[00:11] Lightkey (~Darklock@p200300f69709815922cf30fffe083718.dip0.t-ipconnect.de) joined #scummvm. [00:17] I can confirm that following the instructions on the wiki works. I used the MacPorts option and was able to compile ScummVM with all engines. [00:18] It took less than 10 minutes in total (including installing MacPorts, getting all the dependencies, and then configuring and compiling ScummVM). [00:18] Compiling ScummVM with all engines took 137.88s on my Mac Book Air. [00:20] That's ridiculously fast. Just the final link takes longer than that on my old MacBook pro. [00:41] tsowell (~tom@ldtlb.com) left irc: Quit: WeeChat 2.9 [01:22] Excellent. Is the final link a single threaded operation? (Maybe slower single core performance could be the cause if so) [01:42] vliaskov (~vliaskov@x4dbf9563.dyn.telefonica.de) left irc: Remote host closed the connection [02:08] Yes, but I suspect that the lack of a SSD disk in the old one is also a big factor. [02:13] one thing for sure, the stdlib stuff is a lot of tiny files. [02:27] SylvainTV (~Sylvain@lfbn-lil-1-210-106.w90-45.abo.wanadoo.fr) left irc: Ping timeout: 265 seconds [02:27] SylvainTV (~Sylvain@lfbn-lil-1-210-106.w90-45.abo.wanadoo.fr) joined #scummvm. [02:27] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [02:52] DominusExult (~dominus@port-92-194-8-32.dynamic.as20676.net) joined #scummvm. [02:52] DominusExult (~dominus@port-92-194-8-32.dynamic.as20676.net) left irc: Changing host [02:52] DominusExult (~dominus@unaffiliated/dominus) joined #scummvm. [02:56] Dominus (~dominus@unaffiliated/dominus) left irc: Ping timeout: 264 seconds [02:56] Nick change: DominusExult -> Dominus [03:04] SylvainTV (~Sylvain@lfbn-lil-1-210-106.w90-45.abo.wanadoo.fr) left irc: Ping timeout: 240 seconds [06:26] Begasus (~begasus@ptr-4qba4eagbaersb2o9b1.18120a2.ip6.access.telenet.be) joined #scummvm. 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[11:51] _sev_ (~sev@scummvm/undead/sev) left irc: Client Quit [11:58] [scummvm] raziel- opened pull request #2721: AMIGAOS: Fixes to the automatic installation (master...patch-1) https://git.io/JLht6 [12:00] _sev_ (~sev@scummvm/undead/sev) joined #scummvm. [12:00] #scummvm: mode change '+o _sev_' by ChanServ!ChanServ@services. [13:38] [scummvm] lotharsm closed pull request #2721: AMIGAOS: Fixes to the automatic installation (master...patch-1) https://git.io/JLht6 [13:38] [scummvm] lotharsm pushed 1 new commits to master: https://git.io/JLhOA [13:38] scummvm/master c4d0f4f raziel-: AMIGAOS: Fixes to the automatic installation (#2721) [13:48] @madmoose you need to run -j10, e.g.CPU cores +2 [13:56] SylvainTV (~Sylvain@lfbn-lil-1-210-106.w90-45.abo.wanadoo.fr) left irc: Ping timeout: 240 seconds [13:59] @sev The last number I posted was -j10 🙂 [14:21] ldevulder_ (~ldevulder@scy57-h01-176-173-206-35.dsl.sta.abo.bbox.fr) joined #scummvm. 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[17:41] [scummvm] lolbot-iichan opened pull request #2722: WINTERMUTE: Update detection table (master...wme_branch) https://git.io/JLhRT [17:50] [scummvm] mgerhardy pushed 12 new commits to master: https://git.io/JLhRG [17:50] scummvm/master bbc6408 mgerhardy: TWINE: debug logging [17:50] scummvm/master 42f9d1c mgerhardy: TWINE: no need to autosave if we just started a game or loaded a state [17:50] scummvm/master ba5ba08 mgerhardy: TWINE: replaced magic numbers [17:56] [scummvm] lolbot-iichan closed pull request #2722: WINTERMUTE: Update detection table (master...wme_branch) https://git.io/JLhRT [17:56] [scummvm] lolbot-iichan pushed 1 new commits to master: https://git.io/JLhR8 [17:56] scummvm/master dd0e481 lolbot-iichan: WINTERMUTE: Update detection table (#2722) [18:08] NULUSIOS (nls@mail2.termoil.com) left #scummvm. [19:38] JohnnyonFlame (~quassel@177-137-240-138.zamix.com.br) left irc: Ping timeout: 240 seconds [19:43] hehehe cool thanks :p [19:46] the M1 is a bit less forgiving on non-signed binaries though (you won't see the problem on a local build). The prompt to allow its execution is hidden by default, now [19:54] Shine_ (~Shine@dynamic-077-010-235-080.77.10.pool.telefonica.de) left irc: Read error: Connection reset by peer [19:56] Begasus (~begasus@ptr-4qba4eagbaersb2o9b1.18120a2.ip6.access.telenet.be) left irc: Quit: Ex-Chat [20:05] ajax16384 (~User@109.60.130.33) left irc: Quit: Leaving [20:13] that is not M1-specific [20:13] it comes with Big Sur and frankly, is quite annoying [21:08] palasso_ (~palasso@unaffiliated/palasso) joined #scummvm. [21:08] palasso (~palasso@unaffiliated/palasso) left irc: Ping timeout: 272 seconds [21:08] Asking this for a friend. Do the comparisons between x86 and ARM compile times use the same compiler in both? [21:09] Also, for my own knowledge, is every component enabled (fluidsynth, fribidi, etc.), or at least using equivalent libs? [21:10] Apologies if I phrased the question incorrectly. I'm asking for a friend who is not on discord. [21:17] [scummvm] mgerhardy pushed 3 new commits to master: https://git.io/JLhVE [21:17] scummvm/master 252faf4 mgerhardy: TWINE: helper method to dump a hqr entry into a file [21:17] scummvm/master 7ac555e mgerhardy: TWINE: parse fla movie frame information [21:17] scummvm/master 93f9c45 mgerhardy: TWINE: revert attempt to fix issue #12037 [21:24] [scummvm] mgerhardy pushed 1 new commits to master: https://git.io/JLhVX [21:24] scummvm/master 525391c mgerhardy: TWINE: fixed broken auto save on giveup [21:50] Nick change: palasso_ -> palasso [21:59] hmm am I missing something, how do I run scummvm in portrait mode on android? [22:01] @trembyle yes and yes [22:02] @trembyle because it is compiled by XCode compiler which is the same version of macOS Big Sur [22:02] @trembyle and particularly criezy was testing with all libraries [22:04] Distribution wise could that be avoided by putting the app in the App Store? [22:05] @Demonotron what is 'that'? [22:06] Sorry, the signed binaries issue [22:06] If it was in the App Store itd by default be trusted right? [22:07] wouldn't you have to sign it to get in the app store? [22:08] Sure but thats done automatically when its built right? [22:09] If people want to download the dmg and run with lighter security settings they could or they could download it from the store and run with tighter settings. [22:24] ny00123 (~ny00123@188.120.153.97) left irc: Quit: Leaving [22:34] thanks @sev 🙂 [23:08] ??? are there no display orientation options for scummvm android? [23:09] it would be really nice to use in portrait with image in top half of screen [23:09] To run non-signed binaries you need to bypass the security system by& right-clicking on the app and selecting "Open". [23:09] I don't hold my phone in landscape mode [23:09] that's too advanced for most users [23:10] @Henke37 If that's too advanced for a user maybe they shouldn't be running non-signed binaries in the first place. [23:10] Which is the point. [23:10] i agree [23:11] 😔 😔 😔 [23:12] the android version is kinda lagging behind to be honest. [23:13] It /is/ a silly OS. [23:14] haha [23:14] I certainly wish my phone ran a proper unix [23:14] but it's a shame cuz android devices are so nice for playing these games [23:15] personally I hope for a lean and mean build that uses on demand features to minimize the download size [23:15] hrm it's already small by standards of an android app [23:15] and.runs smoothly even on old hardware [23:15] it simply lacks qol features [23:15] the menus don't even display right I can't read the options lol [23:16] it's like a 130 MB download from play store, tho I am constantly annoyed how big play store apps are [23:16] I downloaded a 12 MB digital clock disolay to put on an old phone last week [23:17] i think it's possible to cut down the initial download by at least 80 % [23:17] haha [23:17] well.... [23:17] good luck but it won't matter to android users lol [23:17] ditch the extra themes, ditch all the engines, ditch the data files. [23:17] ah sure [23:17] if that's all it is [23:18] the themes can't be more than a few KB tho??? [23:18] I have 4 [23:18] Worst thing about android which makes it a no-go for me is the high fragmentation and the lack of updates by the vendors [23:18] I think it's getting more unified now [23:18] hope so anyway [23:19] The cheaper Pixel phones help with that, especially if you get an older model. [23:19] I mean scummvm works fine on variety of devices it just forces landscape mode for some reasoj [23:19] i count four themes, each in the range of 20-80 kb [23:19] I have installed it on multiple androids [23:19] that's not even a MB lol [23:19] true. [23:20] don't delete those lol [23:20] I like the classic one [23:20] I just want it portrait mode!! lmao [23:20] it forces landscape [23:20] someone actively made that choice lol [23:20] i don't suggest deleting the themes. i am suggesting having them as on demand features that download when selected [23:20] it could use your device's current orientation [23:20] OK but js [23:21] the same goes for the engines. those are the main offenders here [23:21] lol I will look for the code that sets landscape.... [23:21] ttyl [23:21] 😛 😛 😛 [23:22] fwiw for me i'd prefer better retroarch integration also 👀 [23:22] to an internal themes manager [23:22] k l8r [23:28] (comparisons of current relative states of retroarch and scummvm guis on android) [23:28] https://cdn.discordapp.com/attachments/581224061091446795/797608116182581268/IMG_20210109_182747.jpg [23:28] https://cdn.discordapp.com/attachments/581224061091446795/797608131219030076/IMG_20210109_182545.jpg [23:28] https://cdn.discordapp.com/attachments/581224061091446795/797608131701899264/20210109_182603.jpg [23:33] it should come as no surprise that plumbers is the smallest engine. but which one is the largest? i'm going off the nightly dreamcast build btw [23:42] Forgive me for trying to make a suggestion to make things easier on people. [23:44] Going off my latest full build in Visual Studio, Titanic is the largest [23:44] Which is ironic given it's only a single engine 😛 [23:44] titanic isn't in this build. [23:45] Unsurprising [23:55] The name says it all... 😂 [23:56] Lightkey (~Darklock@p200300f69709815922cf30fffe083718.dip0.t-ipconnect.de) left irc: Ping timeout: 260 seconds [00:00] --- Sun Jan 10 2021