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[00:10] <Grogbot> <Henke37> anyone bored enough for some DRYing up of code? HDB::Sound::beginMusic is rather WET
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[00:30] <Grogbot> <Henke37> you know what? i'm bored enough, so i will do it myself
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[01:29] <Scummette> [scummvm] henke37 opened pull request #1882: HDB: Clean up music playback code (master...hdbMusic) https://git.io/JeWF6
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[01:39] <Grogbot> <Henke37> remind me to clean up the rest of the sound code when the PR gets accepted. there is more work to be done here.
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[02:25] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://git.io/JeWbG
[02:25] <Scummette> scummvm/master 54753ff dreammaster: GLK: JACL: Fix loading savegames
[02:25] <Scummette> scummvm/master c5e3ccb dreammaster: GLK: JACL: Amiga compilation fix
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[02:52] <travis-ci> scummvm/scummvm#10445 (master - c5e3ccb : Paul Gilbert): The build passed.
[02:52] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/c27199496c84...c5e3ccbca2db
[02:52] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/595909799
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[03:33] <ScummBot> Port build status changed with c2719949: Failure: master-osx_x64
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[04:16] <ScummBot> Port build status changed with c2719949: Success: master-debian-x86_64
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[06:02] <bgK> @criezy, I agree the remastered modern theme seems to have been really well accepted. Maybe we should remove the old one to simplify maintenance? It's kind of a pain to update the dialog layout for all the themes after each GUI change.
[06:03] <Grogbot> <rootfather> I fully agree
[06:09] <LePhilousophe[m]> What's happening with the buildbot? I don't see any commit impacting macOS
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[07:18] <Grogbot> <criezy> @bgK The old modern theme and the remastered one actually have an identical layout file. But you indeed need to remember to copy one to the other when you make a change.
[07:19] <Grogbot> <criezy> Personally I would not mind removing the old modern theme.
[07:20] <criezy> LePhilousophe[m]: I made a change on buildbot to use the static SDL2 library when building scummvm-static for the macOS x64 build. It didn't like that.
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[07:21] <criezy> I don't really have the time to investigate further now so I reverted my change.
[07:21] <criezy> But that means it will link with the dynamic SDL2 again, and the generated package may fails to run for some users (those who don't have the dynamic SDL2 on their system).
[07:22] <criezy> I will try to look at that further this evening (either find out why static linking fails with an undefined symbol or keep using the dynanic SDL2 but include that in the bundle).
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[07:37] <ScummBot> Port build status changed with c5e3ccbc: Success: master-osx_x64, master-amigaos4. Nice work, all ports built fine now
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[08:09] <LePhilousophe> criezy: oh ok because I think master-debian fail of yesterday was a random one and thought macOS one was random too
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[13:18] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://git.io/Jelfg
[13:18] <Scummette> scummvm/master 3f1ff3e digitall: SCI: Fix Set But Unused Variable GCC Warning
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[18:21] <Grogbot> <SupSuper> @criezy we'll see how accepted the theme is once the next release is out 😉
[18:22] <Grogbot> <SupSuper> but makes sense to remove it after everyone makes the switch, anyone who doesn't like it can always hold on to the old files
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[18:39] <Scummette> [scummvm] BallM4788 opened pull request #1883: MOHAWK: RIVEN: Modify cursor preloading to resolve crashing on 3DS (master...riven3dsfixes) https://git.io/Jeltz
[18:44] <Scummette> [scummvm] Mataniko closed pull request #1880: CREDITS: Add YAML output option to credits.pl (master...yaml-credits) https://git.io/JeWuf
[18:44] <Scummette> [scummvm] Mataniko pushed 1 new commits to master: https://git.io/Jelt6
[18:44] <Scummette> scummvm/master c1697cd Mataniko: CREDITS: Add yaml output option and make indentation consistent
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[19:14] <travis-ci> scummvm/scummvm#10450 (master - c1697cd : Matan Bareket): The build has errored.
[19:14] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/3f1ff3eaea07...c1697cd177ee
[19:14] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/596253944
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[19:54] <Scummette> [scummvm] bluegr closed pull request #1881: TTS: Enable in Mingw-w64 builds (master...tts-mingww64) https://git.io/JeWSV
[19:54] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/Jelml
[19:54] <Scummette> scummvm/master 912bbf3 sluicebox: TTS: Enable in Mingw-w64 builds
[20:05] <Grogbot> <Henke37> anyone recall why TTS is disabled on msvc?
[20:07] <Grogbot> <SupSuper> there used to be bugs but i think they were fixed?
[20:07] <Grogbot> <SupSuper> probably just need to add it to create_project
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[20:23] <travis-ci> scummvm/scummvm#10452 (master - 912bbf3 : sluicebox): The build passed.
[20:23] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/c1697cd177ee...912bbf364c1c
[20:23] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/596282281
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[20:29] <Grogbot> <Vyzigold> I wasn't sure if it is guaranteed there is sapi every time when building with msvc (I now know, there is), so if anyone wants, you can enable it. I wanted to wait until I get to a PC with msvc (which is at home, where I wasn't almost a month), so I could try, that the create_project builds correctly after I make any change in it.
[20:30] <Grogbot> <Vyzigold> I should get home this weekend
[20:34] <Grogbot> <SupSuper> well it depends on sdk version. but i doubt anyone is using old msvc anymore
[20:35] <Grogbot> <SupSuper> it's been included in windows since 2000
[20:37] <Grogbot> <Vyzigold> that should be enough. I doubt that old msvc would even run on todays windows 😄
[20:40] <Grogbot> <SupSuper> i'll enable it later today if i don't see any obvious bugs
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[20:50] <Grogbot> <Henke37> is there a button to tell the travis check to rerun despite there not being any new commits?
[20:54] <Grogbot> <SupSuper> there should be a Restart Build button on the travis page
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[20:57] <Grogbot> <Henke37> not for me there isn't
[20:59] <Grogbot> <SupSuper> you might need to log in
[20:59] <Grogbot> <SupSuper> eg. https://i.imgur.com/3Yk5nlR.png
[21:00] <Grogbot> <Henke37> that's not enough, i think i'd need to be a project owner or somethng.
[21:00] <Grogbot> <SupSuper> oh yeah i guess it's just for those with scummvm github permissions
[21:00] <Grogbot> <SupSuper> what do you need to restart
[21:00] <Grogbot> <Henke37> https://travis-ci.org/scummvm/scummvm/builds/596266773
[21:01] <Grogbot> <Henke37> i am willing to bet that the 20 sec build times aren't my fault
[21:01] <Grogbot> <SupSuper> done
[21:02] <Grogbot> <SupSuper> yeah sometimes there's package flukes
[21:08] <Grogbot> <Henke37> I need not explain what's wrong here, do I?
[21:08] <Grogbot> <Henke37> https://cdn.discordapp.com/attachments/581224061091446795/631961475065577473/Anteckning_2019-10-10_230836.png
[21:36] <Grogbot> <sev> @Henke37 how did you achieve that?
[21:36] <Grogbot> <Henke37> i pressed the red star on the main menu
[21:36] <Grogbot> <sev> hmmm
[21:36] <Grogbot> <sev> interesting
[21:37] <Grogbot> <sev> can you please submit a bugreport and attach your save
[21:37] <Grogbot> <sev> what is your platform?
[21:37] <Grogbot> <Henke37> windows 10.
[21:37] <Grogbot> <sev> so, no enidanness issues
[21:38] <Grogbot> <Henke37> i'd assume it's just an unitialized variable or two
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[22:59] <Grogbot> <Thunderforge> Is Backyard Soccer or Backyard Basketball supported at all? I checked the Compatibility page, but it only lists Backyard Baseball and Football. https://www.scummvm.org/compatibility/
[23:10] <Grogbot> <sev> no, those are not supported
[23:10] <Grogbot> <sev> you may run them, but the gameplay is missing big piece of functionality
[23:11] <Grogbot> <sev> @all the news item draft for 2.1.0 is ready. anyone to proofread?
[23:11] <Grogbot> <sev> I'll post it tomorrow
[23:12] <Grogbot> <sev> @everyone works better
[23:14] <Grogbot> <sev> looks like a better idea would be to ping people tomorrow
[23:41] <Grogbot> <Mataniko> i can read it
[23:41] <Grogbot> <Mataniko> also, why are there 200 release tags on GH
[23:43] <Grogbot> <Mataniko> gdocs link?
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[23:57] <Grogbot> <ThaJakester> thunderforge ima fan of backyard games too<3
[23:57] <Grogbot> <ThaJakester> they neeeeeeed to make a new backyard baseball with HD handrawn graphics
[23:57] <Grogbot> <ThaJakester> would be so awesome lol
[23:57] <Grogbot> Command sent by ThaJakester
[23:57] <Grogbot> . on another note, in reference to this channels description, if we are disallowed from making game requests here, where would we post them instead?
[23:58] <Grogbot> <Henke37> the forums?
[00:00] --- Fri Oct 11 2019