02:09] <ScummBot> Build [#6785](https://buildbot.scummvm.org/#builders/76/builds/6785) of `master-openpandora` completed successfully.
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[02:36] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/NdBYk5
[02:36] <Scummette> scummvm/master 93e7bc4 dreammaster: XEEN: Don't reload map when exiting character creation
[02:50] <grogbot> [discord] <dwa> The M1 release requiring Monterey is a bug that we should fix for the 2.7.0 release right?
[02:53] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/Qzi6mu
[02:53] <Scummette> scummvm/master 21d25d6 dreammaster: XEEN: Wait for farewell finish before leaving tavern/blacksmith
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[03:03] <Scummette> [scummvm] dos1 opened pull request #4636: SLUDGE: Fix channel mapping in setBurnColor (master...burn) https://is.gd/OqUYGm
[03:37] <grogbot> [discord] <eientei> What graphic settings are you using? I'm unable to replicate this with 2.6.1 stable
[03:48] <grogbot> [discord] <eientei> Ok yup, it's a regression
[04:05] <ScummBot> Build [#6814](https://buildbot.scummvm.org/#builders/73/builds/6814) of `master-3ds` completed successfully.
[04:11] <ScummBot> Build [#6658](https://buildbot.scummvm.org/#builders/87/builds/6658) of `master-nds` completed successfully.
[04:19] <ScummBot> Build [#6805](https://buildbot.scummvm.org/#builders/43/builds/6805) of `master-debian-i686` completed successfully.
[04:23] <ScummBot> Build [#6804](https://buildbot.scummvm.org/#builders/60/builds/6804) of `master-debian-x86-64` completed successfully.
[04:38] <ScummBot> Build [#3360](https://buildbot.scummvm.org/#builders/163/builds/3360) of `master-opendingux-beta-lepus` completed successfully.
[04:39] <ScummBot> Build [#7](https://buildbot.scummvm.org/#builders/179/builds/7) of `master-opendingux-beta-rs90` completed successfully.
[04:50] <ScummBot> Build [#476](https://buildbot.scummvm.org/#builders/159/builds/476) of `daily-master` completed successfully.
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[05:20] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/Wy3Iah
[05:20] <Scummette> scummvm/master f580bc9 dreammaster: NEWS: Add Xeen fixes
[05:28] <grogbot> [discord] <eriktorbjorn> I don't suppose there's some easy way to extract the Mac version of Syberia (from GOG) under Linux?
[05:31] <grogbot> [discord] <eientei> should be able to use 7z if it's a .dmg
[05:33] <grogbot> [discord] <eriktorbjorn> It's a .pkg file. I can unpack that, but that just gives me a huge "Scripts" file (which doesn't seem to be what ScummVM is looking for?) and some other tiny files.
[05:35] <ScummBot> Build [#6092](https://buildbot.scummvm.org/#builders/34/builds/6092) of `fetch-master` completed successfully.
[05:42] <grogbot> [discord] <eientei> Downloading gog version rn, will be ~2m
[05:42] <grogbot> [discord] <mduggan> you can extract it using `pkgutil` in macos and it correctly decompresses the Scripts contents, but some archivers don't understand it. It's actually a `.tar.gz` - rename it to that and decompress again then you should be good
[05:43] <grogbot> [discord] <mduggan> I will add instructions to the wiki as I only just worked that out myself this morning
[05:51] <grogbot> [discord] <eientei> using unarchiver
[05:51] <grogbot> [discord] <eientei> ```
[05:51] <grogbot> [discord] <eientei> unar syberia.pkg
[05:51] <grogbot> [discord] <eientei> mv syberia/package.pkg/Scripts syberia.cpio.gz
[05:51] <grogbot> [discord] <eientei> unar syberia.cpio.gz
[05:51] <grogbot> [discord] <eientei> ```
[05:55] <grogbot> [discord] <eriktorbjorn> Ah, that seems to work. Thanks!
[06:11] <grogbot> [discord] <eriktorbjorn> I don't have pkgutil, but unar seemed to work.
[06:30] <grogbot> [discord] <mduggan> Cool, added a note to the wiki - thanks
[06:41] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/RobSB1
[06:41] <Scummette> scummvm/master 0e4169f eriktorbjorn: SCUMM: Clarify Dig spider lair sound workaround
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[07:36] <grogbot> [discord] <lephilousophe> erf... that doesn't help me
[07:37] <grogbot> [discord] <lephilousophe> quite the contrary 😄
[07:37] <grogbot> [discord] <lephilousophe> thanks for the tests
[07:37] <grogbot> [discord] <lephilousophe> I did all my debug in GLES2 to use renderdoc. In OpenGL I need to use Apitrace which is way less handy
[07:38] <grogbot> [discord] <lephilousophe> @Vanfanel which platform/graphics driver do you use?
[07:49] <Scummette> [scummvm] mgerhardy pushed 2 new commits to master: https://is.gd/Qa1NgY
[07:49] <Scummette> scummvm/master 5fc7362 mgerhardy: TWINE: show dotemu splash screen
[07:49] <Scummette> scummvm/master 53d2b20 mgerhardy: TWINE: added potential dotemu windows release detection entry
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[08:06] <Scummette> [scummvm] einstein95 opened pull request #4637: SCUMM: Fix regression in Actor::animateActor from 546fd42749d (master...scumm) https://is.gd/DBJct8
[08:16] <grogbot> [discord] <eientei> @mgerhardy It appears the "potential dotemu windows release" is from the DLC for LBA1 on Steam titled "Twinsen's Little Big Adventure Classic - 2015 Edition"
[08:22] <grogbot> [discord] <mgerhardy> thanks @eientei
[09:34] <Scummette> [scummvm] ScummVM-Translations pushed 4 new commits to master: https://is.gd/fAXYg0
[09:34] <Scummette> scummvm/master 2fafb1c : I18N: Update translation (French)
[09:34] <Scummette> scummvm/master b32566a goodoldgeorge: I18N: Update translation (Hungarian)
[09:34] <Scummette> scummvm/master d0632b9 marcosoutsider: I18N: Update translation (Portuguese (Brazil))
[09:50] <grogbot> [discord] <criezy> Yes. I have already updated my build script to explicitly target 11.0. I think the issue is that I switched to a newer clang version and the 12.0 SDK for that last release. That was required to fix a compiler bug. But I forgot to specify explicitly a macOS target.
[09:51] <grogbot> [discord] <dwa> Ok thanks!
[09:55] <Scummette> [scummvm] phcoder opened pull request #4638: SDL: Add missing init of _prevCursorNeedsRedraw (master...sdlinit) https://is.gd/wCIleU
[10:24] <grogbot> [discord] <Vanfanel> Raspberry Pi 4 aarch64 latest MESA
[10:25] <grogbot> [discord] <Vanfanel> Is it a known regression or should I open an issue for it? Next stable is near and it wouldn't look good with such a regression in Maniac Mansion 😄
[10:25] <grogbot> [discord] <eientei> Just submitted a PR to fix it
[10:27] <grogbot> [discord] <Vanfanel> Ah great! Thanks for that!
[10:28] <grogbot> [discord] <eientei> No problem, thanks for pointing out the bug!
[10:44] <grogbot> [discord] <Bosca> Thanks for the report, it was a regression caused by a change of mine 😵 💫
[10:46] <grogbot> [discord] <Vanfanel> No problem! Glad to help my favorite game engine(s) 😄
[10:48] <Scummette> [scummvm] phcoder closed pull request #4638: SDL: Add missing init of _prevCursorNeedsRedraw (master...sdlinit) https://is.gd/wCIleU
[10:48] <Scummette> [scummvm] phcoder pushed 1 new commits to master: https://is.gd/wmnhTm
[10:48] <Scummette> scummvm/master 4a0d9c2 phcoder: SDL: Add missing init of _prevCursorNeedsRedraw
[10:48] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/WTX9Y1
[10:48] <Scummette> scummvm/master 8946297 : I18N: Update translations templates
[10:48] <Scummette> [scummvm] phcoder closed pull request #4631: Move RS90-specific code to opendingux directory (master...rs90move) https://is.gd/gAo9ek
[10:48] <Scummette> [scummvm] phcoder pushed 3 new commits to master: https://is.gd/6LL6Bo
[10:48] <Scummette> scummvm/master 81fdd30 phcoder: SURFACESDL: Extract initing of graphics surface into a separate method.
[10:48] <Scummette> scummvm/master 5bdabee phcoder: SURFACESDL: Make getDefaultResolution overideable by custom backends
[10:48] <Scummette> scummvm/master 1bc4fe5 phcoder: SDL: Move RS90-specific code to opendingux directory
[10:49] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/GqSPjU
[10:49] <Scummette> scummvm/master c760db1 : I18N: Update translation files
[10:49] <Scummette> scummvm/master 011bdaf : I18N: Update translations templates
[10:51] <Scummette> [scummvm] AndywinXp closed pull request #4637: SCUMM: Fix regression in Actor::animateActor from 546fd42749d (master...scumm) https://is.gd/DBJct8
[10:51] <Scummette> [scummvm] AndywinXp pushed 1 new commits to master: https://is.gd/VOWYhL
[10:51] <Scummette> scummvm/master e2c447a einstein95: SCUMM: Fix regression in Actor::animateActor from 546fd42749d
[10:51] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/zn3iln
[10:51] <Scummette> scummvm/master 1f651ef : I18N: Update translation files
[10:53] <grogbot> [discord] <Bosca> Aaand merged, thanks @eientei 🙏🏻
[10:58] <grogbot> [discord] <sev> This belongs to our Wiki
[10:58] <grogbot> [discord] <sev> so it is not forgotten
[10:59] <Scummette> [scummvm] moralrecordings opened pull request #4639: DIRECTOR: Fix normaliseXLibName for kPlatformWindows (master...xobj_fix) https://is.gd/Snntv8
[11:00] <grogbot> [discord] <mduggan> I put a note in https://wiki.scummvm.org/index.php?title=Syberia, but if it's applicable to multiple gog packages feel free to put it somewhere else
[11:05] <grogbot> [discord] <sev> looks good
[11:05] <grogbot> [discord] <sev> also @bluegr will add list of the games to the Tetraedge engine page
[11:06] <grogbot> [discord] <sev> and you can actually add them to the detection for cataloguing purposes
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[11:37] <Scummette> [scummvm] bluegr closed pull request #4636: SLUDGE: Fix channel mapping in setBurnColor (master...burn) https://is.gd/OqUYGm
[11:37] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/Xf2tam
[11:37] <Scummette> scummvm/master 800d48f dos1: SLUDGE: Fix channel mapping in setBurnColor
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[11:58] <Scummette> [scummvm] citral23 pushed 1 new commits to master: https://is.gd/l39238
[11:58] <Scummette> scummvm/master 09be5f6 citral23: OPENDINGUX: remove export CXXFLAGS="-funsigned-char"
[12:19] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/0HUfDv
[12:19] <Scummette> scummvm/master b4eeff2 tag2015: I18N: Update translation (Italian)
[14:00] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/xhACDQ
[14:00] <Scummette> scummvm/master c00d436 neuromancer: FREESCAPE: added version number information and a basic number check for freescape.dat
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[17:27] <Scummette> [scummvm] criezy closed pull request #4635: AGS: Incorporate some commits from upstream (master...ags_from_upstream) https://is.gd/NyTxQb
[17:27] <Scummette> [scummvm] criezy pushed 5 new commits to master: https://is.gd/hgMScQ
[17:27] <Scummette> scummvm/master 43bdb0d tag2015: AGS: Script API: Mouse.AutoLock
[17:27] <Scummette> scummvm/master 902b923 tag2015: AGS: Engine: prevent invalid parameter in video player
[17:27] <Scummette> scummvm/master 028567e tag2015: AGS: Engine: improved parameter logging in SetAudioTypeVolume
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[17:44] <grogbot> [discord] <eriktorbjorn> By the way, apparently there are some gameplay differences between the PC and Mac versions of Syberia. I hope the experience, if I ever get around to it, will still be mostly the same though: https://steamcommunity.com/app/46500/discussions/0/371919771761112292/
[18:13] <Scummette> [scummvm] mgerhardy pushed 5 new commits to master: https://is.gd/dxa0KU
[18:13] <Scummette> scummvm/master 1dc1cb9 mgerhardy: TWINE: fixed loading an image with no palette
[18:13] <Scummette> scummvm/master 15fc0d6 mgerhardy: TWINE: fixed detection entry for dotemu 2015 steam dlc
[18:13] <Scummette> scummvm/master aaa7645 mgerhardy: TWINE: convert the holomap releated code to be more like the original source release
[18:15] <Scummette> [scummvm] dwatteau pushed 1 new commits to master: https://is.gd/snoWDU
[18:15] <Scummette> scummvm/master 91a37f8 dwatteau: SCUMM: Make Sam & Max WORKAROUND for Trac#2068 an enhancement
[18:27] <Scummette> [scummvm] mgerhardy opened pull request #4640: NETWORKING: fixed mixed malloc/delete/delete[] (master...pr/fixed-memory-issue) https://is.gd/dObezO
[18:45] <grogbot> [discord] <mgerhardy> Looks like the original dos versions were added as dlc today, too. Need to double check them, too
[18:47] <grogbot> [discord] <eientei> Ah interesting. Also note that the DotEmu version has an iso in the Original folder with .DOT extension
[18:57] <Scummette> [scummvm] dwatteau pushed 2 new commits to master: https://is.gd/PBzMkx
[18:57] <Scummette> scummvm/master c131f12 dwatteau: SCUMM: Make German Sam & Max WORKAROUND for Trac#12249 an enhancement
[18:57] <Scummette> scummvm/master 4939404 dwatteau: SCUMM: Make Sam & Max WORKAROUND for Trac#269 an enhancement
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[19:18] <Scummette> [scummvm] dos1 opened pull request #4641: SLUDGE: Use burnSurface in burnSpriteToBackDrop (master...nero) https://is.gd/x3P8ui
[19:33] <Scummette> [scummvm] cadihowley closed pull request #4609: DOCS: Updates docs (master...v2.7docs) https://is.gd/3hUpPG
[19:33] <Scummette> [scummvm] cadihowley pushed 12 new commits to master: https://is.gd/OvFTzP
[19:33] <Scummette> scummvm/master 3224976 cadihowley: DOCS: Fixes heading
[19:33] <Scummette> scummvm/master 00a84d1 cadihowley: DOCS: Fixes release notes section
[19:33] <Scummette> scummvm/master da0f1f2 cadihowley: DOCS: updates engine-specific Game tab options
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[21:05] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/2wcIee
[21:05] <Scummette> scummvm/master abcb191 lotharsm: NEWS: Mention XEEN fixes in German NEWS file
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[21:50] <Scummette> [scummvm] phcoder opened pull request #4642: NEVERHOOD: various small improvements (master...runever2min) https://is.gd/h5XFVz
[21:51] <Scummette> [scummvm] phcoder closed pull request #4612: OPENDINGUX: Add Miyoo Mini support (master...mini2) https://is.gd/48lmMb
[21:51] <Scummette> [scummvm] phcoder pushed 6 new commits to master: https://is.gd/jrniYR
[21:51] <Scummette> scummvm/master a0cb2fb phcoder: SURFACESDL: Don't pass private flags to SDL_CreateRGBSurface
[21:51] <Scummette> scummvm/master 66202f3 phcoder: MIYOO: Configure and makefile support for Miyoo mini
[21:51] <Scummette> scummvm/master 576b2be phcoder: SDL: Workaround for broken SDL on Miyoo Mini
[21:51] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/n01pMN
[21:51] <Scummette> scummvm/master 781eff7 : I18N: Update translations templates
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[22:04] <Scummette> [scummvm] phcoder opened pull request #4643: NOTTESTED: DISCORD: load discord library dynamically (master...discorddyn) https://is.gd/uuqZXZ
[22:17] <Scummette> [scummvm] phcoder closed pull request #4642: NEVERHOOD: various small improvements (master...runever2min) https://is.gd/h5XFVz
[22:17] <Scummette> [scummvm] phcoder pushed 4 new commits to master: https://is.gd/zApg4P
[22:17] <Scummette> scummvm/master e70e91a phcoder: NEVERHOOD: Add leftmost and rightmost pixel outline in subtitles
[22:17] <Scummette> scummvm/master 0ca1042 phcoder: NEVERHOOD: Offset fonts when using left-centered nhc translations
[22:17] <Scummette> scummvm/master de56f3f phcoder: NEVERHOOD: Implement cheat framework and "itsshowtime" cheat
[22:17] <Scummette> [scummvm] lephilousophe closed pull request #4640: NETWORKING: fixed mixed malloc/delete/delete[] (master...pr/fixed-memory-issue) https://is.gd/dObezO
[22:17] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/V6imkk
[22:17] <Scummette> scummvm/master f101941 mgerhardy: NETWORKING: fixed mixed malloc/delete/delete[]
[22:17] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/DZfaSS
[22:17] <Scummette> scummvm/master 933e62f : I18N: Update translation files
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[22:20] <Scummette> [scummvm] phcoder opened pull request #4644: NEVERHOOD: Allow loading NHC from extrapath (master...runever2) https://is.gd/4NVMpA
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[00:00] --- Wed Jan 18 2023