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[02:30] <grogbot> [discord] <Digitall> @pw5190v2.0 It should do.
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[03:36] <grogbot> [discord] <ScummPW> Just in case the 3DS port of ScummVM gets an update, how do I update the CIA version?
[03:37] <grogbot> [discord] <ScummPW> I only wanted to ask just in case so I can keep in mind for future reference.
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[06:38] <grogbot> [discord] <ScummPW> Feature suggestion for DS port:
[06:38] <grogbot> [discord] <ScummPW> **For DSi/3DS consoles with TWiLight Menu++:** A single `.nds` image with all necessary components.
[06:38] <grogbot> [discord] <ScummPW> **For original DS and DS Lite consoles with flashcards:** Separate `.nds` images with only one engine each. (Version 1.2.1 had separate `.nds` images which had letters to represent what engine you want to use.)
[07:52] <grogbot> [discord] <edheldil> That did not work for me. Texts stayed the same size. But I found out that's because I disabled fixed font scaling due to the result looking really ugly on fractional scales. Thanks!
[07:53] <grogbot> [discord] <edheldil> @sev____
[07:53] <grogbot> [discord] <edheldil> That did not work for me. Texts stayed the same size. But I found out that's because I disabled fixed font scaling due to the result looking really ugly on fractional scales. Thanks! (edited)
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[08:51] <grogbot> [discord] <tropp2176> @sev____ I used the list from https://raw.githubusercontent.com/scummvm/scummvm-web/master/data/en/games.yaml to generate a spreadsheet and added an 'earliest release year' column, filled for the vast majority of entries. I'll work on yours if you DM it (maybe everything is already in the same order).
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[08:58] <grogbot> [discord] <sev____> DMed
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[18:38] <grogbot> [discord] <ScummPW> ***Feature suggestion for the DS port:***
[18:38] <grogbot> [discord] <ScummPW> **For DSi/3DS consoles with TWiLight Menu++:** A single `.nds` image with all necessary components.
[18:38] <grogbot> [discord] <ScummPW> **For original DS and DS Lite consoles with flashcards:** Separate `.nds` images with only one engine each. (Version 1.2.1 had separate `.nds` images which had letters to represent what engine you want to use.) (edited)
[18:38] <grogbot> [discord] <ScummPW> ***Feature suggestion for the DS port:***
[18:38] <grogbot> [discord] <ScummPW> **For DSi/3DS consoles with TWiLight Menu++:** A single `.nds` image with all necessary components.
[18:38] <grogbot> [discord] <ScummPW> **For original DS and DS Lite consoles with flashcards:** Separate `.nds` images with only one engine each. (Version 1.2.1 had separate `.nds` images which had letters to represent what engine you want to use.)
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[19:10] <grogbot> [discord] <sev____> @pw5190v2.0 that is not trivial
[19:10] <grogbot> [discord] <sev____> to separate images.
[19:11] <grogbot> [discord] <sev____> basically, you're signing up someone for a significant work
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[19:33] <Scummette> [scummvm] sdelamarre closed pull request #5405: GOB: add new Adibou games and add version number of DEV (master...gob-add-games-dev-version) https://is.gd/YBRBgI
[19:59] <grogbot> [discord] <djottt> I'm having a problem restoring my COMI savegames: I was moving devices but made a backup of the savegame folder beforehand. (I have `comi.c01` and then `comi.s00`, `comi.s01`, ...) Now they don't show up when I want to load the game. The list is just empty. I'm using the same version of the app on both old and new device. I had a look around, but couldn't find a mentioning of this issue. This is on Android, but because I restored TOON s
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[20:11] <grogbot> [discord] <sev____> @djottt that is kind of known issue.
[20:11] <grogbot> [discord] <sev____> 1. Add COMI to your new ScummVM
[20:11] <grogbot> [discord] <sev____> 2. Go to Game Options, and note the ID, or plainly change it to "comi"
[20:11] <grogbot> [discord] <sev____> 3. Copy saves to some directory
[20:11] <grogbot> [discord] <sev____> 4. Add this directory as Save Path in Global Options -> Paths
[20:12] <grogbot> [discord] <sev____> when you add a game, there is no guarantee it gets the same ID, because you can add the same game several times and adjust setting for each copy separately
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[21:37] <Scummette> [scummvm] eriktorbjorn pushed 1 new commits to master: https://is.gd/9wUp51
[21:37] <Scummette> scummvm/master 49dc93a : CONFIGURE: Remove endianness check .dwo file
[21:42] <grogbot> [discord] <ScummPW> I have a question about the Nintendo 64 port of ScummVM. How do I add games?
[21:43] <grogbot> [discord] <eientei> https://wiki.scummvm.org/index.php/Nintendo_64
[21:43] <grogbot> [discord] <eientei> <https://wiki.scummvm.org/index.php/Nintendo_64> (edited)
[21:45] <grogbot> [discord] <ScummPW> There's one little problem. I'm on Windows.
[21:50] <grogbot> [discord] <ScummPW> I'm planning to get an EverDrive 64 x7 flash cart directly from Krikzz's online store.
[21:59] <grogbot> [discord] <eientei> Windows Subsystem for Linux
[22:02] <grogbot> [discord] <djottt> Ohhh yes that fixed it d Thank you very much
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[00:00] --- Tue Nov 7 2023