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[02:16] <grogbot> <ThaJakester> does scummv support After Dark Games yet or Jumpstart 3rd Grade? c:
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[02:41] <grogbot> <DreamMaster> @ThaJakester You can see the compatibility list here: https://www.scummvm.org/compatibility/
[02:48] <grogbot> <ThaJakester> thnx my guy c:
[02:50] <grogbot> <Henke37> i wish that there was a page listing all the not-yet-officially-supported games
[02:51] <grogbot> <SupSuper> https://wiki.scummvm.org/index.php?title=Engines ?
[02:51] <grogbot> <SupSuper> or you mean merged but not stable yet, i think mataniko's working on something for that
[02:52] <grogbot> <Henke37> if you find such an engine that isn't on the page, i'd be surprised. because this page looks like it's what i wanted
[02:54] <grogbot> <DreamMaster> Well it doesn't, for example, mention the X-Files being worked on. So it shouldn't be treated as a 100% authority of what people are working on
[03:40] <Scummette> [scummvm] rsn8887 closed pull request #2597: SWITCH: Implement OSystem_Switch::getSystemLanguage() (master...switch_language) https://git.io/JTAzV
[03:40] <Scummette> [scummvm] rsn8887 pushed 1 new commits to master: https://git.io/JTj9x
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[05:22] <Scummette> scummvm/master 5a31319 usineur: SWITCH: Implement OSystem_Switch::getSystemLanguage()
[05:22] <Scummette> [scummvm] dreammaster pushed 4 new commits to master: https://git.io/JTjAu
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[10:24] <Scummette> scummvm/master 80e7e72 dreammaster: GLK: COMPREHEND: Beginnings of per-turn OO-Topos logic
[10:24] <Scummette> scummvm/master f46bd19 dreammaster: GLK: COMPREHEND: Added fuelCheck method
[10:24] <Scummette> scummvm/master efefe75 dreammaster: GLK: COMPREHEND: Add shipDepartCheck method
[10:24] <Scummette> [scummvm] lmerckx opened pull request #2610: GRAPHICS: Fix no shader error on Raspberry PI (master...graphics_shader_link) https://git.io/JkeCU
[11:11] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/Jke4S
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[13:00] <Scummette> scummvm/master 12df4e8 lotharsm: I18N: Update translations.dat
[13:00] <Scummette> [scummvm] cy33hc opened pull request #2611: VITA: add support for booting game directly via bubble (master...master) https://git.io/Jkew2
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[17:24] <grogbot> <trembyle> It also doesn't mention Legend, although there is a wiki page for that engine.
[17:55] <grogbot> <Henke37> Or hadesch.
[18:05] <Scummette> [scummvm] criezy closed pull request #2589: IPHONE: Use kFeatureFilteringMode to toggle filtering (master...iphone-filtering) https://git.io/JT7jk
[18:05] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/Jkvv6
[18:13] <Scummette> scummvm/master 626755d ccawley2011: IPHONE: Use kFeatureFilteringMode to toggle filtering
[18:13] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/Jkvfm
[18:13] <Scummette> scummvm/master efa9a0f criezy: COMMON: Add conversion operator from UnicodeBiDiText to U32String
[18:13] <Scummette> [scummvm] criezy closed pull request #2599: COMMON: Add conversion operator from UnicodeBiDiText to U32String (master...bidi-ustr) https://git.io/JTAwr
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[18:22] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/Jkvf7
[18:22] <Scummette> scummvm/master 3ff21ad b-gent: DOXYGEN: Further doc updates in high priority files
[18:24] <Scummette> [scummvm] criezy closed pull request #2535: DOXYGEN: Further doc updates in high priority files (master...improve_doxygen_in_high_priority_headers) https://git.io/JTnBQ
[18:32] <Scummette> [scummvm] dreammaster pushed 4 new commits to master: https://git.io/JkvJE
[18:32] <Scummette> scummvm/master ec6fb93 dreammaster: GLK: COMPREHEND: Fix drawing too bright rooms
[18:32] <Scummette> scummvm/master b1b907b dreammaster: GLK: COMPREHEND: Renaming of computer printing method
[18:32] <Scummette> scummvm/master ce1bdb3 dreammaster: GLK: COMPREHEND: Remaining handleSpecialOpcode cases
[19:02] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://git.io/JkvTF
[19:02] <Scummette> scummvm/master 6000a0b athrxx: SCUMM: (MI1/SegaCD/JP) - fix bug 11943
[19:10] <Scummette> [scummvm] athrxx pushed 2 new commits to branch-2-2: https://git.io/Jkvk2
[19:10] <Scummette> scummvm/branch-2-2 8586638 phcoder: KYRA: Fix crash in Siberian Goblin translation of HoF (#2609)
[19:10] <Scummette> scummvm/branch-2-2 990a52c athrxx: SCUMM: (MI1/SegaCD/JP) - fix bug 11943
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[21:46] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://git.io/Jkvsm
[21:46] <Scummette> scummvm/master 0de952a antoniou79: ANDROID: Raise targetsdk to 29 but make use of requestLegacyExternalStorage
[22:04] <Scummette> [scummvm] antoniou79 pushed 4 new commits to branch-2-2: https://git.io/JkvGf
[22:04] <Scummette> scummvm/branch-2-2 346dde1 antoniou79: ANDROID: Use SAF for folder and file creation when normal way fails
[22:04] <Scummette> scummvm/branch-2-2 a268998 antoniou79: ANDROID: Callback for onDestroy at ScummVM thread end
[22:04] <Scummette> scummvm/branch-2-2 1bef1b9 antoniou79: ANDROID: Use TextUtils.isEmpty() instead of String's isEmpty()
[22:11] <grogbot> <timofonic> > Well it doesn't, for example, mention the X-Files being worked on. So it shouldn't be treated as a 100% authority of what people are working on @DreamMaster X-Files? It was my childhood favorite game. I know, I'm a weirdo.
[22:12] <grogbot> <DreamMaster> Cool. It was being discussed the other day in the offtopic channel if you're interested. I've never played it myself
[22:13] <grogbot> <IlDucci> I enjoyed it back in the day on PSX
[22:13] <grogbot> <IlDucci> I played it in Spanish, with the dub made by the original series' cast
[22:13] <grogbot> <IlDucci> And I remember it was obvious they recorded everything on a single video/audio stream
[22:14] <grogbot> <IlDucci> Because there's cuts between questions and answers and the dub was cut in the middle some times
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[00:00] --- Sun Nov 8 2020