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[00:29] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/i8efSC
[00:29] <Scummette> scummvm/master fe58b9f IlDucci: I18N: Update translation (Spanish)
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[03:17] <Scummette> [scummvm] dreammaster pushed 4 new commits to master: https://is.gd/DQhAHg
[03:17] <Scummette> scummvm/master cf091f2 dreammaster: AGS: Replaced couple of variables in ScreenOverlay with flags
[03:17] <Scummette> scummvm/master 7282304 dreammaster: AGS: Script API: implemented room overlays
[03:17] <Scummette> scummvm/master d323d23 dreammaster: AGS: Added readonly bool Overlay.InRoom
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[05:41] <Scummette> [scummvm] bluegr closed pull request #3856: SCUMM: Add Hebrew font for zak and MM (master...patch-1) https://is.gd/X85Bmd
[05:41] <Scummette> [scummvm] bluegr pushed 3 new commits to master: https://is.gd/9XiOu1
[05:41] <Scummette> scummvm/master 3431a05 ShaharAriel: SCUMM: Add Hebrew font for zak and MM
[05:41] <Scummette> scummvm/master e3fb64f ShaharAriel: Apply suggestions from code review
[05:41] <Scummette> scummvm/master cff061d ShaharAriel: SCUMM: Add Hebrew font for zak and MM
[05:50] <grogbot> <somaen> A bit odd though, as the norwegian layout has + as the unmodified symbol on the key to the right of 0.
[05:52] <grogbot> <eientei> ISO keyboard has + as Shift+= as well
[05:58] <grogbot> <eientei> Looking at https://en.wikipedia.org/wiki/List_of_QWERTY_keyboard_language_variants and I can come to the conclusion that whoever made Ctrl-Alt-+ the default is either Scandinavian, Italian or Spanish
[06:01] <grogbot> <DreamMaster> Speaking of layouts, I presume the question being asked in https://forums.scummvm.org/viewtopic.php?t=16579 is related to the underlying system keyboard layout as well rather than the Glk engine specifically, if anyone could comment on it..
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[06:24] <grogbot> <eientei> Well, I found a very similar bug to somaen's reported in an unrelated project in 2007... http://savannah.nongnu.org/bugs/index.php?19602
[06:29] <Scummette> [scummvm] neuromancer pushed 4 new commits to master: https://is.gd/1acv2T
[06:29] <Scummette> scummvm/master 69e61a6 neuromancer: HYPNO: play pre arcade videos in boyz
[06:29] <Scummette> scummvm/master 7c4042c neuromancer: HYPNO: handle a corner case where the first segment starts after the first frame
[06:29] <Scummette> scummvm/master 63f45d4 neuromancer: HYPNO: improved parsing for player selection in boyz
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[06:54] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/8sCckH
[06:54] <Scummette> scummvm/master 83188e6 neuromancer: HYPNO: allow to quit the game in menus in wet
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[07:43] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/fMrtFe
[07:43] <Scummette> scummvm/master dac0065 eriktorbjorn: TINSEL: Add missing break to translateNoirLibCode() switch case
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[08:27] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/VViwVg
[08:27] <Scummette> scummvm/master 03dca72 neuromancer: HYPNO: added missing text to signal the player about direction selection in wet
[09:03] <Scummette> [scummvm] somaen opened pull request #3864: GRAPHICS3D: Use SDL_WINDOW_FULLSCREEN_DESKTOP for fullscreen in 3D games (master...fullscreen_desktop_3d) https://is.gd/OQ6hTQ
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[09:22] <grogbot> <antoniou79> It's generally preferable if people use the ScummVM GOG referral link to purchase a game (which for Wetlands it should be: https://www.gog.com/en/game/wetlands?pp=22d200f8670dbdb3e253a90eee5098477c95c23d) as mentioned in the news article. However, Humble Bundle currently has the game on a sale (the key is for Steam, though): https://www.humblebundle.com/store/wetlands at a price which as far as I can tell is close to its historical low.
[10:01] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/J8qior
[10:01] <Scummette> scummvm/master e6659e3 neuromancer: HYPNO: decrease the energy over time in level c6 in spider
[10:18] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/DlvYPg
[10:18] <Scummette> scummvm/master becf1b1 neuromancer: HYPNO: improved format string security when displaying errors in wet
[10:33] <Scummette> [scummvm] peterkohaut pushed 3 new commits to master: https://is.gd/jIttii
[10:33] <Scummette> scummvm/master eccf066 peterkohaut: TINSEL: Remapping of Noir sysvars
[10:33] <Scummette> scummvm/master 91e2436 peterkohaut: TINSEL: Parsing of cameras & lights
[10:33] <Scummette> scummvm/master 37ab2d7 peterkohaut: TINSEL: Start of groundplane
[10:39] <Scummette> [scummvm] peterkohaut pushed 1 new commits to master: https://is.gd/00JG0l
[10:39] <Scummette> scummvm/master c8453d5 peterkohaut: TINSEL: Fix build
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[13:06] <grogbot> <eientei> Just had a segfault by downloading the latest icon pack and clicking "Hide" on the dialog #0 0x000000000000009f in () #1 0x0000555555808c55 in GUI::DownloadIconsDialog::downloadFileCallback(Networking::Response<void*>) (this=0x7fffffffab40, r=...) at ../gui/downloadiconsdialog.cpp:397 #2 0x0000555555809dd8 in Common::Callback<GUI::DownloadIconsDialog, Networking::Response<void*> >::operator()(Networking::Response<void*>)
[13:06] <grogbot> (this=0x55555798da00, data=...) at ../common/callback.h:99 #3 0x000055555586db51 in Networking::SessionRequest::handle() (this=0x5555578f02c0) at ../backends/networking/curl/sessionrequest.cpp:181 #4 0x00005555558669d2 in Networking::ConnectionManager::interateRequests() (this=0x555556e976a0) at ../backends/networking/curl/connectionmanager.cpp:183 #5 0x00005555558667e2 in Networking::ConnectionManager::handle() (this=0x555556e976a0) at
[13:06] <grogbot> ../backends/networking/curl/connectionmanager.cpp:158 #6 0x0000555555866799 in Networking::connectionsThread(void*) (ignored=0x0) at ../backends/networking/curl/connectionmanager.cpp:127 #7 0x00005555558953f2 in DefaultTimerManager::handler() (this=0x5555561e9a80) at ../backends/timer/default/default-timer.cpp:110 #8 0x00005555558834b8 in timer_handler(unsigned int, void*) (interval=10, param=0x5555561e9a80) at ../backends/timer/sdl/sdl-timer.cpp:32 #9
[13:06] <grogbot> 0x00007ffff7e50285 in () at /usr/lib/libSDL2-2.0.so.0 #10 0x00007ffff7ef3e99 in () at /usr/lib/libSDL2-2.0.so.0 #11 0x00007ffff64925c2 in start_thread () at /usr/lib/libc.so.6 #12 0x00007ffff6517584 in clone () at /usr/lib/libc.so.6
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[14:58] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/96j3s9
[14:58] <Scummette> scummvm/master 36359a8 neuromancer: HYPNO: implemented some missing pointer change in spider
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[17:44] <Scummette> [scummvm] bluegr closed pull request #3863: TINSEL: Refactor a few Multi-object details (master...tinsel_refactor) https://is.gd/PG2gVo
[17:44] <Scummette> [scummvm] bluegr pushed 3 new commits to master: https://is.gd/qAgUms
[17:44] <Scummette> scummvm/master b3dee3c somaen: TINSEL: Replace guarded MultiDeleteObject with MultiDeleteObjectIfExists
[17:44] <Scummette> scummvm/master 36c7cab somaen: TINSEL: Add a MultiSetAniXYZ function to simplify some X,Y,Z setting
[17:44] <Scummette> scummvm/master 30b7ab7 somaen: TINSEL: Add a MultiBounds function
[17:51] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/DE4gtS
[17:51] <Scummette> scummvm/master 1ea57c9 elasota: GRAPHICS: Add support for loading oversized Mac CURS resources
[17:51] <Scummette> [scummvm] bluegr closed pull request #3847: GRAPHICS: Add support for loading oversized Mac CURS resources (master...fix-curs-loader) https://is.gd/5ZHH74
[18:13] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://is.gd/uDZUt4
[18:13] <Scummette> scummvm/master ae77663 digitall: TINSEL: Fix GCC Signed vs. Unsigned Comparison Compiler Warnings
[19:22] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/0Cidsa
[19:22] <Scummette> scummvm/master 2759252 bluegr: TINSEL: Remove unneeded packing around the OBJ_INIT struct
[19:26] <Scummette> [scummvm] somaen pushed 4 new commits to master: https://is.gd/52Ylv7
[19:26] <Scummette> scummvm/master 492651b somaen: TINSEL: Stub Notebook-polygon functions
[19:26] <Scummette> scummvm/master 58fa9fa somaen: TINSEL: Implement WhichInventoryOpen for Noir.
[19:26] <Scummette> scummvm/master 0c908cd somaen: TINSEL: Use scoped enum for system reels.
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[19:42] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://is.gd/GuLN4k
[19:42] <Scummette> scummvm/master dbaa943 digitall: AGS: Remove Various Unused Variables Causing Compiler Warnings
[19:56] <Scummette> [scummvm] antoniou79 pushed 2 new commits to master: https://is.gd/bBMtwH
[19:56] <Scummette> scummvm/master 043cc1c antoniou79: BLADERUNNER: Add extra conditions for canSaveGameStateCurrently()
[19:56] <Scummette> scummvm/master e68142d antoniou79: BLADERUNNER: Add support for old v2 VQAs
[19:56] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/r9pgQ6
[19:56] <Scummette> scummvm/master 57470e2 : I18N: Update translations templates
[19:58] <Scummette> [scummvm] somaen pushed 2 new commits to master: https://is.gd/xhlI79
[19:58] <Scummette> scummvm/master 102a90c somaen: TINSEL: Implement DECINV2 for NOIR
[19:58] <Scummette> scummvm/master 60ee470 somaen: TINSEL: Implement ADDINV3 (Noir)
[19:59] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/95NTAt
[19:59] <Scummette> scummvm/master 316e09a : I18N: Update translation files
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[23:07] <Scummette> [scummvm] somaen pushed 2 new commits to master: https://is.gd/f8S2hD
[23:07] <Scummette> scummvm/master 3675462 somaen: TINSEL: Implement constant rendering for Noir
[23:07] <Scummette> scummvm/master 1985bbc somaen: TINSEL: Map the correct colors for menus in Noir
[23:13] <ScummBot> Build [#4454](https://buildbot.scummvm.org/#builders/58/builds/4454) of `master-amigaos4` failed.
[23:19] <ScummBot> Build [#4302](https://buildbot.scummvm.org/#builders/87/builds/4302) of `master-nds` failed.
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[23:52] <ScummBot> Build [#3979](https://buildbot.scummvm.org/#builders/34/builds/3979) of `fetch-master` failed.
[00:00] --- Sun May 8 2022