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[00:03] <Grogbot> <SupSuper> someone help me figure out this crazy timer
[00:05] <Grogbot> <Henke37> i'm bored enough to listen
[00:05] <Grogbot> <SupSuper> so this game runs all its animations on a 5ms timer (so 200 times a second) but the timer only counts every 4th time and every 10th time it counts, it counts one extra
[00:06] <Grogbot> <SupSuper> my intuition is this is a really roundabout way of having 60fps?
[00:07] <Grogbot> <Henke37> 200/4*1.1=55
[00:10] <Grogbot> <SupSuper> hm. is 55fps a normal frame rate?
[00:11] <Grogbot> <Henke37> not that i know of. then again, i don't know old video formats
[00:17] <Grogbot> <SupSuper> i might be off by one, the logic is something like: x++; if (x >= 3) { x = 0; count: // timers y++; if (y >= 11) { y = 0; goto count; } }
[00:18] <Grogbot> <SupSuper> i can only assume they did all this because the fps doesn't divide nicely
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[09:20] <Grogbot> <necros> re all
[09:20] <Grogbot> <necros> what does Blade runner restored content version means?
[09:26] <Grogbot> <Praetorian> @necros it restores dialogue and scenes that are not in the original released version of the game.
[09:41] <Grogbot> <necros> so what version should i play to experience most of game?
[09:44] <Grogbot> <Praetorian> The public testing is mainly for the vanilla version of the game. We prioritize feedback for that one. The restored cut content version should be playable and we welcome bug reports for it, but not all of the content has been restored yet.
[09:44] <Grogbot> <Praetorian> So it has more content but it doesn't have all of the content it will have eventually.
[09:47] <Grogbot> <Praetorian> Also, whatever version you play, don't enable the "Designers Cut" option from KIA. That one removes some of the dialogue (this is an option of the original game).
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[10:09] <Grogbot> <necros> Which default music device will you recommend on Windows for best music/sfx without bruteforcing and checking it for every game?
[10:10] <Grogbot> <rootfather> It really depends on the type of games
[10:11] <Grogbot> <necros> for SAGA and SCI for example
[10:11] <Grogbot> <rootfather> if they support MIDI, I'd recommend using fluidsynth with a decent soundfont
[10:12] <Grogbot> <necros> what`s your opinion on uhd3.sf2?
[10:12] <Grogbot> <rootfather> long time since I used this soundfont, it was pretty good if I remember correctly
[10:12] <Grogbot> <rootfather> these days, I usually stick with the fatboy soundfont from https://fatboy.site
[10:13] <Grogbot> <necros> the truth uhd3 seemed more real to me over fatboy)
[10:14] <Grogbot> <necros> even over 1.2 gb nice keys ultimate)
[10:14] <Grogbot> <necros> that`s a mistery to me why 67mb sf2 sounds better to me )
[10:15] <m_kiewitz> What a coincidence, my copy of Blade Runner just arrived :)
[10:15] <Grogbot> <necros> maybe i tested wrong - latest winamp on windows - plugged sf2 to test some MIDI files
[10:16] <Grogbot> <rootfather> well at least fatboy seems to be optimized to replicate the authentic GM feeling
[10:16] <Grogbot> <rootfather> so your results may vary if you use it with scummvm
[10:22] <Grogbot> <peterkohaut> @Praetorian depends what do you consider a full experience 😃 for sure i enjoyed movie without those voiceovers 😛
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[10:55] <Grogbot> <Praetorian> I think they redid those for some version of the movie that was released later on
[10:56] <Grogbot> <necros> ha, interesting thing - scummvm crashes when i choose Fluidsynth and uhd3 sf2
[10:56] <Grogbot> <Praetorian> Because yeah, they were largely unnecessary
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[11:49] <Grogbot> <waltervn> for earlier SCI I'd recommend MT-32, and for later SCI GM. Or just go with AdLib if you prefer that type of sound
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[12:10] <Grogbot> <Mataniko> Just listen to the SQ3 intro with MT-32
[12:11] <Grogbot> <Mataniko> it's like a whole other tune
[12:12] <Grogbot> <Mataniko> https://www.youtube.com/watch?v=ApX60Y8djPI
[12:16] <Grogbot> <waltervn> MT-32 is arguably the best option up until somewhere around KQ6 where they started to convert MT-32 from the GM track (instead of the other way around).
[12:17] <Grogbot> <Mataniko> and i think lucasarts were not composing for mt32 at all
[12:17] <Grogbot> <Mataniko> discworld took advantage
[12:17] <Grogbot> <waltervn> for SCI0 and such if you choose GM it uses some mapping inside scummvm which may or may not do OK
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[16:00] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://git.io/fjiJr
[16:00] <Scummette> scummvm/master cfd6617 criezy: IOS7: Hide input accessory toolbar when an external keyboard is connected
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[18:04] <Scummette> [scummvm] OmerMor closed pull request #1716: SCI: Add patch opcodes enum for better readability (master...patch_opcodes) https://git.io/fjoGW
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[20:21] <Scummette> [scummvm] orgads opened pull request #1735: BACKENDS: Fix crash when save file is owned by another user (master...save-crash) https://git.io/fjikR
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[22:32] <Scummette> [scummvm] dreammaster pushed 43 new commits to master: https://git.io/fjiLt
[22:32] <Scummette> scummvm/master cd7cf41 dreammaster: GLK: ALAN3: Initial files commit
[22:32] <Scummette> scummvm/master 822cd6f dreammaster: GLK: ALAN3: Further warning fixes
[22:32] <Scummette> scummvm/master 305330b dreammaster: GLK: ALAN3: Change EOF to a uint32 EOD to fix compiler warnings
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[22:52] <ScummBot> Port build status changed with 1c412d3d: Failure: master-amigaos4, master-mingw-w64-cplusplus11, master-mingw-w64
[23:15] <Scummette> [scummvm] dreammaster pushed 4 new commits to master: https://git.io/fjiLK
[23:15] <Scummette> scummvm/master f445578 dreammaster: GLK: ALAN3: Fix hang after entering unknown word
[23:15] <Scummette> scummvm/master 43bc2e4 dreammaster: GLK: ALAN3: Fix restarting game from quit command
[23:15] <Scummette> scummvm/master 54b838c dreammaster: GLK: ALAN2: Cleanup of unused variables
[23:27] <ScummBot> Port build status changed with f282fbb4: Success: master-amigaos4
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[23:38] <Grogbot> <tsoliman> @Mataniko the SCI game with the biggest difference IMHO is PQ2's intro. Also, see MI2 for an example of a Lucasarts game that's really all-in on the MT-32.
[23:38] <Grogbot> <Henke37> wouldn't that be "hear"?
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[23:44] <Grogbot> <tsoliman> No
[23:45] <Grogbot> <tsoliman> in this context it means "check out"
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[00:00] --- Sun Jul 7 2019