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[00:33] <grogbot> <Mataniko> https://ubuntu.com/blog/infographic-ubuntu-from-2004-to-20-04-lts - we made the infographic
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[01:14] <Lightkey> Is that a royal we?
[01:20] <Lightkey> Well, uh.. at least the S made it, with its glorious bumpy texture.
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[02:48] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JJPYK
[02:48] <Scummette> scummvm/master 3e218ed dreammaster: GLK: MAGNETIC: Fix image display
[02:53] <Endy> The textured S stands out more among the other flat-textured logos than the new one would at least :P
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[07:42] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JJPEy
[07:42] <Scummette> scummvm/master 2c4de51 sev-: GRAPHICS: MACGUI: Remove unused variable
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[08:05] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JJPz3
[08:05] <Scummette> scummvm/master 09c12a8 sev-: GRAPHICS: MACGUI: Make sure MacText is updated on cursor change
[08:07] <Scummette> [scummvm] sev- closed pull request #2383: AUDIO: SoundFont2 creation support (master...soundfont) https://git.io/JJ0yM
[08:07] <Scummette> [scummvm] sev- pushed 5 new commits to master: https://git.io/JJPzc
[08:07] <Scummette> scummvm/master f2e4cc3 yuv422: AUDIO: SoundFont2 creation support
[08:07] <Scummette> scummvm/master 2b500c1 yuv422: AUDIO: Soundfont. replaced _t types. Replaces sprintf usage.
[08:07] <Scummette> scummvm/master 428cadb yuv422: AUDIO: Soundfont: Added scummvm license headers. Renamed class variables.
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[09:35] <ScummBot> Port build status changed with cc1de3f1: Failure: master-openpandora
[10:14] <ScummBot> Port build status changed with cc1de3f1: Failure: master-ds
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[13:30] <Scummette> [scummvm] yuv422 pushed 2 new commits to master: https://git.io/JJPHs
[13:30] <Scummette> scummvm/master c2831cc yuv422: DRAGONS: Wire up soundfont code to dragons engine
[13:30] <Scummette> scummvm/master 0354a69 yuv422: DRAGONS: Only load SF2 if using fluidsynth driver.
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[14:53] <grogbot> <DarkWG85> Hey people! I'm using ScummVM Version 1.9.0. I would like to update to the latest version. I read that sometimes, if you have savegames from older scummvm versions, they are not compatible with newer versions. Can i update from 1.9.0 to 2.1.2 without problems? And how to perform an update, just install the newer version in the same directory and overwrite the old files? Thanks for any reply!
[14:59] <grogbot> <Henke37> save files are generally versioned and have appropriate upgrade code in place to deal with version differences.
[15:00] <grogbot> <DarkWG85> Ok, sounds good
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[15:09] <grogbot> <Mataniko> Do backup your save files if you are concerned
[15:14] <grogbot> <DarkWG85> I will do so 😉
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[17:45] <Scummette> [scummvm] djsrv pushed 2 new commits to master: https://git.io/JJXqX
[17:45] <Scummette> scummvm/master 8bc5e73 djsrv: DIRECTOR: LINGO: Properly implement titleVisible
[17:45] <Scummette> scummvm/master 1352ab6 djsrv: GRAPHICS: MACGUI: Don't draw title on thin border
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[18:24] <Scummette> [scummvm] djsrv pushed 1 new commits to master: https://git.io/JJXOg
[18:24] <Scummette> scummvm/master 5b2f7c8 djsrv: DIRECTOR: LINGO: Fix missing else in setObjectProp
[18:29] <Scummette> [scummvm] djsrv pushed 1 new commits to master: https://git.io/JJXOp
[18:29] <Scummette> scummvm/master 195f9ed djsrv: DIRECTOR: LINGO: Fix spelling of "November"
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[19:19] <Scummette> [scummvm] djsrv pushed 1 new commits to master: https://git.io/JJXGR
[19:19] <Scummette> scummvm/master 92abe49 djsrv: GRAPHICS: MACGUI: Resize border surface
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[20:40] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JJXWl
[20:40] <Scummette> scummvm/master b504183 : I18N: Update translation (French)
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[21:21] <Scummette> [scummvm] djsrv pushed 2 new commits to master: https://git.io/JJXld
[21:21] <Scummette> scummvm/master 61cfbdc djsrv: GRAPHICS: MACGUI: Add more colors as properties
[21:21] <Scummette> scummvm/master 494a92e djsrv: GRAPHICS: MACGUI: Add transparency to border bmps
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[22:18] <grogbot> <aryanrawlani28> Since we have a windows ci now, would it be a good suggestion to make it send a message here on failure, like travis & scummbot do?
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[22:33] <grogbot> <Henke37> message, yes. here? it's getting crowded already. lets make a channel just for build statuses
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[22:45] <grogbot> <SupSuper> pretty sure you can make the existing github notifications do it
[22:45] <grogbot> <Henke37> good idea, let's merge all the automated notifications in one channel
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[23:02] <Scummette> [scummvm] djsrv pushed 5 new commits to master: https://git.io/JJX0f
[23:02] <Scummette> scummvm/master 5f55ae1 djsrv: GRAPHICS: MACGUI: Fix several border bitmaps
[23:02] <Scummette> scummvm/master a9346ee djsrv: GRAPHICS: MACGUI: Improve grays naming
[23:02] <Scummette> scummvm/master 04e7bce djsrv: GRAPHICS: MACGUI: Lighten inactive window borders
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[23:20] <grogbot> <timofonic> @dreamer_ Is Magnetic Scrolls Glk sub engine game usable?
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[00:00] --- Sat Aug 8 2020