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[00:03] <grogbot> <Prep> does anyone know what files the DS version looks for? I've tried fate of atlantis and secret of monkey island but the 'add games to list' function won't detect them
[00:06] <grogbot> <ccawley2011> @Prep What model of DS are you using?
[00:11] <grogbot> <Prep> an old fat one with an r4i gold 3ds plus
[00:11] <grogbot> <Prep> i've never had anything behave differently with this card popping it into my 3ds though
[00:15] <grogbot> <ccawley2011> Unfortunately, the original DS and DS Lite don't have enough RAM to support ScummVM with dynamic plugins (which is how the releases are currently built).
[00:17] <grogbot> <ccawley2011> There are some test builds using static plugins in this forum thread, but I haven't been able to test them myself on an original DS: https://forums.scummvm.org/viewtopic.php?t=16394
[00:19] <grogbot> <ccawley2011> The old 1.2.1 release from 2010 should work on the original DS as well: https://downloads.scummvm.org/frs/scummvm/1.2.1/scummvm-1.2.1-ds.zip
[00:21] <grogbot> <Prep> ohhh sweet i'll try them
[00:39] <grogbot> <Prep> 1.2.1 release 'a' seems to run both fate of atlantis and secret of monkey island, and includes releases that look like they correlate with this info page https://wiki.scummvm.org/index.php/Nintendo_DS
[00:39] <grogbot> <Prep> so thanks a bunch!
[01:32] <grogbot> <rothchildthe3rd> I thought the application VSync worked when using scummvm core. Apparently (based on what you said) it doesn't :\
[02:33] <Scummette> [scummvm] Die4Ever pushed 1 new commits to master: https://git.io/JSDQy
[02:33] <Scummette> scummvm/master 8cd1755 Die4Ever: GROOVIE: debugging possible savegame bug
[02:33] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JSDQS
[02:33] <Scummette> scummvm/master 0251d86 : I18N: Update translations templates
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[02:44] <Scummette> [scummvm] Die4Ever pushed 1 new commits to master: https://git.io/JSD5R
[02:44] <Scummette> scummvm/master 2c605be Die4Ever: HYPNO: fix compiler error
[02:45] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JSD5g
[02:45] <Scummette> scummvm/master c31115b : I18N: Update translation files
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[05:02] <ScummBot> Build [#101](https://buildbot.scummvm.org/#builders/159/builds/101) of `daily-master` completed successfully.
[06:09] <dgriffi> do any of you know about drawing in an SDL window using rectangular pixels?
[06:36] <grogbot> <Doggo> Holy crap, Scumm works on DS? That's wild, devs
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[07:53] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://git.io/JSyxr
[07:53] <Scummette> scummvm/master e359893 aquadran: GRIM: Allow pass nil param to findscript func for all games
[07:54] <grogbot> <sev> @Doggo not only SCUMM but also bunch of other engines
[08:01] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://git.io/JSyjf
[08:01] <Scummette> scummvm/master 95250cf aquadran: GRIM: Ignore not function param at startscript for all games
[08:17] <grogbot> <Henke37> what you mean it doesn't have enough ram? 4 mb is plenty for plugins, is it not?
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[09:05] <Scummette> [scummvm] neuromancer pushed 1 new commits to master: https://git.io/JSSJL
[09:05] <Scummette> scummvm/master 8220e3b neuromancer: HYPNO: added missing game overs in spider
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[12:45] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JSSqX
[12:45] <Scummette> scummvm/master fdf009b antoniou79: I18N: Update translation (Greek)
[12:45] <Scummette> [scummvm] ScummVM-Translations pushed 3 new commits to master: https://git.io/JSSq1
[12:45] <Scummette> scummvm/master 4d04a9f : I18N: Update translation (French)
[12:45] <Scummette> scummvm/master 1762741 marcosoutsider: I18N: Update translation (Portuguese (Brazil))
[12:45] <Scummette> scummvm/master b4e6fa8 VAN-Gluon: I18N: Update translation (Japanese)
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[13:28] <grogbot> <Vanfanel> Would you accept a donation (like, let's say 300 Euros) to pay for the time to finish and integrate it?
[13:30] <grogbot> <rootfather> That you very much for this really generous offer! However, the limiting factor is time and skills, so I really cant tell if Ill be able to even finish it
[13:41] <grogbot> <Vanfanel> It's the same here... I lack both time and skills to do so myself. So I keep my offer in case someone wants to take it.
[13:41] <grogbot> <Vanfanel> My desire for it is great. We really need shaders so the games look as they are intended to.
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[14:47] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://git.io/JSS3M
[14:47] <Scummette> scummvm/master 4246b97 aquadran: GRIM: Silence sanitizer warning
[14:47] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://git.io/JSS3y
[14:47] <Scummette> scummvm/master 1fd47cc aquadran: HYPNO: Added missing 'override' keyword
[15:03] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://git.io/JSSsL
[15:03] <Scummette> scummvm/master 7da3d48 aquadran: GRIM: Filter out of range keycodes
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[16:32] <Scummette> [scummvm] ccawley2011 opened pull request #3646: ENGINES: Remove use of getEngineId() in MetaEngine subclasses (master...getEngineId) https://git.io/JSSZp
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[17:00] <Scummette> [scummvm] lephilousophe pushed 1 new commits to master: https://git.io/JSSco
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[17:00] <Scummette> scummvm/master d36968e lephilousophe: GLK: ADRIFT: Fix TAF file version check
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[17:02] <Scummette> [scummvm] sev- pushed 1 new commits to master: https://git.io/JSSc1
[17:02] <Scummette> scummvm/master 79041a6 sev-: GLK: ADRIFT: Fix type in game name
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[17:17] <Scummette> [scummvm] trembyle closed pull request #3644: AGI: Expand unsupported Mac detection (master...agi) https://git.io/JSDLL
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[18:05] <gsi> this page https://wiki.scummvm.org/index.php?title=Nintendo_DS suggests that it's not plugins in general, but some of the plugins which are limited by RAM size
[18:05] <gsi> the DS port homepage links on that page appear to be dead
[18:07] <grogbot> <Henke37> it does seem to be missing an engine or twenty
[18:10] <grogbot> <ccawley2011> gsi: The compatibility list on the Wiki is heavily out of date, and refers to the split builds that were used in ScummVM v1.2.1.
[18:13] <grogbot> <Henke37> From the ds build script: bash #Set up a dynamic build with only engines usable by the DS enabled ./configure --host=ds --enable-plugins --default-dynamic --disable-debug --disable-all-engines --enable-scumm --enable-sky --enable-queen --enable-gob --enable-cine --enable-agos --enable-agi --enable-kyra --enable-lure --enable-parallaction --enable-made --enable-cruise
[18:15] <grogbot> <ccawley2011> That build script is also out of date - the current release builds include all engines except the ones marked as highres in configure.engine, or the ones that require external libraries other than zlib or libmad.
[18:16] <grogbot> <Henke37> oh. mind getting rid of the file then?
[18:20] <grogbot> <ccawley2011> I still want to get the approach that script uses for garbage collection working at some point, so I'd rather keep it until that functionality is restored or given up on.
[18:21] <Scummette> [scummvm] Die4Ever pushed 1 new commits to master: https://git.io/JSSlg
[18:21] <Scummette> scummvm/master bf2cee2 Die4Ever: GROOVIE: remove debug line
[18:21] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JSSl2
[18:21] <Scummette> scummvm/master 2ee4616 : I18N: Update translations templates
[18:22] <grogbot> <Henke37> fair enough
[18:22] <Scummette> [scummvm] lotharsm pushed 1 new commits to master: https://git.io/JSSla
[18:22] <Scummette> scummvm/master decc415 lotharsm: DISTS: Update appcast.xml for 2.5.1
[18:22] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JSSlV
[18:22] <Scummette> scummvm/master bf8d0c7 : I18N: Update translation files
[18:24] <grogbot> <Henke37> now that i've examined it in detail, it would be nice if this sort of build could be done for every platform using plugins.
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[19:50] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JSS4M
[19:50] <Scummette> scummvm/master a96fd09 sev-: I18N: Update translation (Ukrainian)
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[21:04] <Scummette> [scummvm] trembyle pushed 1 new commits to master: https://git.io/JSS0B
[21:04] <Scummette> scummvm/master 3c93b25 trembyle: AGI: Add detection for Mac Manhunters
[22:38] <Scummette> [scummvm] Die4Ever pushed 3 new commits to master: https://git.io/JSSaD
[22:38] <Scummette> scummvm/master 2818577 Die4Ever: GROOVIE: debug logging for rng
[22:38] <Scummette> scummvm/master 3f84fa9 Die4Ever: GROOVIE: fix cake easier AI
[22:38] <Scummette> scummvm/master c1af3e7 Die4Ever: GROOVIE: beehive fix easier ai, and fix tests
[22:38] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JSSay
[22:38] <Scummette> scummvm/master f717f15 : I18N: Update translations templates
[22:43] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JSSaQ
[22:43] <Scummette> scummvm/master 0bdcc8e IlDucci: I18N: Update translation (Spanish)
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[22:59] <Scummette> [scummvm] aquadran pushed 1 new commits to master: https://git.io/JSSV2
[22:59] <Scummette> scummvm/master e3fc9b8 aquadran: VIDEO: Silence Sanitizer runtime error
[23:00] <Scummette> [scummvm] ScummVM-Translations pushed 1 new commits to master: https://git.io/JSSVa
[23:00] <Scummette> scummvm/master 0e80589 : I18N: Update translation files
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[00:00] --- Thu Jan 6 2022