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[01:32] <grogbot> <j4w4> I want to see Armed & Delirious working on the PC....and I want it now!!!
[01:35] <grogbot> <j4w4> It looks like you just want the #news.
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[03:24] <grogbot> <eientei> @bluegr if you ever want a break from Noir, it turns out there's an early non-Discworld Tinsel game called Pocahontas
[03:25] <grogbot> <eientei> Whoever thought you could made a semi-platformer with a point-and-click interface needs a slap
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[04:37] <littlebobeep> j4w4: looks cool but torturing animals is sad
[05:35] <grogbot> <eientei> The frick???
[05:36] <grogbot> <eientei> Found a piece of software called the "Williams-Sonoma Guide to Good Cooking". It uses Mohawk in what seems to be a very similar way as the Living Books
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[06:22] <grogbot> <rootfather> This wouldn't be the most obscure "game" we support, soooo.... 😄
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[07:22] <grogbot> <eientei> finally got around to testing it
[07:22] <grogbot> <eientei> https://cdn.discordapp.com/attachments/581224061091446795/974210021384675328/unknown.png
[07:31] <Scummette> [scummvm] einstein95 opened pull request #3873: GLK: SCOTT: Add detection for ZX Spectrum "Marvel Adventure #1" (master...glk) https://is.gd/LUdX0R
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[11:57] <grogbot> <j4w4> Whaaaaahhhh? LoL. It's been a long time since I played the game but I know its a very cool/funny/odd game. I don't remember the tortue so...no spoilers for me please.
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[13:13] <Scummette> [scummvm] r41k0u opened pull request #3874: DIRECTOR: Implement kThePauseState STUB in getTheEntity (master...pauseState) https://is.gd/IUcoUo
[13:28] <Scummette> [scummvm] bluegr closed pull request #3873: GLK: SCOTT: Add detection for ZX Spectrum "Marvel Adventure #1" (master...glk) https://is.gd/LUdX0R
[13:28] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/nKDAIG
[13:28] <Scummette> scummvm/master 0e6c37b einstein95: GLK: SCOTT: Add detection for ZX Spectrum "Marvel Adventure #1"
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[15:38] <Scummette> [scummvm] r41k0u opened pull request #3875: DIRECTOR: implement STUB for kTheTrace (master...trace) https://is.gd/PsRaSb
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[17:00] <Scummette> [scummvm] athrxx pushed 2 new commits to master: https://is.gd/svNzjz
[17:00] <Scummette> scummvm/master 5522bea athrxx: SCUMM: (LOOM) - fix bugs #6011 and #13369
[17:00] <Scummette> scummvm/master f66aad4 athrxx: SCUMM: (LOOM) - fix/improve comments
[17:00] <Scummette> [scummvm] athrxx closed pull request #3792: SCUMM: (LOOM) - fix bugs #6011 and #13369 (master...scumm-saveload) https://is.gd/QwYdOb
[17:00] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/Ij59Xw
[17:00] <Scummette> scummvm/master d310d8e : I18N: Update translations templates
[17:01] <Scummette> [scummvm] athrxx closed pull request #3844: GUI: (SaveLoad) - remove unnecessary dialog (master...gui-nag-message) https://is.gd/pW1IBk
[17:01] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://is.gd/tsKkyi
[17:01] <Scummette> scummvm/master ea39342 athrxx: GUI: (SaveLoad) - remove unnecessary dialog
[17:01] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/tqIj5C
[17:01] <Scummette> scummvm/master be69c00 : I18N: Update translation files
[17:01] <Scummette> scummvm/master 9594704 : I18N: Update translations templates
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[18:21] <grogbot> <somaen> Not that much in terms of Screenshots, but I presume you mean this one? https://www.mobygames.com/game/dos/pocahontas/screenshots
[18:43] <Scummette> [scummvm] neuromancer pushed 17 new commits to master: https://is.gd/WxB0gJ
[18:43] <Scummette> scummvm/master a357b9a neuromancer: HYPNO: implement basic key handling (cheats, jump to scummvm menu) in boyz
[18:43] <Scummette> scummvm/master 9aea99b neuromancer: HYPNO: refactor shoot handling and implement basic reloading in boyz
[18:43] <Scummette> scummvm/master 234116e neuromancer: HYPNO: basic implementation of left click in boyz
[18:43] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/7gP93u
[18:43] <Scummette> scummvm/master 0d69a2e : I18N: Update translation files
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[19:09] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://is.gd/beQWAL
[19:09] <Scummette> scummvm/master 0d16892 sluicebox: SCI32: Fix GK2 lockups when music volume is turned off
[19:26] <grogbot> <antoniou79> Really cool fan art of Monkey Island's Scumm Bar (with various items from the game placed in there too): https://twitter.com/parinamais/status/1524770616980774914
[19:36] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/bdbB7m
[19:36] <Scummette> scummvm/master c405828 neuromancer: HYPNO: improved transition implementation for wet and boyz
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[20:20] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://is.gd/Tvcd8t
[20:20] <Scummette> scummvm/master 2657061 criezy: AGS: Add detection for additional versions of some Wadjet Eye games
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[21:02] <grogbot> <eientei> That's the one
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[22:37] <grogbot> <Big Beef> can somebody tell me what am i supposed to do when i run leisure suit larry 1 in scummvm and then it asks me for patch files from sierra in order for music to work
[22:39] <grogbot> <Big Beef> said patch files are impossible to find and i assume since its an old game its already got all the files needed
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[23:37] <grogbot> <Andrew T> This site may help. http://www.sierrahelp.com/
[23:38] <grogbot> <Andrew T> Just a note that the non Sierra patches are for use in DosBox and not recommended for ScummVM.
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[00:00] --- Fri May 13 2022