[00:00] [discord] Will do a rebuild and indicate the locations... [00:06] [discord] @strangerke Ah OK... Two are marked with Fallthrough on purpose. That needs to be // fallthrough to disable the warning I think... i.e. nuke the capital F 🙂 [00:06] [discord] The other one is the case 200: [00:06] [discord] switch (_roomStates_untie2) { [00:07] [scummvm] Strangerke pushed 2 new commits to master: https://is.gd/moXfzB [00:07] scummvm/master f64634f Strangerke: M4: RIDDLE: Rework room801::init() [00:07] scummvm/master ee89bac Strangerke: M4: RIDDLE: Use KERNEL_RESTORING_GAME in rooms 802 and 803 [00:07] [discord] You need a break outside the braces before case 300 ... or the case200 will fall through to 300 ... not sure if that was intended. I doubt it [00:08] [discord] I think I already pushed it [00:08] [discord] \o/# [00:08] [discord] the capital F is screwing the detection? Really? [00:09] [discord] Two secs... Have pulled latest and redoing compile test. [00:09] [discord] I didn't change the capital F though [00:09] [discord] so that won't be fixed for sure [00:10] [discord] https://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html [00:11] [discord] -Wimplicit-fallthrough=0 disables the warning altogether. [00:11] [discord] -Wimplicit-fallthrough=1 matches .* regular expression, any comment is used as fallthrough comment. [00:11] [discord] -Wimplicit-fallthrough=2 case insensitively matches .*falls?[ \t-]*thr(ough|u).* regular expression. [00:11] [discord] -Wimplicit-fallthrough=3 case sensitively matches one of the following regular expressions: [00:11] [discord] -fallthrough [00:11] [discord] @fallthrough@ [00:11] [discord] lint -fallthrough[ \t]* [00:11] [discord] [ \t.!]*(ELSE,? |INTENTIONAL(LY)? )? [00:11] [discord] FALL(S | |-)?THR(OUGH|U)[ \t.!]*(-[^\n\r]*)? [00:11] [discord] [ \t.!]*(Else,? |Intentional(ly)? )? [00:11] [discord] Fall((s | |-)[Tt]|t)hr(ough|u)[ \t.!]*(-[^\n\r]*)? [00:11] [discord] [ \t.!]*([Ee]lse,? |[Ii]ntentional(ly)? )? [00:11] [discord] fall(s | |-)?thr(ough|u)[ \t.!]*(-[^\n\r]*)? [00:11] [discord] -Wimplicit-fallthrough=4 case sensitively matches one of the following regular expressions: [00:11] [discord] -fallthrough [00:11] [discord] @fallthrough@ [00:11] [discord] lint -fallthrough[ \t]* [00:11] [discord] [ \t]*FALLTHR(OUGH|U)[ \t]* [00:11] [discord] -Wimplicit-fallthrough=5 doesnt recognize any comments as fallthrough comments, only attributes disable the warning. [00:12] [discord] /* FALLTHRU */ [00:12] [discord] Meh [00:12] [discord] Whee.... I think 3 is the default if enabled ... so have fun with that regular expression 🙂 [00:12] [discord] __attribute__ ((fallthrough)); [00:12] [discord] Meh, meh meh [00:12] [discord] Since each compiler is a bit off... fallthrough or Fallthrough should work... but will see. [00:13] [discord] maybe "intentional" instead of "on purpose" ? [00:13] [discord] Yes, that is my usual phrasing i.e. // fallthrough intentional [00:14] [discord] Stupid rule is stupid [00:14] [discord] Don't resist the compiler... Be one with the compiler 😛 [00:14] [discord] Sounds like Borg [00:19] [scummvm] Strangerke pushed 1 new commits to master: https://is.gd/sVM82V [00:19] scummvm/master d0336f5 Strangerke: M4: RIDDLE: Remove an erroneous check in room 801, try to please his majesty GCC with some other wording of "Fallthrough" [00:19] [discord] So, I removed "on purpose" as it seemed to be more problematic than the uppercase F [00:19] [discord] (and pushed) [00:21] [discord] Testing in a sec... [00:21] [discord] thanks a lot [00:21] [discord] after that, I'll go to bed... I told 3h ago I was about to go to sleep... [00:22] [discord] I spent 2h on the parser without noticing it... [00:22] [discord] tsk [00:25] [discord] @strangerke Yep... all clear. Have a good night sleep [00:27] [discord] so GCC doesn't like people to do things "on purpose" [00:28] [discord] grmpf [00:28] gsi (~gsi@user/gsi) joined #scummvm. [00:28] [discord] Anyway, 2:30, I'm going to sleep 🙂 See you folks [00:31] gsi_ (~gsi@user/gsi) left irc: Ping timeout: 246 seconds [01:55] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 265 seconds [01:55] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [01:56] Nick change: DominusExult -> Dominus [03:43] CompanionCube (samis@sortix/rw-citizenship/CompanionCube) left irc: Quit: ZNC - http://znc.in [03:54] CompanionCube (samis@sortix/rw-citizenship/CompanionCube) joined #scummvm. [06:04] balrog (znc@user/balrog) left irc: Ping timeout: 276 seconds [06:09] balrog (znc@user/balrog) joined #scummvm. [06:46] borosky (~borosky@213.134.161.252) joined #scummvm. [07:35] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/8iavIe [07:35] scummvm/master 360014b aquadran: WINTERMUTE: Removed old mesh loader file. Use mesh internal skinning. [07:50] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/kMkaEl [07:50] scummvm/master 689d698 aquadran: WINTERMUTE: Sync function names with original [08:51] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/l1wddx [08:51] scummvm/master 079e4af aquadran: WINTERMUTE: Reorder functions placement to match original [08:54] paddyf (~irc@user/paddyf) joined #scummvm. 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[10:17] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [10:54] LePhilousophe (~lephilous@scummvm/LePhilousophe) left irc: Ping timeout: 265 seconds [10:54] LePhilousophe (~lephilous@scummvm/LePhilousophe) joined #scummvm. [10:54] #scummvm: mode change '+o LePhilousophe' by ChanServ!ChanServ@services.libera.chat [12:09] TMM (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [12:09] TMM (hp@amanda.tmm.cx) joined #scummvm. [12:37] [scummvm] athrxx pushed 1 new commits to master: https://is.gd/h2FphV [12:37] scummvm/master 09353a0 athrxx: SCUMM: (MAC) - add disable/enable commands to sound player [12:39] [discord] By any chance, does anyone know where the scumm (V5) engine gets the palette indices from to replace the black line here and in the other college rooms during the intro sequence? [12:39] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1295003033045831690/1_col-offic.png?ex=670d110f&is=670bbf8f&hm=078d6850a1e87b7e72aca076240d6cd488e0aa9511393acabe85d68fdb7e0527& [13:01] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/IUDzTy [13:01] scummvm/master ba32237 aquadran: WINTERMUTE: Rename variable to original name [13:03] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/D6iLCK [13:03] scummvm/master d1fcd20 aquadran: WINTERMUTE: Synced updateRect function arguments with original code [13:05] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/RSMBv9 [13:05] scummvm/master 2178eb7 aquadran: WINTERMUTE: Sync cleanup with original code [13:10] Build [#12372](https://buildbot.scummvm.org/#/builders/23/builds/12372) of `master-android-arm64` failed. [13:10] Build [#12366](https://buildbot.scummvm.org/#/builders/43/builds/12366) of `master-debian-i686` failed. 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[13:41] Build [#11020](https://buildbot.scummvm.org/#/builders/34/builds/11020) of `fetch-master` completed successfully. [14:11] paddyf (irc@user/paddyf) left #scummvm (WeeChat 4.1.1). [14:32] [discord] Wondering if it's done via script, I've used the CYCL values to test animating a background, but none of them change the sky to a night sky, so I guess that's also scripted. Not got as far as looking at that part of a ROOM file, so I guess that's next [14:32] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1295031375312715888/96_endscene.gif?ex=670d2b74&is=670bd9f4&hm=ccd59ea42e49b8b3ae93ffaca2495ad70c0d6dad81bac71f2c1249896b1331d2& [15:40] Strengths (~Strengths@2001:4479:e102:5600:233d:5460:f341:d266) left irc: Remote host closed the connection [15:54] ny00123 (~ny00123@2a0d:6fc2:5ac0:2800:63cf:3006:d18b:7b66) joined #scummvm. [16:34] [discord] hi everyone! I am still hard at work at the thesis I mentioned here back in August, and I've made a brief little survey that I would love for you to fill out. And I am definitely happy to talk more about your individual experiences, if you'd like! https://docs.google.com/forms/d/e/1FAIpQLSfKSucYirzH1SGJ5GgUYgvw_955MUvRBeZUbVBxzH1E7bp2lA/viewform?usp=sf_link [16:34] [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/AEeqM7 [16:34] scummvm/master cc6ecc9 dreammaster: M4: RIDDLE: Add support for room specific savegame fields [17:28] [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/39Kxwh [17:28] scummvm/master bdbd484 dreammaster: M4: RIDDLE: Fix intro room 902 [17:44] [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/Egm3wj [17:44] scummvm/master ae69ae2 dreammaster: M4: RIDDLE: Remove series_stream_check_series [17:57] [scummvm] sev- pushed 3 new commits to master: https://is.gd/xNEJij [17:57] scummvm/master 6e8d061 moralrecordings: DIRECTOR: Remove endian bodge in Windows projector loader [17:57] scummvm/master 9441405 moralrecordings: DIRECTOR: Update Pop Up Computer detection entry [17:57] scummvm/master 1c27ed4 moralrecordings: DIRECTOR: Fix resolvePath to test extensions against all sources [17:57] [scummvm] sev- closed pull request #6176: DIRECTOR: Fixes for Pop Up Computer (master...popup_computer) https://is.gd/psLvBm [18:10] [scummvm] sev- pushed 4 new commits to master: https://is.gd/pVNguh [18:10] scummvm/master 7541704 sev-: QDENGINE: Completed code for 3mice2_testo.dll minigame [18:10] scummvm/master 6bb411a sev-: QDENGINE: Code fixes to 3mice2_testo.dll minigame [18:10] scummvm/master 6371b28 sev-: QDENGINE: Fix wrong semicolon. PVS-Studio V529 [18:29] [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/mY4k7x [18:29] scummvm/master 7e34e79 lephilousophe: GRIM: Fix vd patch to avoid error gettable tag error [18:41] [discord] they're objects [18:41] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1295094184415465503/0001_0029_IM01.png?ex=670d65f3&is=670c1473&hm=32e29e1afe14ef55fa272a0adb02db559af1efd5d14f14d38d4615ce0762506a& [18:41] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1295094184646148138/0001_0030_IM01.png?ex=670d65f3&is=670c1473&hm=ed2b6fedbc6bf42b11880ae8af532b8d9048647b0ac1d31cce2f7c595f0c6fc4& [18:45] [discord] I thank you, still working on parsing those or I might have realised D: [18:48] [discord] perhaps this tool might help https://github.com/BLooperZ/nutcracker [18:55] [discord] I've already got that open in a tab, as well as the ScummVM source, and ScummEditor lol [18:56] [discord] Just been working through the sections as I encounter them, refactored some stuff and managed to break it so just figuring that out atm [19:24] [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/eslUcM [19:24] scummvm/master 7330b83 dreammaster: M4: RIDDLE: Introduction is now completable [19:34] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/aLuQos [19:34] scummvm/master fca45d1 aquadran: WINTERMUTE: Handle case with null pointer vector for DXVec3Transform [19:52] [discord] Hey!! [19:52] [discord] Could I get some help with something? [19:55] [discord] Or if you guys have a guide channel? [20:09] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/Y4iwHG [20:09] scummvm/master 6030953 aquadran: WINTERMUTE: Small sync with original sources for intersectTriangle and pichGetInterest [20:43] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/wxTXnx [20:43] scummvm/master 1f1cab4 aquadran: GRIM: Bump savegame minor version to flag fixed broken patch [20:44] [discord] Please define "something" [20:48] [discord] https://tenor.com/view/day-of-the-tentacle-purple-tentacle-take-on-the-world-gif-16637182313371188576 [20:48] [discord] @adrithealien this? We're the experts! [21:01] [discord] I sent you a DM!! [21:01] borosky (~borosky@213.134.161.252) left irc: Ping timeout: 260 seconds [21:02] [discord] Success 😄 [21:02] [discord] https://cdn.discordapp.com/attachments/581224061091446795/1295129434113708112/image.png?ex=670d86c7&is=670c3547&hm=271e43b22c2b247ff053dd2ecfe98bfcfed20c0aeeca81b521d981ff32f69bf7& [21:12] [discord] @sev____ [21:20] [scummvm] aquadran pushed 1 new commits to master: https://is.gd/8B7pAf [21:20] scummvm/master 4b6cbbb aquadran: WINTERMUTE: More sync with original code at isTransparentAt and renderer. [21:39] ny00123 (~ny00123@2a0d:6fc2:5ac0:2800:63cf:3006:d18b:7b66) left irc: Quit: Leaving [21:43] [discord] Oh boy, world conquering time! [21:44] [scummvm] tag2015 pushed 2 new commits to master: https://is.gd/coJiir [21:44] scummvm/master bb35d20 tag2015: AGS: Update Wadjet game entries [21:44] scummvm/master df9ae98 tag2015: AGS: Add new games and updated versions [21:48] ccawley2011 (~ccawley20@251.51.115.87.dyn.plus.net) left irc: Read error: Connection reset by peer [23:32] [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/XYRJRy [23:32] scummvm/master 8d11c74 dreammaster: M4: RIDDLE: Name 'series' as the first parameter of the setGlobals methods [00:00] --- Mon Oct 14 2024