[00:04] You really believe all the MisterFPGA cores are replicated hardware? [00:11] No! But in general, FPGA's are aiming to replicate the original hardware, not always successfully. (I was "told off" by a lecturer at university for saying FPGA's are nothing more than specialised hardware emulators) I was joking in my original response too lol Maybe British humour doesn't travel? [00:12] I'll shut up and go back to playing the Day of the Tentacle! [00:32] _sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [00:32] _sev (~sev@scummvm/sev) joined #scummvm. [00:32] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [00:34] gsi (~gsi@dynamic-077-179-159-229.77.179.pool.telefonica.de) left irc: Ping timeout: 250 seconds [00:34] Is there a way to install scumVM without a Mac [00:34] _sev (~sev@scummvm/sev) left irc: Client Quit [00:35] gsi (~gsi@dynamic-077-190-158-102.77.190.pool.telefonica.de) joined #scummvm. [01:20] Dominus (~dominus@exult/developer/dominus) left irc: Remote host closed the connection [01:21] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [01:22] [scummvm] criezy pushed 4 new commits to master: https://is.gd/5VnziQ [01:22] scummvm/master 01dd8d5 criezy: AGS: Clean BufferedStream code [01:22] scummvm/master 56154c8 criezy: AGS: Made BufferedStream work as expected in writing mode [01:22] scummvm/master 912071c criezy: AGS: Fixed game not closing while window is minimized [01:28] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [01:29] Smedles (~quassel@2403:580d:1:0:aaa1:59ff:fe53:1a69) joined #scummvm. [02:04] https://cdn.discordapp.com/attachments/581224061091446795/986451070962237540/unknown.png [02:11] This is already covered by the ESRB rating system for America and the PEGI system for Europe. [02:13] Unless you just mean "target audience", which is a lot harder to quantify since most games don't provide them and I don't know we're the best authority to classify them. [02:17] Those handheld games are so cool. Humongous done some crazy things that I love so much! [02:28] I mean just showing the rating of the ESRB or PEGI along with the game info. Some people might like that. It would allow for a parental control system for ScummVM. [02:35] I understand now. That might be kind of nifty. I recommend filing a feature request on the bug tracker. https://bugs.scummvm.org [02:37] We already have some info about the game visible in the app (e.g. publisher, series) and the website has some info like Wikipedia page and MobyGames ID. I suppose there's no reason we couldn't also include ESRB/PEGI ratings if someone wanted to put in the work for it. [02:38] mobygames usually has the ratings too [02:43] Okay I've uploaded a feature request. https://bugs.scummvm.org/ticket/13578#ticket [03:09] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [03:15] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [03:23] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [03:25] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [03:56] Love it! :freddi: [04:00] PEGI wasn't founded until 2003, so I'd doubtful any of the games supported by ScummVM would have been rated by them. ESRB was founded in 1994 and it's possible they rated games supported by ScummVM [04:05] Has anyone tried doing upscaling and/or frame interpolation of the Myst 3. Odeon assets? [04:30] Lots of the classic games were released as compilations later and given a rating then. That covers the classic Sierra and Lucasarts games. [04:33] Infocom classics were released as compilations by Activision as well. [04:33] ny00123 (~ny00123@2a0d:6fc2:6620:3e00:55ad:3a46:27e6:14b7) joined #scummvm. [04:40] I know most of Humongous' catalog didn't get ESRB ratings until the new millennium [05:05] [scummvm] bluegr closed pull request #4000: DOCS: Describe SCUMM game-specific enhancement setting (master...docs/scumm-enhancements) https://is.gd/5wMpmS [05:05] [scummvm] bluegr pushed 1 new commits to master: https://is.gd/TSBZGD [05:05] scummvm/master 8f7e171 dwatteau: DOCS: Describe SCUMM game-specific enhancements [05:07] [scummvm] bluegr closed pull request #3997: SCUMM: Make Loom intro fire animation run at constant speed (master...scumm-loom-slow-intro-animation) https://is.gd/MQvMcQ [05:07] [scummvm] bluegr pushed 1 new commits to master: https://is.gd/xvODhv [05:07] scummvm/master c8a76a4 eriktorbjorn: SCUMM: Make Loom intro fire animation run at constant speed [05:18] ny00123 (~ny00123@2a0d:6fc2:6620:3e00:55ad:3a46:27e6:14b7) left irc: Quit: Leaving [05:24] [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/WqBoZv [05:24] scummvm/master 14983f0 eriktorbjorn: SCUMM: Exclude Loom demos from recent fire animation enhancement [05:34] reset (~reset@user/reset) left irc: Quit: reset [05:41] Thanks for updating the wiki. I've changed the formatting of the page so that we can now indicate both when an enhancement was made and when it was made optional (since that's not always the same thing). [05:41] I hope I got all of it right. [05:42] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [05:57] [scummvm] lephilousophe opened pull request #4001: RISCOS: Implement plugin provider (master...riscos-plugins) https://is.gd/Gmddfb [05:59] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [06:04] eriktorbjorn (~eriktorbj@scummvm/eriktorbjorn) left irc: Quit: Leaving. [06:12] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [06:13] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [06:29] palasso (~palasso@user/palasso) joined #scummvm. [06:34] [scummvm] r41k0u opened pull request #4002: DIRECTOR: LINGO: Implement clearGlobals Lingo command (master...clearGlobals) https://is.gd/BlUnGQ [06:37] Smedles (~quassel@2403:580d:1:0:aaa1:59ff:fe53:1a69) left irc: Quit: No Ping reply in 180 seconds. [06:38] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [07:09] _sev (~sev@f196234.upc-f.chello.nl) joined #scummvm. [07:09] _sev (~sev@f196234.upc-f.chello.nl) left irc: Changing host [07:09] _sev (~sev@scummvm/sev) joined #scummvm. [07:09] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [07:11] Build [#79](https://buildbot.scummvm.org/#builders/161/builds/79) of `daily-stable` completed successfully. [07:13] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [07:16] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [07:18] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [07:21] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [07:21] Dominus (~dominus@exult/developer/dominus) left irc: Remote host closed the connection [07:22] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [07:25] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [07:26] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [07:26] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [07:27] _sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [07:29] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [07:31] _sev (~sev@scummvm/sev) joined #scummvm. [07:31] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [07:58] _sev (~sev@scummvm/sev) left irc: Ping timeout: 248 seconds [08:03] BrainChild (~BrainChil@185.237.182.250) joined #scummvm. [08:04] _sev (~sev@scummvm/sev) joined #scummvm. [08:04] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [08:34] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [09:26] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [09:37] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [09:48] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [10:03] Nice! I still have my workaround review to complete, as the enableEnhancement flag could probably be added to many (but not all) past workarounds as well. [10:15] Ah, the workaround for the shepherds in Loom is "almost" optional but its hard to summarize it 😅 If you uncheck the enhancement flag, it will behave as the original since 2.6.0: the line will be silently skipped and not restored (the crash wouldnt happen in the original). Unless you click on a particular shepherd which is half unitialized in some EGA versions: in that case only I force the workaround because the scene is really [10:15] confusing otherwise. All the details are in PR #3838 but its very long 😁 [10:50] ccawley2011 (~ccawley20@146.66.56.57) joined #scummvm. [10:50] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [11:08] Deledrius_ (~Deledrius@user/deledrius) left irc: Read error: Connection reset by peer [11:10] Deledrius (~Deledrius@user/deledrius) joined #scummvm. [12:38] [scummvm] alxpnv pushed 3 new commits to master: https://is.gd/T2kJFL [12:38] scummvm/master 2b7cada alxpnv: ASYLUM: add a shortcut to open character inventory [12:38] scummvm/master 5a6edfa alxpnv: ASYLUM: implement 'version' command [12:38] scummvm/master 42b051c alxpnv: ASYLUM: remove a shortcut to toggle scrolling debug mode [12:39] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/GN9VYo [12:39] scummvm/master 0dba7a8 : I18N: Update translations templates [12:53] reset (~reset@user/reset) joined #scummvm. [13:20] k0t00n (~borosky@213.134.185.182) left irc: [13:20] Dominus (~dominus@exult/developer/dominus) left irc: Remote host closed the connection [13:21] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [14:22] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [14:35] [scummvm] sev- closed pull request #3999: DIRECTOR: Stub/Implement the XObjects used in Gahan Wilson's Haunted House. (master...gahan) https://is.gd/uAYevw [14:35] [scummvm] sev- pushed 5 new commits to master: https://is.gd/RUaCZO [14:35] scummvm/master 54091dd somaen: DIRECTOR: Stub JWXINI XObject [14:35] scummvm/master a07723a somaen: DIRECTOR: Implement GPID XObject [14:35] scummvm/master 039537b somaen: DIRECTOR: Stub MovUtils XObject [14:35] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/nuwK95 [14:35] scummvm/master 4b983e1 : I18N: Update translation files [15:04] I forgot about compilations getting rated later [15:24] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [15:27] [scummvm] ccawley2011 opened pull request #4003: GLK: ADRIFT: Avoid internal compiler error on RISC OS with -O3 (master...adrift-riscos-ice) https://is.gd/deOGMg [15:46] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/GgaaDI [15:46] scummvm/master 393b9d0 IlDucci: I18N: Update translation (Spanish) [15:46] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/AEr7kS [15:46] scummvm/master 15dd40c VAN-Gluon: I18N: Update translation (Japanese) [15:50] [scummvm] mgerhardy pushed 1 new commits to master: https://is.gd/7p7dit [15:50] scummvm/master f921f76 mgerhardy: TWINE: credits are no longer playing on inactivity at the in-game options, too [15:50] [scummvm] mgerhardy pushed 1 new commits to branch-2-6: https://is.gd/h938gQ [15:50] scummvm/branch-2-6 bdc149b mgerhardy: TWINE: credits are no longer playing on inactivity at the in-game options, too [15:52] Anyone know the answer? [15:54] ny00123 (~ny00123@2a0d:6fc2:6620:3e00:6cfa:4db3:11cc:d02d) joined #scummvm. [15:54] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/i5Z6nL [15:54] scummvm/master 919f3b1 lotharsm: I18N: Update translation (German) [16:07] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/TO0yXc [16:07] scummvm/master 2b1bf96 tag2015: I18N: Update translation (Italian) [16:23] [scummvm] sev- pushed 3 new commits to master: https://is.gd/s6SHOe [16:23] scummvm/master 131138b sev-: DIRECTOR: Fix drawing outlined QD shapes, patterns were missing [16:23] scummvm/master 1e082af sev-: DIRECTOR: Attempt to fix tile pattern origin. Still incorrect [16:23] scummvm/master 671db8b sev-: DIRECTOR: Use Pattern Tiles for pattens #57-64 [16:30] BrainChild (~BrainChil@185.237.182.250) left irc: Quit: Leaving... [16:37] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [16:37] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [17:20] Dominus (~dominus@exult/developer/dominus) left irc: Remote host closed the connection [17:20] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [17:24] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [17:43] ccawley2011 (~ccawley20@146.66.56.57) left irc: Remote host closed the connection [17:43] ccawley2011 (~ccawley20@146.66.56.57) joined #scummvm. [17:43] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [18:11] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [18:40] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [18:42] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [18:44] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [18:45] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [18:57] ced117 (~ced117@april/member/ced117) left irc: Ping timeout: 276 seconds [19:13] ced117 (~ced117@april/member/ced117) joined #scummvm. [19:16] Harekiet (harekiet@kittens.harekiet.com) left irc: Remote host closed the connection [19:20] Harekiet (harekiet@kittens.harekiet.com) joined #scummvm. [19:43] Is Commander Keen classed as an adventure game? [19:44] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [19:50] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [19:57] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [19:59] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [20:02] would most probably go as jump and run [20:02] all six of them [20:03] paddle wars is probably not an adventure either [20:09] Commander Keen is a platformer. THE platformer, IMO. :p [20:16] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Remote host closed the connection [20:16] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [20:31] [scummvm] r41k0u opened pull request #4004: DIRECTOR: LINGO: Replace printSTUBWithArglist with macro printWithArglist (master...argMacro) https://is.gd/1CtZTi [20:40] My own opinion is no, just a platformer. For a platformer to be an adventure game would require it to have a definitive narrative. So things like Another World would qualify as an adventure. But Metroidvanias like Hollow Knight or Dust wouldn't. [20:40] PlatformVM [20:41] Agreed. It could be the flagship game of a PlatformVM spinoff 🙂 [20:57] Of course, there's always games in the engines that are supported by ScummVM that aren't adventure games, like the Junior Arcade spinoffs from Humongous, or the stealth platforming games made in AGS by one Ben "Yahtzee" Croshaw [20:58] And that's not even getting into Director games [21:12] [scummvm] r41k0u opened pull request #4005: DIRECTOR: LINGO: Implement b_showGlobals builtin command (master...showGlobals) https://is.gd/qWp0FL [21:13] [scummvm] criezy pushed 4 new commits to master: https://is.gd/mT2K3n [21:13] scummvm/master 98bb288 criezy: AGS: Fixed BufferedStream may overwrite dest with clear buffer [21:13] scummvm/master 74416f5 criezy: AGS: Removed redundant arrays keeping copies of obj script names [21:13] scummvm/master 5d9ae41 criezy: AGS: Store room objects in std::vector [21:14] @eriktorbjorn I've made several additions to the wiki page, for the workarounds where I was pretty sure the problem happened in the original too https://wiki.scummvm.org/index.php?title=SCUMM/Game_Enhancements [21:43] Deledrius (~Deledrius@user/deledrius) left irc: Ping timeout: 255 seconds [21:44] [scummvm] r41k0u opened pull request #4006: DIRECTOR: LINGO: Implement showLocals lingo command (master...showLocals) https://is.gd/YtVauu [21:55] [scummvm] sev- closed pull request #4002: DIRECTOR: LINGO: Implement clearGlobals Lingo command (master...clearGlobals) https://is.gd/BlUnGQ [21:55] [scummvm] sev- pushed 1 new commits to master: https://is.gd/QH3yn7 [21:55] scummvm/master 21ac3dd r41k0u: DIRECTOR: LINGO: Implement clearGlobals Lingo command [21:56] [scummvm] sev- closed pull request #4005: DIRECTOR: LINGO: Implement b_showGlobals builtin command (master...showGlobals) https://is.gd/qWp0FL [21:56] [scummvm] sev- pushed 1 new commits to master: https://is.gd/6HiSKA [21:56] scummvm/master be2a6d2 r41k0u: DIRECTOR: LINGO: Implement b_showGlobals builtin command [21:57] Deledrius (~Deledrius@user/deledrius) joined #scummvm. [21:58] [scummvm] sev- closed pull request #4006: DIRECTOR: LINGO: Implement showLocals lingo command (master...showLocals) https://is.gd/YtVauu [21:58] [scummvm] sev- pushed 1 new commits to master: https://is.gd/l0uJbt [21:58] scummvm/master e2b79d0 r41k0u: DIRECTOR: LINGO: Implement showLocals lingo command [22:02] reset (~reset@user/reset) left irc: Quit: reset [22:07] That's partly why I asked about Commander Keen [22:08] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Remote host closed the connection [22:08] I gotta say, ScummVM is flipping awesome :angelWZwhiteheart: [22:09] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [22:09] And now I'm dumping my own adventure games, the documents folder Flatpak limitation actually makes organising easier [22:13] palasso (~palasso@user/palasso) left irc: Remote host closed the connection [22:15] ccawley2011 (~ccawley20@146.66.56.57) left irc: Read error: Connection reset by peer [22:21] Keen has a narrative, complete with a bean-with-bacon megarocket, it just isn't anywhere close to front and center to the gameplay. [22:23] True that. I could say Dune 2 has a narrative that is far more connected to the gameplay but its still not an adventure game. [22:24] ny00123 (~ny00123@2a0d:6fc2:6620:3e00:6cfa:4db3:11cc:d02d) left irc: Quit: Leaving [22:49] _sev (~sev@scummvm/sev) left irc: Quit: This computer has gone to sleep [22:53] Makes sense [23:07] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [23:08] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 240 seconds [23:08] Nick change: DominusExult -> Dominus [23:20] Dominus (~dominus@exult/developer/dominus) left irc: Remote host closed the connection [23:22] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [23:28] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/eRW0b2 [23:28] scummvm/master 2d3be08 marcosoutsider: I18N: Update translation (Portuguese (Brazil)) [23:41] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [23:57] [scummvm] bluegr closed pull request #3984: SCUMM: Restore the first frame of Indy's reaction drinking from the Grail (master...fix/indy3-restore-first-frame-drinking-grail-closeup) https://is.gd/5Vo7ff [23:57] [scummvm] bluegr pushed 1 new commits to master: https://is.gd/PADAHT [23:57] scummvm/master 6f8bd66 dwatteau: SCUMM: Restore the first frame of Indy's reaction drinking from the Grail [00:00] --- Thu Jun 16 2022