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[00:31] <Scummette> [scummvm] ellm135 opened pull request #6710: CRUISE: Add text-to-speech (TTS) (master...cruise-tts) https://is.gd/0UTaF8
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[00:44] <grogbot> [discord] <eientei> @dreammaster Can we get a #📰news post about the Another World testing?
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[01:08] <grogbot> [discord] <dreammaster> That's general done by Sev, or any other admin, when they push the news article committed on the scummvm-web repository to the website. Which is already done, so it's just waiting on one of them to do so
[04:35] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/LUZqcr
[04:35] <Scummette> scummvm/master 051ff0e ccawley2011: WINTERMUTE: Reduce direct access to surface pixel buffers
[04:35] <Scummette> [scummvm] aquadran closed pull request #6696: WINTERMUTE: Reduce direct access to surface pixel buffers (master...wintermute-getbaseptr) https://is.gd/CtyuXf
[04:49] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/JvB2eC
[04:49] <Scummette> scummvm/master 9a1d796 aquadran: WINTERMUTE: Synced with 2D renderer
[05:01] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/y3lw5h
[05:01] <Scummette> scummvm/master 8c92429 aquadran: WINTERMUTE: Cleanup in 2D renderer
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[05:45] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/2mAA4o
[05:45] <Scummette> scummvm/master 6e0fdde aquadran: WINTERMUTE: More cleanup in 2D renderer
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[08:11] <grogbot> [discord] <antoniou79> And now my mind's stuck playing the Aladdin song in a loop.
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[08:32] <grogbot> [discord] <sev____> done
[08:59] <grogbot> [discord] <antoniou79> @dreammaster on GOG, the Another World Anniversary Edition comes bundled with an "**Another World Amiga ROM**" as well (which I don't think is included on Steam). Were you aware of this version? If so, would this be easier to support than the anniversary ed?
[09:02] <Scummette> [scummvm] sev- pushed 6 new commits to master: https://is.gd/Jp7ZeC
[09:02] <Scummette> scummvm/master 74d0e38 sev-: AWE: Plug memory leak. CID 1609872
[09:02] <Scummette> scummvm/master 7b22d21 sev-: AWE: Prevent potential negative array index write. CID 1609873
[09:02] <Scummette> scummvm/master bbf1e73 sev-: AWE: Fix potential buffer overrun. CID 1609874
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[09:39] <grogbot> [discord] <scorpion1973> Hello, sorry if posted in the wrong section, in case please tell me where to post: i wished to know if it is in plan for ScummVM to work on the engine to make playable the two Star Trek adventures (25th anniversary and judgment rites). They should be a great add to ScummVM... Thanks for each answer.
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[09:46] <grogbot> [discord] <antoniou79> Here's a forum thread with recent replies on this. Short version, there's some work-in-progress for the engine, but quite a bit more work is required for proper support of the games. Volunteers with code contributions are of course appreciated.
[09:46] <grogbot> [discord] <antoniou79> <https://forums.scummvm.org/viewtopic.php?t=16881>
[09:47] <grogbot> [discord] <scorpion1973> But do you know if someone is actually working on it or if the work on these games is stopped at the moment?
[09:47] <grogbot> [discord] <scorpion1973> But do you know if someone is working on it at present time or if the work on these games is stopped at the moment? (edited)
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[10:24] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/6LTw6G
[10:24] <Scummette> scummvm/master e2fb531 aquadran: WINTERMUTE: Implement greyscale conversion for some savegame images
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[10:32] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/P2z03a
[10:32] <Scummette> scummvm/master 06c0cfd aquadran: WINTERMUTE: Small correction to greyscale conversion
[10:38] <Scummette> [scummvm] tag2015 pushed 2 new commits to master: https://is.gd/bxn6zb
[10:38] <Scummette> scummvm/master b833b5d tag2015: AGS: Group AGDI/IA together and remove unneeded Italian grouping
[10:38] <Scummette> scummvm/master 57d6c20 tag2015: AGS: Skip unsupported video in Diamonds in the Rough
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[10:41] <grogbot> [discord] <gu3> That's a good question, but a bit hard to answer. You can still take a look to when the latest commit were made for this engine: https://github.com/scummvm/scummvm/commits/master/engines/startrek
[10:42] <grogbot> [discord] <gu3> There are some "recent" changes in the logic of the game, but a very small number of them in the last year or so. There is still the chance that someone is developing this code in other repository and will eventually merge back the progress.
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[11:58] <grogbot> [discord] <scorpion1973> hope it can be developed by someone. It should be a great add on ScummVM
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[14:51] <grogbot> [discord] <ilducci> Quick question regarding the latest Another World post: how many Anniversary editions exist?
[14:51] <grogbot> [discord] <dreammaster> I didn't know. And on a plus, there is code in cyxx's proect for handling the Amiga version already, though I don't know how feature complete it is. I had a quick look on GOG, and it seems the two disks are .adf files. I presume this is a standard disk image format used for the Amiga, so when I get some time, I'll have to experiment. Come to that, is there any archive code already in ScummVM for accessing the contents directly?
[14:52] <grogbot> [discord] <dreammaster> I didn't know. And on a plus, there is code in cyxx's project for handling the Amiga version already, though I don't know how feature complete it is. I had a quick look on GOG, and it seems the two disks are .adf files. I presume this is a standard disk image format used for the Amiga, so when I get some time, I'll have to experiment. Come to that, is there any archive code already in ScummVM for accessing the contents directly? (e
[15:00] <grogbot> [discord] <dreammaster> Ah. ChatGPT recommends ADF Opus for Windows to extract the files.
[15:01] <grogbot> [discord] <tag2015> You can also use Total Commander, with the Amiga plugin
[15:01] <grogbot> [discord] <tag2015> You can also use Total Commander, with the AmigaDX plugin (edited)
[15:02] <grogbot> [discord] <eientei> 2: 15th and 20th
[15:04] <grogbot> [discord] <eientei> Then there's https://www.mobygames.com/game/8140/heart-of-the-alien-out-of-this-world-parts-i-and-ii/
[15:07] <grogbot> [discord] <supsuper> and they all have different features
[15:07] <grogbot> [discord] <dreammaster> Given the timing of the next ScummVM, it can be considered the "25th Anniversary edition" 🙂
[15:07] <grogbot> [discord] <supsuper> conveniently GOG includes both 15th and 20tg
[15:07] <grogbot> [discord] <supsuper> conveniently GOG includes both 15th and 20th (edited)
[15:08] <grogbot> [discord] <ilducci> Thank you. I do have the 15th on physical, that's why I was puzzled with the fact that there's more than one
[15:09] <grogbot> [discord] <dreammaster> The anniversary editions in cyxx's project rely on an OpenGL renderer which is currently commented out, because someone with 3d experience would have to look at properly fitting it into ScummVM. Unfortunately, it seems like there's some necessary stuff in it for the anniversary editions, because when I tried to force it to use the 2d renderer, it crashed. Not sure if the anniversary conditions even work if the 3d renderer is comple
[15:10] <grogbot> [discord] <supsuper> i only have 15th as well, it's more faithful. 20th was the typical dotemu release, redesigned for mobile
[15:11] <grogbot> [discord] <dreammaster> FWIW: This is the enum the engine uses for all the different versions:
[15:11] <grogbot> [discord] <dreammaster> DT_DOS, DT_AMIGA, DT_ATARI, DT_15TH_EDITION, DT_20TH_EDITION, DT_WIN31, DT_3DO, DT_ATARI_DEMO
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[17:54] <Scummette> [scummvm] moralrecordings opened pull request #6711: DIRECTOR: Fixes for D5 (master...d5_features) https://is.gd/uzLL13
[18:07] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://is.gd/VWKo5Z
[18:07] <Scummette> scummvm/master 0c60769 sev-: QDENGINE: Fix potential buffer overrun. CID 1611400
[18:07] <Scummette> scummvm/master 0338871 sev-: AWE: Fix regression introduced in bbf1e738926edbc41429aba630a56cfa310c03bd
[18:11] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/p6xk39
[18:11] <Scummette> scummvm/master a7a593e sev-: Revert "ENGINES: Prevent resource leak in ExtendedSavegameHeader. CID 1591629"
[18:11] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/mkP0OM
[18:11] <Scummette> scummvm/master 14837bd weblate: I18N: Update translations templates
[18:13] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/Ur0Qqx
[18:13] <Scummette> scummvm/master a75a98d weblate: I18N: Update translation files
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[19:35] <grogbot> [discord] <gu3> deark is really good extract almost everything, include amiga discs
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[20:12] <Scummette> [scummvm] eriktorbjorn opened pull request #6712: AWE: Add detection entry for Amiga version (master...anotherworld-amiga) https://is.gd/SHCCZ9
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[23:37] <grogbot> [discord] <eientei> Can confirm, deark is good
[23:45] <Scummette> [scummvm] dreammaster closed pull request #6712: AWE: Add detection entry for Amiga version (master...anotherworld-amiga) https://is.gd/SHCCZ9
[23:45] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/BAy890
[23:45] <Scummette> scummvm/master 49709e1 : AWE: Add detection entry for Amiga version
[00:00] --- Fri Jun 13 2025