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[00:12] <grogbot> [discord] <timofonic> Congratulations for FTA2!
[00:23] <Scummette> [scummvm] OMGPizzaGuy pushed 2 new commits to master: https://is.gd/gGmVWQ
[00:23] <Scummette> scummvm/master b63ac20 OMGPizzaGuy: UTLIMA8: Cleanup of soft render surface
[00:23] <Scummette> scummvm/master 470755c OMGPizzaGuy: ULTIMA8: Use rect for render surface fill methods
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[00:58] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://is.gd/bgJnQw
[00:58] <Scummette> scummvm/master ff8b151 neuromancer: FREESCAPE: improved handling of colors in Driller for CPC
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[04:18] <Scummette> [scummvm] OMGPizzaGuy closed pull request #4582: ULTIMA8: Remove most dependencies on shared code (master...ultima8-split-pt1) https://is.gd/n58Uip
[04:18] <Scummette> [scummvm] OMGPizzaGuy pushed 3 new commits to master: https://is.gd/V8JBkk
[04:18] <Scummette> scummvm/master 8d8f839 ccawley2011: ULTIMA8: Remove dependency on Shared::Debugger
[04:18] <Scummette> scummvm/master d280efb ccawley2011: ULTIMA8: Remove dependency on Shared::EventsManager
[04:18] <Scummette> scummvm/master bfe85cd ccawley2011: ULTIMA8: Remove dependency on Shared::UltimaEngine
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[11:09] <Scummette> [scummvm] tag2015 pushed 2 new commits to master: https://is.gd/y6ByDs
[11:09] <Scummette> scummvm/master c361741 tag2015: DIRECTOR: Improve detection for D4 entries
[11:09] <Scummette> scummvm/master 7da461f tag2015: DIRECTOR: Improve detection for D4 entries
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[12:02] <Scummette> [scummvm] tag2015 pushed 1 new commits to master: https://is.gd/Mr9T7N
[12:02] <Scummette> scummvm/master 0ee9002 tag2015: AGS: Add detection for some old games/versions
[12:28] <grogbot> [discord] <Larz> Got a respons and he told me that it was quite common that the game developing side of games back in the day was outsourced to other countries.
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[13:21] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/frqrft
[13:21] <Scummette> scummvm/master 63f39ca sev-: COMMON: Rename base-str.* to str-base.* for consistency and file grouping
[13:40] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/uFnlcO
[13:40] <Scummette> scummvm/master 01fed3e sev-: GUI: Load icons set in correct order
[14:30] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/AhVnbw
[14:30] <Scummette> scummvm/master 4dcfc48 sev-: GRAPHICS: OPENGL: Do not search shaders in dev environment in release builds
[14:30] <Scummette> [scummvm] phcoder opened pull request #4593: RS90: Add support for RS90 and improve support for RG99 (master...rs90b) https://is.gd/DpfUlg
[15:21] <ScummBot> Build [#6660](https://buildbot.scummvm.org/#builders/60/builds/6660) of `master-debian-x86-64` failed.
[15:33] <ScummBot> Build [#6659](https://buildbot.scummvm.org/#builders/39/builds/6659) of `master-debian-x86-64-clang` failed.
[16:17] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://is.gd/NtaNTL
[16:17] <Scummette> scummvm/master 9c1284a sev-: DEVTOOLS: Fix build after base-str.cpp rename
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[18:39] <Scummette> [scummvm] dreammaster pushed 1 new commits to master: https://is.gd/tMf7sM
[18:39] <Scummette> scummvm/master f80b927 dreammaster: XEEN: Fix chest crash in Swords of Xeen
[18:59] <grogbot> [discord] <Based Total Distortion Enjoyer> https://cdn.discordapp.com/attachments/581224061091446795/1060633701341462528/image.png
[18:59] <grogbot> [discord] <Based Total Distortion Enjoyer> so for shits and giggles I'
[18:59] <grogbot> [discord] <Based Total Distortion Enjoyer> so for shits and giggles I've been playing with projectorrays and macromedia director 5 (edited)
[19:00] <grogbot> [discord] <Based Total Distortion Enjoyer> https://cdn.discordapp.com/attachments/581224061091446795/1060633816848420935/image.png
[19:00] <grogbot> [discord] <Based Total Distortion Enjoyer> whenever I try to play a file in Director 5, I get an error, usually for something that isn't defined
[19:01] <grogbot> [discord] <Based Total Distortion Enjoyer> now I haven't really coded anything since I was 14 so my knowledge is limited, but my best guess is that this error is due to not having all of the files for the game accessible? so that variable is defined in another file? or am I wrong
[19:07] <grogbot> [discord] <eientei> @ziggy DMed you a Discord server that you'd probably have a better chance of getting help at
[19:36] <grogbot> [discord] <koi> BASED total distortion enjoyer
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[20:15] <grogbot> [discord] <larsman> Interesting. Probably because the limited amounts of game development companies in Sweden at that time. Nowadays its a bit different.
[20:15] <grogbot> [discord] <sev> it could be anything you mentioned. Or even an original bug
[20:16] <grogbot> [discord] <Based Total Distortion Enjoyer> Nahh not an original bug, none of the files play in director
[20:17] <grogbot> [discord] <Based Total Distortion Enjoyer> Best guesses is I'm missing something, variable names were stripped on compilation, or Director isn't working correctly
[20:18] <Scummette> [scummvm] NMIError pushed 1 new commits to master: https://is.gd/xk2Xay
[20:18] <Scummette> scummvm/master 737111e NMIError: SAGA: Add OPL2 support for ItE DOS GOG and Windows
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[21:25] <ScummBot> Build [#5957](https://buildbot.scummvm.org/#builders/34/builds/5957) of `fetch-master` failed.
[21:33] <ScummBot> Build [#6661](https://buildbot.scummvm.org/#builders/60/builds/6661) of `master-debian-x86-64` completed successfully.
[21:33] <ScummBot> Build [#6660](https://buildbot.scummvm.org/#builders/39/builds/6660) of `master-debian-x86-64-clang` completed successfully.
[21:44] <ScummBot> Build [#5958](https://buildbot.scummvm.org/#builders/34/builds/5958) of `fetch-master` completed successfully.
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[23:51] <Scummette> [scummvm] phcoder opened pull request #4594: SAGA: Correctly handle the case of missing patch file. (master...sagapatch) https://is.gd/fJfIEi
[00:00] --- Fri Jan 6 2023