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[03:09] <Scummette> [scummvm] dreammaster pushed 2 new commits to master: https://git.io/JfXj2
[03:09] <Scummette> scummvm/master ec73cfe dreammaster: GLK: COMPREHEND: Cleanup of drawing interpreter loop
[03:09] <Scummette> scummvm/master ce47606 dreammaster: GLK: COMPREHEND: Draw opcode B is for drawing a circle
[04:04] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://git.io/Jf1e5
[04:04] <Scummette> scummvm/master 5b6e9c0 dreammaster: GLK: COMPREHEND: There is actually difference between 2 text char opcodes
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[05:40] <ScummBot> Port build status changed with ce476064: Failure: master-osx_x64
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[06:36] <ScummBot> Port build status changed with 5b6e9c0d: Success: master-osx_x64
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[10:55] <Scummette> [scummvm] yuv422 closed pull request #2288: AUDIO: Add ability for engine to supply its own soundfont data. (master...audio-engine-soundfont) https://git.io/JfK61
[10:55] <Scummette> [scummvm] yuv422 pushed 2 new commits to master: https://git.io/Jf1s1
[10:55] <Scummette> scummvm/master d18f973 yuv422: AUDIO: Add ability for engine to supply its own soundfont data.
[10:55] <Scummette> scummvm/master 66f8808 yuv422: AUDIO: Fixed formatting for sf loader functions.
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[11:21] <grogbot> <lephilousophe> I tried to build a PS2 toolchain using instructions on Wiki and using ps2dev github repositories, it seems that port is completely outdated regarding to ps2sdk which evolved and broke compatibility
[11:22] <grogbot> <lephilousophe> I am not sure I want to spend more time on it as using a newer GCC for this arch is something still alpha and porter doesn't seem to be around
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[16:18] <grogbot> <antoniou79> Hello! Is the behavior change about language selection in Myst ME, as observed in the following, intentional? https://forums.scummvm.org/viewtopic.php?f=2&t=15168&p=89016#p89016
[16:20] <grogbot> <Henke37> it certainly isn't supposed to list languages the game isn't supporting
[16:26] <bgK> @antoniou76, les the change is intentional, the language can now be changed from the in-game options menu. This is to accomodate the new steam UI that no longer offers a language choice when starting the game.
[16:26] <bgK> *yes
[16:31] <Scummette> [scummvm] whiterandrek pushed 1 new commits to master: https://git.io/Jf1EF
[16:31] <Scummette> scummvm/master 480d7fd whiterandrek: PINK: returned HandlerStartPage HandlerTimerSequences
[16:36] <grogbot> <antoniou79> Ah, ok then.
[16:48] <Scummette> [scummvm] whiterandrek pushed 2 new commits to master: https://git.io/Jf1uM
[16:48] <Scummette> scummvm/master 5684e9d whiterandrek: PINK: changed some field types in classes
[16:48] <Scummette> scummvm/master f08fbcc whiterandrek: PINK: changed engine status
[16:53] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/Jf1uQ
[16:53] <Scummette> scummvm/master dfa4520 lotharsm: CREDITS: Update AUTHORS file
[16:57] <Scummette> [scummvm] whiterandrek pushed 1 new commits to master: https://git.io/Jf1uF
[16:57] <Scummette> scummvm/master b0278d8 whiterandrek: CREDITS: Update AUTHORS file
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[17:34] <Scummette> [scummvm] whiterandrek pushed 1 new commits to master: https://git.io/Jf1gf
[17:34] <Scummette> scummvm/master cbaffbb whiterandrek: PETKA: added vm field to BigDialogue
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[17:35] <Scummette> [scummvm] whiterandrek pushed 1 new commits to master: https://git.io/Jf1gT
[17:35] <Scummette> scummvm/master d7ca5a1 whiterandrek: PETKA: fixed compilation
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[17:38] <Scummette> [scummvm] whiterandrek pushed 1 new commits to master: https://git.io/Jf1gY
[17:38] <Scummette> scummvm/master 57b0f41 whiterandrek: CREDITS: added Petka entry
[17:46] <Scummette> [scummvm] whiterandrek pushed 1 new commits to master: https://git.io/Jf1gz
[17:46] <Scummette> scummvm/master afd2e58 whiterandrek: PETKA: added vm field to SoundMgr
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[17:48] <travis-ci> scummvm/scummvm#13772 (master - cbaffbb : Andrei Prykhodko): The build was broken.
[17:48] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/b0278d8191a6...cbaffbb5007a
[17:48] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/695132579
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[17:49] <Scummette> [scummvm] whiterandrek pushed 2 new commits to master: https://git.io/Jf1gr
[17:49] <Scummette> scummvm/master 785d2b6 whiterandrek: PETKA: use vm field in QManager
[17:49] <Scummette> scummvm/master eaf599e whiterandrek: PETKA: added override to Engine dor
[17:53] <Scummette> [scummvm] bgK opened pull request #2309: ENGINES: Make AdvancedMetaEngine::toDetectedGame virtual (master...ad-virtual-to-detected-game) https://git.io/Jf1gi
[17:55] <Scummette> [scummvm] whiterandrek pushed 2 new commits to master: https://git.io/Jf1g1
[17:55] <Scummette> scummvm/master a36e9c6 whiterandrek: PETKA: added Engine field to QSystem
[17:55] <Scummette> scummvm/master b4b4677 whiterandrek: PETKA: removed usage of g_vm in Engine methods
[18:08] <Scummette> [scummvm] whiterandrek pushed 1 new commits to master: https://git.io/Jf12m
[18:08] <Scummette> scummvm/master bfeb6cd whiterandrek: PETKA: added engine field to VideoSystem
[18:09] <Scummette> [scummvm] bgK pushed 1 new commits to master: https://git.io/Jf12O
[18:09] <Scummette> scummvm/master 5afec16 bgK: SCI: Fix stack use after scope in detection code
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[18:18] <travis-ci> scummvm/scummvm#13776 (master - eaf599e : Andrei Prykhodko): The build was fixed.
[18:18] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/afd2e589be1b...eaf599e04f38
[18:18] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/695139434
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[21:35] <Scummette> [scummvm] sev- closed pull request #2306: DIRECTOR: LINGO: Fix script text loading (master...director-scripttext2) https://git.io/JfXD0
[21:35] <Scummette> [scummvm] sev- pushed 2 new commits to master: https://git.io/Jf1oG
[21:35] <Scummette> scummvm/master ecf09c2 djsrv: DIRECTOR: LINGO: Skip garbage before macro in D2-3
[21:35] <Scummette> scummvm/master bf28430 djsrv: DIRECTOR: LINGO: Don't check for \n in script text
[21:48] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/Jf1oE
[21:48] <Scummette> scummvm/master 666b80b sev-: DIRECTOR: LINGO: 'number of xxx' were added in D3, not D4
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[22:07] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/Jf1oj
[22:07] <Scummette> scummvm/master 6bea770 sev-: COMMON: Fix PS2 build
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[00:00] --- Sat Jun 6 2020