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[00:27] <grogbot> <KenzoSSW> Hello!
[00:33] <grogbot> <trembyle> Hi @KenzoSSW
[00:34] <grogbot> <trembyle> eriktorbjorn: When you say "solidifies", are you referring to any specific issues that came up during testing?
[00:40] <grogbot> <KenzoSSW> Thanks, been using ScummVm for about a couple of days now. Having certain troubles with it.
[00:41] <grogbot> <eientei> What troubles you
[00:45] <grogbot> <KenzoSSW> Well its mostly revolving around Backyard Football 2002. A game I used to play back when I was little. I able to start to pretty well, but after starting a game an Error "(11:298:0X180): Cannot Read Resource!" I've tried using old verisons, and I get the same error everytime.
[00:46] <grogbot> <LittleToonCat> What version are you using? 2.2.0 or the daily build?
[00:46] <grogbot> <KenzoSSW> 2.2.0
[00:47] <grogbot> <KenzoSSW> I was told using older verison could work, manily using 1.4 and 1.9, but no luck there.
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[02:23] <Scummette> [scummvm] dreammaster closed pull request #3356: AGS: Change a few char variables to int8 (master...agsExplicitSetCharsToInt8) https://git.io/JuEHc
[02:23] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JuuFu
[02:23] <Scummette> scummvm/master d474ee3 antoniou79: AGS: Change a few char variables to int8
[03:10] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JuzJ6
[03:10] <Scummette> scummvm/master 5f3004b dreammaster: AGS: Fix loading standalone AGS Maniac Mansion Deluxe saves
[03:10] <Scummette> [scummvm] dreammaster pushed 1 new commits to branch-2-3: https://git.io/JuzJ1
[03:10] <Scummette> scummvm/branch-2-3 f7f8db9 dreammaster: AGS: Fix loading standalone AGS Maniac Mansion Deluxe saves
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[04:43] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JuzCb
[04:43] <Scummette> scummvm/master 83f4b71 dreammaster: AGS: Fix turning off flashlight in Maniac Mansion Deluxe
[04:43] <Scummette> [scummvm] dreammaster pushed 1 new commits to branch-2-3: https://git.io/JuzCA
[04:43] <Scummette> scummvm/branch-2-3 2a5a4b6 dreammaster: AGS: Fix turning off flashlight in Maniac Mansion Deluxe
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[05:55] <eriktorbjorn> trembyle: The only issue I know of (from what very little I've seen of the game) is a missing bit of music in the intro. (I filed a bug report about that.) Other than that, all I know is that the demo doesn't seem to work right.
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[06:22] <Scummette> [scummvm] orgads pushed 1 new commits to master: https://git.io/Juzoy
[06:22] <Scummette> scummvm/master b7413e9 orgads: ENGINES: Do not attempt autosave when the autosave slot is -1
[06:22] <Scummette> [scummvm] orgads pushed 1 new commits to branch-2-3: https://git.io/Juzo9
[06:22] <Scummette> scummvm/branch-2-3 0bea6ae orgads: ENGINES: Do not attempt autosave when the autosave slot is -1
[06:22] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/Juzo5
[06:22] <Scummette> scummvm/branch-2-3 2dcbd35 : I18N: Update translations templates
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[07:25] <Scummette> [scummvm] mgerhardy opened pull request #3357: RFC: COMMON: added scummvm_assert_XXX macros (master...pr/scummvm-assert) https://git.io/Juz58
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[08:13] <Scummette> [scummvm] orgads opened pull request #3358: ENGINES: Document -1 as return value of getAutosaveSlot when not supported (master...autosave-1) https://git.io/JuzjP
[08:18] <grogbot> <sev> https://cdn.discordapp.com/attachments/581224061091446795/885802683674550272/Screenshot_2021-09-10_at_10.23.29.png
[08:19] <grogbot> <sev> @KenzoSSW let's check your files
[08:19] <grogbot> <sev> do you have possibility to compute md5s?
[08:39] <grogbot> <KenzoSSW> I'll have to check.
[08:41] <eriktorbjorn> Does anyone know anything about this Buried in Time bug report? https://bugs.scummvm.org/ticket/12885
[08:42] <eriktorbjorn> It looks like one of those "this should be simple enough" bugs, but I'm stumped.
[08:51] <grogbot> <KenzoSSW> these are all the files I have for the game
[08:51] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885810791444520970/Screenshot_1217.png
[08:59] <grogbot> <KenzoSSW> I realized I didn't have md5s downloaded
[08:59] <grogbot> <KenzoSSW> now I do
[09:00] <grogbot> <sev> great, please calculate md5s for football2002.* files
[09:00] <grogbot> <sev> and paste the result here, so we compare
[09:04] <grogbot> <KenzoSSW> Pretty new to md5s so no idea how it works. Forgive me.
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[09:09] <grogbot> <KenzoSSW> im told to run md5s now, I dont know where to "calculate" unless im suppose to run the game
[09:09] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885815368189358090/unknown.png
[09:13] <grogbot> <timofonic> Uhm. I think there are a guide for it. ScummVM uses peculiar md5 computes, I think
[09:13] <grogbot> <KenzoSSW> can you point me to it?
[09:14] <grogbot> <timofonic> https://wiki.scummvm.org/index.php/Reporting_unknown_MD5_checksums
[09:15] <grogbot> <KenzoSSW> im actually on that right now
[09:15] <grogbot> <KenzoSSW> but all it tells me is run it like it says in the prompt
[09:26] <grogbot> <KenzoSSW> wait, now I see it. it took a bit to understand what they meant by size
[09:26] <grogbot> <eientei> 1048576
[09:27] <grogbot> <eientei> However, since I believe sev wants to verify the whole file integrity, getting the md5s of the whole file is preferred
[09:28] <grogbot> <KenzoSSW> ah so basically do: -p size file but for everyfile right?
[09:29] <grogbot> <KenzoSSW> would that also include adding this? "find /i "offset 0-"
[09:29] <grogbot> <eientei> just do the same command without -p size
[09:30] <grogbot> <KenzoSSW> ah I see. Not sure if I have to hit enter right after that.
[09:31] <Scummette> [scummvm] alxpnv pushed 1 new commits to master: https://git.io/Jugnn
[09:31] <Scummette> scummvm/master a92db2a alxpnv: ASYLUM: add more entries to the respack patch list
[09:36] <grogbot> <eientei> Yes
[09:37] <grogbot> <KenzoSSW> whoops I just realized im not putting in "find/i "offset 0-" or unless I dont need to put that in...
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[10:27] <grogbot> <sev> no, no
[10:27] <grogbot> <sev> @KenzoSSW @timofonic misled you
[10:27] <grogbot> <sev> I need full md5s
[10:28] <grogbot> <sev> what is that md5deep... I wonder
[10:29] <grogbot> <sev> so, md5deep <file>
[10:30] <grogbot> <sev> actually
[10:30] <grogbot> <sev> md5deep football*.* will work
[10:35] <grogbot> <timofonic> I'm sorry...
[10:35] <grogbot> <sev> we are here to test files integrity, not detection
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[12:58] <Scummette> [scummvm] NMIError pushed 2 new commits to master: https://git.io/Jugjh
[12:58] <Scummette> scummvm/master be5d8f2 NMIError: AGS: Fix hanging sustained notes
[12:58] <Scummette> scummvm/master f9630d6 NMIError: AGS: Fix MIDI volume control
[12:59] <Scummette> [scummvm] NMIError pushed 2 new commits to branch-2-3: https://git.io/Ju2eY
[12:59] <Scummette> scummvm/branch-2-3 8926c8e NMIError: AGS: Fix MIDI volume control
[12:59] <Scummette> scummvm/branch-2-3 a7f7d77 NMIError: AGS: Fix hanging sustained notes
[12:59] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to branch-2-3: https://git.io/Ju2en
[12:59] <Scummette> scummvm/branch-2-3 5a0cbcf : I18N: Update translation files
[13:02] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/Ju2vC
[13:02] <Scummette> scummvm/master bc8eab2 mduggan: ULTIMA8: Fix Crusader targeting slightly
[13:03] <Scummette> [scummvm] mduggan pushed 1 new commits to branch-2-3: https://git.io/Ju2vg
[13:03] <Scummette> scummvm/branch-2-3 98444ff mduggan: ULTIMA8: Fix Crusader targeting slightly
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[15:32] <grogbot> <KenzoSSW> Oh ok
[16:11] <Scummette> [scummvm] knobix opened pull request #3359: SLUDGE: Fix build with Clang >= 11.0.0 (master...sludge-fix-build-with-clang11) https://git.io/Ju2dV
[16:19] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://git.io/Ju2bb
[16:19] <Scummette> scummvm/master 48fb158 athrxx: SCUMM: (DIG) - fix workaround for Russian version so as not to write outside the expected scope
[16:26] <grogbot> <KenzoSSW> so would it look something like this then?
[16:26] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885925385500516362/unknown.png
[16:33] <Scummette> [scummvm] bluegr closed pull request #3359: SLUDGE: Fix build with Clang >= 11.0.0 (master...sludge-fix-build-with-clang11) https://git.io/Ju2dV
[16:33] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/Ju2pP
[16:33] <Scummette> scummvm/master 3101573 knobix: SLUDGE: Fix build with Clang >= 11.0.0
[16:34] <Scummette> [scummvm] bluegr closed pull request #3358: ENGINES: Document -1 as return value of getAutosaveSlot when not supported (master...autosave-1) https://git.io/JuzjP
[16:34] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/Ju2pQ
[16:34] <grogbot> <KenzoSSW> Ok so this is what I have so far after following the steps.
[16:34] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885927319087251516/unknown.png
[16:38] <grogbot> <KenzoSSW> is this correct or is there something im missing?
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[17:16] <Scummette> scummvm/master c8c429a orgads: ENGINES: Document -1 as return value of getAutosaveSlot when not supported
[17:16] <Scummette> [scummvm] mgerhardy pushed 4 new commits to master: https://git.io/JuaUi
[17:28] <grogbot> <antoniou79> There should be some result from each of these commands. The MD5 hash for each file.
[17:34] <grogbot> <antoniou79> @KenzoSSW the command should be as sev indicated. Run it from the folder where you have the game files. md5deep football*.*
[17:38] <grogbot> <KenzoSSW> the game path is where I have my files stored at
[17:38] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885943389487530045/Screenshot_1431.png
[17:38] <grogbot> <KenzoSSW> more importantly this is the only thing that shows up.
[17:38] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885943586129064036/Screenshot_1437.png
[17:39] <grogbot> <antoniou79> For example. I downloaded md5deep from https://github.com/jessek/hashdeep/releases/tag/v4.4, extracted in it a folder eg. C:\md5deepTmp. Then I copied md5deep.exe from that folder to my game folder (in my case D:\Games\7days\, for the "7 days a Skeptic" game. ). Then from command prompt I ran: md5deep
[17:39] <grogbot> <KenzoSSW> oh...
[17:39] <grogbot> <KenzoSSW> yeah I was not doing that at all.
[17:40] <grogbot> <antoniou79> The output looks something like this: D:\Games\7days>md5deep *.* md5deep: WARNING: You are running a 32-bit program on a 64-bit system. md5deep: You probably want to use the 64-bit version of this program. c6315ea5ff99d126ed472419d0891088 D:\Games\7days\7days_readme.txt 0de36163de166c260a213cfa79a439d1 D:\Games\7days\winsetup.exe 5ad77de20e4eac2b359b4b94a8a80b81 D:\Games\7days\md5deep.exe 447f595bebb5753e6705728c8839c136
[17:40] <grogbot> D:\Games\7days\7days.exe
[17:40] <grogbot> <antoniou79> (the first two lines are a warning, but they are not important)
[17:43] <Scummette> scummvm/master 0a33eb7 mgerhardy: TWINE: some scene change logic is lba1 specific
[17:43] <Scummette> scummvm/master 1fb9175 mgerhardy: TWINE: fixed lba2 array sizes for body models
[17:43] <Scummette> scummvm/master 4b512d6 mgerhardy: TWINE: added lba2 intro support
[17:43] <Scummette> [scummvm] antoniou79 pushed 1 new commits to branch-2-3: https://git.io/JuaqI
[17:51] <grogbot> <KenzoSSW> I see
[17:52] <grogbot> <KenzoSSW> I wanna point out that there are two folders that are for football 2002. One is the basic one and the other is the one for scummVM. should I put md5deep in the scummVM folder where the files are located or no?
[17:53] <grogbot> <antoniou79> I'm not sure I understand. You should put the md5deep file in the folder with the game data files. The ones that start with "football", for which you want the md5 hash.
[17:53] <grogbot> <KenzoSSW> What I mean is there is a folder I have labeled "HEgames" That's what I mean.
[17:54] <grogbot> <antoniou79> I see. But I cannot tell what this folder contains. You can see that.
[17:54] <grogbot> <KenzoSSW> This is what's inside the "HEgames folder"
[17:54] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885947612631552040/Screenshot_1438.png
[17:55] <grogbot> <antoniou79> ok. So this seems to be the right one.
[17:55] <grogbot> <KenzoSSW> ah so now do I copy the exe in this folder?
[17:55] <grogbot> <antoniou79> Yes. It should be easier this way.
[17:56] <grogbot> <KenzoSSW> This correct? or no?
[17:56] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885947996641050705/Screenshot_1439.png
[17:56] <grogbot> <antoniou79> Then you have to launch the Windows Command Prompt. Do you know how to do this?
[17:57] <grogbot> <KenzoSSW> its launched right now
[17:58] <grogbot> <antoniou79> So you need to go in the folder you showed above, where you put the md5deep exe.
[17:59] <grogbot> <antoniou79> Typically you should use a cd command to go there, like the one I pasted above (but with your game folder path in it).
[17:59] <grogbot> <KenzoSSW> its in this folder
[17:59] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885948856255279154/Screenshot_1440.png
[18:00] <grogbot> <antoniou79> so the command would be cd \HEGames\Football2002
[18:02] <grogbot> <KenzoSSW> so something like this then?
[18:02] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885949487263154186/Screenshot_1441.png
[18:02] <grogbot> <antoniou79> yes
[18:02] <grogbot> <KenzoSSW> what's after that?
[18:03] <grogbot> <antoniou79> did you press enter? Are you at the folder now?
[18:03] <grogbot> <KenzoSSW> no not yet
[18:03] <grogbot> <KenzoSSW> ok now im am
[18:03] <grogbot> <antoniou79> then now run: md5deep football*.*
[18:04] <grogbot> <KenzoSSW> hit enter right after?
[18:04] <grogbot> <antoniou79> yes
[18:05] <grogbot> <KenzoSSW> so this is what I got
[18:05] <grogbot> <KenzoSSW> https://cdn.discordapp.com/attachments/581224061091446795/885950197878894592/Screenshot_1442.png
[18:05] <grogbot> <antoniou79> Ok this is what @sev needed as far as I can tell.
[18:07] <grogbot> <KenzoSSW> yeah, it was.
[18:07] <grogbot> <KenzoSSW> I hope this helps.
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[20:02] <grogbot> <sev> @KenzoSSW okay, what is the size in bytes?
[20:02] <grogbot> <sev> and if possible, please, copy/paste text, not the pictures
[20:03] <grogbot> <sev> in any case, I see that the md5s are different
[20:04] <grogbot> <sev> thus, your copy is damaged. Try to recopy it over again from the CD
[20:05] <grogbot> Command sent by sev
[20:05] <grogbot> .(a) file md5, which is the main game file, should be b81d20adb6371ed620fedcc0156c6fb7
[20:14] <grogbot> <KenzoSSW> by recopy it, do you want me to redo the same thing again?
[20:14] <grogbot> <sev> yes, chuck check the md5 of .(a) file
[20:15] <grogbot> <sev> and if it matches, then please provide md5s for all files and we check the rest of the files
[20:15] <grogbot> <sev> what is you .(a) file size in bytes?
[20:16] <grogbot> <KenzoSSW> about 338,572 in bytes
[20:16] <grogbot> <sev> cannot be
[20:16] <grogbot> <sev> it should be like 34 million
[20:17] <grogbot> <sev> not 330k
[20:17] <grogbot> <KenzoSSW> I'll run it through md5
[20:17] <grogbot> <sev> err
[20:17] <grogbot> <sev> I am asking about the file size
[20:17] <grogbot> <sev> not md5
[20:18] <grogbot> <sev> do dir 😄
[20:19] <grogbot> <sev> the screenshot you shown above make it "human-readable" which gives KB
[20:20] <grogbot> <KenzoSSW> Oh...
[20:20] <grogbot> <KenzoSSW> ok then
[20:21] <grogbot> <sev> type dir in the command line, or open the file properties and copy/paste the file size form there
[20:22] <grogbot> <KenzoSSW> this for the command prompt right? I have that open right now.
[20:22] <grogbot> <sev> yes
[20:22] <grogbot> <sev> perhaps you will need to cd to your directory, as the folks were explaining earlier
[20:22] <grogbot> <KenzoSSW> oh I have that done its right on the HEGames football 2002 line
[20:23] <grogbot> <sev> great
[20:23] <grogbot> <sev> so, dir and then copy/paste the output
[20:29] <grogbot> <KenzoSSW> 09/10/2021 01:00 PM <DIR> . 09/10/2021 01:00 PM <DIR> .. 02/05/2001 06:02 PM 291,328 binkw32.dll 02/25/2021 09:17 PM <DIR> DATA 08/13/2001 11:36 AM 346,696,978 Football2002.(a) 08/13/2001 11:36 AM 2,205,188 Football2002.(b) 05/10/2000 07:43 PM 53,248 Football2002.d32 07/31/2001 11:50 AM 696,376 Football2002.exe 08/13/2001 11:38 AM 91,941
[20:29] <grogbot> Football2002.HE0 08/07/2001 11:51 AM 191,140,158 Football2002.he2 07/30/2001 01:59 PM 74,067 Football2002.he3 07/31/2001 11:43 PM 70,349,387 Football2002.he4 08/01/2001 12:06 AM 3,591 Football2002.inf 08/03/2001 05:58 PM 90,156 Football2002.u32 02/25/2021 09:17 PM <DIR> HelpFile 01/29/2014 01:38 PM 789,504 md5deep.exe 04/13/2001 03:48 PM 346,624 mss32.dll 11/20/2000
[20:29] <grogbot> 06:13 PM 45,056 udpping.dll 06/20/2000 10:15 AM 36,864 Uninst.dll 08/08/2001 08:01 AM 279 Uninst.inf 02/25/2021 09:20 PM 91,361 Uninst.isu 17 File(s) 613,002,106 bytes 4 Dir(s) 145,650,507,776 bytes free
[20:29] <grogbot> <KenzoSSW> ^ this is what I got
[20:29] <grogbot> <sev> excellent
[20:29] <grogbot> <sev> so, yes, you have the most common version
[20:30] <grogbot> <sev> here are the correct checksums: MD5 (Football2002.(a)) = b81d20adb6371ed620fedcc0156c6fb7 MD5 (Football2002.(b)) = 1e45c754359ca021d50cc6776f3240a6 MD5 (Football2002.HE0) = d0549508a06bbb9f99ed19c9e97891f3 MD5 (Football2002.HE2) = 7c6f5da8f9d223942ff387c3b3b1262a MD5 (Football2002.HE3) = eded7062b612284a62df6be9e37e8d9e MD5 (Football2002.HE4) = 5f22d1edf87e08f151c93726684d47a5 MD5 (Football2002.d32) = e856bf226130de0d84bcaaa7ecfb5a3a MD5
[20:30] <grogbot> (Football2002.exe) = 7894dd82c874b535dc8acadef0950be4 MD5 (Football2002.inf) = 207979f3048fb4a962814df439fb05a5 MD5 (Football2002.u32) = 2d027f461187ebadad44801c366b892c
[20:30] <grogbot> <KenzoSSW> oh...
[20:30] <grogbot> <KenzoSSW> so that's what causing Error "(11:298:0X180): Cannot Read Resource!"
[20:30] <grogbot> <sev> as you may see, the following files copied badly:
[20:31] <grogbot> <sev> (a), HE2,
[20:31] <grogbot> <sev> those are essential and the bigger files
[20:31] <grogbot> <sev> indeed. because the file is corrupt
[20:31] <grogbot> <KenzoSSW> I see, so how do I fix it then?
[20:31] <grogbot> <sev> copy over from the CD
[20:32] <grogbot> <sev> do the checksum again. The big chance that it will get copied correctly
[20:32] <grogbot> <sev> before that take a look at a reflection in the CD
[20:32] <grogbot> <sev> (the side which is shiny, not the one with the print)
[20:32] <grogbot> <sev> and see if there are fingerprints
[20:33] <grogbot> <sev> if there are, take a soft cloth and clean it from the center to the outer edge (no way radially, you may make it worse)
[20:33] <grogbot> <sev> or youtube something like "how to clean a CD" 😄
[20:34] <grogbot> <KenzoSSW> Ah I see. will do.
[20:34] <grogbot> <sev> CDs have very poor error recovery, so flakey media is common, especially 25 years old media
[21:47] <Scummette> scummvm/branch-2-3 84ddbdd antoniou79: AGS: Change a few char variables to int8
[21:47] <Scummette> [scummvm] sev- closed pull request #3352: DOCS: revises FAQ and adds numbering (master...revise_faq) https://git.io/JuGbA
[21:47] <Scummette> [scummvm] sev- pushed 4 new commits to master: https://git.io/JuaSf
[21:47] <Scummette> scummvm/master 6c3b69f cadihowley: DOCS: adds numbering + extra FAQ questions
[21:47] <Scummette> scummvm/master 060630f cadihowley: DOCS: adds FAQ questions
[21:47] <Scummette> scummvm/master 156d312 cadihowley: DOCS: adds FAQ question about compiling ScummVM
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