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[11:19] Hi i am Alex, in last semester of university in computer engineering, i will earn my bachelor degree in june, interested in gsoc, I had created many mini game projects in the past in Unity3D because I didn't have other game engines till now, is there any 3d game project I can propose for, I saw that ScummVM is more fore 2D and ResidualVM is for 3D games [11:24] Dark-Star (~quassel@2a01:238:427f:2f00:3060:fc6b:969e:dcf0) left irc: Quit: No Ping reply in 180 seconds. [11:24] Dark-Star (~quassel@2a01:238:427f:2f00:3060:fc6b:969e:dcf0) joined #scummvm. [11:35] I need to make some proposals till tomorrow for google summer of code, and I found ScummVM and ResidualVM interesting and I need to consider if there are any available game projects to propose [11:53] Hi AlexTs [11:53] Hello ! Strangerke [11:53] The best for 3D would be to have a look at ResidualVM tasks. [11:53] Did you have a look at ResidualVM tasks? [11:54] btw, ResidualVM has their own channel #residualvm [11:54] If you have questions about 3D stuff, it's certainly useful to join this channel [11:55] I am interested in both but I find 3D more fammiliar [11:55] I read about the projects in the https://wiki.scummvm.org/index.php?title=Summer_of_Code/GSoC_Ideas_2019 [11:57] I haven't used ScummVM or ResidualVM in the past but I read that this is not necessary to be accepted [11:58] indeed. If you want to try ScummVM, we also have some liberated games on our download page [11:58] I have downloaded both engines [11:58] so in 10 minutes you would have an idea of how both projects work (the launcher is extremely similar) [11:59] Then get Beneath a steel sky, add it in ScummVM and have a look :) [11:59] I will do it in some minutes thanks for the advice [11:59] An alternative is to have a look at the demos available, but I have no idea if there are demos of 3D games [12:00] Are you working for scummvm? or are you responsible also for gsoc? [12:00] If you feel inspired, there's also the "bring your own idea" possibility [12:00] I'm a ScummVM dev, and I'm an org admin (and possibly mentor) [12:00] I know, but it's more complicated I think, they prefer better a project from the idea list [12:01] I have my own ideas for game projects but it would be more effective to work on something on going [12:01] AlexTs: If you bring your own idea (example: Penumbra Overture, https://github.com/FrictionalGames/PenumbraOverture) it's slightly harder for the application form as you have to convince a dev to be your mentor [12:02] so it's more complicated, but not impossible [12:02] we had 2 students bringing their own idea last year and they both succeeded [12:03] they made entirely new project? or they reworked an old existing game? [12:03] no, they started a brand new engine from scratch and reversed everything on their own. Pretty hardcore, if you want my opinion ;) [12:04] Nice, I found it very interesting and amusing to do such work, but till now I was creating new projects from scratch by my own. [12:04] Haven't published anything, just doing it for the experience [12:05] concerning the number of proposals you'll make: dont write too many. A proposal takes a lot of time, you may not be able to reach a satisfying quality level if you start too many [12:05] I have created the basic proposal part [12:05] but I was frustrated in deliverables part and program schedule [12:06] beucase I don't know this specific engine [12:06] What are you looking at right now? [12:07] What project could I propose for with my skills and I am trying to find out which project is more attractive [12:08] oh ok, I thought you were already focussed on a specific task [12:09] maybe the question is stupid, but will you still be considered as a student after June if you get your bachelor? [12:09] they specified [12:09] u need to be student on May of 2019 [12:09] i got that [12:09] ok perfect [12:10] nope, I am wondering all these weeks what should i choose, because I learnt about google summer of code too late [12:10] and all the biggest part of work and programming I had done in the past was about mini games [12:10] You may also be interested to have a look at godot, just in case [12:11] I have a demo of my bachelor final project, do you have time to take a look? [12:11] saw both [12:11] Well, I'm at work and I'm supposed to work, so it's a bit complicated :P [12:12] ook ! it is a 3D tank game with 3 levels [12:12] are you fammiliar with 2d and 3d game projects of scummvm and residualvm? [12:23] I clearly have no knowledge in 3D [12:24] I see polygons everywhere, I can't play the games [12:30] :P nice to know ! I saw that I need to do a pull request [12:31] if I want to apply in ResidualVM or in ScummVM? [12:31] in which project can I do that? [12:34] I'm tempted to say "one or the other", but it may be more efficient to push a commit for the project you target [12:35] nice thanks for your help ! [12:35] I will ask in Residualvm channel about 3D also see you :) [12:44] I hope everything will go well for you, have fun :) [12:57] Littleboy (~littleboy@pool-71-162-119-10.bstnma.fios.verizon.net) joined #scummvm. [12:57] #scummvm: mode change '+o Littleboy' by ChanServ!ChanServ@services. [13:12] Littleboy (~littleboy@pool-71-162-119-10.bstnma.fios.verizon.net) left irc: Quit: Ętre dans le vent, une ambition de feuille morte. [13:19] waltervn (~waltervn@scummvm/undead/waltervn) joined #scummvm. [13:19] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services. [13:49] stroggoff (~Praetoria@2a02:587:7909:7c00:f0c7:e1ae:8a89:3ee0) left irc: Quit: Looking for a flock of swans [13:55] wazimuth (5db9119d@gateway/web/freenode/ip.93.185.17.157) joined #scummvm. [14:02] ccawley2011 (6d9e5888@gateway/web/freenode/ip.109.158.88.136) joined #scummvm. [14:02] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services. [14:20] _sev did you look into my commit (https://github.com/fantohin/scummvm/commit/59c0383c6f0d3a576e7422556c4835884081aaa2)? also I have a few more questions [14:21] demonimin (~demonimin@unaffiliated/demonimin) joined #scummvm. [14:22] messed the link: https://github.com/fantohin/scummvm/commit/59c0383c6f0d3a576e7422556c4835884081aaa2 [14:24] waltervn (~waltervn@scummvm/undead/waltervn) left irc: Ping timeout: 250 seconds [14:32] demonimin (~demonimin@unaffiliated/demonimin) left irc: Ping timeout: 252 seconds [14:33] demonimin (~demonimin@unaffiliated/demonimin) joined #scummvm. 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[16:01] [scummvm] antoniou79 pushed 2 new commits to master: https://git.io/fjtu0 [16:01] scummvm/master 50ff57b antoniou79: BLADERUNNER: Smoother transition in MA04-M05 in Acts 2-3 [16:01] scummvm/master 61b8961 antoniou79: BLADERUNNER: Reverted animated doors in CT01 [16:09] ajax16384 (~User@109.60.130.33) joined #scummvm. [16:09] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [16:37] cd (~none@gateway/tor-sasl/cd) left irc: Quit: cd [16:40] mwillcock (~mwillcock@88.144.31.36) left irc: [16:44] m_kiewitz (~m_kiewitz@scummvm/undead/m-kiewitz) joined #scummvm. [16:44] #scummvm: mode change '+o m_kiewitz' by ChanServ!ChanServ@services. [17:07] cd (~none@gateway/tor-sasl/cd) joined #scummvm. [17:11] yuv422 (~yuv422@167-179-147-60.a7b393.per.nbn.aussiebb.net) joined #scummvm. 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[17:59] SylvainTV (~Sylvain@lfbn-lil-1-811-bdcst.w92-148.abo.wanadoo.fr) joined #scummvm. [17:59] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [18:14] _sev (~sev@scummvm/undead/sev) left irc: Quit: This computer has gone to sleep [18:16] _sev (~sev@scummvm/undead/sev) joined #scummvm. [18:16] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services. [18:17] [scummvm] Fantohin opened pull request #1579: Sword25: image trace on quick cursor changes fix (master...master) https://git.io/fjtgN [18:17] _sev (~sev@scummvm/undead/sev) left irc: Client Quit [18:20] VonGuard (sid17526@gateway/web/irccloud.com/x-bhvjgzqhqoxmyvuy) left irc: Read error: Connection reset by peer [18:21] VonGuard (sid17526@gateway/web/irccloud.com/x-brwbdfzoplhbgymw) joined #scummvm. [18:22] _sev (~sev@scummvm/undead/sev) joined #scummvm. [18:22] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services. [18:35] mwillcock (~mwillcock@88.144.31.36) joined #scummvm. [19:01] Begasus (~begasus@ptr-4qba4ebus41tvbvna0p.18120a2.ip6.access.telenet.be) left irc: Quit: Ex-Chat [19:32] whiterandrek (~CVoltage@ppp-109-104-179-20.wildpark.net) joined #scummvm. [19:32] #scummvm: mode change '+o whiterandrek' by ChanServ!ChanServ@services. [19:58] criezy (~criezy@host86-171-74-162.range86-171.btcentralplus.com) joined #scummvm. [19:58] #scummvm: mode change '+o criezy' by ChanServ!ChanServ@services. [20:15] [scummvm] whiterandrek opened pull request #1580: COMMON: fixed reading ini files with section containing more than one& (master...ini) https://git.io/fjtVA [20:50] ignalina (~ignalina@h-238-91.A639.priv.bahnhof.se) joined #scummvm. [20:54] ajax16384 (~User@109.60.130.33) left irc: Read error: Connection reset by peer [21:03] stroggoff (~Praetoria@2a02:587:7909:7c00:5819:979:a264:d005) joined #scummvm. [21:18] ignalina (~ignalina@h-238-91.A639.priv.bahnhof.se) left irc: Quit: My MacBook has gone to sleep. 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