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[00:08] <Scummette> [scummvm] ccawley2011 opened pull request #2941: AUDIO: Support building with FluidLite (master...fluidlite) https://git.io/JOTCx
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[01:21] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/JOT07
[01:21] <Scummette> scummvm/master 9dd7485 criezy: AGS: Remove assert when trying to create looping audio stream
[01:21] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JOT0d
[01:21] <Scummette> scummvm/master 52059ae : I18N: Update translation files
[01:28] <Scummette> [scummvm] criezy opened pull request #2942: AUDIO: Add support for 24 bit PCM WAVE (master...wav24) https://git.io/JOTEr
[01:37] <grogbot> <sheep> question here, when i'm launching the pink engine
[01:38] <grogbot> <sheep> it says can not find engine plugin
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[03:03] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/JOTiZ
[03:03] <Scummette> scummvm/master 0c3be80 criezy: AGS: Fix logic to find available custom overlay ID
[04:47] <ScummBot> Build [#112](https://buildbot.scummvm.org/#builders/108/builds/112) of `master-ios7-arm64` failed.
[04:47] <ScummBot> Build [#554](https://buildbot.scummvm.org/#builders/93/builds/554) of `master-macosx-arm64` failed.
[04:49] <ScummBot> Build [#694](https://buildbot.scummvm.org/#builders/78/builds/694) of `master-macosx-i386` failed.
[04:51] <ScummBot> Build [#553](https://buildbot.scummvm.org/#builders/89/builds/553) of `master-macosx-x86_64` failed.
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[06:05] <ScummBot> Build [#93](https://buildbot.scummvm.org/#builders/45/builds/93) of `nightly-master` failed.
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[08:39] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://git.io/JOkWO
[08:39] <Scummette> scummvm/master 224729e lephilousophe: BUILD: Add GIF to Apple specific build code
[08:51] <ScummBot> Build [#555](https://buildbot.scummvm.org/#builders/93/builds/555) of `master-macosx-arm64` completed successfully.
[08:51] <ScummBot> Build [#695](https://buildbot.scummvm.org/#builders/78/builds/695) of `master-macosx-i386` completed successfully.
[08:52] <ScummBot> Build [#113](https://buildbot.scummvm.org/#builders/108/builds/113) of `master-ios7-arm64` completed successfully.
[08:52] <ScummBot> Build [#554](https://buildbot.scummvm.org/#builders/89/builds/554) of `master-macosx-x86_64` completed successfully.
[09:04] <grogbot> <dimo81> Does my memory fail me, if I remember playing Inca II with scummvm some years ago? I see now that it's not supported, not even included in the list with the coktel games, but I would swear that I did play it some time ago...
[09:08] <grogbot> <lephilousophe> did you try it?
[09:08] <grogbot> <lephilousophe> it seems there are detection entries for Inca II in code so you could give it a try
[09:11] <grogbot> <dimo81> I tried to add it with scummvm 2.2.0 and it obviously doesn't work, but I am wondering if I mix up things when I remember that it was supported some years ago.
[09:12] <grogbot> <lephilousophe> ok, maybe. Wait for another developer who will know better than me
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[09:44] <digitall> dimo81: Inca II is detected, but I think only by the unstable / development build. I just tried it and it detected and started fine... though I think it is missing quite
[09:45] <digitall> a bit of gameplay including the action sequences IIRC.
[09:46] <digitall> dimo81: https://wiki.scummvm.org/index.php?title=Gob "Inca II: Completeable; Hard-coded space shooter not implemented"
[09:48] <digitall> sheep: What platform? I would suggest downloading the latest v2.2.0 release.
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[09:49] <grogbot> <sheep> solved, i didn't set the correct extrapath, thanks for that
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[13:28] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JOkAY
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[18:34] <Scummette> scummvm/master decc3c2 tag2015: I18N: Update translation (Italian)
[18:34] <Scummette> [scummvm] dreammaster closed pull request #2940: TSAGE: Include and handle Ringworld Spanish messages (master...ringworld-es) https://git.io/JOTs5
[18:34] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JOIPB
[18:34] <Scummette> scummvm/master 7ab68e3 jdieguez: TSAGE: Include and handle Ringworld Spanish messages
[18:35] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JOIP0
[18:35] <Scummette> scummvm/master 6c3da60 : I18N: Update translations templates
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[18:38] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JOIXT
[18:38] <Scummette> scummvm/master b799bf9 dreammaster: NEWS: Add that Spanish Blue Force & Ringworld are supported
[18:38] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JOIXL
[18:38] <Scummette> scummvm/master 7c47fd6 : I18N: Update translation files
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[19:00] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/JOIM6
[19:00] <Scummette> scummvm/master 3ab7626 lotharsm: NEWS: Update German NEWS file
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[19:20] <Scummette> [scummvm] sev- closed pull request #2891: GUI: HiDPI theme support for OpenGL SDL backend (master...gui-scale) https://git.io/JYt5S
[19:20] <Scummette> [scummvm] sev- pushed 88 new commits to master: https://git.io/JOIy5
[19:20] <Scummette> scummvm/master a0d4162 sev-: GUI: Compute base scale factor and set it for ThemeParser
[19:20] <Scummette> scummvm/master 0f925f3 sev-: GUI: Dropped g_gui.getWidth() and getHeight()
[19:20] <Scummette> scummvm/master 08f927b sev-: GUI: Lock ThemeLayout to the computed base dimensions
[19:20] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JOIyb
[19:20] <Scummette> scummvm/master 51377d8 : I18N: Update translations templates
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[19:43] <Scummette> [scummvm] orgads opened pull request #2943: GUI: Fix GCC warning (master...gui-signed) https://git.io/JOIQ0
[19:46] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/JOIQQ
[19:46] <Scummette> scummvm/master 4ed7347 lotharsm: DISTS: Sync snapcraft build recipe
[19:46] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JOIQ7
[19:46] <Scummette> scummvm/master 23d52a1 : I18N: Update translation files
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[20:14] <Scummette> [scummvm] bluegr closed pull request #2943: GUI: Fix GCC warning (master...gui-signed) https://git.io/JOIQ0
[20:14] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/JOIdV
[20:14] <Scummette> scummvm/master fd225f2 orgads: GUI: Fix GCC warning
[20:14] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JOIdr
[20:14] <Scummette> scummvm/master e1a5c17 dreammaster: AGS: Cleanup of key state handling
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[21:25] <Scummette> [scummvm] jdieguez opened pull request #2944: TSAGE: cosmetic changes (master...tsage-es) https://git.io/JOIjU
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[21:44] <Scummette> [scummvm] criezy pushed 2 new commits to master: https://git.io/JOLeA
[21:44] <Scummette> scummvm/master 543f17b criezy: AGS: Improve code for finding unused overlay custom ID
[21:44] <Scummette> scummvm/master 2a502ac criezy: AGS: Add some detection entries
[21:46] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JOLvT
[21:46] <Scummette> scummvm/master 382d4a6 sev-: GRAPHICS: GUI: Do not use transparency when restoring background
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[22:54] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/JOLkK
[22:54] <Scummette> scummvm/master 6de22f8 criezy: AGS: Make sure old dialog scripts are null terminated
[23:04] <grogbot> <gatto mordacchio> Hello i have a problem with Grim Fandango and ScummVM... the directory game that worked perfectly with ResidualVM doesnt work with Scumm, it just cant find the game. What i am doing wrong?
[23:05] <grogbot> <SupSuper> are you using the daily builds?
[23:06] <grogbot> <gatto mordacchio> i think is the latest official 2.2.0
[23:06] <grogbot> <SupSuper> right, that was before the residual merge. you need the daily builds to play 3d games in scummvm
[23:06] <grogbot> <gatto mordacchio> ahh thanks i didnt get that the official isnt still merged
[23:07] <grogbot> <gatto mordacchio> thanks a lot for the hint
[23:18] <grogbot> <gatto mordacchio> i tried the latest stable daily build, of march 17 2021... still without success, it doesnt find the game in the folder
[23:21] <grogbot> <SupSuper> "stable" is 2.2.0. you want "latest"
[23:22] <grogbot> <SupSuper> this column:
[23:22] <grogbot> <SupSuper> https://cdn.discordapp.com/attachments/581224061091446795/830946215034093618/unknown.png
[23:22] <grogbot> <SupSuper> or use the "scummvm snapshot for windows" which i think should also be the latest
[23:23] <grogbot> <gatto mordacchio> right now i tried 2.2.1pre229, i will go for the latest as you suggested, Thanks!
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[23:32] <Scummette> [scummvm] dreammaster closed pull request #2944: TSAGE: cosmetic changes (master...tsage-es) https://git.io/JOIjU
[23:32] <Scummette> [scummvm] dreammaster pushed 3 new commits to master: https://git.io/JOLti
[23:32] <Scummette> scummvm/master b6ac34f jdieguez: TSAGE: Continue button for Ringworld Pause dialog
[23:32] <Scummette> scummvm/master ed75e25 jdieguez: TSAGE: Spanish strings mini-cleanup
[23:32] <Scummette> scummvm/master 9eecd41 jdieguez: TSAGE: Spanish BlueForce: two different Restart buttons
[23:51] <Scummette> [scummvm] ccawley2011 opened pull request #2945: Revert "OPENGL: Implement high DPI support on Android (#1895)" (master...gui-scale) https://git.io/JOLqj
[23:51] <grogbot> <gatto mordacchio> 2.3.0git did it... thanks a lot again
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[23:52] <Scummette> [scummvm] ccawley2011 closed pull request #2945: Revert "OPENGL: Implement high DPI support on Android (#1895)" (master...gui-scale) https://git.io/JOLqj
[23:52] <Scummette> [scummvm] ccawley2011 pushed 1 new commits to master: https://git.io/JOLmt
[23:52] <Scummette> scummvm/master 24b59ec ccawley2011: Revert "OPENGL: Implement high DPI support on Android (#1895)"
[23:53] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JOLmq
[23:53] <Scummette> scummvm/master 74d23c7 : I18N: Update translations templates
[23:56] <Scummette> [scummvm] criezy pushed 2 new commits to master: https://git.io/JOLmC
[23:56] <Scummette> scummvm/master 82d0ec3 criezy: AGS: Add more detection entries
[23:56] <Scummette> scummvm/master 354cea0 criezy: AGS: Move Time Gentlemen, Please detection to commercial game section
[23:56] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JOLmW
[23:56] <Scummette> scummvm/master fdb129c : I18N: Update translation files
[00:00] --- Mon Apr 12 2021