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[01:42] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/JuKAJ
[01:42] <Scummette> scummvm/branch-2-3 49a6346 BenCastricum: I18N: Update translation (Dutch)
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[05:02] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/Ju6wm
[05:02] <Scummette> scummvm/branch-2-3 8e6c2f0 antoniou79: I18N: Update translation (Greek)
[05:02] <Scummette> [scummvm] ScummVM-Translations pushed 3 new commits to branch-2-3: https://git.io/Ju6w3
[05:02] <Scummette> scummvm/branch-2-3 82d61f8 goodoldgeorge: I18N: Update translation (Hungarian)
[05:02] <Scummette> scummvm/branch-2-3 db90967 marcosoutsider: I18N: Update translation (Portuguese (Brazil))
[05:02] <Scummette> scummvm/branch-2-3 e05351a VAN-Gluon: I18N: Update translation (Japanese)
[05:28] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/Ju6iE
[05:28] <Scummette> scummvm/branch-2-3 1e7ef4a : I18N: Update translation (German)
[07:41] <Scummette> [scummvm] lotharsm pushed 1 new commits to branch-2-3: https://git.io/JuiL0
[07:41] <Scummette> scummvm/branch-2-3 d58796e lotharsm: I18N: Update translations data file
[07:41] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/JuiLr
[07:41] <Scummette> scummvm/branch-2-3 893ae55 : I18N: Update translation files
[08:03] <grogbot> <eientei> in macresman, why does getResForkDataSize read from _resForkOffset+4, while computeResForkMD5AsString gets dataLength from effectively _resForkOffset+8?
[08:07] <grogbot> <eientei> going by https://developer.apple.com/library/archive/documentation/mac/pdf/MoreMacintoshToolbox.pdf#page=152, it seems like getResForkDataSize is in the wrong here
[08:14] <grogbot> <eientei> @sev ?
[09:11] <grogbot> <sev> @eientei looks like a bug. Good catch!
[09:15] <grogbot> <eientei> Only took 10 years lol
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[09:43] <grogbot> <eientei> Are you going to fix the sizes in the detection entries affected by this bug as well?
[09:43] <grogbot> <eientei> Not sure if hashes are affected
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[10:42] <grogbot> <sev> I will take a closer look, yes
[10:43] <grogbot> <sev> it is normal to have old bugs like this, because it doesn't affect much
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[13:41] <Scummette> [scummvm] BenCastricum opened pull request #3362: SCUMM: Fill in missing language for 2 HES games (master...detection_fixes) https://git.io/JuPoe
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[15:15] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://git.io/JuPhQ
[15:15] <Scummette> scummvm/master 0c282ef neuromancer: PRIVATE: reduced and improved PS3 specific code
[15:32] <grogbot> <Damiano Gerli> Hello hello, if anyone is interested I've just published the third (and final!) part of the history of Trecision Italian studio (Nightlong and The Watchmaker), which also includes an unpublished demo for a game that was never released. https://genesistemple.com/the-history-of-trecision-part-iii-big-money-small-hopes
[15:49] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://git.io/JuXkh
[15:49] <Scummette> scummvm/master 7ce5a5e digitall: SAGA2: Fix Incorrect Format String for Error Message
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[16:49] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://git.io/JuXCc
[16:49] <Scummette> scummvm/master a0fb27f digitall: AGS: Fix Compiler Warnings
[17:04] <Scummette> [scummvm] bluegr closed pull request #3362: SCUMM: Fill in missing language for 2 HES games (master...detection_fixes) https://git.io/JuPoe
[17:04] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/JuX8c
[17:04] <Scummette> scummvm/master 646f645 BenCastricum: SCUMM: Fill in missing language for 2 HES games
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[19:23] <Scummette> [scummvm] bluegr pushed 2 new commits to branch-2-3: https://git.io/JuXQe
[19:23] <Scummette> scummvm/branch-2-3 17c337a bluegr: SCI32: Fix game options crash in non-English PQ4 versions - bug #12901
[19:23] <Scummette> scummvm/branch-2-3 18601e5 BenCastricum: SCUMM: Fill in missing language for 2 HES games
[19:32] <Scummette> [scummvm] bluegr pushed 1 new commits to branch-2-3: https://git.io/JuX7O
[19:32] <Scummette> scummvm/branch-2-3 1ca65e6 knobix: SLUDGE: Fix build with Clang >= 11.0.0
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[22:04] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/Ju1Uo
[22:04] <Scummette> scummvm/master f40934e bluegr: GROOVIE: Do not wait for MIDI initialization with enhanced music tracks
[22:07] <Scummette> [scummvm] bluegr pushed 1 new commits to branch-2-3: https://git.io/Ju1U7
[22:07] <Scummette> scummvm/branch-2-3 9d3eee7 bluegr: GROOVIE: Do not wait for MIDI initialization with enhanced music tracks
[22:47] <grogbot> <NonaSuomy> Is there a way to use [Keymapper] in the scummvm.ini to trigger a keyboard key? wan't a game system version of scummvm to use one of the controller buttons to press the L key on the keyboard.
[22:52] <grogbot> <sev> if your controller buttons register with ScummVM, then yes, this is the very purpose of the keymapper
[22:55] <grogbot> <NonaSuomy> Ok now what would be the first mapping parts to do such functions like keyboard_L=left_trigger etc what defines keyboard characters in the ini?
[00:00] --- Mon Sep 13 2021