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[00:10] <grogbot> <Swiffer25> there are some FTPs where you can get all in best condition and most better "fanmade"in actuall condition to get
[00:19] <grogbot> <Swiffer25> > someone maybe has Space Quest 3 in German? > I want to check something... @ZvikaZ Yes. Amiga/DOS?
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[03:22] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JfGaU
[03:22] <Scummette> scummvm/master d31e3c3 dreammaster: ULTIMA4: Saving fixes for secondary maps
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[06:19] <grogbot> <ZvikaZ> > @ZvikaZ Yes. > Amiga/DOS? @Swiffer25 Thanks! But @trembyle already helped me
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[09:18] <grogbot> <sev> @trembyle only to SCUMM
[09:18] <grogbot> <sev> other engine authors could consider taking that palette to their engines
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[11:41] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/JfG9i
[11:41] <Scummette> scummvm/master 20ebd47 mduggan: ULTIMA8: Fix looping and updating balance of ambient SFX
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[12:04] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://git.io/JfGHB
[12:04] <Scummette> scummvm/master 1a6ffd6 sev-: SCUMM: Fixed reading malformed resources. Bug #11463
[12:04] <Scummette> scummvm/master 8011b21 sev-: NEWS: Mention Apple //gs MM fix
[12:05] <Scummette> [scummvm] mduggan pushed 2 new commits to master: https://git.io/JfGH0
[12:05] <Scummette> scummvm/master 77850a7 mduggan: ULTIMA1: Fix small coverity issues
[12:05] <Scummette> scummvm/master 3966bce mduggan: ULTIMA8: More coverity fixes
[12:30] <Scummette> [scummvm] mduggan pushed 1 new commits to master: https://git.io/JfGQ8
[12:30] <Scummette> scummvm/master a026115 mduggan: ULTIMA: NUVIE: Fix some coverity issues
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[13:17] <grogbot> <IlDucci> Were there any changes on the translation server? Suddenly I found out that I'm unable to push translations, only suggestions
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[15:07] <grogbot> <sev> @IlDucci which translation project do you mean? there are few?
[15:10] <Scummette> [scummvm] moralrecordings pushed 3 new commits to master: https://git.io/JfGxR
[15:10] <Scummette> scummvm/master 180822b moralrecordings: DIRECTOR: LINGO: Add cb_stackpeek and cb_stackdrop
[15:10] <Scummette> scummvm/master 91d1bf0 moralrecordings: DIRECTOR: Remove duplicate type field in Sprite
[15:10] <Scummette> scummvm/master 08fa990 moralrecordings: DIRECTOR: Movie cast should override shared cast for sprites
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[15:38] <grogbot> <IlDucci> Website-news
[15:41] <grogbot> <sev> then it could be @criezy who changed the settings
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[15:57] <grogbot> <criezy> I think it was @rootfather . But mostly because they were not set as expected for the groups (all users could save changes). @IlDucci let me check the settings. I suspect you are not in our Translators group (anybody in this group should still be able to save changes).
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[16:04] <grogbot> <criezy> @IlDucci You should now be able to save changes.
[16:04] <grogbot> <rootfather> Indeed. The permissions were broken so everyone with a github account could save changes.
[16:05] <grogbot> <criezy> By the way, I just noticed we still have the old icon for weblate GitHub login:
[16:05] <grogbot> <criezy> https://cdn.discordapp.com/attachments/581224061091446795/707262310598705202/unknown.png
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[16:38] <grogbot> <IlDucci> Thank you!
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[17:56] <Strangerke> hi guys
[17:58] <grogbot> <rootfather> hi Strangerke
[18:02] <Scummette> [scummvm] moralrecordings pushed 3 new commits to master: https://git.io/JfZUB
[18:02] <Scummette> scummvm/master f5eff07 moralrecordings: DIRECTOR: LINGO: Implement cb_proplist
[18:02] <Scummette> scummvm/master 48c9251 moralrecordings: DIRECTOR: LINGO: Implement kTheMouseCast
[18:02] <Scummette> scummvm/master 6f79a39 moralrecordings: DIRECTOR: LINGO: Fix kTheName and kTheScriptText memory management
[18:31] <grogbot> <somaen> Hmm, was about to comment that my private key has been compromised, but then I find that Github seems to have revoked all my SSH keys ages ago anyhow.
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[18:51] <m_kiewitz> Hello all (my name is not registered anymore)
[18:51] <m_kiewitz> Right now there is a Sierra Humble Bundle
[18:51] <m_kiewitz> https://www.humblebundle.com/games/sierra-the-3rd
[18:52] <m_kiewitz> Includes Space Quest games, Police Quest games, Gabriel Knight games, Quest for Glory games, Gabriel Knight, Phantasmagoria games plus even the latest King's Quest game
[19:18] <Scummette> [scummvm] sluicebox pushed 2 new commits to master: https://git.io/JfZIy
[19:18] <Scummette> scummvm/master e7da80d sluicebox: SCI: Update FPFP Mac easter egg patch comments
[19:18] <Scummette> scummvm/master 85e27b0 sluicebox: SCI32: Implement Mac kSetLanguage
[19:41] <grogbot> <trembyle> Does anyone know how to extract the data files for this lone CD-i game? I'm starting to run out of ideas.
[19:41] <grogbot> <trembyle> It looks like a small gobliiins game (or demo)
[19:41] <grogbot> <trembyle> I have the disc and I can see file in IsoBuster
[19:41] <grogbot> <trembyle> there is something like a TOC in the rtf file where I can see intro.stk listed.
[19:42] <grogbot> <trembyle> I could extract with a hex editor, but I'm not sure where the file starts
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[19:49] <Scummette> [scummvm] sev- closed pull request #2223: WINTERMUTE: Move plugins and externals to separate folder + one more stub (master...wme_extentions) https://git.io/JfGl2
[19:49] <Scummette> [scummvm] sev- pushed 4 new commits to master: https://git.io/JfZt3
[19:49] <Scummette> scummvm/master ff80043 lolbot-iichan: WINTERMUTE: Move external DLL implementations to /ext/ folder
[19:49] <Scummette> scummvm/master b783f98 lolbot-iichan: WINTERMUTE: Move wme-plugins implementations to /ext/ folder
[19:49] <Scummette> scummvm/master 14c54b0 lolbot-iichan: WINTERMUTE: Add stub for wme_3fstatistics.dll data collecting plugin
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[20:02] <grogbot> <trembyle> It looks like maybe this is a @Strangerke question
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[20:30] <ScummBot> Port build status changed with 7b2e3fb4: Failure: master-amigaos4
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[21:14] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JfZOm
[21:14] <Scummette> scummvm/master 1780c78 sev-: WINTERMUTE: Fix AmigaOS build
[21:23] <grogbot> <jhuylebroeck> I'm having some problems getting the MT-32 emulation working. I have the right roms stored, and they work flawlessly with the separate MUNT emulator, but not with ScummVM:
[21:23] <grogbot> <jhuylebroeck> https://cdn.discordapp.com/attachments/581224061091446795/707342134336028692/unknown.png
[21:24] <grogbot> <jhuylebroeck> Here you can see it working with the same ROMS in the same location, but using the MUNT emulator:
[21:24] <grogbot> <jhuylebroeck> https://cdn.discordapp.com/attachments/581224061091446795/707342444462604298/unknown.png
[21:25] <grogbot> <sev> and what are the problems?
[21:26] <grogbot> <jhuylebroeck> It gives me the following error
[21:26] <grogbot> <jhuylebroeck> https://cdn.discordapp.com/attachments/581224061091446795/707342849808793731/unknown.png
[21:26] <grogbot> <sev> try to put them into "extrapath"
[21:26] <grogbot> <sev> see options->path for location
[21:27] <grogbot> <jhuylebroeck> Like so? I already did that and... same error... 😦
[21:27] <grogbot> <jhuylebroeck> https://cdn.discordapp.com/attachments/581224061091446795/707343276210126910/unknown.png
[21:28] <grogbot> <jhuylebroeck> this is what gets dumped in console
[21:28] <grogbot> <jhuylebroeck> https://cdn.discordapp.com/attachments/581224061091446795/707343359894880296/unknown.png
[21:30] <ScummBot> Port build status changed with 1780c789: Success: master-amigaos4
[21:31] <grogbot> <jhuylebroeck> I was succesful before running it on my laptop
[21:31] <grogbot> <jhuylebroeck> But this is my main desktop rig
[21:33] <grogbot> <jhuylebroeck> I also tried overriding it on a per game basis and using a different directory:
[21:33] <grogbot> <jhuylebroeck> https://cdn.discordapp.com/attachments/581224061091446795/707344834746384394/unknown.png
[21:34] <grogbot> <jhuylebroeck> It's always the same end result. 😦
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[21:43] <grogbot> <sev> let me se if debug output provides anything useful
[21:46] <grogbot> <jhuylebroeck> Well, I just uninstalled ScummVM and installed the daily build: that one does work.
[21:46] <grogbot> <jhuylebroeck> Do you want me to troubleshoot the 2.1.2 version?
[21:46] <grogbot> <sev> please do the following
[21:46] <grogbot> <jhuylebroeck> So we can find the root of the problem?
[21:46] <grogbot> <sev> run in the console
[21:46] <grogbot> <sev> scummvm -d8 <thegameid-you-want-to-run>
[21:46] <grogbot> <sev> at some point it will say
[21:47] <grogbot> <sev> Initializing MT-32 Emulator
[21:47] <grogbot> <sev> and you tell me what goes next
[21:48] <grogbot> <jhuylebroeck> OK, I'll uninstall and install the regular version again.
[21:48] <grogbot> <jhuylebroeck> Just a moment while I set up.
[21:49] <grogbot> <sev> installing does just unpacking
[21:49] <grogbot> <sev> you can keep both
[21:50] <Scummette> [scummvm] sluicebox pushed 1 new commits to master: https://git.io/JfZ3K
[21:50] <Scummette> scummvm/master 1961f16 sluicebox: SCI32: Implement MOTHERGOOSE custom Mac saving
[21:50] <grogbot> <sev> also, can you compute md5 of your mt32_pcm.rom file?
[21:51] <grogbot> <jhuylebroeck> OK, I don't know what happened, but after uninstalling and reinstalling the stable version it just works...
[21:51] <grogbot> <jhuylebroeck> Terrible sorry for that...
[21:51] <grogbot> <sev> extrapath
[21:51] <grogbot> <sev> probably some problem with file permissions
[21:51] <grogbot> <jhuylebroeck> I didn't wish to needlessly disturb you.
[21:52] <grogbot> <jhuylebroeck> And I kindly thank you for your friendly willingness to help.
[21:52] <grogbot> <madmoose> Maybe we should have better error reporting 🙂
[21:54] <grogbot> <sev> indeed 😄
[21:58] <grogbot> <trembyle> @Strangerke would you know how to setup the Gobliiins CD-i demo?
[21:59] <grogbot> <trembyle> I have the correct disc, but I don't see intro.stk in the file system
[22:00] <grogbot> <trembyle> It seems to be referenced in zzdata.rtf, which I can see in IsoBuster.
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[23:06] <grogbot> <trembyle> I'd appreciate if anyone else knew the answer as well. I can see how many bytes I need to extract and can do that with a hex editor. I just don't know where the file starts.
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[23:20] <grogbot> <Strangerke> hum, I had an extraction tool somewhere, I must dig a bit
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[23:21] <grogbot> <trembyle> Thanks! Yes, it's tough to even find something that will recognize the file system.
[23:22] <grogbot> <trembyle> Does this make sense to add to the tools? Or is it just way too obscure?
[23:23] <grogbot> <Strangerke> Yeah, maybe it could be in the tools... but it's not really fascinating, except if someone is willing to improve the support (which is unlikely)
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[23:26] <grogbot> <trembyle> There may be other small games that use the Gob engine on random CD-i's. I'm not sure that anyone has taken the time to catalog that.
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[23:27] <grogbot> <trembyle> Does the first Inca game use that engine?
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[23:58] <grogbot> <Strangerke> I took a lot of time to buy and check a lot of things from coktel
[23:59] <grogbot> <Strangerke> but there are so many around 🙂
[23:59] <grogbot> <Strangerke> for the first Inca... I don't remember, sorry. If it's the case, it should be detected
[00:00] --- Wed May 6 2020