[00:04] TMM_ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [00:04] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [01:38] gsi_ (~gsi@x4dbeb640.dyn.telefonica.de) joined #scummvm. [01:41] gsi (~gsi@x4db5baf9.dyn.telefonica.de) left irc: Ping timeout: 256 seconds [01:48] DominusExult (~dominus@exult/developer/dominus) joined #scummvm. [01:50] Dominus (~dominus@exult/developer/dominus) left irc: Ping timeout: 240 seconds [01:50] Nick change: DominusExult -> Dominus [02:20] scummvm/branch-2-3 2b3897b dreammaster: AGS: Added Primordia DVD version [02:20] [scummvm] dreammaster closed pull request #3287: XEEN fixes and further Russian translation (master...XEEN_RU_CLOUDS) https://git.io/J0WdP [02:20] [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JuIBH [02:20] scummvm/master 5d37243 Ardash: XEEN: Some fixes in both BASE and RU [02:21] [scummvm] dreammaster pushed 1 new commits to branch-2-3: https://git.io/JuIRf [02:21] scummvm/branch-2-3 5e70838 Ardash: XEEN: Some fixes in both BASE and RU [03:22] reset (~reset@user/reset) left irc: Quit: reset [05:29] palasso (~palasso@user/palasso) joined #scummvm. [06:18] [scummvm] mduggan pushed 1 new commits to master: https://git.io/JuLms [06:18] scummvm/master 1441135 mduggan: ULTIMA8: Always turn in Crusader when arrow keys are tapped [06:19] [scummvm] mduggan pushed 1 new commits to branch-2-3: https://git.io/JuLmZ [06:19] scummvm/branch-2-3 4bffdec mduggan: ULTIMA8: Always turn in Crusader when arrow keys are tapped [10:00] Sylvain (~SylvainTV@2a01cb0c00cc1d00a86d67f8d262a609.ipv6.abo.wanadoo.fr) joined #scummvm. [10:04] SylvainTV (~SylvainTV@2a01cb0c00cc1d00959d332602dcd601.ipv6.abo.wanadoo.fr) left irc: Ping timeout: 240 seconds [10:09] palasso (~palasso@user/palasso) left irc: Read error: Connection reset by peer [10:11] palasso (~palasso@user/palasso) joined #scummvm. [12:29] hmh, no Strangerke around? [12:57] frankyboy_ (~franky@176.195.35.28) joined #scummvm. [14:34] He is on Discord [14:34] wanwan [14:37] I can't use it [14:38] there is the bridge [14:38] so he reads you here [14:39] maybe with a @Strangerke to hilight him [14:39] The "@" are not properly working, since this is done within the Discord client, not by parsing the actual message [14:39] erf [14:41] @Strangerke wanwan is looking for you [14:55] APic (apic@apic.name) left irc: Read error: Connection reset by peer [14:55] APic (apic@apic.name) joined #scummvm. [15:20] APic (apic@apic.name) left irc: Read error: Connection reset by peer [15:21] APic (apic@apic.name) joined #scummvm. [15:34] I just got hold of the norwegian release of Freddi Fish, and I note that the subtitles are all in English, is this common for the localized versions (I have yet to attempt to run the original binary though) [15:35] APic (apic@apic.name) left irc: Read error: Connection reset by peer [15:40] APic (apic@apic.name) joined #scummvm. [15:48] reset (~reset@user/reset) joined #scummvm. [15:48] [scummvm] karisal opened pull request #3345: CINE: Add detection for French patched FW CD (#12490) (master...master) https://git.io/JuqZ7 [16:20] APic (apic@apic.name) left irc: Read error: Connection reset by peer [16:20] APic (apic@apic.name) joined #scummvm. [16:23] somaen: I don't know if the original interpreter could show subtitles or not for the game. [16:23] ny00123 (~ny00123@94.230.92.44) joined #scummvm. [16:28] [scummvm] aquadran pushed 1 new commits to branch-2-3: https://git.io/JuqRz [16:28] scummvm/branch-2-3 61424be aquadran: GRIM: Disable monkey 4 and grim remastered [16:30] Presumably some version of it could, otherwise they wouldn't have been created? But I guess perhaps the localized versions had this disabled? [16:31] Can't seem to get freddi.exe to run under Windows 10, and don't currently have a MacOS 9 setup to test on. [16:36] [scummvm] aquadran pushed 1 new commits to branch-2-3: https://git.io/JuqEP [16:36] scummvm/branch-2-3 254ac89 aquadran: STARK: Disable opengl renderer [16:40] aquadran: Maybe that was already the intention, but that commit seems to fix (or at least work around) this Longest Journey bug: https://bugs.scummvm.org/ticket/12879 [16:47] [scummvm] neuromancer opened pull request #3346: HYPNO: New engine for some Hypnotix games (master...hypno) https://git.io/Juqzu [16:58] [scummvm] eriktorbjorn opened pull request #3347: COMMON: Don't decompress more bytes than the file specifies (bug 12900) (master...winexe-crash) https://git.io/JuqaL [17:06] @eriktorbjorn 'opengl renderer' is not completed yet. it's disabled now on release branch [17:12] aquadran: Ok. Speaking of renderers, "OpenGL with shaders" places subtitles differently in Grim Fandango. Is that deliberate, or also a case of it not being completed? [17:14] aquadran: OpenGL and TinyGL draw them near the speaking actor, while OpenGL with shaders draw them at the bottom of the screen (kind of like how the remastered version does it, I believe). [17:16] I guess there is some difference in implementation. [17:18] aquadran: Back when I filed https://bugs.scummvm.org/ticket/11898 I had the impression that it was because GfxOpenGLS::getScreenBoundingBox() is an empty function for Grim Fandango, but I don't remember how I came to that conclusion. [17:35] APic (apic@apic.name) left irc: Read error: Connection reset by peer [17:52] APic (apic@apic.name) joined #scummvm. [18:11] ccawley2011 (~ccawley20@152.51.115.87.dyn.plus.net) joined #scummvm. [18:11] #scummvm: mode change '+o ccawley2011' by ChanServ!ChanServ@services.libera.chat [18:22] [scummvm] bluegr closed pull request #3347: COMMON: Don't decompress more bytes than the file specifies (bug 12900) (master...winexe-crash) https://git.io/JuqaL [18:22] [scummvm] bluegr pushed 1 new commits to master: https://git.io/Juq7a [18:22] scummvm/master 24ea36d eriktorbjorn: COMMON: Don't decompress more bytes than the file specifies (bug 12900) [18:45] APic (apic@apic.name) left irc: Read error: Connection reset by peer [18:46] [scummvm] eriktorbjorn pushed 1 new commits to master: https://git.io/JuqNU [18:46] scummvm/master 2d50ec4 eriktorbjorn: NEWS: Update Private Eye information [18:48] [scummvm] eriktorbjorn pushed 1 new commits to branch-2-3: https://git.io/JuqN8 [18:48] scummvm/branch-2-3 1ac9c36 eriktorbjorn: NEWS: Update Private Eye information [18:51] APic (apic@apic.name) joined #scummvm. [18:55] Hmm, that subtitle placement is a bit worse than I remembere [18:56] somaen: In Grim Fandango? The screenshots are a bit outdated in that bug report. [18:57] Hmm, getScreenBoundingBox is fully implemented for EFMI, but not for Grim for GfxOpenGLS [18:57] @eriktorbjorn I just tried the Grim demo, as that's what I happened to have on my HD [19:08] In the original there is no way to show the subtitles. Those were meant for translators only [19:10] APic (apic@apic.name) left irc: Read error: Connection reset by peer [19:10] sev: I assume that was about Freddi Fish, not Grim Fandango. :-) [19:10] yes [19:11] Hmm, just did a quick attempt at fixing the getScreenBoundingBox, by diffing the two functions in the OpenGL backend, which boiled down to 3 lines or so of actual diff, then copying the full code for the EFMI one, and making the same adaptations. [19:12] That improves things a fair bit, the demo is still broken, but that seems to be the same in the OpenGL backend [19:12] So, should probably be a fairly straight forward thing to fix. [19:17] [scummvm] sev- pushed 1 new commits to branch-2-3: https://git.io/Juqha [19:17] scummvm/branch-2-3 4cb52e7 eriktorbjorn: COMMON: Don't decompress more bytes than the file specifies (bug 12900) [19:20] @eriktorbjorn Do you mind testing https://github.com/somaen/scummvm/tree/grim_subtitle_fix to see if that fixes things. The branch isn't 100% up to date, but if it ends up fixing the issue I'll rebase and put together a PR [19:24] Interestingly, the clown has his lines delivered at the bottom. [19:27] APic (apic@apic.name) joined #scummvm. [19:38] frankyboy_ (~franky@176.195.35.28) left irc: Quit: ... [21:12] [scummvm] NMIError pushed 1 new commits to master: https://git.io/Jumnn [21:12] scummvm/master 0bf7c87 NMIError: TOON: Restore demo flag for English demo [21:12] [scummvm] NMIError pushed 1 new commits to branch-2-3: https://git.io/JumnB [21:12] scummvm/branch-2-3 1cbefa7 NMIError: TOON: Restore demo flag for English demo [21:28] [scummvm] ccawley2011 opened pull request #3348: ENGINES: Move all custom engine options dialogs into the engine plugin (master...engine-options-dynamic) https://git.io/JumC6 [21:29] ccawley2011 (~ccawley20@152.51.115.87.dyn.plus.net) left irc: Quit: Leaving [21:31] TMM_ (hp@amanda.tmm.cx) left irc: Quit: https://quassel-irc.org - Chat comfortably. Anywhere. [21:31] TMM_ (hp@amanda.tmm.cx) joined #scummvm. [21:39] palasso (~palasso@user/palasso) left irc: Remote host closed the connection [21:47] Afaik all Humongous game subtitles were exclusively in English, mostly because past the handful that had MS-DOS releases the subtitles were not mentioned in any official game documentation like manuals and help files. There's indication that they weren't even intended for use after a time too since many later games have subtitles that are incongruous with the actual recorded dialogue or are completely unreadable [21:50] In the case of the Japanese versions of Putt-Putt Joins The Parade and Fatty Bear, they left the subtitles in English as a "learning tool" for kids learning the language, alongside the exclusive language selection menu before launching the game [22:21] ny00123 (~ny00123@94.230.92.44) left irc: Quit: Leaving [00:00] --- Mon Sep 6 2021