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[01:35] <Scummette> [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/3jMBwo
[01:35] <Scummette> scummvm/master d722f6a tag2015: DIRECTOR: Fix filesize for some D3 entries (M-O)
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[03:01] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/ohTgGt
[03:01] <Scummette> scummvm/master 93cfb31 antoniou79: I18N: Update translation (Greek)
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[07:29] <Scummette> [scummvm] bluegr closed pull request #4437: SCUMM: Always build with Player_HE support (master...scumm-player-he) https://is.gd/yEkrsw
[07:29] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/fHoTuI
[07:29] <Scummette> scummvm/master 90620e0 ccawley2011: SCUMM: Always build with Player_HE support
[07:29] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/0BBh4u
[07:29] <Scummette> scummvm/master 7907335 : I18N: Update translations templates
[07:30] <Scummette> [scummvm] bluegr closed pull request #4432: SAGA: Support Chinese IHNM version (master...ihnm) https://is.gd/2j3gFi
[07:30] <Scummette> [scummvm] bluegr pushed 2 new commits to master: https://is.gd/5b6dXX
[07:30] <Scummette> scummvm/master ff486f6 phcoder: SAGA: Support Chinese IHNM version
[07:30] <Scummette> scummvm/master 949ea91 phcoder: SAGA: Mark Chinese version of IHNM as Traditional.
[07:30] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/JlNY2D
[07:30] <Scummette> scummvm/master 4a29285 : I18N: Update translation files
[07:30] <Scummette> scummvm/master e70ec77 : I18N: Update translations templates
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[10:40] <Scummette> [scummvm] neuromancer pushed 3 new commits to master: https://is.gd/OaKFc1
[10:40] <Scummette> scummvm/master 955431a neuromancer: FREESCAPE: better validation of sensor objects in castle
[10:40] <Scummette> scummvm/master 478dab8 neuromancer: FREESCAPE: completed table of rotation angles in driller
[10:40] <Scummette> scummvm/master 74f5075 neuromancer: FREESCAPE: refactored demo mode event handling
[10:40] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/unpkYR
[10:40] <Scummette> scummvm/master 9e0d968 : I18N: Update translation files
[10:58] <grogbot> [discord] <altbreeze> Hi . i have a case of an unknown variant error that is displayed in ScummVM 2.7.0git but not in ScummVM 2.2.0
[10:58] <grogbot> [discord] <altbreeze> its broken sword 1 from gog , linux , original game
[11:00] <grogbot> [discord] <altbreeze> its broken sword 1 from gog , linux , original game (i bought the Directors cut but it has an option to download the original) (edited)
[11:01] <grogbot> [discord] <altbreeze> Here is the ScummVM 2.7.0git error :https://paste.linux.chat/?22be32f6a59a6dd8#4vTrEtQAnEFqpTbEYixCiZgp5xk5HvJ4MWsUGCkEUeFg
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[11:28] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/xywRW7

[11:47] <grogbot> [discord] <eientei> do you have `1m2.ogg` in your game folder?
[11:53] <Scummette> [scummvm] phcoder opened pull request #4442: SAGA: Support Korean IHNM (master...ihnm-kor-rb) https://is.gd/s9BLHD
[11:53] <grogbot> [discord] <criezy> With the recent changes to the detection for Broken Sword 1 some versions are no longer detected. Before it was only using the file names, but now it also uses the file size and hash. The detection table will need updated as "new" old versions surface.
[11:54] <grogbot> [discord] <criezy> We are for example missing many of the mac versions.
[11:55] <grogbot> [discord] <criezy> With the recent changes to the detection for Broken Sword 1 some versions are no longer detected. Before it was only using the file names, but now it also uses the file size and hash. The detection table will need to be updated as "new" old versions surface. (edited)
[12:29] <grogbot> [discord] <altbreeze> @eientei yes . 1m2.ogg is in my music folder
[12:42] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/eDZGG8
[12:42] <Scummette> scummvm/master 2a7b36e IlDucci: I18N: Update translation (Spanish)
[12:43] <grogbot> [discord] <criezy> I cannot access the link above (blocked by the proxy we have at work). But the GoG English version has the following detection:
[12:43] <grogbot> [discord] <criezy> ```
[12:43] <grogbot> [discord] <criezy> "compacts.clu", "7128bc4e99701d99c22e5841051671d3", 200852,
[12:43] <grogbot> [discord] <criezy> "swordres.rif", "5463362dc77b6efc36e46ac84998bd2f", 59788,
[12:43] <grogbot> [discord] <criezy> "1m2.ogg", "f51b159c89b0c59217ccda6795da3e15", 137715
[12:43] <grogbot> [discord] <criezy> ```
[12:43] <grogbot> [discord] <criezy> Files can be at the top level or in the "clusters", "music", "smackshi", "english", "italian", and "speech" subdirectories.
[12:46] <grogbot> [discord] <criezy> I cannot access the link above (blocked by the proxy we have at work). But the GoG English version is detected using the following files:
[12:46] <grogbot> [discord] <criezy> ```
[12:46] <grogbot> [discord] <criezy> "compacts.clu", "7128bc4e99701d99c22e5841051671d3", 200852,
[12:46] <grogbot> [discord] <criezy> "swordres.rif", "5463362dc77b6efc36e46ac84998bd2f", 59788,
[12:46] <grogbot> [discord] <criezy> "1m2.ogg", "f51b159c89b0c59217ccda6795da3e15", 137715
[12:46] <grogbot> [discord] <criezy> ```
[12:46] <grogbot> [discord] <criezy> Files can be at the top level or in the "clusters", "music", "smackshi", "english", "italian", and "speech" subdirectories. (edited)
[12:51] <grogbot> [discord] <eientei> Looks like `"general.clu", "7fa2f9cda64d4fb2bc7b42fa16454690", 6295679` may need to be added to the gog.com entry
[12:53] <grogbot> [discord] <eientei> Here's the relevant part
[12:53] <grogbot> [discord] <eientei> https://cdn.discordapp.com/attachments/581224061091446795/1042422101660934164/message.txt
[12:54] <grogbot> [discord] <altbreeze> Matched game IDs for the sword2 engine: sword2-demo-win
[12:54] <grogbot> [discord] <altbreeze> > > Matched game IDs for the sword2 engine: sword2-demo-win (edited)
[12:55] <grogbot> [discord] <altbreeze> {"swordres.rif", 0, "5463362dc77b6efc36e46ac84998bd2f", 59788},
[12:55] <grogbot> [discord] <altbreeze> {"compacts.clu", 0, "7128bc4e99701d99c22e5841051671d3", 200852},
[12:55] <grogbot> [discord] <altbreeze> {"general.clu", 0, "7fa2f9cda64d4fb2bc7b42fa16454690", 6295679},
[12:55] <grogbot> [discord] <altbreeze> > Matched game IDs for the sword1 engine: sword1-demo-win
[12:55] <grogbot> [discord] <altbreeze> > Matched game IDs for the sword2 engine: sword2-demo-win
[12:55] <grogbot> [discord] <altbreeze> >
[12:55] <grogbot> [discord] <altbreeze> > {"swordres.rif", 0, "5463362dc77b6efc36e46ac84998bd2f", 59788},
[12:56] <grogbot> [discord] <altbreeze> > {"compacts.clu", 0, "7128bc4e99701d99c22e5841051671d3", 200852},
[12:56] <grogbot> [discord] <altbreeze> > {"general.clu", 0, "7fa2f9cda64d4fb2bc7b42fa16454690", 6295679},
[12:56] <grogbot> [discord] <eientei> Thank you for reading
[12:58] <grogbot> [discord] <altbreeze> how sword2 engine is related to my brokensword 1 installaton ?
[12:59] <grogbot> [discord] <altbreeze> `Matched game IDs for the sword1 engine: sword1-demo-win
[12:59] <grogbot> [discord] <altbreeze> Matched game IDs for the sword2 engine: sword2-demo-win
[12:59] <grogbot> [discord] <altbreeze>
[12:59] <grogbot> [discord] <altbreeze> {"swordres.rif", 0, "5463362dc77b6efc36e46ac84998bd2f", 59788},
[12:59] <grogbot> [discord] <altbreeze> {"compacts.clu", 0, "7128bc4e99701d99c22e5841051671d3", 200852},
[12:59] <grogbot> [discord] <altbreeze> {"general.clu", 0, "7fa2f9cda64d4fb2bc7b42fa16454690", 6295679},` (edited)
[13:06] <grogbot> [discord] <eientei> @altbreeze Broken Sword 1 is being detected fine (see the bottom of the console output), the other messages are false positives due to running with `--recursive`
[13:07] <grogbot> [discord] <eientei> The sword2 message is because that engine is looking for general.clu, finds it, then sees it doesn't match any of the variants it wants
[13:08] <grogbot> [discord] <eientei> The message about the clusters folder is because the detection is going into the folder which it doesn't need to, finds some files it wants, then complains
[13:09] <grogbot> [discord] <criezy> Indeed Broken Sword 1 is properly detected. We had discussions in the past on how to improve the recursive detection to avoid, or at least reduce, false positives. But that is a complicated issue.
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[15:18] <Scummette> [scummvm] ccawley2011 opened pull request #4443: COMMON: Move FFT, DCT, MDCT, RDFT, SineTable, CosineTable and getSineWindow into Math (master...math-move) https://is.gd/wbDgHt
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[17:38] <Scummette> [scummvm] dwatteau opened pull request #4444: CREATE_PROJECT: Disable Xcode GCC_WARN_64_TO_32_BIT_CONVERSION on macOS (master...feat/xcode-Wno-shorten-64-to-32) https://is.gd/7ORe5K
[18:57] <Scummette> [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/RvVXd7
[18:57] <Scummette> scummvm/master 4a1cf09 tag2015: AGS: Add two new detections
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[19:16] <Scummette> [scummvm] ccawley2011 opened pull request #4445: COMMON: Split Lua into a separate module (master...lua-module) https://is.gd/Yazbyy
[20:31] <Scummette> [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/RqZuxC
[20:31] <Scummette> scummvm/master 1d22166 tag2015: DIRECTOR: Prevent misdetection of Cracking the Conspiracy
[20:33] <grogbot> [discord] <gu3> Some "Castle Master" screenshots in 4K, yay!
[20:33] <grogbot> [discord] <gu3> https://cdn.discordapp.com/attachments/581224061091446795/1042537849515425792/scummvm-castlemaster-00003.png
[20:33] <grogbot> [discord] <gu3> https://cdn.discordapp.com/attachments/581224061091446795/1042537849968402522/scummvm-castlemaster-00002.png
[20:33] <grogbot> [discord] <gu3> https://cdn.discordapp.com/attachments/581224061091446795/1042537850333298718/scummvm-castlemaster-00001.png
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[20:45] <Scummette> [scummvm] bluegr closed pull request #4445: COMMON: Split Lua into a separate module (master...lua-module) https://is.gd/Yazbyy
[20:45] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/9Ngq1T
[20:45] <Scummette> scummvm/master ed9c052 ccawley2011: COMMON: Split Lua into a separate module
[20:52] <ScummBot> Build [#6212](https://buildbot.scummvm.org/#builders/19/builds/6212) of `master-psp` failed.
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[22:43] <Scummette> [scummvm] bluegr closed pull request #4444: CREATE_PROJECT: Disable Xcode GCC_WARN_64_TO_32_BIT_CONVERSION on macOS (master...feat/xcode-Wno-shorten-64-to-32) https://is.gd/7ORe5K
[22:43] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/QbtBAB
[22:43] <Scummette> scummvm/master 78fc475 dwatteau: CREATE_PROJECT: Disable Xcode GCC_WARN_64_TO_32_BIT_CONVERSION on macOS too
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[22:58] <Scummette> [scummvm] sev- closed pull request #4391: ENGINES: Move all game options into the MetaEngine implementation (master...metaengine-extra-options) https://is.gd/9dBqiY
[22:58] <Scummette> [scummvm] sev- pushed 43 new commits to master: https://is.gd/PqH4dI
[22:58] <Scummette> scummvm/master fd37e09 ccawley2011: ENGINES: Allow getExtraGuiOptions() to be implemented in MetaEngine subclasses
[22:58] <Scummette> scummvm/master 794a613 ccawley2011: ADL: Move the engine options into the MetaEngine subclass
[22:58] <Scummette> scummvm/master 2c306f7 ccawley2011: AGI: Move the engine options into the MetaEngine subclass
[22:59] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/SQ3zLs
[22:59] <Scummette> scummvm/master cbf5d9c : I18N: Update translations templates
[23:00] <Scummette> [scummvm] bluegr closed pull request #4429: BBVS: Fix memory leak in audio code (master...bbvs-audio-leak) https://is.gd/h1p8Yj
[23:00] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/71JRnD
[23:00] <Scummette> scummvm/master ebd0d09 ccawley2011: BBVS: Fix memory leak in audio code
[23:01] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/v47svf
[23:01] <Scummette> scummvm/master 694e554 : I18N: Update translation files
[23:33] <ScummBot> Build [#6232](https://buildbot.scummvm.org/#builders/58/builds/6232) of `master-amigaos4` completed successfully.
[23:43] <ScummBot> Build [#6214](https://buildbot.scummvm.org/#builders/19/builds/6214) of `master-psp` completed successfully.
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[23:53] <ScummBot> Build [#6230](https://buildbot.scummvm.org/#builders/73/builds/6230) of `master-3ds` completed successfully.
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