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[00:08] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/s0zrad
[00:08] <Scummette> scummvm/master 44436a9 sluicebox: SCI: Remove SciCallOrigin from `error` messages
[00:08] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/ev6xvI
[00:08] <Scummette> scummvm/master 84eeace : I18N: Update translation files
[00:30] <Scummette> [scummvm] OMGPizzaGuy pushed 1 new commits to master: https://is.gd/vtJqr7
[00:30] <Scummette> scummvm/master eeee4e4 OMGPizzaGuy: ULTIMA8: Rename game ini files in ultima8.dat to avoid collision with GOG configuration files
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[00:42] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/ivbUqN
[00:42] <Scummette> scummvm/master c6bf55f sluicebox: SCI: Update header guards
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[02:15] <Scummette> [scummvm] OMGPizzaGuy opened pull request #5435: COMMON: Skip possible UTF-8 BOM when reading INI files (master...ini-utf8-bom) https://is.gd/9NjdCg
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[03:29] <Scummette> [scummvm] hax0kartik pushed 1 new commits to master: https://is.gd/MCnxqE
[03:29] <Scummette> scummvm/master e6c0b4c hax0kartik: CRAB: Fix crash due to incorrect calculation in map.cpp
[03:52] <Scummette> [scummvm] OMGPizzaGuy pushed 1 new commits to master: https://is.gd/5tE5Pz
[03:52] <Scummette> scummvm/master f6310e5 OMGPizzaGuy: ULTIMA8: Small cleanup of SKF player to gaurd against errors
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[05:16] <ScummBot> Build [#777](https://buildbot.scummvm.org/#/builders/159/builds/777) of `daily-master` completed successfully.
[05:31] <Scummette> [scummvm] mduggan pushed 2 new commits to master: https://is.gd/A3nPBs
[05:31] <Scummette> scummvm/master 85e13c9 mduggan: ULTIMA8: Slightly improve usecode debug messages
[05:31] <Scummette> scummvm/master c2c62df mduggan: ULTIMA8: Increase search range in areaSearch by 1px
[06:15] <grogbot> [discord] <ScummPW> I want to give the N64 port of ScummVM a try using the EverDrive 64 X7 flash cart, when I get one, that is.
[06:15] <grogbot> [discord] <ScummPW> I'm planning to buy the ED64 X7 from Stone Age Gamer along with the Forever Pak 64, a battery-free Controller Pak.
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[13:48] <grogbot> [discord] <noblonski> i just finished waiting for the loop steam version on ios 2.8.0git.
[13:48] <grogbot> [discord] <noblonski> it can be added to the ags compatibility list.
[13:48] <grogbot> [discord] <noblonski> ben jordan case 8 is also completable.
[13:48] <grogbot> [discord] <noblonski> symploke chapter 1 works too, not completed yet.
[13:48] <grogbot> [discord] <noblonski> maggies apartment is missing on the commercial games list, i dont have it though, yet 🤓
[13:48] <grogbot> [discord] <noblonski> i have quite a few of the untested commercial games and will focus on those next and will share them when i tested more than if they start or not.
[14:01] <grogbot> [discord] <gandalfth3wh1t3> Tested 'The prince and the coward' found no issues on win 2.8.9 git build
[14:01] <grogbot> [discord] <gandalfth3wh1t3> Could someone pls update the list ?
[14:01] <grogbot> [discord] <gandalfth3wh1t3> Tested 'The prince and the coward' found no issues on win 2.8.0 git build
[14:01] <grogbot> [discord] <gandalfth3wh1t3> Could someone pls update the list ? (edited)
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[14:15] <grogbot> [discord] <tag2015> Thanks, the list on the wiki is a bit outdated, mostly because I wanted to wait after the cpu extensions issues are solved before testing again the big games... At least the captain disaster games, nightmare frames, mage initiation, stellar mess, detective boild hard and and lamplight city are marked untested but should work fine
[14:16] <grogbot> [discord] <noblonski> great! noted 😎 thanks!!
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[14:39] <grogbot> [discord] <tag2015> Updated the wiki, keep 'em coming! Playtesting is always appreciated 🙂
[15:15] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://is.gd/vAXFBy
[15:15] <Scummette> scummvm/master e774d8b polyesterswing: SLUDGE: Add Z-Buffers
[15:15] <Scummette> scummvm/master 00e72a1 polyesterswing: SLUDGE: Use a byte array instead of a double array for the Z-Buffer
[15:15] <Scummette> [scummvm] sev- closed pull request #5432: SLUDGE: Add Z-Buffers (master...sludge_zbuffer) https://is.gd/ipE0N8
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[17:20] <Scummette> [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/hhLtZW
[17:20] <Scummette> scummvm/master 61cca4f tag2015: AGS: Add detection entries for a few commercial games
[17:33] <Scummette> [scummvm] polyesterswing opened pull request #5436: SLUDGE: Fix greeting saving and loading in Mandy (master...master) https://is.gd/s60SS7
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[17:55] <grogbot> [discord] <noblonski> i submitted a ticket to add the steam version of abscission to the database as it is not detected correctly. same with the steam version of dreams in the witch house, before i submit another one, which is the correct criteria i need to choose? for abscission i chose feature request and just left it on normal priority and component: engine ags
[18:14] <grogbot> [discord] <tag2015> Thanks, it's better to choose defect instead of feature request so the bugreport is noticeable
[18:15] <grogbot> [discord] <noblonski> ok cool. got it! thanks
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[22:37] <Scummette> [scummvm] sluicebox pushed 2 new commits to master: https://is.gd/vYC3Or
[22:37] <Scummette> scummvm/master 335f90b sluicebox: CREATE_PROJECT: Set MSVC default subsystem to CONSOLE
[22:37] <Scummette> scummvm/master d18b63b sluicebox: SCI: Remove completed TODO
[22:46] <Scummette> [scummvm] sev- pushed 3 new commits to master: https://is.gd/udb9JG
[22:46] <Scummette> scummvm/master 10b0624 sev-: DIRECTOR: Added missing newlines in debug help
[22:46] <Scummette> scummvm/master a9892ca sev-: GUI: Increase console buffer size to 1024 lines
[22:46] <Scummette> scummvm/master 2f891d3 sev-: GUI: Wrap console output around console width
[22:57] <Scummette> [scummvm] sev- closed pull request #5436: SLUDGE: Fix greeting saving and loading in Mandy (master...master) https://is.gd/s60SS7
[22:57] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/Sq0NYW
[22:57] <Scummette> scummvm/master 4715ba3 polyesterswing: SLUDGE: Fix greeting saving and loading in Mandy
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[23:23] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/QBERY1
[23:23] <Scummette> scummvm/master ff0abf2 sev-: GRAPHICS: MACGUI: Fix crashes when dealing with empty MacTexts
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[00:00] --- Thu Nov 16 2023