[00:36] Hello! Very quick question -- where can I find ScummVM Special? [00:38] JamminUnit (~JU@gentoofan.org) left irc: Remote host closed the connection [00:38] Actually, better question -- I do have it, but I'm getting an error when I try to run it... [00:39] JamminUnit (~JU@gentoofan.org) joined #scummvm. [00:44] What is ScummVM "Special"? [00:49] To be honest, I'm not 100% sure -- I stumbled into it just now, it seems to be some kind of unique build for something I was working with. Unfortunately, though, this is all I'm getting out of of it. [00:49] https://cdn.discordapp.com/attachments/581224061091446795/975560615777153064/Capture.PNG [01:03] Never mind, I think I found what I'm looking for. Seems to be a nightly build, not sure what the "Special" bit is about... [01:05] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [01:05] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [01:18] reset (~reset@user/reset) left irc: Quit: reset [01:34] gsi (~gsi@77.15.3.145) left irc: Ping timeout: 260 seconds [01:35] gsi (~gsi@dynamic-077-012-119-138.77.12.pool.telefonica.de) joined #scummvm. [01:38] i look forward to us adopting a street fighter ii versioning scheme, but until then, whatever you have isn't an official build. fingers crossed you didn't run it on a domain controller [01:39] Fair enough. Anyway, sorry to bother and all that! [01:42] not at all; have fun! the nightly dev builds should do the trick [01:53] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [01:56] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 248 seconds [01:56] Nick change: DominusExult -> Dominus [03:00] sluicebox: So I spent the last week isolating with the '19, and got stuck watching some of OneShortEye's vids. That SQ4 Programming Chamber code shortcut made me LOL (which hurt btw haha) [04:26] ScummVM II': Champion Edition EX [04:27] Iirc ScummVM Special is the build people use for SCUMM game speedrunning, or SCI can't remember [04:35] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Remote host closed the connection [04:38] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [04:46] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [04:53] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [05:36] jonasbits (~quassel@2a00:66c0:1:1::58) left irc: Ping timeout: 240 seconds [05:37] eriktorbjorn (~eriktorbj@scummvm/eriktorbjorn) left irc: Quit: Leaving. [05:38] jonasbits (~quassel@2a00:66c0:1:1::58) joined #scummvm. [05:41] jschwart (~quassel@2a02-a46b-ba80-0-b00b-32ff-fe28-5567.fixed6.kpn.net) got netsplit. [05:41] neoXite (sid95235@id-95235.uxbridge.irccloud.com) got netsplit. [05:41] jschwart (~quassel@2a02-a46b-ba80-0-b00b-32ff-fe28-5567.fixed6.kpn.net) returned to #scummvm. [05:42] neoXite (sid95235@id-95235.uxbridge.irccloud.com) returned to #scummvm. [05:48] CAT_S (apic@brezn3.muc.ccc.de) got netsplit. [05:48] CAT_S (apic@brezn3.muc.ccc.de) returned to #scummvm. [05:50] ny00123 (~ny00123@2a0d:6fc2:6620:500:3b43:e758:f24c:75b5) joined #scummvm. [06:03] sev (~sev@109.36.156.135) joined #scummvm. [06:03] sev (~sev@109.36.156.135) left irc: Changing host [06:03] sev (~sev@scummvm/sev) joined #scummvm. [06:03] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [06:24] Nick change: Harekiet_ -> Harekiet [06:28] sev (~sev@scummvm/sev) left irc: Read error: Connection reset by peer [06:41] palasso (~palasso@user/palasso) joined #scummvm. [06:50] ny00123 (~ny00123@2a0d:6fc2:6620:500:3b43:e758:f24c:75b5) left irc: Quit: Leaving [06:58] ldevulder (~ldevulder@2a01:e0a:4f3:5890:ce2d:e0ff:fe68:3ff5) joined #scummvm. [07:20] sev (~sev@f213048.upc-f.chello.nl) joined #scummvm. [07:20] sev (~sev@f213048.upc-f.chello.nl) left irc: Changing host [07:20] sev (~sev@scummvm/sev) joined #scummvm. [07:20] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [07:25] i'm sure i don't know what any of you mean 😇 [07:26] although i hear that kq6 vid has some god awful narration... [07:35] is everyone talking via grogbot on discord or what? [07:35] NOBODY KNOWS [07:36] wut [07:58] haha [07:59] It's a mystery to be sure [08:46] Endy: heyyy you aren't on grogbot.... the others are being secretive about what protocol they use >_< [09:04] Grogbot: Endy: heyyy you aren't on grogbot.... the others are being secretive about what protocol they use >_< But from where I'm sitting, you are on Grogbot 🙂 [09:04] Grogbot-ception [09:28] [scummvm] ScummVM-Translations pushed 3 new commits to master: https://is.gd/cN8B2c [09:28] scummvm/master d109b47 jepael: I18N: Update translation (Finnish) [09:28] scummvm/master 7ef9fae goodoldgeorge: I18N: Update translation (Hungarian) [09:28] scummvm/master 6c808b4 marcosoutsider: I18N: Update translation (Portuguese (Brazil)) [09:31] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/C7hkDf [09:31] scummvm/master 18f6d8c antoniou79: I18N: Update translation (Greek) [09:36] Sylvain (~SylvainTV@2a01cb0c08d23e0040690b96d4fb7e9f.ipv6.abo.wanadoo.fr) joined #scummvm. [09:39] SylvainTV__ (~SylvainTV@2a01cb0c08d23e00c5d6956bff6112ae.ipv6.abo.wanadoo.fr) left irc: Ping timeout: 240 seconds [09:46] antoniou79: you confusing me [09:50] _sev (~sev@109.36.156.135) joined #scummvm. [09:50] _sev (~sev@109.36.156.135) left irc: Changing host [09:50] _sev (~sev@scummvm/sev) joined #scummvm. [09:50] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [09:52] sev (~sev@scummvm/sev) left irc: Ping timeout: 276 seconds [10:06] grogbot is the bridge between ScummVM IRC and ScummVM Discord. So, on the discord side, we see Grogbot messages from the IRC users, too. [10:10] _sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [10:12] sev (~sev@scummvm/sev) joined #scummvm. [10:12] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [10:13] BrainChild (~BrainChil@185.237.182.250) joined #scummvm. 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[10:52] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [10:54] chraist (~chraist@user/chraist) left irc: Quit: Leaving [10:55] hmmm why does everyone use discord [10:56] sev (~sev@scummvm/sev) left irc: Client Quit [11:02] sev (~sev@scummvm/sev) joined #scummvm. [11:02] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [11:02] sev (~sev@scummvm/sev) left irc: Client Quit [11:07] convenient? [11:18] reset (~reset@user/reset) joined #scummvm. [11:25] [scummvm] NMIError pushed 4 new commits to master: https://is.gd/ltSvN8 [11:25] scummvm/master 021a828 NMIError: AUDIO: Decouple CMS emulator from engines [11:25] scummvm/master 07a6b54 NMIError: AGOS: Add CMS support for Elvira 1 [11:25] scummvm/master 287490f NMIError: AGOS: Fix some Elvira 1 tracks not looping [11:25] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/j3pj6L [11:25] scummvm/master 66d81aa : I18N: Update translations templates [11:32] Because it's objectively better 😛 [11:34] Very convenient and pleasant to the eyes when I am looking for an info which was given days or even weeks prior [13:05] sev (~sev@f213048.upc-f.chello.nl) joined #scummvm. [13:05] sev (~sev@f213048.upc-f.chello.nl) left irc: Changing host [13:05] sev (~sev@scummvm/sev) joined #scummvm. [13:05] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [13:14] Because it's a centralized service so it gives some benefits until it goes down [13:16] BrainChild (~BrainChil@185.237.182.250) left irc: Quit: Leaving... [13:38] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [13:41] sev (~sev@scummvm/sev) joined #scummvm. [13:41] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [15:43] [scummvm] tag2015 opened pull request #3888: AGS: Add language detection for games/demos (L-M) + minor renames (master...master) https://is.gd/hg1BKQ [15:59] madmoose: I guess that's opinion, but single bloated proprietary Electron client locked into corporate server with no e2ee options and closed protocol is not objectively better for a lot of people who care, also I hear they ban you for weird things or ask for KYC shit if you use Tor or VPN or something [16:01] eintei: decentralized messengers work great in my experience and don't have the blatant spyware problem, if one node in the network goes down you build a path through other nodes and your traffic remains anonymized [16:01] eientei: ^ [16:03] ny00123 (~ny00123@2a0d:6fc2:6620:500:2dd9:9c:c642:8db4) joined #scummvm. [16:04] Discord works with a brower. I almost exclusively use it with one and not a Desktop client. Other than that it's a matter of friendliness for our user base too and easy of use [16:04] I always use the browser for Discord. [16:05] there are browser implementations of open protocols too [16:05] [scummvm] NMIError pushed 1 new commits to master: https://is.gd/U3drTJ [16:05] scummvm/master 694dcb4 NMIError: NEWS: Added AGOS updates [16:05] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/JLycTO [16:05] scummvm/master 90cfe83 : I18N: Update translation files [16:05] The number of people who care enough about that to overcome the inadequacies of IRC is minuscule. I used IRC for decades. Activity exploded when we moved to Discord. [16:06] ja well most sheeple are on WhatsApp and WeChat doesn't make that a good idea to use or promote [16:06] I met my spouse on IRC 😛 [16:06] Matrix is a superior option to Discord [16:06] ccawley2011 (~ccawley20@146.66.56.57) joined #scummvm. [16:06] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [16:07] I definitely prefer Discord - I used to always be on IRC in the 90s, but I began using it less in this millenium [16:07] madmoose that's nice I hope you don't corrupt your communications with them currently by sending all your messages to Discord [16:08] I'm not saying stay on IRC but Discord is proprietary corporate crap [16:08] I dont know what that means. But we mostly communicate on Signal or our family discord. Outside of IRL of course. [16:09] Signal is bad for anonymity but good for encryption, discord is terrible at both [16:09] With Matrix you can have group e2ee comms [16:09] IRC scummvm channel is not going anywhere soon. People are welcome to use it, and with the bridging work we can communicate without issues. [16:09] run your own instance [16:10] choose your own clients [16:10] choose your own servers [16:10] I used IRC for a while too. These days not so much anymore [16:10] federation [16:10] antoniou79: I am not suggesting use IRC really [16:10] Yeah - I really like how the bridging works with Grogbot [16:11] but ideologically I do not understand why libre software projects choose Discord [16:11] The times Ive tried Matrix its been an ugly confusing mess. [16:11] it's nice that both options get to communicate together [16:11] It solves more issues than the overhead to do the other things (including financial overhead) [16:11] what financial overhead? [16:12] maintaining own server, potential hardware issues/ upgrading etc [16:12] We use Discord because the most important thing a volunteer project can optimize for is fun and avoiding head-aches. [16:13] antoniou79: You don't need to host your own Matrix server, literally anyone on any federated server can join the group [16:14] so "fun" to support proprietary corporate spyware [16:14] I am a bit tired for this revolution [16:14] and of it [16:15] I really don't see the problem with using a commercial product in this case since it is free to use it and the interface is easy to understand [16:15] indeed. [16:16] Also I've been finding discord very beneficial for my communicating with team and game fan communities fast and be more productive. It's a personal thing for each one of course, but I prefer it [16:16] Youre not the first non-contributor to come in to tell us to do things differently. This is going to end the same way as it usually does. [16:16] JenniBee: being commercial is not an ethical issue, being proprietary is, and banning users who use VPNs or onion routers and requiring KYC is pretty terrible [16:17] ja well just like most people dont care about uploading all their data to facebook [16:18] but I expect better from a libre software project [16:21] Being a free and open-source project doesn't negate the use of proprietary software. I contribute to many open-source projects that use Discord. [16:23] If libre proponents cared more they'd make better communication platforms. Me, I'd rather reverse engineer old games. [16:31] thats not the problem [16:31] the problem is getting people to adopt said libre communication platforms [16:31] matrix and many other great projects exist but convincing your friends who just installed whatsapp or discord to move over is hard [16:31] What the heck has happened in here 🙂 [16:32] idk but i just wanted to chime in because ive had this conversation before [16:32] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [16:32] Ultimately, this +100 [16:32] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [16:32] @Big Beef Other platforms were evaluated before we moved to Discord. Discord won. [16:33] Discord keeps things way more organized and makes communication much simpler compared to other messengers. [16:33] Hence Discord was chosen and is here to stay. [16:33] thats completely fair, at the end of the day, if a software is not convenient enough, whatever pragmatic advantages it may have are void [16:33] i still use whatsapp and discord just because people i care about use it [16:34] im not saying discord is bad btw, i just disagree with there not being good open source communication platforms [16:35] I've never used Whatsapp, never needed it to talk to anybody. [16:35] its kinda mandatory in certain countries/job sectors [16:35] like my company uses whatsapp to relay business messages [16:35] same thing with gmail [16:36] I see that "proprietary company spyware" has been thrown around a lot here, so here are my humble two cents. I have a smartphone, I have a google account, I have a Facebook account, and so on, and so on, and so on (like most of us do), if we cared about companies spying on us Discord would probably be the least of our problems But ultimately I personally don't :P so what remains is that Discord makes my workflow in here a lot quicker than [16:36] how it would be without it [16:36] i have a tutanota email and im happy with it, but sometimes i cant use it in certain places [16:36] just because something is proprietary doesnt mean it HAS to contain malicious code, idk why does that get thrown around a lot [16:36] not saying youre saying it btw, just that a lot of people think like this [16:36] Also yes, I agree with you [16:37] These ICR dinosaurs with their ideologic views turn up from time to time. It's always the same... [16:37] i would much prefer open source software simply because its better from an engineering point of view [16:37] but i dont mind proprietary software if its the only alternative [16:38] Yes, you can actually do open source software without being ideologically obsessed. But not everyone seems to understand that. [16:38] also unrelated to anything, but what was telltale thinking when they made tales of monkey island, these controls are absolutely terrible [16:39] couldnt they just let people move with the arrow keys instead of this awkward hold and move scheme [16:39] this 100% [16:39] any kind of fanaticism eventually becomes repulsive [16:40] I suppose it was an attempt at maintaining some kind of mouse controls and also controller support, a pretty weird attempt I'd say 😄 [16:41] its so weird to me, this is the first time ive ever seen a point and click game control so bad [16:41] [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/EtVb32 [16:41] scummvm/master a439855 lotharsm: NEWS: Update German NEWS file [16:41] its like the devs who were selected to code this section of the game had no idea what kind of game they were coding it for [16:41] the game itself is fun, its just these weird controls are tiresome [16:42] Ah, so I'm not the only one thinking the controls are just...broken. [16:42] why couldnt they just make it point and click like every other game [16:42] why did they have to reinvent the wheel with this weird shit [16:42] Yeah, they're pretty bad 🙂 lots of compromises were made because of that awful Wii port [16:44] My musician mind just wants to kill itself when thinking about the fact that they didn't use live musicians for the OST just because sequenced music was lighter on the Wii 🥴 [16:44] I'm glad that isn't going to be the case with Return [16:45] yea return looks like it wont be as broken since they have the original guys making the game now [16:46] its sad cause tales has a mildly interesting story beneath it but playing it feels genuinely tiring cause of the controls [17:00] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Remote host closed the connection [17:00] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [17:09] eriktorbjorn (~eriktorbj@scummvm/eriktorbjorn) joined #scummvm. [17:09] #scummvm: mode change '+o eriktorbjorn' by ChanServ!ChanServ@services.libera.chat [17:22] Didn't Tales have an option to switch between two control schemes or am I misremembering? [17:29] Telltale had this whole presentation about how point and click limited the design, as then youd have to have everything visible and clickable, which wasnt as flexible as a 3D environment. [17:30] The fun part was when Grim Fandango, which ought to have been the prime example there, turned out to be point and click-able. [17:31] To be fair, the direct control scheme that telltale implemented in Sam and max 3 was awesome on PS3. [17:31] I didn't know we had this bug with Myst. I guess I only played the Masterpice Edition in ScummVM: https://bugs.scummvm.org/ticket/13479 [17:46] It seems to be thrown here: https://github.com/scummvm/scummvm/blob/a439855206bf22de89f07d328063d5bfaa77fe62/engines/mohawk/video.cpp#L235 [17:46] I am not sure I understand the comment though, since I think the dithering is enabled (?) [17:46] // We don't support downconverting to 8bpp without having // support in the codec. Set _enableDither if shows up. [17:48] the Skunkape remasters of Sam and Max seasons 1 and 2 have done the same, ironically enough [17:49] Removed PnC? [17:49] Because both of those were pure PnC originally [17:54] [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/CVRKpW [17:54] scummvm/master 119a5e8 lotharsm: NEWS: Fix typo in German NEWS file [19:32] digitall (~digitall@scummvm/digitall) joined #scummvm. [19:32] #scummvm: mode change '+o digitall' by ChanServ!ChanServ@services.libera.chat [19:35] eriktorbjorn, antoniou79: Will take a look at that bug... [19:36] Hmm. [19:38] Right, My version of Myst MPC has the same two files which match in MD5sums. [19:41] Yep, can replicate. Will need to bisect to see if this is a regression [19:42] "playMovie monsmsg channelwood" on the debug console is a quick way to test [19:54] digitall: I've managed to fix this, but I am not sure if it's the correct fix. I've added the following code (else clause) in image\codecs\cinepak.cpp } else if (_ditherPalette && _pixelFormat.bytesPerPixel != _curFrame.surface->format.bytesPerPixel) { _curFrame.surface->free(); delete _curFrame.surface; _curFrame.surface = new Graphics::Surface(); _curFrame.surface->create(_curFrame.width, [19:54] _curFrame.height, _pixelFormat); } [19:55] around here: https://github.com/scummvm/scummvm/blob/119a5e86c4bc0228759a9a7664448c35be18666f/image/codecs/cinepak.cpp#L429 [20:04] antoniou79: Ah... [20:13] Really not sure myself. I think I would need to test with earlier releases to see, but I suspect this may not be a regression [20:13] Anyway, IRL beckons. Will update bug though. [20:24] [scummvm] criezy closed pull request #3888: AGS: Add language detection for games/demos (L-M) + minor renames (master...master) https://is.gd/hg1BKQ [20:24] [scummvm] criezy pushed 2 new commits to master: https://is.gd/f0LIGr [20:24] scummvm/master 409a24b tag2015: AGS: Add language detection of games/demos (initial L) [20:24] scummvm/master 1af71e8 tag2015: AGS: Add language detection for games/demos (init M) + minor renames [20:24] Right... all done IRL [20:24] ttfn [20:24] digitall (digitall@scummvm/digitall) left #scummvm (Leaving). [20:36] [scummvm] criezy closed pull request #3871: CONFIGURE: Disable SEQ MIDI on Mac builds (master...mac-no-midi-seq) https://is.gd/FUCO1s [20:36] [scummvm] criezy pushed 1 new commits to master: https://is.gd/3mcLc6 [20:36] scummvm/master 1aabe90 sluicebox: CONFIGURE: Disable SEQ MIDI on Mac builds [20:36] ldevulder (~ldevulder@2a01:e0a:4f3:5890:ce2d:e0ff:fe68:3ff5) left irc: Quit: Leaving [21:08] [scummvm] einstein95 opened pull request #3889: TWINE: Add detection for DotEmu Android version of LBA1 (master...twine) https://is.gd/Rl0ph5 [21:10] @mgerhardy instead of making a ticket I've submitted a draft PR https://github.com/scummvm/scummvm/pull/3889, file list is in the 2nd comment [21:34] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [21:34] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [22:05] ccawley2011 (~ccawley20@146.66.56.57) left irc: Quit: Leaving [22:22] palasso (~palasso@user/palasso) left irc: Remote host closed the connection [23:01] ny00123 (~ny00123@2a0d:6fc2:6620:500:2dd9:9c:c642:8db4) left irc: Quit: Leaving [23:17] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [23:39] sev (~sev@109.38.153.249) joined #scummvm. [23:39] sev (~sev@109.38.153.249) left irc: Changing host [23:39] sev (~sev@scummvm/sev) joined #scummvm. [23:39] #scummvm: mode change '+o sev' by ChanServ!ChanServ@services.libera.chat [23:47] sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [00:00] --- Tue May 17 2022