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[01:24] Action: Endy waves, morning!
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[03:02] <Scummette> [scummvm] dreammaster closed pull request #2115: ULTIMA8: Add unit tests for IBufferDataSource (master...u8_add_idatasource_unit_test) https://git.io/Jva97
[03:02] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JvVnv
[03:02] <Scummette> scummvm/master c99de06 mduggan: ULTIMA8: Add unit tests for IBufferDataSource
[03:12] <Scummette> [scummvm] dreammaster closed pull request #2114: ULTIMA8: Avoid calling erase on empty string in credits (master...u8_avoid_credits_crash) https://git.io/Jva9X
[03:12] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JvVns
[03:12] <Scummette> scummvm/master 40787d4 mduggan: ULTIMA8: Avoid calling erase on empty string in credits
[03:21] <Scummette> [scummvm] dreammaster closed pull request #2117: ULTIMA8: Set pitch when configuring a surface texture (master...u8_fix_texture_pitch) https://git.io/JvaAy
[03:21] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/JvVn8
[03:21] <Scummette> scummvm/master 3481e00 mduggan: ULTIMA8: Set pitch when configuring a surface texture
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[09:17] <Scummette> [scummvm] mduggan opened pull request #2118: ULTIMA8: Clean up code for pentagram menu (master...u8_cleanup_pentagram_menu) https://git.io/JvV02
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[10:24] <grogbot> <Strangerke> Timofonic: I disagree for Denarius
[10:25] <grogbot> <Strangerke> For a simple reason, in fact: the author didn't manage yet to send me the sources, and I wouldn't ask a student to reverse it
[10:27] <grogbot> <Strangerke> Henke37: forget what I said yesterday, it fails on my laptop now. This morning I have added a precompiler option to ignore it, but I have to add it each time I use create_msvc, of course
[10:31] <grogbot> <Henke37> just like i have to fix the subsystem setting every time i run it
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[10:42] <grogbot> <Strangerke> It may sound like a hack, but could we add those manual fixes in the code and add an option to enable them, so that we can help other people too?
[10:45] <grogbot> <Henke37> if you ask me, it should always be the windows subsystem.
[10:45] <grogbot> <Henke37> the console doesn't even work when it is there.
[10:54] <grogbot> <Strangerke> That sounds very broken :/
[11:01] <grogbot> <nava"🇨🇦<> anyone could please send me a Prince and the Coward savestate which have the world map fully uncovered please? i need it to fix some name in the translation to english to finally get it done
[11:04] <grogbot> <Henke37> sounds like something that the debug console should let you fix
[11:07] <grogbot> <nava"🇨🇦<> the debug window state loadlocation 50 amd the give 3 warning
[11:07] <grogbot> <nava"🇨🇦<> https://cdn.discordapp.com/attachments/581224061091446795/685081384066351104/JPEG_20200305_120833.jpg
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[11:17] <grogbot> <nava"🇨🇦<> once i repacked the translatedtxt files with pack-prince tool everything works just fine but once you get the world map locations names are missplaced, kinda the Town is named Temple and the hermit house is named Town, so i just went into the txt and repaced the lines of the respective location with the correct name instead of what was show
[11:18] <grogbot> <nava"🇨🇦<> sadly i dont have the full map so i still miss some location to get the job done
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[11:34] <Endy> Strangerke: I'm back around intermittently until I have to start cooking dinner :)
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[12:11] <timofonic> ,99Strangerke,99: I'm very sorry. I thought the Denarius code came late to you (as the wiki text says), not _never_ :(
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[12:39] <Strangerke_web> timofonic: ok, VERY late :) I still have some hope they'll be found some day
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[13:43] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JvV6m
[13:43] <Scummette> scummvm/master 58fc64a IlDucci: I18N: Update translation (Spanish)
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[14:34] <travis-ci> scummvm/scummvm#12377 (master - 58fc64a : IlDucci): The build has errored.
[14:34] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/3481e00e7ad5...58fc64a82e61
[14:34] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/658693205
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[14:49] <grogbot> <nava"🇨🇦<> now im getting this weird words on this location.. idk why tho, nothing like that in the .txt..
[14:49] <grogbot> <nava"🇨🇦<> https://cdn.discordapp.com/attachments/581224061091446795/685137167575547917/JPEG_20200305_154908.jpg
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[15:13] <Strangerke_web> nava: It's clearly a bug
[15:19] <grogbot> <nava"🇨🇦<> could it be from the pack_prince tool?
[15:19] <grogbot> <nava"🇨🇦<> cuz if i repack using the original files in polish every text is fine
[15:20] <grogbot> <nava"🇨🇦<> but when i repack the translated ones this happen sadly, i have it complete at 99.5% now
[15:21] <grogbot> <nava"🇨🇦<> only 2 3 locations names miss and thats one
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[15:23] <grogbot> <IlDucci> What did I broke?
[15:25] <grogbot> <Strangerke> Try to put something in those, like TBT (for to be translated) and try again
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[16:13] <grogbot> <nava"🇨🇦<> ok i figured it out :D all those lines didnt had a space at the end which seems been essential ahah
[16:14] <grogbot> <nava"🇨🇦<> now all good, last touch up and should be ready
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[17:19] <timofonic> Strangerke: Is Thomas Thurman still available? He was an active Gnome developer until 2010 or so. If that person from the following site is him, he seems to have health issues and taking care of a very close person. I hope he's okay. https://thurman.org.uk/thomas/
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[17:27] <timofonic> Thomas = Marnanel? I'm not sure, but MetaCPAN says maybe https://marnanel.org
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[18:47] <grogbot> <Strangerke> Yes. But please don't contact him, it could trigger an anxiety episode (and the sources are in the hand of his brothers)
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[19:28] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://git.io/JvV5k
[19:28] <Scummette> scummvm/master f07c27d antoniou79: BLADERUNNER: Fix segmentation fault when missing files
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[19:53] <travis-ci> scummvm/scummvm#12379 (master - f07c27d : Thanasis Antoniou): The build passed.
[19:53] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/58fc64a82e61...f07c27d17221
[19:53] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/658843131
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[20:24] <grogbot> <nava"🇨🇦<> well got the translation ready for The Prince and the Coward, ill just post it here so you all can play it and test if theres something wrong
[20:24] <grogbot> <nava"🇨🇦<> https://cdn.discordapp.com/attachments/581224061091446795/685221486490943690/prince_translation.dat
[20:24] <grogbot> <nava"🇨🇦<> just copy it into DATA/ALL folder
[20:25] <grogbot> <nava"🇨🇦<> and add the game from scratch to Scummvm
[20:25] <grogbot> <nava"🇨🇦<> all credits goes to the guys working at the scummvm translation site
[20:25] <grogbot> <Strangerke> Nice, thanks :)
[20:26] <grogbot> <nava"🇨🇦<> i just pasted the translations into the txt files and repacked it with the tools
[20:26] <grogbot> <nava"🇨🇦<> you welcome :D
[20:29] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://git.io/JvVd9
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[20:42] <timofonic> @,99Strangerke,99 Don't worry. I don't want to cause anything. I thought you did research enough. I'm very sorry about it and wish the best hopes to him.
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[21:32] <grogbot> <rsn8887> Who should merge PR? Original author?
[21:32] <grogbot> <rsn8887> https://github.com/scummvm/scummvm/pull/2048
[21:32] <grogbot> <rsn8887> It now has conflicts, because of waiting long.
[21:32] <grogbot> <rsn8887> But I didn't author the PR, so I didn't dare to merge.
[21:32] <timofonic> I wonder about this game. Mix of interactive fiction and RPG? It is a 1984 game, developed in BASIC. It has some remakes and a tool, URLs here too https://www.benshoof.org/blog/castle-adventure/ https://github.com/Wampa/CastleAdventure http://seed7.sourceforge.net/scrshots/castle.htm https://www.allegro.cc/depot/CastleAdventure/ https://github.com/elishacloud/Castle-Adventure/ http://www.shikadi.net/moddingwiki/Castle_Adventure
[21:33] <grogbot> <rsn8887> The amount of unmerged PRs is growing, are people waiting for sev to merge, or just giving long time.
[21:33] <grogbot> <rsn8887> Should I have merged the PR after testing, even though I didn't author it?
[21:34] <grogbot> <rsn8887> With many unmerged PR, I feel the chance is getting bigger and bigger that one commit causes conflicts in all of them.
[21:35] <grogbot> <rsn8887> Also, testing unmerged PRs is a pain, because the buildbot isn't building them.
[21:47] <grogbot> <criezy> Yes, you could have merged it. Whoever is taking the responsibility to review it can merge. The author can also merge them if he is a project member.
[21:47] <grogbot> <criezy> The main rules are to wait sufficiently to give others the time to review if they want to. How long that is depends on the complexity of the PR. I think for merging new game engines the rule is to wait two weeks, but I am not completely sure, and there is some flexibility.
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[21:56] <Scummette> scummvm/master 463cde3 antoniou79: BLADERUNNER: Tidy up shutdown code a bit
[21:56] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://git.io/JvVNa
[21:56] <Scummette> scummvm/master 6f70d35 antoniou79: BLADERUNNER: Fix a couple of Act 4 quotes
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[22:30] <grogbot> <IlDucci> Hmm, the last i82n update went wrong, but the log only says "The job exceeded the maximum time limit for jobs, and has been terminated."
[22:31] <grogbot> <IlDucci> It's like the compiler got stuck in a loop
[22:38] <grogbot> <criezy> Do you mean with Travis?
[22:39] <grogbot> <criezy> The Travis build on macOS is know to fail regularly due to the job taking too much time.
[22:39] <grogbot> <criezy> So the issue was probably not introduced by that update.
[22:39] <grogbot> <SupSuper> yeah scummvm is a big project
[22:39] <grogbot> <SupSuper> there does seem to be some weird loop going on though: https://travis-ci.org/scummvm/scummvm/jobs/658693208
[22:40] <grogbot> <SupSuper> that's like a hundred configures too many
[22:40] <grogbot> <criezy> Yes, I saw that as well.
[22:40] <grogbot> <criezy> This is weird.
[22:41] <grogbot> <criezy> I have no idea what could be causing that.
[22:42] <grogbot> <criezy> I wonder what the "fatal: No names found, cannot describe anything." means.
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[22:45] <grogbot> <SupSuper> seems to be from git: https://stackoverflow.com/questions/4916492/git-describe-fails-with-fatal-no-names-found-cannot-describe-anything
[22:45] <grogbot> <SupSuper> probably from adding the git tag to the version number
[22:49] <grogbot> <SupSuper> apparently travis uses shallow clones without tags: > adding this to .travis.yml fixed it for me: git: depth: false not that we care about the version for CI builds, but it might be worth trying if it's confusing configure
[22:50] <grogbot> <SupSuper> wait no, that's a make step 🤷
[22:50] <grogbot> <criezy> Yes, that should be unrelated to configure as it will only happen once configure has finished.
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[00:00] --- Fri Mar 6 2020