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[01:26] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JveAM
[01:26] <Scummette> scummvm/master 7fd1206 BLooperZ: I18N: Update translation (Hebrew)
[01:44] <grogbot> <wiley207> Hey, lately on my 2012 Mac Mini running MacOS 10.15 Catalina, when I try to record video from ScummVM playing a Humongous Entertainment game using Screenflow, it's not recording the game sound. It'll record sound from other applications while I record, just not ScummVM.
[01:59] <grogbot> <SirYodaJedi> What about other ScummVM titles, @wiley207?
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[02:27] <grogbot> <wiley207> I will try them out and see
[02:28] <grogbot> <wiley207> I recall it worked with "Putt-Putt Goes to the Moon," but that was because it was the DOS version with audio working differently from the subsequent Humongous games (like the use of MIDI music)
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[02:32] <grogbot> <SupSuper> if it's just the music, you might need to check what MIDI device scummvm is using and if it's captured by your recorder
[02:32] <grogbot> <wiley207> no, it's all sound, on games like "Pajama Sam" and "Spy Fox"
[02:33] <grogbot> <SupSuper> hmm can you test with games for other engines (i.e. not SCUMM games?)
[02:33] <grogbot> <wiley207> I could
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[02:45] <grogbot> <wiley207> wait, with "Putt-Putt Goes to the Moon," it only records the MIDI music, but no sound effects or dialogue
[02:46] <grogbot> <wiley207> and it wouldn't capture audio from any Living Books or "The Neverhood" either, only video
[02:48] <grogbot> <wiley207> again, I use ScreenFlow for video screen capturing on my Mac
[02:48] <grogbot> <SupSuper> do you have multiple audio devices? i know scummvm lets you pick the output device for the music but not the rest, so maybe it's using some weird default for game audio
[02:49] <grogbot> <SupSuper> i don't know how you debug that on a mac though
[02:55] <grogbot> <wiley207> hmm
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[04:18] <grogbot> <harshbawari> Hello, I had a word with @DreamMaster yesterday, after which I tried to compile scummvm in visual studio, but it is giving error. It says 'theoradec.h: No such file or directory'. Can anyone help me out?
[04:22] <grogbot> <SupSuper> did you set up the SCUMMVM_LIBS variable?
[04:24] <grogbot> <harshbawari> I did but I'm not sure if I did it correctly
[04:25] <grogbot> <harshbawari> I went to Project > Properties > Config Properties > Environment and added SCUMMVM_LIBS=%PATH%;C:\Users\harsh\Documents\ScumVM
[04:26] <grogbot> <harshbawari> Documents\ScumVM is where I have stored the downloaded libararies
[04:27] <grogbot> <SupSuper> and no subfolders, correct? so you have Documents\ScumVM\bin, Documents\ScumVM\include, etc
[04:28] <grogbot> <harshbawari> Didn't add any subfolder in Environment. bin, include etc all these are present in Documents\ScumVM folder
[04:32] <grogbot> <SupSuper> don't think you need to add PATH, i just have this: https://i.imgur.com/l0H2gGr.png https://i.imgur.com/khDPSv6.png
[04:33] <grogbot> <harshbawari> Where can I find this window?
[04:34] <grogbot> <harshbawari> https://cdn.discordapp.com/attachments/581224061091446795/664688688839786507/Screenshot_41.png
[04:35] <grogbot> <harshbawari> I'm pretty sure I did this wrong
[04:35] <grogbot> <SupSuper> oh yeah you don't set it in visual studio
[04:36] <grogbot> <SupSuper> go in start and menu and search for "environment variables" it should pop up
[04:38] <grogbot> <SupSuper> my windows is in portuguese but https://i.imgur.com/j52OuHK.png https://i.imgur.com/ZI41A5v.png https://i.imgur.com/r9geP4D.png
[04:38] <grogbot> <harshbawari> ok, I'm trying
[04:39] <grogbot> <SupSuper> after that restart visual studio and it should work
[04:45] <grogbot> <harshbawari> ok now it worked but
[04:45] <grogbot> <harshbawari> Rest of the build succeeded but scummvm.vcxproj failed
[04:46] <grogbot> <SupSuper> did you clear the environment you set before in visual studio?
[04:47] <grogbot> <harshbawari> yes
[04:47] <grogbot> <SupSuper> what's the error
[04:49] <grogbot> <harshbawari> https://cdn.discordapp.com/attachments/581224061091446795/664692351524012042/Screenshot_42.png
[04:52] <grogbot> <harshbawari> I guess I would've messed up something while building create_project.sln
[04:53] <grogbot> <harshbawari> I will do that again, hopefully it will solve the problem
[04:56] <grogbot> <SupSuper> might just need to do a clean build
[04:58] <dreammaster> Evening all. That's probably a good idea. Recompile create_project.exe, and create fresh project files. Maybe even restart the computer entirely.
[05:01] <dreammaster> On another subject, I'm concerned about crashes I'm getting in gui/editgamedialog.cpp in master. showMidi flag is set, and _globalMIDIOverride created, only if the options don't have NOMIDI nor NOMUSIC.
[05:02] <dreammaster> But if the options have NOMUSIC, but not NOMIDI, _globalMIDIOverride isn't set, and when it gets down to line 344, it goes into the if block because NOMIDI isn't set, and throws an error because _globalMidiOverride is NULL.
[05:03] <dreammaster> I'm wondering if I should just change the if check to check for both options not being set
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[05:55] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JvveA
[05:55] <Scummette> scummvm/master fe9b3fe sluicebox: SCI32: Update GK2 subtitle compatibility
[06:02] <Scummette> [scummvm] sluicebox pushed 1 new commits to branch-2-1: https://git.io/Jvvej
[06:02] <Scummette> scummvm/branch-2-1 23631ad sluicebox: SCI32: Update GK2 subtitle compatibility
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[11:23] <Scummette> [scummvm] moralrecordings pushed 1 new commits to master: https://git.io/JvvIm
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[11:57] <grogbot> <marcelosofth> Hello friends, I have a large collection of games, can I run them in .zip format on ScummVM? 🙏
[12:13] <grogbot> <rootfather> Nope. And please check the rules.
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[15:32] <grogbot> <harshbawari> Wanted to know from the devs if ScummVM is coming in GSoC 2020
[15:32] <grogbot> <harshbawari> I got to know about ScummVM from GSoC's organizations list
[15:51] <grogbot> <Henke37> It's possible. Personally I'd even say likely.
[16:06] <grogbot> <Mataniko> https://int10h.org/oldschool-pc-fonts/
[16:11] <Scummette> [scummvm] sev- pushed 6 new commits to master: https://git.io/Jvvsn
[16:11] <Scummette> scummvm/master 7bc46d9 sev-: DIRECTOR: LINGO: Fix compilation for 'the number of words of'
[16:11] <Scummette> scummvm/master 956f5cd sev-: DIRECTOR: LINGO: Added test for 'put the number of <x> of'
[16:11] <Scummette> scummvm/master d641377 sev-: DIRECTOR: Renamed lingotests detection file to avoid execution
[16:27] <grogbot> <criezy> @harshbawari we cannot categorically tell you yet. Application phase for orgs has not started yet. And then after the org application period, Google gets to decide which ones are accepted (between 2007 and 2019 we have been accepted every year except in 2015).
[16:27] <grogbot> <criezy> I think it is likely we will apply, and hopefully we will get accepted.
[16:28] <grogbot> <Shockwave_S08> Will there be an update to the Google Play build of ScummVM, to add Blade Runner support among other things?
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[17:00] <grogbot> <Mataniko> Eventually
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[17:12] <grogbot> <harshbawari> @criezy Good Luck to your application for GSoC org. I hope to work together with you guys this year.
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[17:15] <Scummette> [scummvm] sev- pushed 3 new commits to master: https://git.io/JvvGj
[17:15] <Scummette> scummvm/master 0869e02 sev-: DIRECTOR: Properly reastart movies
[17:15] <Scummette> scummvm/master b0d31a2 sev-: DIRECTOR: Improve error messages
[17:15] <Scummette> scummvm/master b521eb3 sev-: DIRECTOR: Sanity checks on unsuccessful movie loading
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[18:13] <grogbot> <Mataniko> @harshbawari You can start contributing now, it will most likely make it easier to get accepted as a GSoC student too
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[20:40] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://git.io/Jvvl6
[20:40] <Scummette> scummvm/master c3ff5f9 athrxx: KYRA: (LOK/Amiga) - fix save thumbnail colors
[20:42] <Scummette> [scummvm] athrxx pushed 1 new commits to branch-2-1: https://git.io/JvvlS
[20:42] <Scummette> scummvm/branch-2-1 d8810a2 athrxx: KYRA: (LOK/Amiga) - fix save thumbnail colors
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[22:28] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/JvvRS
[22:28] <Scummette> scummvm/master 485e8be criezy: MACOSX: Opt in for dark theme
[22:31] <Scummette> [scummvm] criezy pushed 1 new commits to branch-2-1: https://git.io/JvvRx
[22:31] <Scummette> scummvm/branch-2-1 caf9b01 criezy: MACOSX: Opt in for dark theme
[22:31] <grogbot> <ButtercupandLostMediaFan> I honestly wish some other games like Jonah: A VeggieTales Game, Monopoly Junior (1998), Monopoly (1999/2002) and Chutes and Ladders worked on ScummVM
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[23:17] <grogbot> <DreamMaster> Those aren't adventures or RPGs, so it's unlikely ScummVM would ever support them.
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[00:00] --- Fri Jan 10 2020