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[03:25] <Deledrius> sluicebox, nice sleuthing!
[03:45] <sluicebox> thanks!
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[08:09] <stroggoff> good morning!
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[08:45] <Strangerke|work> hi stroggoff, hi guys
[09:02] <Strangerke|work> If someone changed his mind and wish to be a co-mentor for the GSoC, don't hesitate to tell as it's never too late. The more the merrier.
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[12:29] <timofonic> dreammaster: I see. Thanks a lot for your reply. What about motivating other developers with interest in Interactive Fiction to participate in ScummGlk too?
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[13:28] <nipung> _sev: I have got the engine for HDB hooked into ScummVM and the detection is working fine. It can detect whether or not the provided MPC file is valid or not.
[13:28] <nipung> I'm working on extracting the data entries from the file.
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[13:55] <Strangerke|work> nipung: already? :) Nice!
[13:55] <Strangerke|work> nipung: Did you have a look at how to move Lua to Common?
[13:58] <nipung> Strangerke: Yeah, I have moved those files and updated the makefiles.
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[14:20] <Strangerke|work> nipung: Excellent. Don't forget to fill in your application form now that you have your coding test done (well, when it's open...)
[14:21] <Strangerke|work> nipung: I don't know if I mentioned it, but it was possible to find the shareware version of the game by using the wayback machine on their site
[14:25] <nipung> Strangerke: Yeah, I found that. Though it was easier to extract the game files fr the linux version
[14:26] <Strangerke|work> ok
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[17:37] <JK_> Hello. May I ask 'Wintermute 3D port' task (Google Summer of Code) questions here?
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[20:00] <timofonic> dreammaster: I see. Thanks a lot for your reply. What about motivating other developers with interest in Interactive Fiction to participate in ScummGlk too?
[20:01] <timofonic> It seems dreammaster is busy IRL. I wonder if he'll read it and if there's interest in Interactive Fiction (aka Text Adventures) by other developers...
[20:02] <mataniko> timofonic: He's probably at work since it's about 1PM his time
[20:02] <mataniko> what do you mean by motivate other developers?
[20:06] <Scummette> [scummvm] sluicebox opened pull request #1536: SCI: Update Sound:vol in processUpdateCues (master...sciupdatesoundvol) https://git.io/fhj7v
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[21:37] <Scummette> [scummvm] peterkohaut pushed 1 new commits to master: https://git.io/fhjdU
[21:37] <Scummette> scummvm/master d605a25 peterkohaut: BLADERUNNER: Added support for scrolling with mouse wheel
[21:42] <stroggoff> ooh that's a cool one. Nice work peterkohaut
[21:43] <peterkohaut> oh, darn, why is c++ "override" working in some sources and not in the other ones?
[21:46] <madmoose> peterkohaut: It's not original, better put it behind a define :D
[21:48] <peterkohaut> i see what you did there:)
[21:48] <peterkohaut> i blame me
[21:56] <Scummette> [scummvm] peterkohaut pushed 1 new commits to master: https://git.io/fhjdi
[21:56] <Scummette> scummvm/master 3a47c9f peterkohaut: BLADERUNNER: Fixed compilation error
[22:02] <ScummBot> Port build status changed with d605a250: Failure: master-ouya, master-openpandora, master-dc-serial, master-android_x86, master-amigaos4, master-wii, master-psp, master-dc, master-osx_intel, master-caanoo, master-gp2x, master-dingux, master-gamecube, master-gp2xwiz, master-android_arm, master-android_mips, master-webos
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[22:12] <_sev> looks like you made it a bit worse
[22:14] <_sev> ah, it is behind the reality
[22:18] <_sev> \o/
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[22:21] <ScummBot> Port build status changed with 3a47c9f8: Success: master-ouya, master-openpandora, master-dc-serial, master-android_x86, master-amigaos4, master-wii, master-psp, master-dc, master-osx_intel, master-caanoo, master-gp2x, master-dingux, master-gamecube, master-gp2xwiz, master-android_arm, master-android_mips, master-webos. Nice work, all ports built fine now
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[22:45] <Scummette> [scummvm] peterkohaut pushed 1 new commits to master: https://git.io/fhjFF
[22:45] <Scummette> scummvm/master 5c03403 peterkohaut: BLADERUNNER: Fixed inability to drugged McCoy up again
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[23:10] <timofonic> mataniko: What about asking other IF-related projects merge with ScummVM/ScummGlk?
[23:11] <timofonic> Collaboration of some kind could be valid
[23:11] <timofonic> Testing...
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[23:13] <timofonic> SCI got merged, plus tons of others. What about other IF/Glk projects? All lack a proper organization, infrastructure, manpower and common software framework.
[23:14] <mataniko> I don't think anyone is against it, someone needs to do the work
[23:14] <timofonic> What about adding some subengine to ScummGlk as part of GSoC ideas?
[23:15] <timofonic> mataniko: But dreammaster is very busy IRL. How to make others get interested in ScummGlk other than promoting it inside the IF scene?
[23:16] <mataniko> It's an open source project, anyone who is interested is welcome to start contributing code. The SCI engine was the same way. In fact is was very much incomplete until community members started improving it
[23:17] <mataniko> probably dormant for almost 10 years between initial SCI to SCI32 support
[23:17] <sluicebox> lord help me i used ghidra on an sci thing today
[23:17] <mataniko> sluicebox: how was it
[23:18] <mataniko> timofonic: dreammaster is already mentoring The Immortal engine this GSoC, that is if a student would want to do it
[23:18] <sluicebox> a great decompiler wrapped in a painful java ui, so if they keep at it it'll be great
[23:19] <mataniko> well it is a 9.0 release
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[23:20] <sluicebox> yeah but now us taxpayers are looking, so someone will get shamed into fixing all the window focus bugs =)
[23:24] <mataniko> I just can't believe this thing is out
[23:24] <mataniko> and the decompiler looks decent too
[23:25] <mataniko> there really isn't a good write up on RE that I could find
[23:28] <mataniko> and it decompiles 16bit code which is nice
[23:28] <sluicebox> the nsa releasing a decompiler that works on 16 bit dos exes... is this what national pride feels like? i can see the appeal, it's nice!
[23:30] <mataniko> The loss of our freedom was worth it
[23:31] <mataniko> Ida does something nice that Ghidra doesn't do
[23:31] <mataniko> name known functions
[23:31] <mataniko> like _gettime, _getdate, etc
[23:35] <sluicebox> i'll call my senators and request it, no prob
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[23:38] <sluicebox> they told me to submit a PR and report to an ice child prison, then hung up =(
[23:41] <mataniko> approved, please merge
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[23:49] <timofonic> mataniko: I know. But virtually nobody in the Interactive Fiction scene knows about dreammaster's ScummGlk. How to promote ScummGlk? A possibility to start beta testing and make a ScummVM release with ScummGlk enabled with completable games?
[23:50] <timofonic> Why did NSA write Ghidra in Java? This simple fact demostrates that NSA is evil and always will be true.
[23:55] <sluicebox> i find it reassuring that even they can't escape the government inertia of only writing in java or c#
[00:00] --- Wed Mar 13 2019