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[01:33] <grogbot> <RHUAN__> Oi
[01:33] <grogbot> <RHUAN__> Michael
[01:38] <grogbot> <eientei> With Proton/wine, you don't get any of the enhancements ScummVM brings to the table. Performance wise, the difference should be neglible
[01:38] <grogbot> <eientei> Are you able to recreate the crash?
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[01:56] Nick change: DominusExult -> Dominus
[01:56] <grogbot> <Thunderforge> The only benefit you would get with those is if you are running on platforms it wasnt originally made more. Otherwise, its exactly the sand with the same bugs and the same low-res graphics and such, plus no modern enhancements like auto saves.
[01:58] <grogbot> <Thunderforge> Im definitely biased, but if a game is in ScummVM, I would much prefer it over something like Wine any day. A much nicer experience, and usually better on my laptop battery too
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[03:42] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/VjUNqK
[03:42] <Scummette> scummvm/master 365e7d8 aquadran: GRIM: Added comment to opcode
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[04:37] <Scummette> [scummvm] bluegr closed pull request #3974: TOLTECS: Fix unaligned access causing SIGBUS in Screen::addAnimatedSprite() (master...fix/toltecs-addAnimatedSprite-unaligned-access) https://is.gd/pwB7xj
[04:37] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/DunBWe
[04:37] <Scummette> scummvm/master 980b693 dwatteau: TOLTECS: Fix unaligned access in Screen::addAnimatedSprite()
[04:54] <grogbot> <Mitchy> HONK HONK HONK
[04:54] <grogbot> <Mitchy> [Antenna sound]
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[05:18] <Scummette> [scummvm] eriktorbjorn opened pull request #3975: GUI: Fix caret position in list view (master...list-widget-caret-position) https://is.gd/S87uPc
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[06:52] <Scummette> [scummvm] sev- closed pull request #3975: GUI: Fix caret position in list widget (master...list-widget-caret-position) https://is.gd/S87uPc
[06:52] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/2tmy0J
[06:52] <Scummette> scummvm/master 8b94209 eriktorbjorn: GUI: Fix caret position in list widget
[06:53] <Scummette> [scummvm] sev- pushed 1 new commits to branch-2-6: https://is.gd/CJQe8O
[06:53] <Scummette> scummvm/branch-2-6 1739660 eriktorbjorn: GUI: Fix caret position in list widget
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[07:45] <Scummette> [scummvm] SupSuper opened pull request #3976: GUI: Embiggen the Options dialogs (master...big-options) https://is.gd/j4X2x3
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[15:09] <grogbot> <Winderptv> :PuttOldHappy:
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[16:00] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://is.gd/hbVnZR
[16:00] <Scummette> scummvm/master 4325e4a athrxx: KYRA: (HOF/CD) - fix speech volume slider
[16:04] <Scummette> [scummvm] athrxx pushed 1 new commits to branch-2-6: https://is.gd/NNURjV
[16:04] <Scummette> scummvm/branch-2-6 82bcf97 athrxx: KYRA: (HOF/CD) - fix speech volume slider
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[16:32] <Scummette> [scummvm] athrxx pushed 1 new commits to master: https://is.gd/pBAmzl
[16:32] <Scummette> scummvm/master 8461189 athrxx: KYRA: rename some flags
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[18:56] <grogbot> <dongchan> I saw there was a request to test some games, notably The Journeyman Project 2
[18:57] <grogbot> <dongchan> I'm trying it using the GoG version and the latest scummvm git
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[18:58] <grogbot> <dongchan> I'm at the very beginning but I'm starting to see some rough edges already, I'm not sure if those issues are related to some jankiness with the original game or not
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[19:01] <grogbot> <dongchan> The first thing I noticed was when I looked at the book collection in the first room, I chain clicked on a lot of them and the looking actions were like stacked and being popped out of said stack one after another without interrupting the current one after a new click.
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[19:07] <grogbot> <dongchan> The second one is that there is a very annoying sound related bug (at least I assume it's a bug, never played the original) that I can't reproduce after relaunching ScummVM: the music was chopped each time I moved the character
[19:09] <grogbot> <Thunderforge> That isn't supposed to happen.
[19:10] <grogbot> <Thunderforge> The GOG release does work on Windows with the original interpreter. I used it to compare a few things when I tested the game when it was first supported.
[19:10] <grogbot> <Thunderforge> (Saving is a pain though because it uses a Windows 3.1-style file explorer!)
[19:12] <grogbot> <dongchan> I don't want to be sarcastic but it's probably as bad as the Gnome 4 file manager but in a different way
[19:22] <grogbot> <sev> @dongchan would you do us a favor and submit the bugreports to bugs.scummvm.org?
[19:22] <grogbot> <sev> with steps to reproduce etc
[19:23] <grogbot> <SupSuper> probably as old as the font dialog 🙂 http://notebooks.wpengine.netdna-cdn.com/wp-content/uploads/2011/06/Add-font-Vista.jpg
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[20:36] <grogbot> <rootfather> Thank you, I fixed the link
[20:38] <chkr_> ok, thanks!
[20:59] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/dYbhjH
[20:59] <Scummette> scummvm/master 414e1a9 aquadran: GRIM: partially implemented opcode SetActorInvClipNode and added some comments.
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[21:01] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/5ufQUK
[21:01] <Scummette> scummvm/master 58e2ca1 aquadran: GRIM: Implemented opcode SetActorRoll
[21:09] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/mqmrld
[21:09] <Scummette> scummvm/master 300a56e aquadran: GRIM: Put debug trace on different level
[21:10] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/oSlvdb
[21:10] <Scummette> scummvm/master 680772b aquadran: GRIM: Use generic description in game for TinyGL renderer
[21:13] <Scummette> [scummvm] digitall pushed 1 new commits to master: https://is.gd/zj3lyM
[21:13] <Scummette> scummvm/master d3cfd7e digitall: AGI: Remove Extra Backslash From French UI Case
[21:15] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/J6qqtn
[21:15] <Scummette> scummvm/master 26c52fd aquadran: GRIM: Put debug traces on different level
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[21:42] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/q0cfFx
[21:42] <Scummette> scummvm/master 4565711 aquadran: GRIM: Improve special case for delay in loop for emscripten
[21:43] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/gyascM
[21:43] <Scummette> scummvm/master fd5cef2 : I18N: Update translations templates
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[21:49] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/eQAAOe
[21:49] <Scummette> scummvm/master 72cbf1e aquadran: GRIM: Remove not needed condition for speed limit
[21:49] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/Mt11En
[21:49] <Scummette> scummvm/master 0c4c5ec : I18N: Update translation files
[21:49] <Scummette> scummvm/master 631ab1a : I18N: Update translations templates
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[23:12] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/awxKJ7
[23:12] <Scummette> scummvm/master 0690257 aquadran: GRIM: Janitorial
[23:12] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/KqRwP3
[23:12] <Scummette> scummvm/master 347e78a : I18N: Update translation files
[23:12] <Scummette> scummvm/master a27de14 : I18N: Update translations templates
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[23:38] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/TeQEb9
[23:38] <Scummette> scummvm/master beafbca sev-: GUI: Extract vanilla game title for using in the grid. Bug #13551
[23:38] <Scummette> [scummvm] sev- pushed 1 new commits to branch-2-6: https://is.gd/8i83Ud
[23:38] <Scummette> scummvm/branch-2-6 1732d0a sev-: GUI: Extract vanilla game title for using in the grid. Bug #13551
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[23:38] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://is.gd/HQHR2p
[23:38] <Scummette> scummvm/master 4439025 : I18N: Update translation files
[23:38] <Scummette> scummvm/master a25dc67 : I18N: Update translations templates
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[00:00] --- Wed Jun 8 2022