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[00:24] <ScummBot> Port build status changed with 6b8f8f12: Failure: master-dingux, master-wii, master-debian-x86, master-debian-x86-clang, master-switch, master-psp, master-ios7, master-openpandora, master-n64, master-3ds, master-gamecube, master-ps3, master-pspfull, master-gcw0, master-gp2xwiz, master-osx_x64, master-dc-serial, master-amigaos4, master-psp2full, master-
[00:24] <ScummBot> mingw-w64-cplusplus11, master-mingw-w64,
[00:24] <ScummBot> master-debian-x86_64, master-dc, master-osx_intel, master-psp2, master-caanoo, master-debian-x86-nullbackend, master-mingw-w32
[00:31] <Scummette> [scummvm] SupSuper pushed 1 new commits to master: https://git.io/JtKNd
[00:31] <Scummette> scummvm/master 553f9b5 SupSuper: AGS: Fix assert when drawing rectangles with swapped coordinates
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[01:35] <travis-ci> scummvm/scummvm#18022 (master - 553f9b5 : SupSuper): The build failed.
[01:35] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/f27bf85bf761...553f9b56aef4
[01:35] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/758617201
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[01:46] <ScummBot> Port build status changed with f27bf85b: Success: master-switch
[01:52] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JtKpS
[01:52] <Scummette> scummvm/master 35fe126 dreammaster: AGS: Fix and separate Infamous Adventures into their own group
[02:13] <ScummBot> Port build status changed with f27bf85b: Success: master-3ds
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[02:39] <travis-ci> scummvm/scummvm#18023 (master - 35fe126 : Paul Gilbert): The build is still failing.
[02:39] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/553f9b56aef4...35fe126e9e37
[02:39] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/758622906
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[02:48] <Scummette> [scummvm] SupSuper pushed 1 new commits to master: https://git.io/JtKjP
[02:48] <Scummette> scummvm/master fd81f32 SupSuper: TESTS: Use getValOrDefault
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[03:28] <Scummette> [scummvm] dreammaster pushed 3 new commits to master: https://git.io/Jt6ve
[03:28] <Scummette> scummvm/master 359e3ec dreammaster: AGS: Allow quiting game when a dialog is open
[03:28] <Scummette> scummvm/master 50eeb1b dreammaster: AGS: Add variation of Steam plugin for Blackwell Epiphany
[03:28] <Scummette> scummvm/master 4e0cb6e dreammaster: AGS: Allow fallback detection to match on exact md5 but different filename
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[03:30] <travis-ci> scummvm/scummvm#18024 (master - fd81f32 : SupSuper): The build was fixed.
[03:30] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/35fe126e9e37...fd81f32d6ab5
[03:30] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/758626684
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[04:07] <travis-ci> scummvm/scummvm#18025 (master - 4e0cb6e : Paul Gilbert): The build was fixed.
[04:07] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/fd81f32d6ab5...4e0cb6e3b530
[04:07] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/758629513
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[04:39] <ScummBot> Port build status changed with f27bf85b: Success: master-psp2
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[05:52] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://git.io/Jt6IJ
[05:52] <Scummette> scummvm/master 6aa6e1c dreammaster: ULTIMA4: Fix crash when changing maps
[05:52] <Scummette> scummvm/master a68f570 dreammaster: ULTIMA4: Turn off giddy-up mode when combat starts
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[08:03] <ScummBot> Port build status changed with 4e0cb6e3: Success: master-dingux, master-wii, master-debian-x86, master-debian-x86-clang, master-psp, master-ios7, master-openpandora, master-n64, master-gamecube, master-ps3, master-pspfull, master-gcw0, master-gp2xwiz, master-osx_x64, master-dc-serial, master-amigaos4, master-psp2full, master-mingw-w64-cplusplus11, master-
[08:03] <ScummBot> mingw-w64, master-debian-x86_64, mast
[08:03] <ScummBot> er-dc, master-osx_intel, master-caanoo, master-debian-x86-nullbackend, master-mingw-w32
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[08:24] <Scummette> [scummvm] kyandora opened pull request #2767: AGS: Plugin stubs for Nickenstien's NGFX Graphics Library (master...ags_nickenstien) https://git.io/Jt6mz
[08:43] <Scummette> [scummvm] kyandora opened pull request #2768: AGS: Ben There, Dan That! (Special Edition) and M*A*S*H*: The Point n' Click Adventure (master...ags_list) https://git.io/Jt6YZ
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[10:36] <Scummette> [scummvm] mduggan pushed 9 new commits to master: https://git.io/Jt6Z5
[10:36] <Scummette> scummvm/master e55a7d1 mduggan: ULTIMA8: Start Crusader on correct egg no
[10:36] <Scummette> scummvm/master 72ddb92 mduggan: ULTIMA8: Don't break to debugger on show-touching-items command
[10:36] <Scummette> scummvm/master 74ba8b8 mduggan: ULTIMA8: Dump item info for clicks even in stasis
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[13:34] <Scummette> [scummvm] lowtraxx opened pull request #2769: AGS: Add AddAchievment method to AGSGalaxySteam (master...master) https://git.io/Jt6RE
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[15:11] <Scummette> [scummvm] salty-horse pushed 1 new commits to master: https://git.io/Jt62y
[15:11] <Scummette> scummvm/master f2ffba0 salty-horse: AGS: Fix hit detection in dialog boxes
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[15:22] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/Jt6a4
[15:22] <Scummette> scummvm/master d068352 losernator: I18N: Update translation (Korean)
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[15:43] <Scummette> [scummvm] dreammaster closed pull request #2768: AGS: Ben There, Dan That! (Special Edition) and M*A*S*H*: The Point n' Click Adventure (master...ags_list) https://git.io/Jt6YZ
[15:43] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/Jt6V2
[15:43] <Scummette> scummvm/master 6608885 kyandora: AGS: Ben There, Dan That! (Special Edition) and M*A*S*H*: The Point n' Click Adventure
[15:45] <Scummette> [scummvm] dreammaster closed pull request #2769: AGS: Add AddAchievment method to AGSGalaxySteam (master...master) https://git.io/Jt6RE
[15:45] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/Jt6VD
[15:45] <Scummette> scummvm/master 310ecee lowtraxx: AGS: Add AddAchievment method to AGSGalaxySteam to fix a script crash when starting Blackwell Epiphany.
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[16:19] <travis-ci> scummvm/scummvm#18035 (master - 310ecee : Oliver Pahl): The build passed.
[16:19] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/66088853f29d...310eceebb7e6
[16:19] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/758702455
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[16:46] <Scummette> [scummvm] salty-horse pushed 1 new commits to master: https://git.io/Jt6o1
[16:46] <Scummette> scummvm/master 8e8e1da salty-horse: AGS: Detect Osher as a Hebrew game
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[19:08] <Guest34648> Is it possible to play Ace Ventura (PC) by 7th Level Inc. on ScummVM?
[19:08] <Guest34648> https://www.myabandonware.com/game/ace-ventura-bhn
[19:11] <grogbot> <DreamMaster> Please don't post abandonware links. Read the channel description.
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[19:11] <grogbot> <DreamMaster> Current ScummVM compatibility list can be found here: https://www.scummvm.org/compatibility/
[19:12] <Guest34648> my apologies, I didn't see it
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[19:15] <grogbot> <DreamMaster> No problem. We have to be clear and careful about it. It's not currently supported, and as far as I'm aware, no-one is currently working on it either
[19:26] <Scummette> [scummvm] salty-horse pushed 1 new commits to master: https://git.io/Jt6D2
[19:26] <Scummette> scummvm/master 89d2edf salty-horse: AGS: Fix incorrect string encoding for non-English games
[19:30] <Scummette> [scummvm] salty-horse pushed 1 new commits to master: https://git.io/Jt6DP
[19:30] <Scummette> scummvm/master 39cd0f8 salty-horse: AGS: Remove pointless Common::String conversion
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[20:25] <ScummBot> Port build status changed with 89d2edf6: Failure: master-debian-x86_64
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[20:42] <whiteboa> Hello peeps! Thank you for this lovely piece of software to everyone involved, I've got a question about Scummvm which I'm not sure how to get answered so I though I'd join here
[20:43] <whiteboa> I read that residualvm is now part of Scummvm , does this mean I can run Grim Fandango?
[20:43] <whiteboa> I tried ofc, but it wouldn't detect the game :(
[20:44] <grogbot> <Henke37> it isn't in the stable version
[20:44] <whiteboa> ohh
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[20:46] <grogbot> <SupSuper> you have to use the daily builds
[20:46] <whiteboa> ok! thank you!
[20:47] <whiteboa> I would also like to try that on an Android tablet, but I'm wary of installing apks , is it possible to get the daily build from the Google App store?
[20:48] Action: whiteboa can't believe it works!
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[20:53] <grogbot> <30yGamer> oh awesome, I figured Grogbot was something like a bridge between discord and irc 🙂
[20:53] <grogbot> <30yGamer> is whiteboa
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[20:54] <grogbot> <30yGamer> Is there a plan on when support will move over to stable version?
[20:55] <grogbot> <Henke37> Later "
[20:55] <grogbot> <30yGamer> Awesome!
[20:56] <Scummette> [scummvm] somaen pushed 1 new commits to master: https://git.io/Jt6HX
[20:56] <Scummette> scummvm/master 5e60cbf somaen: TINSEL: Create a stub-system, and map SETSYSTEMVAR
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[20:57] <grogbot> <SupSuper> i think you can get the beta on the play store but not sure how
[20:57] <grogbot> <30yGamer> yeah I'm looking into it
[21:00] <grogbot> <30yGamer> well app store supports that but I don't see the option for scummVm
[21:00] <grogbot> <30yGamer> oh well...
[21:01] <grogbot> <30yGamer> it's amazing how the made a remaster but it only works in certain mobile GPUs
[21:01] <grogbot> <Mataniko> We have no plan to have a daily build channel on Android
[21:01] <grogbot> <30yGamer> no problem!
[21:02] <grogbot> <30yGamer> Thanks! 🙂
[21:15] <Scummette> [scummvm] mgerhardy pushed 1 new commits to master: https://git.io/Jt6QK
[21:15] <Scummette> scummvm/master baf8507 mgerhardy: TWINE: holomap code
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[21:22] <ScummBot> Port build status changed with 39cd0f85: Success: master-debian-x86_64
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[22:23] <Strangerke> hi guys
[22:27] <Scummette> [scummvm] somaen pushed 9 new commits to master: https://git.io/Jt6dV
[22:27] <Scummette> scummvm/master f49587b somaen: TINSEL: Map CDCHANGESCENE
[22:27] <Scummette> scummvm/master bcb8464 somaen: TINSEL: Map and stub SETSYSTEMREEL
[22:27] <Scummette> scummvm/master 88431fa somaen: TINSEL: Stub library functions 210, 212, 213
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[23:14] <grogbot> <somaen> Hi strangerke
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[23:20] <Strangerke> hey somaen :)
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[00:00] --- Sat Feb 13 2021