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[02:03] <Scummette> [scummvm] elasota opened pull request #3966: COMMON: Add numeric limits (master...numeric-limits) https://is.gd/c7dgwH
[02:06] <grogbot> <mausimus> Not yet!
[02:21] <grogbot> <Matt Hargett> Darn! Have you tried projecting it into VR/WebXR yet?
[02:25] <grogbot> <mausimus> @Matt Hargett No, have been too busy recently, but I will be open souring the renderer by the end of the year so anyone will be able to experiment.
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[05:41] <grogbot> <Thunderforge> I dont understand what you are describing. Did you successfully add the game to ScummVM? What happens when you try to play the game? At what point in the process is nothing happening?
[06:01] <Scummette> [scummvm] bluegr closed pull request #3958: SCUMM: Work around lava flowing up in MONKEY1-FLOPPY-VGA (Trac#10854) (master...fix/workaround-monkey1-vga-floppy-lava-flowing-up-in-cave) https://is.gd/x0K5FN
[06:01] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/5s7no4
[06:01] <Scummette> scummvm/master fe16115 dwatteau: SCUMM: Work around lava flowing up in MONKEY1-FLOPPY-VGA (Trac#10854)
[06:11] <Scummette> [scummvm] bluegr closed pull request #3934: SCI: fix bug no. 13496 (LSL6 music plays all instruments / tracks at & (master...sci-bugfix2) https://is.gd/GLKsO8
[06:11] <Scummette> [scummvm] bluegr pushed 2 new commits to master: https://is.gd/xepJsl
[06:11] <Scummette> scummvm/master 8eba7fb athrxx: SCI: fix bug no. 13496 (LSL6 music plays all instruments / tracks at &
[06:11] <Scummette> scummvm/master 974c51b athrxx: SCI: improve sound (mute handling) related comments
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[09:35] <grogbot> <sev> Yay!
[09:40] <Scummette> [scummvm] lephilousophe opened pull request #3967: ANDROID: Improve touch input (master...android-input) https://is.gd/lxiPJQ
[09:57] <Scummette> [scummvm] dwatteau opened pull request #3968: NEWS: Add more SCUMM changes for version 2.6.0 (master...feat/news-more-scumm-details-for-2.6.0) https://is.gd/yZ7xXD
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[10:18] <Scummette> [scummvm] bluegr closed pull request #3968: NEWS: Add more SCUMM changes for version 2.6.0 (master...feat/news-more-scumm-details-for-2.6.0) https://is.gd/yZ7xXD
[10:18] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/H5mGTb
[10:18] <Scummette> scummvm/master b7e6feb dwatteau: NEWS: Add more SCUMM changes for version 2.6.0
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[10:51] <Scummette> [scummvm] neuromancer pushed 3 new commits to master: https://is.gd/gXdBLm
[10:51] <Scummette> scummvm/master ccd0978 neuromancer: HYPNO: enabled restored content in gen4 wet demo
[10:51] <Scummette> scummvm/master 3606d74 neuromancer: HYPNO: enabled restored content in pcw wet demo
[10:51] <Scummette> scummvm/master e938eb0 neuromancer: HYPNO: enabled restored content in pcg wet demo
[11:07] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/5LmHkz
[11:07] <Scummette> scummvm/master 18a185b neuromancer: HYPNO: enabled restored content in demo disc of wet
[11:13] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/yXmSJx
[11:13] <Scummette> scummvm/master 9fea086 aquadran: GRIM: Added detection entry for unsupported game release version.
[11:30] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/I7Urh9
[11:30] <Scummette> scummvm/master 42a5a8a neuromancer: HYPNO: enabled restored content in another wet demo
[12:05] <grogbot> <Silas> hi
[12:05] <grogbot> <Silas> im new here
[12:06] <grogbot> <Silas> HELLO
[12:24] <grogbot> <eientei> Hi
[12:33] <Scummette> [scummvm] NMIError pushed 1 new commits to master: https://is.gd/JAvVMi
[12:33] <Scummette> scummvm/master b12feb2 NMIError: AGOS: Add Simon 1 invalid AdLib errors
[12:47] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://is.gd/FGRXfX
[12:47] <Scummette> scummvm/master 0144f33 criezy: AGS: Add detection for some new vesions of Wadjet Eye games
[13:08] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/Acwje0
[13:08] <Scummette> scummvm/master 68ada5b lotharsm: NEWS: Update German NEWS file
[13:15] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://is.gd/gVjhWR
[13:15] <Scummette> scummvm/master b3e15d5 criezy: Engines: Properly initialize TTSManager for unsupported gamae dialogs
[13:15] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/0wLSEI
[13:15] <Scummette> scummvm/master c50da0a : I18N: Update translations templates
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[14:08] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://is.gd/3CpQUG
[14:08] <Scummette> scummvm/master 4ce8636 criezy: MACOSX: Build ARM version of Dock plugin when building ARM version of ScummVM
[14:09] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/4EeviU
[14:09] <Scummette> scummvm/master 8140f08 : I18N: Update translation files
[14:09] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/Ut3TM6
[14:09] <Scummette> scummvm/master 1cd759c IlDucci: I18N: Update translation (Spanish)
[14:09] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/23ZuE5
[14:09] <Scummette> scummvm/master 6aadac6 SupSuper: I18N: Update translation (Portuguese (Portugal))
[14:28] <Scummette> [scummvm] bluegr pushed 1 new commits to master: https://is.gd/G7ooqA
[14:28] <Scummette> scummvm/master 0749868 ccawley2011: GRAPHICS: Add Surface::copyRectToSurfaceWithKey()
[14:28] <Scummette> [scummvm] bluegr closed pull request #3956: GRAPHICS: Add Surface::copyRectToSurfaceWithKey() (master...copyrecttosurfacewithkey) https://is.gd/kzrsYL
[14:28] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/t0c72J
[14:28] <Scummette> scummvm/master 8847ba8 : I18N: Update translations templates
[14:38] <grogbot> <Winderptv> I know this is going to sound very strange but does ScummVM handle loading the heap more smartly when loading the HE glob files vs the original interpreter? It seems to handle errors in assets a lot nicer vs the original interpreter as well as handle un-caught errors in SCUMM scripts vs the original
[14:39] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://is.gd/Jcmzbo
[14:39] <Scummette> scummvm/master bde10f0 criezy: BASE: Store screenshotpath command line in Session domain
[14:39] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/bZFWDi
[14:39] <Scummette> scummvm/master f4a1729 : I18N: Update translation files
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[15:04] <grogbot> <sev> @Winderptv we do not do anything special, just handle errors properly
[15:05] <grogbot> <sev> and our SCUMM engine is dramatically different from the original in terms of the overall framework
[15:08] <grogbot> <Winderptv> Very interesting! Thanks for answering. Ive always been amazed by how nicely ScummVM handles the oddities of the SCUMM engine
[15:10] <Scummette> [scummvm] criezy opened pull request #3969: BASE: Reorganize code to save command line settings (master...cmdline-session) https://is.gd/gWIZpQ
[16:22] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://is.gd/A8FJ4U
[16:22] <Scummette> scummvm/master 55dccdf criezy: SDL: Do not adjust window size when creating maximized window
[16:22] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/U29O9X
[16:22] <Scummette> scummvm/master 56409e3 : I18N: Update translations templates
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[16:56] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://is.gd/X3UZnO
[16:56] <Scummette> scummvm/master f95bf24 criezy: MACOSX: Fix issue with restoring maximized window
[16:56] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/CHOYUp
[16:56] <Scummette> scummvm/master ad32b8b : I18N: Update translation files
[17:39] <grogbot> <Adem> @aquadran you wrote about the TOON game. I forgot which game this was 😂
[17:41] <grogbot> <aquadran> @Adem hehe, ok 😄
[17:43] <grogbot> <aquadran> if you figure out what was a demo for toon, let me know 🙂
[17:44] <grogbot> <Adem> Ill look into it, when Im home.
[17:57] <Scummette> [scummvm] criezy pushed 1 new commits to master: https://is.gd/xwPynD
[17:57] <Scummette> scummvm/master cc29c8e criezy: GUI: When dropping file, use parent directory for detection
[17:57] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/HLLJSp
[17:57] <Scummette> scummvm/master 3825c5c : I18N: Update translations templates
[18:21] <grogbot> <thesentrygamer> hey anyone know how to convert mp4 to vob in ffmpeg without losing quality? upscaled some of the Zork VOB's to 4k and trying to get zengine to accept them
[18:30] <grogbot> <Adem> https://archive.org/search.php?query=Toonstruck
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[18:33] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/EYepfF
[18:33] <Scummette> scummvm/master d51f3d2 lotharsm: I18N: Update GUI translation datafile
[18:34] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/iy54gk
[18:34] <Scummette> scummvm/master fcfe815 : I18N: Update translation files
[18:36] <grogbot> <antoniou79> @eriktorbjorn did you happen to read forum topic: https://forums.scummvm.org/viewtopic.php?p=97166#p97166 about a possibly remnant bug for Sherlock Serrared Scalpel?
[18:39] <grogbot> <eientei> This one? https://downloads.scummvm.org/frs/demos/toon/toon-demo.zip
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[18:41] <Scummette> [scummvm] lotharsm pushed 2 new commits to branch-2-6: https://is.gd/chfXXF
[18:41] <Scummette> scummvm/branch-2-6 d96a2fe lotharsm: RELEASE: This is 2.6.0pre
[18:41] <Scummette> scummvm/branch-2-6 d1ccb3b lotharsm: DOC: Update iOS clone command for 2.6 branch
[18:42] <grogbot> <aquadran> @eientei I don't know, there is some unknown variant of demo reported
[18:42] <Scummette> [scummvm] lotharsm pushed 0 new commits to refs/tags/desc/2.6.0pre: https://is.gd/ETDSbw
[18:42] <grogbot> <aquadran> @Adem thx, I'll check it
[18:43] <grogbot> <antoniou79> On the ScummVM site we offer the English Demo and the German Demo. Both are detected with ScummVM currently (I've been testing with Toonstruck and its two demos for the past week)
[18:43] <Scummette> [scummvm] lotharsm pushed 0 new commits to refs/tags/desc/2.7.0git: https://is.gd/DVAUA4
[18:43] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://is.gd/BuBgn4
[18:43] <Scummette> scummvm/master a07be8c lotharsm: RELEASE: This is 2.7.0git
[18:43] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/wpYRVy
[18:43] <Scummette> scummvm/master 93e5e9a : I18N: Update translations templates
[18:44] <grogbot> <eientei> Oh, that one. I was unable to find it
[18:45] <grogbot> <aquadran> @antoniou79 https://bugs.scummvm.org/ticket/13001 this ticket
[18:49] <grogbot> <antoniou79> The DEU (German) demo matches those two checksums but also requires a third file to be present WACEXDBL.EMC
[18:49] <grogbot> <Adem> Sorry, I dont know which one I tried.
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[18:53] <grogbot> <antoniou79> For the German Demo, I just unzipped the demo we provide on the ScummVM site, and then pointed ScummVM to the "INSTALL" subfolder. Maybe we have repackaged the demo in a special way to correctly find the required files from detection, or if someone actually installs the demo the files are arranged differently?
[18:54] <grogbot> <antoniou79> (I haven't tried actually installing it since it wasn't required)
[18:58] <grogbot> <eientei> The MISC folder in the German version of the game matches with those two files and lacks WACEXDBL.EMC
[18:59] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/Qr2tuB
[18:59] <Scummette> scummvm/master cdaec9d aquadran: TINYGL: Added fog support.
[18:59] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/5fucdT
[18:59] <Scummette> scummvm/master d0f8d3c : I18N: Update translation files
[19:01] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/fVREJt
[19:01] <Scummette> scummvm/master af899c0 aquadran: PLAYGROUND3D: Added minimal fog test for tinygl renderer.
[19:03] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/TD6p31

[19:06] <Scummette> [scummvm] neuromancer pushed 4 new commits to master: https://is.gd/lKZg88
[19:06] <Scummette> scummvm/master 142f069 neuromancer: HYPNO: load level select_c5 in boyz
[19:06] <Scummette> scummvm/master 9d57e11 neuromancer: HYPNO: correctly use enemy sound rate in boyz
[19:06] <Scummette> scummvm/master cb3b4a8 neuromancer: HYPNO: connected select c5 level with the rest in boyz
[19:08] <grogbot> <antoniou79> You mean the full German version?
[19:08] <grogbot> <eientei> Yup
[19:09] <grogbot> <antoniou79> hmm, our detection for the full german version seems to check for the local.pak (same hash), and then arcaddbl.svl and study.svl
[19:10] <grogbot> <antoniou79> If those are there (and match the hash) it should take precedence -- I think
[19:11] <grogbot> <eientei> $ cd MISC $ scummvm --detect The game in 'MISC' seems to be an unknown game variant. Please report the following data to the ScummVM team at https://bugs.scummvm.org/ along with the name of the game you tried to add and its version, language, etc.: Matched game IDs for the toon engine: toon-demo {"local.pak", 0, "bf5da4c03f78ffbd643f12122319366e", 3250841}, {"generic.svl", 0,
[19:11] <grogbot> "5eb99850ada22f0b8cf6392262d4dd07", 9404599},
[19:14] <grogbot> <antoniou79> I just tested with DE version from GOG. ScummVM needs to be pointed to the Toonstruck folder (outside MISC)
[19:14] <grogbot> <eientei> Yes
[19:14] <grogbot> <antoniou79> If it's pointed in MISC then it produces the above error
[19:15] <grogbot> <eientei> Installing it just copies the files to C:\BURST\TOONDEMO, scummvm still detects the files in there as the demo
[19:16] <grogbot> <antoniou79> So I'd say the ticket is invalid, but perhaps we could add some info on the wiki page on where to point ScummVM per case
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[19:24] <grogbot> <eientei> Ok, so I'm getting a segfault when running the German demo from the site #0 0x0000555555761f59 in Toon::AnimationInstance::setFrame(int) (this=0x0, position=0) at ../engines/toon/anim.cpp:552 #1 0x000055555576d65a in Toon::CharacterDrew::playStandingAnim() (this=0x5555566ac570) at ../engines/toon/drew.cpp:83 #2 0x000055555577633a in Toon::ScriptFunc::sys_Cmd_Set_Actor_Facing(Toon::EMCState*) (this=0x555556539a00, state=0x7fffffffba90) at
[19:24] <grogbot> ../engines/toon/script_func.cpp:357 #3 0x000055555577aafb i Common::Functoor1Mem<Toon::EMCState*, int, Toon::ScriptFunc>::operator()(Toon::EMCState*) const (this=0x555556539c30, v1=0x7fffffffba90) at ../common/func.h:460 #4 0x000055555577b5a7 in Toon::EMCInterpreter::op_sysCall(Toon::EMCState*) (this=0x55555653c2c0, script=0x7fffffffba90) at ../engines/toon/script.cpp:321 #5 0x000055555577c5a4 in Toon::EMCInterpreter::run(Toon::EMCState*)
[19:24] <grogbot> (this=0x55555653c2c0, script=0x7fffffffba90) at ../engines/toon/script.cpp:222 #6 0x0000555555746a7e in Toon::ToonEngine::initChapter() (this=0x5555565509f0) at ../engines/toon/toon.cpp:1753 #7 0x000055555574632b in Toon::ToonEngine::init() (this=0x5555565509f0) at ../engines/toon/toon.cpp:135 #8 0x000055555574e9b3 in Toon::ToonEngine::run() (this=0x5555565509f0) at ../engines/toon/toon.cpp:1170 #9 0x000055555572718c in runGame(Plugin const*, Plugin
[19:24] <grogbot> const*, OSystem&, Common::String const&) (plugin=0x555555cd3ca0, enginePlugin=0x555555cd1fd0, system=..., debugLevels=...) at ../base/main.cpp:318 #10 0x0000555555725378 in scummvm_main(int, char const* const*) (argc=2, argv=0x7fffffffdcc8) at ../base/main.cpp:619 #11 0x0000555555722831 in main(int, char**) (argc=2, argv=0x7fffffffdcc8) at ../backends/platform/sdl/posix/posix-main.cpp:44
[19:24] <grogbot> Command sent by eientei
[19:24] <grogbot> ... *if you install it*
[19:30] <Scummette> [scummvm] neuromancer closed pull request #3939: HYPNO: Reduce memory usage when loading Smacker files with HYP2 signatures (master...hypno-smacker) https://is.gd/QnzozA
[19:30] <Scummette> [scummvm] neuromancer pushed 2 new commits to master: https://is.gd/fBti5t
[19:30] <Scummette> scummvm/master b852af4 ccawley2011: VIDEO: Add generic support for Smacker videos with custom signatures
[19:30] <Scummette> scummvm/master 4793247 ccawley2011: HYPNO: Reduce memory usage when loading Smacker files with HYP2 signatures
[19:31] <Scummette> [scummvm] einstein95 opened pull request #3970: TOON: Add vielogom.smk to German demo detection (master...patch-7) https://is.gd/Xu8L4x
[19:32] <grogbot> <eientei> Simple "fix" for it https://github.com/scummvm/scummvm/pull/3970
[19:33] <grogbot> <antoniou79> Is this the intro logo video?
[19:35] <grogbot> <eientei> Yup
[19:36] <grogbot> <eientei> Virgin Interactive Entertainment logo medium
[19:36] <grogbot> <antoniou79> odd, if I remove it from the MISC folder (not-installed demo), it still launches fine, it just won't play the logo intro
[19:56] <Scummette> [scummvm] antoniou79 pushed 1 new commits to master: https://is.gd/13029U
[19:56] <Scummette> scummvm/master 05b682f antoniou79: ANDROID: New versionCodes 89-93 for 2.7.0
[20:10] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/Tr546n
[20:10] <Scummette> scummvm/master 29e9cdc orgads: GRIM: Fix string comparison in lua
[20:12] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/d293f5
[20:12] <Scummette> scummvm/master 090daab aquadran: GRIM: Implemented Lua V1 'WorldToScreen' opcode
[20:14] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/kWVRdn
[20:14] <Scummette> scummvm/master 74e5684 aquadran: GRIM: Added Lua V1 'GetCameraPosition' opcode
[20:16] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/GNl200
[20:16] <Scummette> scummvm/master 18fb7e7 aquadran: GRIM: Implemented Lua V1 'GetCameraLookVector' opcode
[20:18] <grogbot> <isle> banned
[20:18] <grogbot> <isle> game banned
[20:18] <grogbot> <rootfather> what do you mean?
[20:19] <grogbot> <isle> what kinda server is this?
[20:20] <grogbot> <rootfather> Well, the person who invited you to this discord should have told you. Where did you get the link to this server from?
[20:22] <grogbot> <rootfather> <@591677367911710721> ?
[20:46] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/LwcHWc
[20:46] <Scummette> scummvm/master 25b50c0 aquadran: GRIM: Fixed compilation
[21:17] <Scummette> [scummvm] athrxx closed pull request #3881: SCUMM: improve savegame loading for SCUMM1-3 (master...scumm-saveload) https://is.gd/rIulFr
[21:17] <Scummette> [scummvm] athrxx pushed 5 new commits to master: https://is.gd/j7SneZ
[21:17] <Scummette> scummvm/master ed8e1c4 athrxx: SCUMM: (v1-3) - imitate original style savegame loading
[21:17] <Scummette> scummvm/master dfe6082 athrxx: SCUMM: (v1-3) - fix sound recovery when loading savegames
[21:17] <Scummette> scummvm/master 45cdc8a athrxx: SCUMM: (v1-3) - move load post processing to extra function
[21:17] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/RYlfPd
[21:17] <Scummette> scummvm/master 01296c2 : I18N: Update translations templates
[21:20] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/XvqsEb
[21:20] <Scummette> scummvm/master 00086d3 aquadran: TINYGL: No need to have changelog file anymore.
[21:20] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://is.gd/rtGTaG
[21:20] <Scummette> scummvm/master 7d7251a : I18N: Update translation files
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[21:35] <grogbot> <TeeSBee> I got the invite off omegle, offerin e bitches and oreos. I dunno about you
[21:35] <grogbot> <rootfather> Yeah, goodbye.
[21:40] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/G1fWG5
[21:40] <Scummette> scummvm/master ffe7bee aquadran: TINYGL: Switch profiling to runtime condition
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[21:56] <ScummBot> Build [#264](https://buildbot.scummvm.org/#builders/51/builds/264) of `fetch-stable` completed successfully.
[21:58] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://is.gd/maPg0N
[21:58] <Scummette> scummvm/master 4a05ea9 aquadran: TINYGL: Remove left over macro use
[21:58] <grogbot> <thesentrygamer> the freak was that about?
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[23:12] <Scummette> [scummvm] sev- closed pull request #3926: DIRECTOR: LINGO: Implement STUB builtin b_union() (master...union) https://is.gd/JohwRS
[23:12] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/G8aKwB
[23:12] <Scummette> scummvm/master 6c71e89 r41k0u: DIRECTOR: LINGO: Implement STUB builtin b_union()
[23:13] <Scummette> [scummvm] sev- closed pull request #3927: DIRECTOR: LINGO: Implement STUB kTheStageColor in Lingo::getTheEntity() (master...stageColor) https://is.gd/Bwccdi
[23:13] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/7OR5xf
[23:13] <Scummette> scummvm/master eb59892 r41k0u: DIRECTOR: LINGO: Implement STUB kTheStageColor in Lingo::getTheEntity()
[23:18] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/cjWzSL
[23:18] <Scummette> scummvm/master 7dba700 sev-: DIRECTOR: LINGO: Added missing word-bytecodes
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[23:41] <ScummBot> Build [#4714](https://buildbot.scummvm.org/#builders/33/builds/4714) of `master-riscos-vfp-1` failed.
[23:41] <ScummBot> Build [#4711](https://buildbot.scummvm.org/#builders/66/builds/4711) of `master-riscos-1` failed.
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[23:56] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/0rEit3
[23:56] <Scummette> scummvm/master 502d171 sev-: GRAPHICS: Improved error message on surface conversion
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[00:00] --- Mon Jun 6 2022