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[00:03] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/fjitL
[00:03] <Scummette> scummvm/master 3b9547e dreammaster: GLK: Fix various gcc warnings
[00:24] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/fjitC
[00:24] <Scummette> scummvm/master 0a6f015 dreammaster: GLK: ALAN3: Fix gcc errors
[00:39] <ScummBot> Port build status changed with 0a6f015a: Success: master-mingw-w64-cplusplus11, master-mingw-w64
[00:48] <dreammaster> Great.. down to one builder erroring, but it's an internal compiler error :P
[00:58] Nick change: tfg3 -> tfgbd_
[00:59] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/fjitS
[00:59] <Scummette> scummvm/master 2fd5d82 dreammaster: GLK: ALAN3: Refactoring save code to see if it fixes openpandora gcc
[01:01] <tfgbd_> dreammaster: Do you develop for the Dreamcast?
[01:02] <dreammaster> Nope, strictly a PC guy using Visual Studio. With some minor dabbling in Linux enough to be able to run Valgrind
[01:03] <tfgbd_> Did you know you can Develop for Dreamcast using Visual Studio?
[01:08] <dreammaster> Huh. Interesting. But yeh, in any case, I'm not familiar with the Dreamcast, and have more than enough to occupy my free time
[01:09] <tfgbd_> Can you help me compile the latest version for WinCE again?
[01:09] <tfgbd_> There is no nightly for WinCE anymore
[01:10] <dreammaster> Sorry, no. No idea about WinCE either.
[01:10] <tfgbd_> I can help but you may need to install some SDKs
[01:11] <tfgbd_> (We're the ones that actually need Visual Studio.
[01:14] <dreammaster> Thanks.. maybe someone else may be interested in assisting you, but as I said, I'm not really interested
[01:19] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/fjiqT
[01:19] <Scummette> scummvm/master b288640 dreammaster: GLK: ALAN3: Another attempt at an openpandora fix
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[01:25] <tfgbd_> Who did the Wince port?
[01:33] <Lightkey> https://wiki.scummvm.org/index.php?title=Windows_CE
[01:37] <Lightkey> https://wiki.scummvm.org/index.php?title=Developers_Bios also lists Arisme
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[01:39] <tfgbd_> We get updates too: https://i.imgur.com/CpY1avF.jpg
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[01:39] Nick change: DominusExult -> Dominus
[01:41] <SupSuper> i wonder if scummvm even still compiles under vs2008
[01:42] <tfgbd_> There are newer Visual Studios than that
[01:43] <tfgbd_> (Aren't there)
[01:43] <SupSuper> yeah but i doubt they still support windows ce
[01:44] <SupSuper> and there's no automated tests for visual studio, just random windows users checking it still works :p
[01:45] <SupSuper> so i dunno how far back scummvm actually goes
[01:47] <tfgbd_> ScummVM used to support Windows CE 2.0 back around 1998
[01:48] <tfgbd_> https://developer.toradex.com/knowledge-base/windows-embedded-compact-sdk
[01:49] <tfgbd_> Microsoft says we can use 2012, 2013 or 2015 now
[01:51] <SupSuper> well which CE are you targeting
[01:53] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/fjiqz
[01:53] <Scummette> scummvm/master 8952503 dreammaster: GLK: ALAN3: One final attempt at an openpandora fix
[01:53] <tfgbd_> 3.0
[01:59] <SupSuper> they don't specify which sdk targets which ce so... good luck
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[02:08] <tfgbd_> Who is they?
[02:09] <SupSuper> that page you linked
[02:10] <tfgbd_> They did for me.
[02:11] <tfgbd_> 2008 targets 3.0ish, 4.2, 5.0, 6.0, 6.0, 6.0r2, 6.0r3, 7.0 and 2012, 2013, 2015 targets 8.0
[02:13] <tfgbd_> Thats just from memory, though
[02:14] <tfgbd_> I just updated my 7.0 to 2019 patchsets
[02:22] <tfgbd_> 2008/2005 targets PPC2002ish, PPC2003, WM5, WM5 MSFP1 WM6, WM6.1, WM6.1.4, WM6.5, WM6.5.2, WM6.5.3, WM6.5.5 and Windows Embedded Handheld whatever.
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[02:39] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/fjiqA
[02:39] <Scummette> scummvm/master d9e5c70 dreammaster: GLK: ALAN3: Move Alan3 out of release build ifdef
[02:40] <tfgbd_> Those last few are ARM only.
[02:41] <tfgbd_> The ones above support ARM, MIPS, Hitachi SH, and Intel/AMD/Geode
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[03:48] <Grogbot> <SupSuper> woo got the first version of my script interpreter going. it only understands like 10 out of 160 commands 😛 but managed to get from the first scene to the second scene: https://i.imgur.com/wu9dAz8.gifv
[03:48] <dreammaster> Kudos :)
[03:51] <Grogbot> <SupSuper> all that's left is "draw the rest of the f-ing owl"
[03:55] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/fjiml
[03:55] <Scummette> scummvm/master 2a0f8af dreammaster: GLK: ALAN3: Remove deprecated args.cpp
[04:04] <Grogbot> <necros> @SupSuper good job
[04:05] <Grogbot> <necros> can we try it in latest build already?
[04:05] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/fjimB
[04:05] <Scummette> scummvm/master 76d4816 dreammaster: GLK: ALAN3: Re-enable ifdefed TODO block
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[06:35] <Grogbot> <CaesarZX> @SupSuper I have a Chinese version Jack Orlando. Would it do anything good?
[06:44] <Grogbot> <SupSuper> @CaesarZX interesting. is it only text translation or voice too?
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[07:58] <Scummette> [scummvm] lephilousophe opened pull request #1736: GLK: Fix off-by-one memory read (master...fix-off-by-one) https://git.io/fjiYr
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[10:08] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/fjiO2
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[11:16] <Scummette> scummvm/master d8cb826 criezy: IOS7: Add back mapping of LF character to the Return key
[11:16] <Scummette> [scummvm] bluegr closed pull request #1735: BACKENDS: Fix crash when save file is owned by another user (master...save-crash) https://git.io/fjikR
[11:16] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/fji3W
[11:16] <Scummette> scummvm/master 35c2f9a orgads: BACKENDS: Fix crash when save file is owned by another user
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[14:33] <Scummette> [scummvm] ScummVM-Translations pushed 2 new commits to master: https://git.io/fjiGr
[14:33] <Scummette> scummvm/master 70a1831 : I18N: Update translation (French)
[14:33] <Scummette> scummvm/master da7ed2d criezy: I18N: Update translations templates
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[16:26] <Scummette> [scummvm] dreammaster closed pull request #1736: GLK: Fix off-by-one memory read (master...fix-off-by-one) https://git.io/fjiYr
[16:26] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/fjint
[16:26] <Scummette> scummvm/master 1c87f42 lephilousophe: GLK: Fix off-by-one memory read
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[16:48] <ScummBot> Port build status changed with 1c87f428: Success: master-openpandora. Nice work, all ports built fine now
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[18:01] <LePhilousophe> dreammaster: it worked! :)
[18:05] <dreammaster> Yes, I just noticed. That's a relief. And lucky that the compiler error caught this.. if not, it could have resulted in undefined behaviour down the road that would be hard to track down
[18:05] <dreammaster> Thanks again
[18:05] <LePhilousophe> you are welcome
[18:06] <LePhilousophe> anyway, compiler didn't really catch this as it bugged
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[19:26] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://git.io/fjicb
[19:26] <Scummette> scummvm/master 49a6346 bluegr: SCI32: Add stub for the Hoyle 5 Poker game logic
[19:46] <ScummBot> Port build status changed with 49a63469: Failure: master-gcw0, master-ds
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[22:24] <Scummette> [scummvm] bluegr closed pull request #1681: SDL: Initial implementation of joystick events (master...joystick) https://git.io/fjaSl
[22:24] <Scummette> [scummvm] bluegr pushed 4 new commits to master: https://git.io/fjilc
[22:24] <Scummette> scummvm/master 3010981 ccawley2011: SDL: Initial implementation of joystick events
[22:24] <Scummette> scummvm/master cf107e7 ccawley2011: PEGASUS: Implement joystick support
[22:24] <Scummette> scummvm/master 4cf9d18 ccawley2011: COMMON: Open the main menu when the joystick START button is pressed
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[00:00] --- Mon Jul 8 2019