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[07:33] Drenn (~Drenn@toroon0717w-lp140-03-174-89-174-91.dsl.bell.ca) left irc: Ping timeout: 268 seconds [07:35] girafe (~girafe@lfbn-lyo-1-450-7.w2-7.abo.wanadoo.fr) joined #scummvm. [08:34] girafe (~girafe@lfbn-lyo-1-450-7.w2-7.abo.wanadoo.fr) left irc: Quit: Leaving [08:57] ST (~ScottT@2403-5800-5100-e01-f837-802b-5fcf-fd03.ip6.aussiebb.net) left irc: Ping timeout: 252 seconds [09:22] hi guys [09:24] yoz [09:24] feeling better? [09:30] vliaskov (~vliaskov@x4e379362.dyn.telefonica.de) joined #scummvm. [09:30] morning guys [09:34] Mia (~Mia@unaffiliated/mia) joined #scummvm. [09:49] mataniko: yep, a bit. I'm still badly coughing but at least I'm back to work [09:50] hi rootfather|work [10:05] mwillcock (~mwillcock@88.144.31.36) joined #scummvm. [11:11] ST (~ScottT@2403-5800-5100-e01-59bf-96a4-1b3d-4e20.ip6.aussiebb.net) joined #scummvm. [11:11] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [11:41] ST (~ScottT@2403-5800-5100-e01-59bf-96a4-1b3d-4e20.ip6.aussiebb.net) left irc: Ping timeout: 250 seconds [11:41] ST (~ScottT@61-245-158-3.3df59e.adl.nbn.aussiebb.net) joined #scummvm. [11:41] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [11:44] cd (~none@gateway/tor-sasl/cd) left irc: Quit: cd [11:54] Nick change: Dark-Star|Zzz -> Dark-Star [12:02] jamm (~jam@unaffiliated/jamm) joined #scummvm. [12:37] ST (~ScottT@61-245-158-3.3df59e.adl.nbn.aussiebb.net) left irc: Ping timeout: 272 seconds [13:00] hi guys! [13:03] Another article popped up today about Blade Runner. This one is based on the Ars Technica video and reports on the special ending that Louis Castle mentioned. [13:03] https://www.kotaku.com.au/2019/02/blade-runner-game-westwood-had-a-secret-ending/ [13:07] For what is worth, it seems that the additional line you would get by Steele is not actually in the game :D . I think Castle meant something along the lines of "I didn't know you had it in you, Slim". [13:08] Because you can get a small extra dialogue exchange between Steele and McCoy if you kill the Replicants (while Steele is outside the moonbus and waiting at the Kipple, but also has very low opinion / friendliness towards McCoy) [13:47] ldevulder_ (~ldevulder@176.164.221.210) joined #scummvm. [13:51] ldevulder (~ldevulder@176.167.113.168) left irc: Ping timeout: 272 seconds [13:52] Littleboy (~littleboy@pool-71-162-119-10.bstnma.fios.verizon.net) joined #scummvm. [13:52] #scummvm: mode change '+o Littleboy' by ChanServ!ChanServ@services. [14:01] waltervn (~waltervn@scummvm/undead/waltervn) joined #scummvm. [14:01] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services. 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[18:27] vliaskov (~vliaskov@x4e379362.dyn.telefonica.de) left irc: Remote host closed the connection [18:48] stroggoff: there is no such thing in game... and i've see every ending dozens of times, but there are leftovers and signs of some special ending with steele [18:49] as you mentioned, i think there was ending with steele where she didnt like mccoy [18:52] there are many leftovers which never got to final game, like steele able to solve some crimes [18:53] whole romace with steele was cut out, only the ending suggested something [19:00] and louis castle is exaggarating a bit, that "normals layer" is not in game, fog effects are used in 2-3 rooms, br is in no way an open world game, its standard adventure room and a bit more realtime actors [19:01] a bit shame, they have created technology for a better game though, game scripts are simple and stripped in many ways [19:02] nevermind, we have to finish that so more people can enjoy it after this unexpected hype from arstechnica [19:07] loki (~loki@2a02:8071:2bb9:8a00:4c12:938c:dd15:da7e) joined #scummvm. [19:07] Nick change: loki -> Guest4674 [19:43] Guest4674 (~loki@2a02:8071:2bb9:8a00:4c12:938c:dd15:da7e) left irc: Quit: Leaving [19:53] peterkohaut: How much do your choices in the game really affect the outcome? My vague recollection (from several years ago, playing Bladerunner in Wine) is that the second time I played through it, I did everything I could to save every replicant I encountered. But they still hated me, and the whole thing ended in a shootout that I couldn't seem to avoid. [19:55] girafe (~girafe@lfbn-lyo-1-450-7.w2-7.abo.wanadoo.fr) joined #scummvm. [19:56] eriktorbjorn: not that much, there are only decisions which can affect the ending [19:57] *only few decisions [19:58] i think the most critical one is at end of chapter 4 where you can shoot guzza [19:59] but i dont want to spoil the game:) [20:02] SupSuper (~SupSuper@openxcom/dev/supsuper) joined #scummvm. [20:03] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. 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