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[00:40] <Scummette> [scummvm] antoniou79 pushed 6 new commits to master: https://git.io/fjWWQ
[00:40] <Scummette> scummvm/master 0e112b9 antoniou79: BLADERUNNER: cut content now loads all TLK resources
[00:40] <Scummette> scummvm/master b6f7ff7 antoniou79: BLADERUNNER: GPS talkie does not disable controls
[00:40] <Scummette> scummvm/master c52cd1e antoniou79: BLADERUNNER: Fixes for PS05
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[04:38] <ScummBot> Port build status changed with 7f6b9750: Failure: master-ps2
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[04:44] <eriktorbjorn> With all the recent SCI bugfixing efforts, I thought I'd ask... does anyone know anything about the missing kernel functions for Phantasmagoria 2 in https://bugs.scummvm.org/ticket/10570 ?
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[05:31] <ScummBot> Port build status changed with : Success: master-ps2
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[06:23] <Harekiet> How well is blade runner working scummvm these days?
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[07:00] <str|Praetorian> Harekiet, it should be playable from start to finish. We expect to enter an open beta testing phase too. There are still a few bugs to squash (most of them are from original game), not counting feedback from the upcoming beta of course.
[07:01] <Harekiet> str|Praetorian cool so I could just build a recent scummvm and give it a try
[07:02] <str|Praetorian> You could, or try one the daily builds for your OS. We're updating the code quite frequently these days.
[07:02] <Harekiet> yeh that's the backup option if the git clone doesn't build
[07:02] <str|Praetorian> But as far as restoration stuff goes (if you played the game before you'll know what I mean) there's still work to be done
[07:03] <str|Praetorian> There's more work to come on that front in May
[07:04] <Harekiet> I'll just give it a spin and see how well it goes and see if I notice any faults from when i played it years ago
[07:04] <str|Praetorian> ok, then
[07:05] <str|Praetorian> Let us know about any feedback you got
[07:09] <Harekiet> oh it's actually skipping the blade engine when building
[07:18] <str|Praetorian> You'll need to add the "--enable-engine=bladerunner" in the configure command
[07:20] <Harekiet> yeh just figured that out :)
[07:20] <Harekiet> keep the home machine busy a bit
[07:27] <Scummette> [scummvm] antoniou79 pushed 2 new commits to master: https://git.io/fjWB2
[07:27] <Scummette> scummvm/master c352c2e antoniou79: BLADERUNNER: Speech when click on barkeep from HC01
[07:27] <Scummette> scummvm/master a14dffb antoniou79: BLADERUNNER: fix for homeless found cases
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[11:16] <Sho_> Is there an overview of accepted GSoC projects for ScummVM somewhere?
[11:35] <mataniko> wiki
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[12:35] <criezy|Work> Actually it looks like the wiki has not been updated yet.
[12:35] <criezy|Work> I will try to remember to do it this evening.
[12:35] <criezy|Work> And we should probably post a news item as well.
[12:38] <criezy|Work> Sho_: For now the best I can suggest is https://summerofcode.withgoogle.com/organizations/5028261889835008/#projects
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[12:38] <Sho_> criezy|Work: thanks!
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[14:18] <criezy|Work> He really doesn't want to work on this video player ;-)
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[14:34] <Strangerke|work> criezy|Work :'(
[14:35] <Strangerke|work> I think I reversed the whole engine and the whole hardcoded logic (2 times) for nothing, it's a pain :(
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[17:59] <ScummBot> Port build status changed with : Success: master-amigaos4. Nice work, all ports built fine now
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[18:15] <peterkohaut> Praetorian|str: sorry, what did you mean by restoration work left? i believe the engine & the game are in the same state as the original game when it released. were you talking about the cut content?
[18:16] <Praetorian|str> peterkohaut, yes. Sorry I didn't make it more clear
[18:18] <peterkohaut> no worried, i just thought that i missed something:)
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[19:30] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://git.io/fjWMK
[19:30] <Scummette> scummvm/master 093c185 antoniou79: BLADERUNNER: Act 4 meet with Rachael polish
[19:48] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://git.io/fjWDT
[19:48] <Scummette> scummvm/master fa17173 antoniou79: BLADERUNNER: Fix broken MA06 elev when cutContent disabled
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[20:20] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://git.io/fjWDN
[20:20] <Scummette> scummvm/master c92d20d antoniou79: BLADERUNNER: Fix freeze for MA06 elevator
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[21:57] <Scummette> [scummvm] criezy pushed 2 new commits to master: https://git.io/fjW9L
[21:57] <Scummette> scummvm/master d0f210a criezy: DRASCULA: Move sufrace allocation outside game loop
[21:57] <Scummette> scummvm/master 9230026 criezy: DRASCULA: Fix loading game from launcher
[22:02] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/fjW9Y
[22:02] <Scummette> scummvm/master 8c02fd9 criezy: NEWS: Mention drascula load game fix
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[00:00] --- Tue May 14 2019