[00:01] [scummvm] mduggan closed pull request #3978: ULTIMA8: Use ADExtraGuiOptionsMap for all games (master...ultima-options) https://is.gd/wgVAEa [00:01] [scummvm] mduggan pushed 2 new commits to master: https://is.gd/dRHlzQ [00:01] scummvm/master 026ed0d ccawley2011: ULTIMA8: Use ADExtraGuiOptionsMap for all games [00:01] scummvm/master c0aa335 ccawley2011: ULTIMA8: The Christmas easter egg in No Regret is not in the demo version [00:01] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/2cYtPv [00:01] scummvm/master eed8991 : I18N: Update translations templates [00:04] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [00:40] gsi_ (~gsi@dynamic-077-185-046-142.77.185.pool.telefonica.de) joined #scummvm. [00:43] gsi (~gsi@dynamic-077-179-172-128.77.179.pool.telefonica.de) left irc: Ping timeout: 255 seconds [01:29] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [01:35] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [01:58] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [02:00] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [02:25] Spent some time experimenting on the Chewy demo and, yeh, it looks like it can't easily be supported. There's no de0.taf, the first one being det43.taf. I checked and it's the resource for room 65. But even when I try setting the starting room to 65, it just complains about invalid chunks [02:26] I kind of half suspect as such.. during work on the engine, I had to rely on a disassembly of the release game executable and make a bunch of changes from the mid-development source we received to get everything to work. So it makes sense that the early demo would likely effectively need all the release-game changes to be undone just to get it to work properly [02:41] So with AGI graphics, I know they were vector based but when in the process is the horizontal pixels doubled? Before the drawing? or do the drawing routines account for the doubling? [03:11] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [03:13] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [03:36] [scummvm] OMGPizzaGuy pushed 1 new commits to master: https://is.gd/Y4KZHN [03:36] scummvm/master 45b5ee9 OMGPizzaGuy: ULTIMA8: Re-enable game specific options for Utima 8 [03:36] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/anOBZo [03:36] scummvm/master 148cfc1 : I18N: Update translation files [03:44] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. 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[05:49] borosky (~borosky@213.134.185.182) left irc: [05:52] [scummvm] lephilousophe pushed 1 new commits to master: https://is.gd/0l8nut [05:52] scummvm/master 6a3e97d lephilousophe: GUI: Fix dangling pointer when _headerEntryList was reallocated [05:55] ny00123 (~ny00123@2a0d:6fc2:6620:3e00:a74c:4e47:2aeb:3b4e) joined #scummvm. [06:08] @DreamMaster on my (crude) attempt to fix this, I had also set the starting room to be 43, and also disabled the intro stuff in MainMenu::execute() (dialogs\main_menu.cpp), but then this line _G(gameState)._personRoomNr[P_CHEWY] = 98; results in trying to load another room(?) file det63 (or sixty something iirc) which does not exist in the demo. [06:22] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [06:40] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [06:57] palasso (~palasso@user/palasso) joined #scummvm. [06:59] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [07:02] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [07:03] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [07:11] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [07:14] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 256 seconds [07:14] Nick change: DominusExult -> Dominus [07:35] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [08:22] did the android folder search bug get fixed yet or is it still there? [08:23] i wanna try to play scumm games on my phone haha [08:23] ldevulder (~ldevulder@2a01:e0a:4f3:5890:ce2d:e0ff:fe68:3ff5) left irc: Remote host closed the connection [08:26] ldevulder (~ldevulder@2a01:e0a:4f3:5890:ce2d:e0ff:fe68:3ff5) joined #scummvm. [08:41] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [08:53] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [08:55] reset (~reset@user/reset) joined #scummvm. [08:58] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [08:58] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [09:16] [scummvm] sev- pushed 6 new commits to branch-2-6: https://is.gd/1ZmA0j [09:16] scummvm/branch-2-6 572d5a2 lephilousophe: GUI: Apply filter even when changing sorting criteria [09:16] scummvm/branch-2-6 f9aca7e lephilousophe: GUI: Don't store GridItemInfo items twice [09:16] scummvm/branch-2-6 77700ab lephilousophe: GUI: Implement setSelected in Grid and use it in launcher [09:25] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [09:26] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [09:36] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [09:46] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [10:01] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [10:08] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [10:29] BrainChild (~BrainChil@185.237.182.250) joined #scummvm. [10:49] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [10:52] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [11:01] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [11:07] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [11:51] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [11:53] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [11:58] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [11:59] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [12:05] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Remote host closed the connection [12:16] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [12:19] So I managed to finish The Blackwell Legacy without significant issues [12:20] However, Blackwell Unbound is unfinishable [12:20] Just go to that area in the beginning of the game and ScummVM will segfault [12:20] https://cdn.discordapp.com/attachments/581224061091446795/984794242184544276/bucrash.png [12:45] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [12:48] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [13:21] @dongchan it would be awesome if you file a bugreport and attach a savegame and exact steps to reproduce [13:22] And it would be awesome if I didn't have to create a github account to do so [13:26] well, in the past, we had much more complains that you had to create an account on our bugtracker, or before that, on sourceforge.net [13:27] we need reliable means of contacting you back once the bug is fixed. that's why [13:27] @dongchan if you have a better idea on how to achieve that, please share [13:28] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [13:32] Maybe creating a channel for bug report on that server with a template post? [13:32] You can upload up to 8MB files with a free account [13:32] no, those are not trackable at all [13:32] and poorly searchable [13:33] and you cannot do even a basic workflow, like prioritize and assign an issue to developers [13:34] Well obviously a developer would have to look at newer posts and create the adequate bug report on whatever platform you guys are using [13:35] we have 11k tickets, 900 are open [13:35] One other possibility would be to have some sort of one time token that could be given in PM so you could access a link where you could post your report [13:36] and how then reach you later, maybe 6 months later? [13:37] basically, an account with a working email is a must. I thought you have ideas about how to create that easier [13:37] Why reaching back? I mean, isn't the point of asking for a save file is so you guys can test the issues yourselves? [13:38] oh, for several reasongs [13:38] That's rather clunky IMHO 😄 [13:38] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [13:38] first and foremost, users not always present all information, so we may need to clarify some details [13:38] sometimes, the bugreport is outright wrong [13:39] later, once the issue is fixed, it is best for the same user to re-test and confirm that it is indeed working for them [13:39] those are the basics of bugreporting. You're not shooting them in the dark [13:40] especially, say, you're reporting about some version which is rare or in a different language [13:41] so, for the developers it is difficult to test by themselves, either they do not have that version, or, say, it is in the middle of the game in a language you do not speak or understand. After all, most adventures and RPGs are about texts [13:41] ccawley2011 (~ccawley20@146.66.56.57) joined #scummvm. [13:41] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [13:57] In any case, that process isn't exactly working for people testing games and reporting they work [13:58] Or fail [14:07] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [14:10] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [14:42] ny00123 (~ny00123@2a0d:6fc2:6620:3e00:a74c:4e47:2aeb:3b4e) left irc: Quit: Leaving [15:37] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [15:53] eriktorbjorn (~eriktorbj@scummvm/eriktorbjorn) joined #scummvm. [15:53] #scummvm: mode change '+o eriktorbjorn' by ChanServ!ChanServ@services.libera.chat [16:34] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [16:34] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) joined #scummvm. [17:35] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [17:47] Sylvain (~SylvainTV@2a01cb0c08d23e00bc14b96c592f2db3.ipv6.abo.wanadoo.fr) left irc: Read error: Connection reset by peer [17:48] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [17:55] I can reproduce your bug, I opened a new ticket https://bugs.scummvm.org/ticket/13562 [17:56] Thanks [18:04] Is there any sort of framework in ScummVM that could be used to automatize playthrought of game as part of the CI process? [18:28] [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/BYY3YY [18:28] scummvm/master b5fb71e marcosoutsider: I18N: Update translation (Portuguese (Brazil)) [18:40] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [18:58] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. 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[20:04] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [20:10] [scummvm] bluegr closed pull request #3977: GUI: Fix iconpath iconspath Confman key discrepancy (master...guiFixIconPath) https://is.gd/vDPrGw [20:10] [scummvm] bluegr pushed 1 new commits to master: https://is.gd/YZ6fX6 [20:10] scummvm/master 1146f3d antoniou79: GUI: Fix iconpath iconspath Confman key discrepancy [20:12] [scummvm] bluegr closed pull request #3918: TINSEL: Various Notebook changes and refactoring (that happened too close to the code freeze) (master...re_apply_tinsel) https://is.gd/dVjfwI [20:12] [scummvm] bluegr pushed 18 new commits to master: https://is.gd/Pfw4lQ [20:12] scummvm/master 18668bd somaen: TINSEL: Further refactor InventoryObjects [20:12] scummvm/master 72aa757 somaen: TINSEL: Replace LockMem with GetMultiInit for MULTI_INIT [20:12] scummvm/master 9ebe1cd somaen: TINSEL: Replace LockMem with GetFrame for FRAME [20:15] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [21:07] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [21:18] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [21:20] Dominus (~dominus@exult/developer/dominus) left irc: Remote host closed the connection [21:21] Dominus (~dominus@exult/developer/dominus) joined #scummvm. [21:23] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [21:26] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [21:37] palasso (~palasso@user/palasso) left irc: Remote host closed the connection [21:56] Smedles (~quassel@2403-580d-1--aaa1-59ff-fe53-1a69.ip6.aussiebb.net) left irc: Quit: http://quassel-irc.org - Chat comfortably. Anywhere. [21:57] Smedles (~quassel@2403:580d:1:0:aaa1:59ff:fe53:1a69) joined #scummvm. [21:57] Does anybody know if Legacy: Realm of Terror uses the Magnetic Scrolls engine or a custom engine? https://www.mobygames.com/game/legacy-realm-of-terror [21:57] Our wiki says the game isn't supported, but not which engine it uses. https://wiki.scummvm.org/index.php?title=Magnetic_Scrolls [22:18] littlebo1eep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [22:24] @Thunderforge I'm not a developer at all, but the font files can be unpacked with this: https://github.com/institution/mpskit [22:26] Maybe it just shares the file format only, no idea [22:31] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [22:44] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [22:51] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [22:55] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [23:03] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [23:14] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [23:17] [scummvm] r41k0u opened pull request #3979: DIRECTOR: Fix Palette loading wrong Palette index (master...psy_color_palette) https://is.gd/lfVQfU [23:25] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) joined #scummvm. [23:54] ccawley2011 (~ccawley20@146.66.56.57) left irc: Quit: Leaving [23:58] littlebobeep (~alMalsamo@gateway/tor-sasl/almalsamo) left irc: Ping timeout: 240 seconds [00:00] --- Sat Jun 11 2022