[00:26] gsi (~gsi@x4db59f4e.dyn.telefonica.de) joined #scummvm. [00:29] gsi_ (~gsi@x4db980c0.dyn.telefonica.de) left irc: Ping timeout: 268 seconds [00:53] [scummvm] bluegr pushed 2 new commits to master: https://git.io/JZhKw [00:53] scummvm/master a40a796 bluegr: TRECISION: Add toggle_object command [00:53] scummvm/master 039cf08 bluegr: TRECISION: Fix drawing frames from disabled animations - bugs #12624, #12626 [01:10] [scummvm] bluegr pushed 1 new commits to master: https://git.io/JZhDf [01:10] scummvm/master 097a948 bluegr: TRECISION: Continue if a sound can't be found - bug #12633 [01:31] reset (~reset@user/reset) left irc: Quit: reset [01:44] PurpleMoustache, Seri, yeah I don't mind the CG heads in theory, but the quality of them is *terrible* and don't suit the game at all. [01:50] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [01:54] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 272 seconds [01:54] Nick change: DominusExult -> Dominus [01:59] Lightkey (~Lightkey@p200300f69701eb4422cf30fffe083718.dip0.t-ipconnect.de) left irc: Ping timeout: 244 seconds [02:12] Lightkey (~Lightkey@p200300f69701eb3922cf30fffe083718.dip0.t-ipconnect.de) joined #scummvm. [02:57] I'm hoping the PCVR version may have some higher rez textures in general. I'm hoping the Oculus version is compressed a bit more just due to sheer size - it's already 8gb+ which is a fair chunk if you only hvae the 64gb device [03:22] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JZja8 [03:22] scummvm/master b06eec0 : I18N: Update translation (French) [04:52] TMM__ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [04:52] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [05:02] [scummvm] dreammaster pushed 66 new commits to master: https://git.io/JneOc [05:02] scummvm/master 7013963 dreammaster: AGS: Import of fresh codebase [05:02] scummvm/master b104d78 dreammaster: AGS: Enabling disabled blocks, and making ScummVM needed changes [05:02] scummvm/master a4569cb dreammaster: AGS: Properly remove sound caching [05:50] Build [#159](https://buildbot.scummvm.org/#builders/45/builds/159) of `nightly-master` completed successfully. [05:53] Build [#1267](https://buildbot.scummvm.org/#builders/73/builds/1267) of `master-3ds` failed. [05:54] Build [#1268](https://buildbot.scummvm.org/#builders/58/builds/1268) of `master-amigaos4` failed. [06:08] Build [#1263](https://buildbot.scummvm.org/#builders/28/builds/1263) of `master-caanoo` failed. [06:18] Build [#845](https://buildbot.scummvm.org/#builders/103/builds/845) of `master-debian-x86-64-dynamic-detection` failed. 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[09:55] niska` (~niska@static.38.6.217.95.clients.your-server.de) left irc: Quit: Leaving [09:59] niska (~niska@static.38.6.217.95.clients.your-server.de) joined #scummvm. [10:06] fedor (~zanac@46.216.152.21) joined #scummvm. [10:06] fedor (~zanac@46.216.152.21) left irc: Client Quit [10:18] yep, epic failure! [10:29] I believe in you, buildbot. [10:37] [scummvm] criezy pushed 1 new commits to master: https://git.io/JnfQP [10:37] scummvm/master 930d88d criezy: AGS: Change string check for <4096 to be just for null [12:00] [scummvm] bluegr closed pull request #3064: WINTERMUTE: Disable conflicting keymap in Alpha Polaris (master...alpha-polaris-keymap) https://git.io/JZhmU [12:00] [scummvm] bluegr pushed 1 new commits to master: https://git.io/JnJ4n [12:00] scummvm/master fa2febb ccawley2011: WINTERMUTE: Disable conflicting keymap in Alpha Polaris [12:58] [scummvm] lolbot-iichan opened pull request #3065: WINTERMUTE: Update keymapper, detection and misc fixes (master...wme_detection_2021_06) https://git.io/JnJ7l [13:07] [scummvm] lolbot-iichan closed pull request #3065: WINTERMUTE: Update keymapper, detection and misc fixes (master...wme_detection_2021_06) https://git.io/JnJ7l [13:07] [scummvm] lolbot-iichan pushed 4 new commits to master: https://git.io/JnJb1 [13:07] scummvm/master d540ea4 lolbot-iichan: WINTERMUTE: Check _frames size before accessing [13:07] scummvm/master d9cc3a7 lolbot-iichan: JANITORIAL: Removed unused header [13:07] scummvm/master 75bce16 lolbot-iichan: WINTERMUTE: Add deteciton and keymapper for Miskatonic [13:12] [scummvm] criezy pushed 2 new commits to master: https://git.io/JnJA7 [13:12] scummvm/master cc2cafc criezy: AGS: Fix compilation with undefined time_t [13:12] scummvm/master 5745ea1 criezy: AGS: Fix compilation with precision loss when casting pointer to long [13:32] Build [#681](https://buildbot.scummvm.org/#builders/108/builds/681) of `master-ios7-arm64` completed successfully. 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[13:58] #scummvm: mode change '+o LePhilousophe[m]' by ChanServ!ChanServ@services.libera.chat [14:20] [scummvm] antoniou79 pushed 4 new commits to master: https://git.io/JnU0K [14:20] scummvm/master b8eb0d0 antoniou79: BLADERUNNER: Play the ambient audience clapping once [14:20] scummvm/master 45d9ee8 antoniou79: BLADERUNNER: Allow audio stream to start at requested second [14:20] scummvm/master 7a2a53b antoniou79: BLADERUNNER: RESTORED CONTENT: Start some music at random second [15:11] [scummvm] ccawley2011 pushed 1 new commits to master: https://git.io/JnUQ5 [15:11] scummvm/master 330d9a2 ccawley2011: AGS: Remove duplicate object in module.mk [15:12] ccawley2011 (~ccawley20@146.66.56.18) joined #scummvm. [15:12] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [15:17] Build [#1272](https://buildbot.scummvm.org/#builders/73/builds/1272) of `master-3ds` completed successfully. 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[17:39] [scummvm] sluicebox closed pull request #3060: Cleanup DebugManager (master...debug-cleanup) https://git.io/JZRxq [17:39] [scummvm] sluicebox pushed 4 new commits to master: https://git.io/JnTbB [17:40] scummvm/master 8e1d90f sluicebox: ALL: Remove clearAllDebugChannels() from Engine dtors [17:40] scummvm/master fa247d1 sluicebox: COMMON: Rename DebugManager global/member names [17:40] scummvm/master efd4f9f sluicebox: COMMON: Remove DebugManager::debugFlagsClear() [18:17] TMM_ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [18:17] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [19:25] [scummvm] criezy pushed 2 new commits to master: https://git.io/Jnkw5 [19:25] scummvm/master 0cf45fb criezy: AGS: Fix some regressions with blender modes [19:25] scummvm/master d8b46ff criezy: AGS: Remove incorrect TODO [19:26] [scummvm] sluicebox pushed 3 new commits to master: https://git.io/Jnkrl [19:26] scummvm/master b181967 sluicebox: SCI: Remove unused variable [19:26] scummvm/master 60f389b sluicebox: SCI: Fix comment typo [19:26] scummvm/master 6957612 sluicebox: SCI: Document SQ1 droid script patch [20:01] LePhilousophe (valemboi20@scummvm/LePhilousophe) got netsplit. [20:01] LePhilousophe_ (valemboi20@scummvm/LePhilousophe) joined #scummvm. [20:01] #scummvm: mode change '+o LePhilousophe_' by ChanServ!ChanServ@services.libera.chat [20:12] LePhilousophe (valemboi20@scummvm/LePhilousophe) got lost in the net-split. [20:32] https://twitter.com/LimitedRunGames/status/1404536881841332228 [20:32] is this based on SCUMMVM work? [20:37] i'm not sure there is much "work" to base on 😋 [20:40] I mean... how much is the PDWT engine actually doing? [20:41] _sev (~sev@d158167.upc-d.chello.nl) joined #scummvm. [20:41] _sev (~sev@d158167.upc-d.chello.nl) left irc: Changing host [20:41] _sev (~sev@scummvm/sev) joined #scummvm. [20:41] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.libera.chat [20:44] >The engine reflects the astonishing complexity of the game, with 500 lines of code - at the time of writing, it would be one of the largest engine (62nd largest to be precise) in our tree. As you can imagine, it will take us some time to review and get it merged. [20:44] a lot [20:44] and it's ballooned to 1000 lines of code by now! [20:46] i'm mostly shocked they got the rights to it. that someone owns the rights to it. and someone sold them. and someone bought them. really the whole thing [20:46] maybe they got the """code""" too [20:47] What if they just pulled the version from the internet archive and did work with it [20:47] that seems... likely [20:47] I hope they're not considering using ScummVM [20:47] I do not want another round of headaches [20:52] it would probably be cheaper to rewrite it from scratch [21:02] SylvainTV (~SylvainTV@2a01:e0a:9d8:bdc0:e864:fae3:936e:1d00) joined #scummvm. [21:12] indeed [21:17] [scummvm] ccawley2011 pushed 1 new commits to master: https://git.io/JnIsE [21:17] scummvm/master bffcb53 ccawley2011: AGS: Remove unused HQ2X code [21:23] [scummvm] digitall pushed 1 new commits to master: https://git.io/JnIZu [21:23] scummvm/master 1dbf689 digitall: WINTERMUTE: Fix GCC Signed vs. Unsigned Comparison Warnings [21:58] [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JnIuo [21:58] scummvm/master a54bee9 sluicebox: SCI: Fix corruption when "prefer_digitalsfx" is false [22:05] ny00123 (~ny00123@5.102.197.120) left irc: Quit: Leaving [22:23] How many endings and branches that game has? [22:38] ccawley2011 (~ccawley20@146.66.56.18) left irc: Quit: Leaving [23:01] Harekiet (harekiet@kittens.harekiet.com) left irc: Ping timeout: 264 seconds [23:10] Harekiet (harekiet@kittens.harekiet.com) joined #scummvm. 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