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[00:09] <scummvm_github> [scummvm] bluegr pushed 1 new commit to master: https://git.io/fpJL1
[00:09] <scummvm_github> scummvm/master 1de6335 sluicebox: SCI32: Fix GK1 day 1 Grace phone speech timing (#1372)...
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[06:22] <ScummBot> Port build status changed with 1de6335b: Failure: master-osx_intel
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[06:28] <scummvm_github> [scummvm] bgK pushed 1 new commit to master: https://git.io/fpJR6
[06:28] <scummvm_github> scummvm/master 243e261 Bastien Bouclet: BUILD: Fix Mac static build with liba52
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[06:29] <bgK> merging PR#1307 would avoid having to special case the macOS static build
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[08:49] <ScummBot> Port build status changed with 243e2618: Success: master-osx_intel. Nice work, all ports built fine now
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[12:03] <GitHub16> [scummvm-sites] bgK pushed 1 new commit to buildbot: https://git.io/fpJ5v
[12:03] <GitHub16> scummvm-sites/buildbot 9b09be4 Bastien Bouclet: BUILDBOT: Package SDL2.dll with the mingw builds
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[12:04] <bgK> I have switched the windows toolchains on buildbot to use SDL 2 instead of SDL 1.2 so that people don't have to deal with the bugs from the older version
[12:05] <bgK> however if somebody strongly cares about keeping windows SDL 1.2 builds around we can add a new builder for that
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[13:06] <Strangerke|work> bgK: Is there still a good reason to keep it?
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[13:31] <rootfather|work> Strangerke|work, bgK: I think only for really ancient OS' like Win9x
[13:37] <bgK> yes, win9x is the only use case I can think of
[13:38] <bgK> (but that's also broken due to the windows API we use in ScummVM directly at the moment)
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[17:26] <m_kiewitz> Is anyone interested in Japanese King's Quest 5 (PC-9801)? There is one available on suruga-ya
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[17:46] <mataniko> m_kiewitz: the 16 colors version looks fantastic actually
[17:47] <mataniko> i think that was the 9801 ver
[17:47] <m_kiewitz> I know, I own it already. Just asking if anyone else wants to get it, because it's 1700 Yen only. Really cheap.
[17:47] <m_kiewitz> They also sell the Phantasmagoria Japanese guide too for a few hundred yen.
[17:48] <m_kiewitz> mataniko: You own it too already I guess?
[17:49] <mataniko> no
[17:49] <mataniko> just looked it up
[17:49] <mataniko> sq4 looks fantastic too
[17:50] <m_kiewitz> I own all (hopefully) of their Japanese SCI0->SCI1 releases
[17:51] <m_kiewitz> I'm not sure if I got all SCI32 ones, I doubt it, but I can't find more.
[17:51] <m_kiewitz> mataniko: You understand Japanese?
[17:51] <mataniko> no
[17:51] <mataniko> Just Hebrew
[17:51] <m_kiewitz> These are the current known releases: http://wiki.scummvm.org/index.php/SCI/Japanese_Games
[17:52] <mataniko> I'm assuming these are your pictures?
[17:52] <m_kiewitz> yes
[17:52] <m_kiewitz> I think all of them are dual language, so one can switch to English too
[17:53] <mataniko> If you can get better scans, Mobygames doesn't even have these
[17:53] <m_kiewitz> ah except for Lighthouse.
[17:53] <m_kiewitz> better scans? of the manuals?
[17:53] <mataniko> covers, manuals, jewel cases
[17:53] <mataniko> any of these
[17:54] <mataniko> i love the genesis clam shell like boxes
[17:54] <mataniko> or megadrive in europe
[17:54] <m_kiewitz> I could, but I'm not sure if we can (are allowed to) host clean scans of everything on the wiki.
[17:55] <mataniko> why not? and you could submit to moby for preservation
[17:55] <m_kiewitz> I scanned the Sierra catalogue for some sierra collector some months ago.
[17:55] <m_kiewitz> well, we would distribute copyrighted material, I doubt sev would be fine with that.
[17:55] <m_kiewitz> Moby would be an option.
[17:57] <mataniko> I'm pretty sure a scan of a game box is not considered copyrighted
[17:58] <mataniko> manuals are debatable
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[22:49] <scummvm_github> [scummvm] bluegr closed pull request #1383: SCI32: Fix QFG4 autosave deleting manual saves (master...qfg4_autosave) https://git.io/fpJft
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[00:00] --- Thu Nov 8 2018