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[07:40] <rootfather> hi folks
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[07:54] <madmoose> rootfather: Helloooo
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[08:00] <rootfather> "After all those years" vs "After all these years" - which one is correct? :D
[08:00] <rootfather> I think it's "these"
[08:03] <borosky> these sounds better
[08:04] <borosky> as a non native speaker you can trust me :thumbs_up:
[08:08] <rootfather> non-native-speaker-brofist!
[08:08] <rootfather> thanks
[08:09] <Deledrius> these, generally
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[08:10] <borosky> those would/could fit in a specific context though
[08:10] <borosky> if you described those years in an earlier phrase for example
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[08:15] <rootfather> something like "10 years passed since ..." - "after all these/those years, we..."
[08:25] <madmoose> those, in that context.
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[08:42] <rootfather> thanks madmoose
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[10:32] <stroggoff|Praeto> hi guys!
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[11:03] <rootfather> hi stroggoff|Praeto
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[11:29] <rootfather> hi criezy
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[11:36] <criezy> Hi rootfather
[11:39] <rootfather> criezy, how familiar are you with the SDL backend code? :)
[11:41] <criezy> Difficult to say. I did some work of it in the past, but not rcently. So it depends how much I will remember when I put my nose in it.
[11:41] <criezy> I would say I am mostly familiar with the GraphicsManager (both the SDL and OpenGL ones).
[11:42] <criezy> And with the macOS specific parts of the backend as well obviously.
[11:42] <rootfather> okay, to be more specific:
[11:42] <rootfather> I'm planning to implement HiDPI support to the SDL port, especially the launcher/GUI.
[11:42] <rootfather> I already figured out the right SDL hints to get the screen's DPI.
[11:43] <rootfather> Now, I need to know where I can override the size of the GUI window... I tried to do that directly in main.cpp, but then everything fell apart once I toggled aspect ratio correction
[11:43] <rootfather> to break things down, I need to override the 640x400/480 with something like 800x600
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[11:49] <criezy> So if the graphics mode is x2 for example, instead of getting 640x480 window by default you want something with more pixels?
[11:49] <criezy> At least gor the GUI (I am not sure it would play well with games, as it might get blurry instead of crisp pixels).
[11:51] <rootfather> exactly
[11:51] <rootfather> perferabilly(?) only in the GUI and not in the games to prevent blur as you mentioned
[11:53] <criezy> You probably will need to modify the SurfaceSdlGraphicsManager and OpenGLGraphicsManager.
[11:53] <criezy> Try to find where they set the overlay width and height and change that.
[11:54] <criezy> See SurfaceSdlGraphicsManager::loadGFXMode()
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[11:58] <rootfather> thanks!
[12:03] <criezy> I think there might be something more to do for the window size itself and not just the surface size, but I would need to look at it more, and I don't have the time now.
[12:03] <criezy> If you are still stuck in a few hours I can have a look.
[12:09] <rootfather> criezy, I gave it a very rough shot - gui renders nicely in the new size
[12:09] <rootfather> just have to do a rebuild to check if a game looks good since for whatever stupid reason I disabled all engines the last time I built it
[12:09] <rootfather> so this is definately the right spot
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[12:32] <rootfather> errm. okay :D https://abload.de/img/scummvm00000npksx.png
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[13:21] <rootfather> okay, incrasing overlayWidth and Height as well as their hardware equivalents break the scaling in the games
[13:21] <rootfather> when they initialize, they don't return to "their" resolution
[13:24] <Scummette> [scummvm] bluegr closed pull request #1583: COMMON: Use a prefix table to speed up the Huffman decoder (master...huffman-prefix-table) https://git.io/fjqDh
[13:24] <Scummette> [scummvm] bluegr pushed 2 new commits to master: https://git.io/fjmns
[13:24] <Scummette> scummvm/master ae9eeb7 bgK: COMMON: Rework the BitStream class to improve its performance
[13:24] <Scummette> scummvm/master 0f57aea bgK: COMMON: Use a prefix table to speed up the Huffman decoder
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[18:17] <Scummette> [scummvm] ScummVM-Translations pushed 7 new commits to master: https://git.io/fjm8b
[18:17] <Scummette> scummvm/master bcb5501 criezy: I18N: Regenerate translations data file
[18:17] <Scummette> scummvm/master d01af66 antoniou79: I18N: Update translation (Greek)
[18:17] <Scummette> scummvm/master d3af442 criezy: I18N: Regenerate translations data file
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[19:31] <Scummette> [scummvm] athrxx pushed 25 new commits to master: https://git.io/fjm4F
[19:31] <Scummette> scummvm/master d3c7834 athrxx: KYRA: (EOB2/Amiga) - add detection entries
[19:31] <Scummette> scummvm/master 02ecc7a athrxx: KYRA: (EOB2/Amiga) - add static resources
[19:31] <Scummette> scummvm/master 8c92e04 athrxx: KYRA: (EOB2/Amiga) - fix load up and intro sequence
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[19:57] <Scummette> [scummvm] athrxx pushed 2 new commits to master: https://git.io/fjmBE
[19:57] <Scummette> scummvm/master 7766eec athrxx: KYRA: (EOB) - silence -Wshadow warning
[19:57] <Scummette> scummvm/master 651387b athrxx: SCI: (PC-98 driver) - silence -Wshadow warning
[20:01] <ScummBot> Port build status changed with b7552e46: Failure: master-openpandora, master-amigaos4, master-psp, master-ds
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[20:26] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://git.io/fjmB9
[20:26] <Scummette> scummvm/master 087444b athrxx: KYRA: hopefully fix broken NDS, AmigaOS, PSP, OpenPandora ports
[20:50] <rsn8887> @_athrxx PSP build is still failing. Stdio: https://buildbot.scummvm.org/builders/master-psp/builds/1036/steps/compile/logs/stdio
[20:50] <_athrxx> Does anyone have a clue how to fix that?
[20:50] <rsn8887> ../../src-master/src/engines/kyra/sequence/sequences_darkmoon.cpp: In constructor 'Kyra::DarkmoonSequenceHelper::DarkmoonSequenceHelper(OSystem*, Kyra::DarkMoonEngine*, Kyra::Screen_EoB*, Kyra::DarkmoonSequenceHelper::Mode)':
[20:50] <rsn8887> ../../src-master/src/engines/kyra/sequence/sequences_darkmoon.cpp:1123: internal compiler error: in get_addr_dereference_operands, at tree-ssa-operands.c:1698
[20:50] <_athrxx> sequences_darkmoon.cpp : 1123 : internal compiler error : in get_addr_dereference_operands, at tree - ssa - operands.c : 1699
[20:51] <_athrxx> That line didn't even get any changes
[20:51] <rsn8887> No clue, I have never seen an error like that.
[20:52] <_athrxx> All I can find on this is that it is supposed to be fixed in newer gcc versions
[20:52] <rsn8887> But it used to work.
[20:53] <rsn8887> The PSP gcc version is not that old, let me check.
[20:53] <_athrxx> Yes, with the exact same line. Maybe it's the order of the arguments? But I don't want to submit more wild guesswork patches.
[20:56] <ScummBot> Port build status changed with 087444b6: Success: master-amigaos4, master-ds
[21:00] <rsn8887> nvm the psp gcc is 4.9.3 so quite old, still, never had problems compiling before.
[21:01] <rsn8887> I wish you had made a PR so Travis would have checked it. Now there are so many commits to check.
[21:02] <rsn8887> But maybe PR wouldn't have helped either, IDK.
[21:02] <rsn8887> Maybe it is a compiler flag...
[21:03] <rsn8887> ANd travis wouldn't have checked it either if I remember right.
[21:06] <_athrxx> Thanks for checking. Yes, might be a compiler flag. But who knows...
[21:08] <rsn8887> There used to be compiler bugs giving this error, but that was around gcc 4.3. Since PSP toolchain is using 4.9.3, should all be fixed.
[21:08] <_athrxx> Yes, all these posts are extremely old
[21:09] <rsn8887> And the psp toolchain was updated in 2015 or so, using compilers from 2015
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[21:23] <_athrxx> I'll make another guesswork fix. Let's see how that goes...
[21:26] <rsn8887> Yeah I have no clue. I am trying to reproduce the error locally
[21:27] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://git.io/fjmRZ
[21:27] <Scummette> scummvm/master 80e7401 athrxx: KYRA: (EOB) - try to fix PSP and OpenPandora
[21:27] <rsn8887> huh? It build locally.
[21:28] <rsn8887> ls
[21:28] <rsn8887> Wait which engine is this?
[21:28] <rsn8887> Kyra?
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[21:28] <_athrxx> yes
[21:28] <rsn8887> Oh I remember.
[21:29] <rsn8887> The buildbot is using a *much* older gcc than my local toolchain.
[21:29] <rsn8887> I suppose the best solution would be to finally update the buildbot toolchain.
[21:30] <rsn8887> That would also fix the "crash on game add..." that has plagued psp buildbot builds for years and made them useless.
[21:30] <rsn8887> But I don't have buildbot access anymore :(
[21:31] <_athrxx> okay, the problem remains, but now the error is the new init function.
[21:31] <rsn8887> If someone could give me buildbot server access I can try to a) make a backup of the current psp toolchain b) update the psp toolchain to the 2015 compilers.
[21:31] <rsn8887> ls
[21:32] <_athrxx> Well, I am all for giving you that access :-)
[21:32] <rsn8887> I am pretty sure I kind of now how to update the toolchain. Basically copy over the pspdev directory onto the server.
[21:32] <_athrxx> Ask sev?
[21:32] <rsn8887> Since I am using docker now locally, the binaries will be compatible.
[21:32] <rsn8887> Ok I will.
[21:32] <rsn8887> So I wouldn't worry too much about the failing psp builds. A soon-to-be-done buildbot toolchain update should fix it.
[21:33] <rsn8887> The buildbot toolchain is horribly out of date.
[21:33] <rsn8887> FOr psp.
[21:33] <_athrxx> Yeah, I am out of more guesswork ideas atm, anyway
[21:33] <rsn8887> Just leave it.
[21:34] <rsn8887> I wish *someone* hadn't taken away my buildbot access, because I used to have access (I installed the Vita toolchain). But then sometime last year it was suddenly gone.
[21:34] <rsn8887> I will ask sev
[21:34] <_athrxx> don't ask me how these things happen... :-)
[21:38] <_athrxx> What about the other port? Is there a maintainer for it?
[21:43] <rsn8887> What port?
[21:43] <rsn8887> I only do PSP and Vita stuff (and Switch).
[21:43] <rsn8887> The wiki might know more.
[21:44] <rsn8887> https://wiki.scummvm.org/index.php?title=Platforms
[21:46] <rsn8887> I don't remember how to follow the wikis advise: "Ask sev for an account"
[21:46] <rsn8887> I don't have sev's email it seems.
[21:49] <rootfather> rsn8887, his email is his nickname <at> ourdomain.org
[21:49] <rootfather> spambot prevention engaged :P
[21:50] <criezy> You could always have given him the address by private message :-P
[21:51] <rootfather> d'oh :D
[21:56] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://git.io/fjmRi
[21:56] <Scummette> scummvm/master 5efb259 athrxx: KYRA: (EOB) - another try to fix PSP/OpenPandora
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[21:58] <_athrxx> okay, I'm giving up for now
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[23:48] <mataniko> rsn8887: still around?
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[23:53] <rsn8887> Yes
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[00:00] --- Sun Apr 14 2019